Hal learns more about his mysterious Green Lantern ring while Sinestro makes a deal with the mysterious Guild to launch a full-scale attack on Ferris Air. The Green Lantern is now faced with the realization that his greatest enemy is back on Earth and undoubtedly up to no good. FEATURING JOHN STEWART HOMECOMING: PART THREE--THE LEAD-IN STORY TO GREEN LANTERN: WAR JOURNAL!
Green Lantern #3 returns to its regular storytelling. After the Knight Terrors distraction, the book seamlessly transitions into Sinestro’s revenge and Hal’s attempt to figure out his new ring. Read Full Review
Green Lantern has been in such rough waters for a while as a franchise that this feels refreshing. Read Full Review
The John Stewart backup story from writer Phillip Kennedy Johnson, artist Montos, colorist Adriano Lucas and Sharpe, spotlights various versions of the former Lanterns leader both in the present and in the Multiverse. John wants to care for his dying mother, but he yearns to be back among the stars with his pal Guy Gardner and the others. It's too small a story to be fully told even as a backup so next month the story unfolds in Green Lantern: War Journal #1. Well, since Frank's not using it… Read Full Review
Green Lantern #3 showcases a hero who smiles and a villain who is more than just a power set. Adams and Xermanico bring a positive vibe to this series that reminds you Green Lantern is an Earth hero with a life, even though he is rebuilding it. It's a fantastic setup for a showdown that will be interesting to see, plus more clues to what is accurate with the ring and some characters. Read Full Review
The Green Lantern: Homecoming backup story kicks into high gear with this new chapter. John Stewart, the Guardian of the Green Lantern Corps has arrived in “Another Place, Another Time”, fighting off the hordes of the Revenant Queen. We get a bit more on the mystery of this new threat (why does she have a ring?), but we will have to wait until the release of Green Lantern: War Journal #1 to learn more about the secrets of this multiversal villain. The JohnStewart of ouruniverse will have some help, because Lantern Sheppard is headed his way as well to lend a hand. Read Full Review
Green Lantern #3 offers a brilliant one-two punch for Lantern fans of all kinds, and it's not something you should be missing. Read Full Review
Adams, Xermanico, PJK, and Montos have a firm grasps on the franchise, and both teams are determined to get as much bang for your buck with every issue. The teams world building have the two characters couldnt be more unalike than they are here, but its okay. My only complaint was the hiatus during the Knight Terror event, it really screwed with the teams momentum. DC should have taken the route Marvel did with this years Contest of Chaos crossover. Read Full Review
Green Lantern #3 quickly dispenses with the nightmare of Knight Terrors to get Hal Jordan settled in with his new ring by learning what it can and can't do while he has fun figuring it out. Adams is playing it smart by returning to a simple, clean Lantern story, and the art is fantastic. Read Full Review
Xermanicos art is fantastic. I love the style of the art as well as character designs. Xermanico does a brilliant job of focusing scenes on the characters while also generating environments that are stunning visually. Read Full Review
Green Lantern #3 is loads of fun and fits Adams usual storytelling dynamic. Its super quick, incredibly easy to follow, comfortable, colorful, and is welcoming for all ages. However, there was very little substance this week, and it made the issue feel almost a bit lackluster. If this story was in a trade, it would read very well. Read Full Review
Green Lantern #3 is all about setting events up for big things to happen while providing some strong character building, sprinkled with just a pinch of superhero fun. Coupled with some great visual storytelling and this issue is another winner. Eight out of ten lanterns. Read Full Review
Green Lantern #3 may not have returned after Knight Terrors with the bang I expected, but it was still a good issue. Xermanico's art is excellent, and Jeremy Adams shows why everyone should be a fan of Hal Jordan. That and the cliffhanger with Sinestro are sure to have fans clamoring for the next issue! Read Full Review
Green Lantern #3 is a good issue that suffers from having to overcome the Knight Terrors event. It has to work a little harder to get the momentum going again after the great first two issues that this Green Lantern relaunch built. While there remains an awkwardness, the issue does reset the focus and bring Hal into contact with his greatest nemesis, Sinestro. The triangle of Hal, Carol and Sinestro isn't a love triangle, but an interesting intersection of lives that is unique in comics. Read Full Review
There's plenty to like here in general with what it does and that's in two ways; the time from Hal a month prior and some of his community service elements serve the character well while the time with Sinestro sets up something of a threat that may not be a threat. Where it falters is anything with Carol, though that's mostly with Hal's view toward winning her back – or stealing her away, more properly. Of course, there's agency issues in that in it'll be Carol making the choice, but Hal's view and mindset on it is just pretty terrible and doesn't make him the kind of character you want to hang out with. You mostly just want to smack him into getting his head on straight and focusing on other things. But comics do as comics do and Hal and Carol are in each others orbits forever. Read Full Review
Even having read the first two issues, this one feels like its short on context, and the long break for Knight Terrors has only made things worse. This comic feels like the last third of what should have been the first issue. Read Full Review
First, I would like to say, DC you have terrible leadership. Your Knight Terrors event made everything worse. Boo on you.
Now onto this book. Think of issues 1 and 2 as warm up and Issue 3 as the real start to the book sadly. This book establishes quite a few things and the ending really puts some momentum to it, but it had to spend some time getting the momentum going again due to the event. Additionally, the back up is pretty awesome. Like where that story line is going to. Art is great as well. Good issue but it could have been better without the event.
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After the two-month break for Knight Terrors, we're finally back to have Dawn of DC Titles back and I'm glad. With this issue, it's another fun and well-written one. Adams is building a fairly interesting story with Sinestro having a stronger presence in the main story. Plus, Xermánico's art continues to be great here. As for Johnson & Montos's backup story, I did like it and it gives me more hope for John Stewart's new War Journal series than the past two issues have. I'll at least be checking out the first issue, so hopefully it delivers.
This book seems to have suffered the most from the Knight Terrors event. The momentum built up by the first two issues has dissipated, so this issue feels like it’s struggling to get the wheels turning again. The art is beautiful and I really like the way Adams is writing these characters, but not much happens here. The backup story may for once actually be better than the main story. Nevertheless, still a good read, just hurt by the hiatus.
I loved all of the scenes with Sinestro in this book as well as Carol calling a meeting with Hal to reveal it to him. However, all of the scenes with Hal seemed a bit off. The ring suddenly working after him plummeting, the ring creating constructs of different colors and then the construct not even having a color, it was a shield around the animal that he made appear to grow? What? And then the weird baseball game that was out of the blue? I could have lost all of these scenes and not have missed any of them. The scenes with Sinestro were the most interesting.
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REVIEW
After only two issues were released before the new series went on hiatus for “Knight Terrors,” Jeremy Adams is back with GREEN LANTERN #3. Given the direction of this week’s issue, it’s apparent that the previous issue’s story involving Hal piloting Carol’s flight was done to set up Hal’s “Knight Terrors” tie-in. Nathan is absent and Hal is no longer flying Carol’s private jet. However, Sinestro is back and begins to put his plans into motion. Adams’ is writing Sinestor with a meticulous approach that is both subdued and ominous. He believes he has the upperhand on Hal and is making power moves to taunt him.
Adams starts to tone down Hal’s creepy obsession with Carol, even though there a more
Can't we forget Sinestro for a while? Anyways, decent read