Wonder Woman and Zatanna have found Mordru, the Lord of Chaos, but when they bring him to the rest of the team, they learn about the destruction Doctor Fate and his Lords of Order have wrought on the world. Time is running out to save magic from the Otherkind, so Zatanna makes a deal with Mordru in the hopes of saving the day. She should've known though-to fight the Lords of Order, they would need to become the Lords of Chaos!
I love reading a book that continues to surprise and shake up expectations. JLD does that with every issue making for a title thats always in the running for best of the week honors. Read Full Review
Most magical villains frequently left me cold in the past. I always found them laughable, at best, and annoying at worst. Justice League Dark #11 turns that opinion on its head. Mordru is scary! The way he uses magic is cold, arrogant and nasty. His power is downright terrifying. Read Full Review
Every single month this series turns out well crafted, intelligent, disturbing, and hugely entertaining stories. Its a genuine pleasure to review it, which is not something I can say about every book that I cover. Read Full Review
In a better world, this would be the only comic determining the ultimate fate of the DC Multiverse instead of the plethora of Doomsdays were are waiting to have resolved in Heroes In Crisis, Doomsday Clock, Justice League and The Dreaming. Simply put, this book is a damn fine read. Read Full Review
Justice League Dark #11 was nightmare fuel, and I do think a little bit of that is just what we needed in the stage we are in the story. The stakes are real, the dangers are real, and we should be able to believe that with every twist or loss. Read Full Review
A twisted tale of magic you won't want to miss. Read Full Review
Justice League Dark continues to pack more suspense and horror into one issue than many event comics do in an entire run, and that doesn't stop with this tense "breather" issue, Justice League Dark #11, taking place after the escape from the new Lords of Order. Read Full Review
Justice League #11 is a brilliant chapter in an arc wrought with destruction at the hands of the Lords of Order. This creative team does an astounding job of always providing enough magic to amaze while always keeping us wanting more. Read Full Review
Justice League Dark's “Lords of Order” has been exceedingly consistent. The creative team is producing an intriguing story that pushes against all previous preconceptions and creates a chilling atmosphere. It's all been a very exciting preamble, and I'm excited to see the grand finale. Read Full Review
A dual narrative merges with continually well-done artwork and colors to make for a very good showing in the latest part of 'The Lords of Order.' Read Full Review
The magical world is in danger...yeah, we've been there and done that, but besides for an awesome cliffhanger and some scenes showing our heroes being demoralized, there wasn't too much to add to the story here, especially for the majority of our magical characters. The art is fantastic though and there's enough here to keep fans going forward, it just seems to be padded out a little too much. Read Full Review
From what started as an amazingly horrific tale has morphed into a one-dimensional comic starting to blend in with the rest of them. Read Full Review
Zatanna and Wonder Woman embrace chaos to stand up against the Lords of Order. Mordru is a great villain and I loved Wondy's and Zee's confrontation with him. It's not often we see the heroes up against a villain they feel vulnerable to in such a way you genuinely fear for them. I love this series so much. Here's to Tynion keeping up the quality!
This is one of the best comics DC has right now
This was a fantastic issue with a perfect ending! One of the best books to come out of no justice.
So great.
All New Lords of Chaos? Man, talk about weird and chaotic appearance of Wonder Woman and Zatanna at the end of this comic as they get hold of a little chaos Mordru had left for them in Ruby of Life to defend against the Lords of Order led by Nabu.
Didn't take Mordru for a masochist, he seems to have had a good time putting these two good women into submission, smacking Wonder Woman twice in a row as she was being held with restraint, where were the Feminists? Just kidding, he's a Lord of Chaos alright.
I love it when Tynion explores the place of the Homo Magi and how he goes from there explaining in detail about the history of it all connecting several other magical societies in DC Universe. The comic gets emotional in more
Really good issue. Let's hope Zatanna's new costume looks less stupid next issue.
THE GOOD:
-The art is still just so good.
-I think that this take on the Hall of Justice is much better than the one in the main Justice League comic.
-The idea of a magic tavern hiding in the Hall of Justice is just a really good idea.
-That skeleton bartender was just a detail I really liked for some reason.
-I really enjoyed the storyline with all of the inhabitants of Myrra.
-This issue in general was very immersive, with its settings and characters.
-Fate is just such a cool villain here.
-Poor Dan.
THE BAD:
-There was one part that gave me some serious Infinity War vibes.
-The second half of this comic wasn' more