A simple visit to check in on old friends in the human world has gone wrong - dangerously wrong. With innocent lives on the line, Armor and the other young mutants have their hands tied... but escaping without collateral damage looks increasingly impossible.
Rated T+
In one issue, Ed Brisson and Flaviano introduce us to a full range of conflicts and ends with multiple tragedies. This series feels like classic X-Men. While using the premise and larger conflicts Hickman established, it still fits perfectly with the proud tradition established by Chris Claremont. Read Full Review
Overall, by the end of New Mutants #6, it was hard to argue with the reason we got back to this story so soon. It was a story worth telling for the way that it gives the mutants closer to the ground a reality-check as to the world that is still cruel. Some things just don't change, and it was a message well received. Read Full Review
Consequences abound with some interesting questions raised. Not only the thorny issue of the mutant memory, but also the unforgiving perception of the wider world. Welcome back to the X-Men Beak....oh you know the rest. Read Full Review
New Mutants #6 throws a lot of interesting little tidbits for attentive readers. Brisson knows what he's doing, and there's a lot of shy little hints in this book. Read Full Review
More than anything, where Brisson's New Mutants story succeedsthe best in hammering home the necessity for a place like Krakoa. Thethemes of the X-Men have often been most potent when told with theyounger generation. Despite the flaws in this issue, it's veryeffective in hitting those points in an effective, engaging and weightymanner. Read Full Review
Brisson's doing a decent job here with the characters' voices, minus Armor, but the plot is a little by-the-numbers. Flaviano and Lopez are in fine form here, however, as they elevate New Mutants #6 to new heights. Glob looks every bit like a soft monster, as he should, and the kids are creepy, yet tender. They're working within such limited space on the farm, but really make a meal out of it. The art team makes it worth the price of admission. Also Glob Herman. Read Full Review
A tonal shift between comedic mutant adventure and brutal executions leaves this story feeling underbaked. Read Full Review
I wanted to like this side quest Brisson and Flaviono put us on, but it's a bit too clunky in its execution and plotting to satisfy in a real way. The characters all go through hardship, but at the cost of glossing over plot holes to get there. There's a promise of sorts this will all come back to bite the characters, but it's so toothless I doubt many will care anyway. Read Full Review
Though writer Ed Brisson mines some fun character moments out of the aloof Boom-Boom, the resolution of the plot is far darker that it needed to be, with a button at the end that adds another grim layer to the plot that I'm not sure is precisely necessary here. Read Full Review
Overall this issue just falls flat as it tries to conclude Armor’s team’s story. There is nothing really engaging or exciting about it. While the other team in the ‘New Mutants’ series has been great, this teams story is definitely one I would skip. Read Full Review
Compared to how engaging and interesting Sunspot's team is in the other New Mutants, Armor's group falls flat, failing to give readers a reason to care about what's going on. And Flaviano's artwork, while beautiful in its own right, still feels ill-suited to this grittier tale. Read Full Review
I can't believe my favorite issue of the series thus far came from Brisson and not Jonathan Hickman. I don't mean to diss Brisson, but I've preferred Hickman's story thus far. However, Brisson really drew me into this one and I definitely was not expecting this to go where it did. The final nail in the coffin for my rating of this issue was the crazy twist with Beak at the end. Absolutely insane stuff here.
This was an incredibly fucked up issue, and I really like that so...
I had very low expectations coming in to New Mutants 6 because I thought the last 2 issues written solely by Brisson were underwhelming. New Mutants 6 blew away my expectations. Brisson and Flaviano drew me into this issue, and there were some great action scenes. The stakes are raised and a twist ending sets up possibly a future storyline when the siblings change Beak and Angel’s memories. Tumolo killing Beak’s parents was heartbreaking. Brisson does a great job of setting up future storylines, with the Bohom Cartel data page and Armor warning the siblings that Beak and Angel will find out what they did.
Glob is such a good dad.
Pretty crazy end to this story arc. Definitely had some twists I didn't see coming. The tragic end is fitting for this story. Brisson's issues aren't that bad. They just don't quite measure up to Hickman's.
It is a an upgrade over what has come before it so Brisson and Flaviano did make it better but Hickman and Reis are doing a much better job with this title. I just can't get over the fact that we have two authors with two artists and 2 stories unrelated to each other being told which just messes with me but on the upside I pay for one issue so 2 for 1 is a good deal!
"Is Daddy going to be okay?"
This issue was awesome.
What started very innocently took a turn that I did not expect. A very drastic one, especially for a more humor/adventure orientated book. And it worked 100%. It got some real emotion out of me.
Total surprise. Kudos to Ed Brisson.
Prelude:
New Mutants has been fluctuating in quality so far so let's see how it goes in this issue.
The Good:
Like the last time we touched this plotline, Maxine and Manon were really cool and interesting but in a different way this time.
Bohem Cartel is interesting.
Flaviano's art is good.
The Bad:
Still don't like this story as opposed to the original space one.
Conclusion:
A nice issue but I wish the series focused on the space plot instead of this one.
Poor Beak.
When this issue started I found myself wanting to shoot myself in the head a few pages before one of the characters actually did. While there are some decent crunchy pieces in this soggy mess, I hope we leave these characters behind in this series and get back to Magik and the gang. I like the concept of what this series is trying to do, bouncing between different groups of Mutants is fun but the vast difference in quality both visually and in story telling between Hickman and Brissons characters is what holds this title back from greatness.
Not strictly bad, but doesn't hold a candle to the team in space, and feels like a distraction from the classic team. Just give these kids their own book if you want to write them.
THE GOOD:
-An okay issue.
-I sort of liked the very basic moral dilemma presented by the Manon and Maxine characters
-I liked the villain character's death. For once, something I wasn't expecting happened in this comic.
-The last few pages were actually great. Really bittersweet. Good twist. I hope more stuffy like that happens in the future of this comic. When Hickman's not writing it, that is. When Hickman writes New Mutants, everything is perfect.
THE BAD:
-Really awful art. The look of this comic really dampened the reading experience.
-I have no interest in this story at all.
-I don't care about any of these characters.
There's a nugget of interest in the idea of a young mutant team fighting a Latinx drug cartel. And also a nugget of interest in giving the twins the moral education they desperately need. But the storytelling used to dig up those nuggets has been terrible. I object to this issue's "cheap heat" fatalities, too.
This arc (NM #3, 4, and 6) was pretty bad, and the conclusion here doubles down on everything I didn’t care for about it. It feels pointlessly, 90’s style edgy, and just to set up what might be the least interesting set of villains I’ve seen introduced in a Marvel book for some time. I’m ok if we just forget about these guys, and this arc, entirely.
A series without a reason to exist. Pointless in every possible way, unless you are a big fan of Beak.