Continued from the pages of the bestselling DARK NIGHTS: METAL! The Dark Knights ride through the farthest reaches of the Multiverse to track down the unlikeliest of teams: The Flash, Cyborg, Raven and Detective Chimp. The mission: keep these heroes from completing their desperate quest to save all of existence! Plus, Challengers' Mountain crackles with dark energy that will release an army of the world's worst nightmares into the streets of Gotham City!
This one-shot also answers the question: Where are the Metal Men? And who is the latest addition to the team?
FOIL-STAMPED COVER
RATED T+
Brandishing an epic, reality-spanning scope, emotional character moments, and a surprising reader-friendliness to its multiversal yarns, Dark Knights Rising: The Wild Hunt #1 might just be Dark Night: Metal's first truly unmissable tie-in issue. Read Full Review
This is honestly on of my favorite issue of the entire series. Snyder and co. do manage to keep up the excitement for Metal with this issue, which is needed since issue 6 does feel so far away. As far as we know issue 6 is the last issue and there is no omega issue or epilogue issue, and I hope that Snyder and Capullo haven’t stretch themselves too thin. One hope coming out of this series is that we do get to see a lot of these characters that have been introduced back into the DC Universe, to actually play a part in the wider DC Universe and not be forgotten. Read Full Review
This issue is not going to play out at all like you'll expect and that's the beauty of it. At times we get a little too caught up in figuring out where a story is gonna go and deciphering every panel. That's not necessary here. This is all about sitting back and enjoying the crazy ride. It won't disappoint. Read Full Review
A great read that continues the tradition of showing love for the entire DC Comics universe while crafting a story that is both hopeful and tragic. Read Full Review
Theres a lot here for the money, but for my money, its worth it all just to get a tale of the Detective Chimp. All the chairs are set for the Metal finale. Lets see how it plays out. Read Full Review
All in all, Dark Knights Rising: The Wild Hunt is a great book and a worthy part of the Metal saga. Knowledge of Metal and the DC Multiverse is necessary for it to work, but, for those who have it, its a choice buffet. The story works together so well even with so many disparate creators, which makes it an amazing book. Read Full Review
This nightmarish and at times almost abstract epic is constructed with an over the top exuberance and chaotic cyclone of disparate elements that surely is the result of co-writer Grant Morrison's input. And, if you enjoy Morrison's skill at taking crazy concepts, nutty characters and whipping together with high cosmic stakes that are nearly surreal, then you'll love this issue. If you just think Morrison's stuff is crazy and impossible to follow, well, you'll find that there too. Read Full Review
Just like the main series, the chaotic Dark Knights Rising: The Wild Hunt #1 " the penultimate chapter of Dark Nights: Metal " throws so much at you that it can almost be overwhelming, and it definitely may not be to everyone's tastes. Read Full Review
The art from three artists, instead of Greg Capullo handling the series solo, wasn't as much of an issue as you'd expect. If you look closely, you can see some conflicts of style here and there but it's nothing to keep you from finishing the story. Read Full Review
This issue leads us squarely to the blockbuster finale. Next month will see the release of Metal #6. Will the Dark Knights and their master Barbatos extinguish all light from reality? Can Batman and Superman relight the Cosmic Forge? Will the rest of the Justice League be able to restore harmony to the multiverse? I can't wait to find out! The last couple of pages show that there's a ton of monkey business still to come. Read Full Review
There is so much story to tell and so much art to consume that [its] flaws fall away. Wild Hunt is no less impactful without those connections. Its pages depict brawls, schemes, and themes for any DC fan and every comics lover. Read Full Review
The Wild Hunt is hardly the most consistent or focused chapter of the Dark Nights: Metal saga, but it is a worthy addition nonetheless. This issue adds much-needed depth to the conflict and some major and minor players. It also conveys the scale of that conflict better than anything else we've seen from Metal. This issue is a reminder that no one does big superhero epics quite like Grant Morrison, even when he's merely a supporting player. Read Full Review
This issue is intense and complex, with plot twists and surprises you won't expect, married with art that stands out as some out best yet. The reader will be drawn into this issue very much and be clambering for more by the end. Read Full Review
With searing multiversal land (and sound)scapes from Howard Porter, Jorge Jimenez, and Doug Mahnke; enchanting and frightening colors from Hi-Fi, Alejandro Sanchez, and Wil Quintana; and a very Grant Morrison,The Wild Hunt#1 is a decent setup to theMetalfinale even though the last few pages will either make you laugh nervously or do a hard eye roll. Read Full Review
I like this comic. However, I feel that the comic is trying to do too much within the limited amount of pages. As such, it is all very compressed and convoluted, and may cause confusion here and there. Add onto this the serious continuity error that I pointed out in the spoiler section, and I'm really unsure about Metal's conclusion. Read Full Review
A fun and very confusing ride, but one that has me anticipating the finale of the DC Universe as Ive known it. Read Full Review
OverallDark Knights Rising: The Wild Hunt was an interesting issue that was helped by Morrison's zany ideas. Scott and Morrison's script was fairly good as they tied Morrison's older work closer toMetal, though the art could have been a bit more consistent between the four artists. Nevertheless, this is an intriguing precursor to the big finale that sets up a few questions about how its all going to end. Read Full Review
This book will forever be forgotten and only found in discount bins. Read Full Review
It's definitely not the best thing called Wild Hunt I've ever read/played. Read Full Review
While I was hoping to get some answers, this issue was confusing and felt wedged into the Event at large. While I thought this was added in to ease the burden of Metal #6, the finale has a lot to answer and I can only hope it can do just that. I have had a lot of fun with this Event, but this issue wasn't as fun as it obviously wanted to be. It pains me to say it, but overall, this was a big letdown. Read Full Review
Grant Morrison joins in on a book that may be labeled as a tie-in but is more essential reading and therein lies the problem. Its pretty standard for Morrisons craziness but his style of writing does not fit with the tone of the rest of the Metal series. If youre a die-hard Metal fan, youll read it regardless, but you may regret your time and money spent on this issue. Read Full Review
The ending of this book feeds into the final issue of Dark Nights Metal, which now threatens to make even less sense if you haven't read this issue; shame on you DC for making it necessary for people to buy this! Read Full Review
The Detective Chimp-centric bookends are a fun ride, but can't save the utter mess that falls in-between. Read Full Review
This mini-series is off the rails in a major way and there's just no time to fix it before whatever happens with Justice League. Read Full Review
The decent Metal issue
Morrison is perfect for this acid-dropping event. If you read Multiversity or at least a few of the issues, you can see connections being made. I'm surprised they ended a certain character the way they did but it wouldn't surprise me if he came back in some way shape or form. After all this is comics, death is like getting the cold, it happens every now and then and you get over it...
won't lie I'm confused but its so fun to read, i don't even care
How do you know it was written by Grant Morrison? After reading it, you have no clue what did just happen.
This was a fun read that really was essential to the main Metal story. It wasn't bad and i've enjoyed metal so far but, lets be real. It's going to be extremely hard to wrap up in just one more issue. They are just too far backed into a corner. It's almost like Secret Empire last year where the heroes were written into such a dead end that the ending did not seem as satisfying as it could have been. Also, if Bobo the chimp is the saving grace, it will be such a joke.
One of the most bonkers, crazy and fun thing I've read in a while. Can't wait for METAL #6. This whole event is just one big festival of embracing comic book weirdness and awesomeness.
Not sure if this run was a good idea as a relative new and latecomer to this new DC. But art's good!
This might be the most WTF issue amongst the Dark Nights Metal issues so far, and that's really something. As a reader who doesn't follow slavishly everything, this was pretty hard to follow, but I understand the grand scale of the story demands difficult concepts and wild reality-bending moments. The ending was pretty great.
Art was inconsistent, with beautiful panels alternated with manga-style or simply poor quality art.
It's 👌
The Dark Knights metal event is reading less like a cohesive story and more like writing by dart board in the DC office. Snyder is really writing on a formula in this event. Heroes try to do something. They go looking for an item or place. The Batman who laughs is one step ahead. The heroes lose hope seems lost but there is a lasting image and moment on the last page. Insert random item with unique property and someone making up some new lore for DC's cosmic nature. Snyder rewards longtime readers with an obscure or seldom used DC character or reference to an item from past comics.
At this point, I am pretty bored with this story and am ready to wrap things up and move one. This issue also gives a spotlight on Detective chimp. I more
I thought we already got Batman Lost? Cause I'm lost right now!! What is going on in this story?
I loved the back story of detective Chimp. It was a nice touch, including his hat. But was it necessary?
An how did our heroes gain access to the Thule? Last I remember, the multiversal justice league led by Earth 23 Superman had control of that in the Superman arc last year with multiple Supermen being captured through the multiverse. What happened to them? I guess I'm supposed to remember? Or assume our heroes took it for a test drive?
And how did the Evil Batmen get a hold of their own?
And the metal men can be used like an organ? Magnus truly is a genius! Let me guess the chords D.C.!!! As in dete more
Confusing issue in an event that has seemingly gone past its expiration date. I have followed every issue of metal, and where some might have some "wait what?" moments for those who havent read the entire snyder back catalog of comics, it was still mostly a cohesive story. this one, not so much. the wild hunt is like a collage of all of the "wait what?" moments of the series put together in hopes of some sort of sensible revelation that I dont think ever happens. The art is very clean, and to be honest, i have enjoyed all of the artist chosen throughout the entire event and its tie ins, but at this point the story has just deteriorated from something that seemed meaningful to the DC universe to something that is largely generic in concept amore
I'm bored.
This shit is confusing, and not in a good way. Milk Wars is confusing in a great way. Dark Nights Metal is confusing in the worst way.
Why are we taking it from Detective Chimp's perspective? What does he have to do with anything? He's not an interesting character in the least, so why would he be important here? What the fuck is Earth 53, and why is it an ape planet? These are questions that I don't even need an answer to; I just want the story to be over with.
The story just seems to have lost direction; like it's being made up as they go. I'm tired of this story.
Thank God there's only one issue left.
I wouldn't have a problem if this writing was in a Young Animal story, where you should expect things more
Metal continues to be a major disappointment and definitely not worth the money I've paid to read it.
What the hell did I just read? Am I supposed to read this with a decoder ring or something? It never ceases to amaze me how lauded a DC event book can be for being an incomprehensible mess.
This tie in issue is an absolute mess!! Maybe it’s because they have four writers on this issue but NOTHING in this issue makes even the slightest bit of sense! I’m beyond glad I only have one more issue to get through for this “metal” event I love Snyder but this whole event is mediocre at best.