The Darkest Knight has won. With absolute power at the villain’s fingertips, Wonder Woman and the rest of the DC heroes are nothing to him. As the Darkest Knight turns his sights to his true goal, remaking the Multiverse in his image, can Earth’s heroes rally together to make a last stand?
There's been a lot of promises with various event books that under deliver but that's not going to be the case with Death Metal, an event that is finding new ways to impress and captivate readers. Read Full Review
The comic is back on track. Well, the core issues never were off track, but the side streets that The Batman Who Laughs took really had some interesting detours. The best things to come out of this are The Grim Knight and The Robin King. However, TBWL and this shadow incarnation he is now is not what he needs to be. Read Full Review
Comic book inclusivity and diversity is just as important, and even more complicated than our own. Brilliant. Read Full Review
Dark Nights: Death Metal #5 begins to turn a corner from unrelenting bleakness to, at last, hope. With Wonder Woman leading the way, the creative team is crushing all expectations and proving once and for all what an event comic SHOULD be! Read Full Review
Greg Capullo is leaving it all on the field with the art in this issue. Not only is he getting the ability to draw obscure characters from the DC universe, but he is doing it brilliantly in scenes that are epic in scale and dazzling in both design and detail. Read Full Review
The writing is pretty great. Snyder is really pushing himself to make something special and it shows on every page. Likewise, Capullo is doing great on the art as well. This is a really wonderful follow up to the first series and I can't wait to see how it ends. Read Full Review
Can't say it enough: very excited to see how this wraps up. Read Full Review
On multiple fronts, the battle rages on, moving ever-closer to an monumental final standoff. Dense with detail and energy, Dark Nights: Death Metal (2020-) #5 primes readers for the epic, multi-Earth battle that draws nearer. Read Full Review
This is one of the best events from any company in years. Read Full Review
Make sure you guys let us know what you thought of this issue by leaving a comment down below! Read Full Review
While The Batman Who Laughs makes his power play against Perpetua, Wonder Woman and company set out to do battle one more time for the past, present and future of the DCU. 'Dark Nights: Death Metal' #5 is the calm before the coming storm with a few surprises along the way. Read Full Review
Dark Nights: Death Metal #5 is all about setting the stage for the final battle that will conclude this event. Scott Snyder and Greg Capullo accomplish that with a lot of strong character driven scenes. Everything we see everyone from Wonder Woman to Batman Who Laughs do maximizes how much hype their will be going into the next issue. Hopefully things come together in a tight package and we don't see a reliance on tie-in comics hinder the last few chapters of Dark Nights: Death Metal Read Full Review
Dark Nights: Death Metal #5 continues to frustrate with a sometimes overly complicated story that does promise better days ahead for DC fans. I like seeing my heroes win, and while that hasn't happened much yet, it looks like we may finally get there. Greg Capullo's art is good as usual, and overall, this was one of the better Death metal issues even if it's all about the light at the end of the tunnel. Read Full Review
DARK NIGHTS: DEATH METAL #5 was downright silly, totally forced, reasonably entertaining, balls to the wall, ridiculousness that just needs to stop. Read Full Review
Much like DC continuity, it's a bit mixed for everyone. At this point, it feels like an end of the journey and I more want to see where it goes and what's next than the details of the event itself. Read Full Review
This is a series where the main event is enjoyable if you let it do its thing. Dark Nights: Death Metal has acted as the main rudder directing all the highly enjoyable tie-in series so they could do the character work, and for that, this series works. I can't say this series digs too deeply into character on a consistent basis, but it gets the job done. Dark Nights: Death Metal is like a good candy with bombastic flavor. Read Full Review
The art is excellent throughout, save for the boring fight against Castle Bat, where nobody is really doing anything. The dialogue is overwritten, and there are too many words on the page. There are jokes that I don't find that funny. But I really started to enjoy this issue once all of that was out of the way and our heroes began to execute their master plan. Hopefully the creative team can keep their focus and deliver a penultimate issue that leads into a solid conclusion to the story. It remains to be seen if they will be able to pull this off, but for now I'm being cautiously optimistic. Read Full Review
Read our conversation with Dark Nights: Death Metal Scott Snyder where he explains this event as meta-commentary on superhero storytelling. Read Full Review
It's not the strongest issue of the series, but has its share of amazing moments, and it should be a rollercoaster ride to the finish line. Read Full Review
While I think it’s late in the game to be introducing this much exposition there’s still a lot to love here.
I liked this one. It was a lot of fun and Im actually pretty excited to see how this all plays out.
Better than I thought. Better than last 2 issues and all the side ones.
However, the Bat Castle really sucks. What an idiot design.
Better than the last issues.
I think that the problem with DC is that their Universe was never like Marvel. There is a lot of stuff and characters that changed too drastically over the years and it´s just impossible to imply that everything can be canon, because there would be a lot of nonsense.
Pretending all this characters are the same they were from before flashpoint (like they imply on Doomsday Clock) is nonsense.
This is the type of plot that really makes it hard to follow DC events like this. The solution to nightmares and nightmare powers is truth, and truth can be hidden and found? And what is needed to counter 'Crisis Energy' is 'Anti-Crisis Energy'? Tacking on 'anti' to something is not enough for me as a reader to buy into some abstract mcguffin of a solution.
There are these ethereal ideas such as the power of truth and crisis energy that don't seem to connect to anything solid so it's hard to imagine what they are and you have to just take it for granted which means the reader is doing so much of the work! And somehow these abstract ideas lead to very real things - and the reader can never truly understand these connections. more
Both overwhelming and underwhelming at the same time. It’s hard to believe that it was written by the same Scott Snyder who wrote The Court of Owls.
I just don’t really care, sorry! None of this feels like a real story or event that’s happening, it’s all just... things. Even DC is bored with it and moving on with other events. Tragic.
Cons: Too much exposition (Scott should've opted to write a novel) and Lex feels rushed. The writing is just absurd, man. No way this series should've been 7 issues. This should've been 12 issues at least (with no tie-ins).
Pros: Last few pages are pretty awesome (but it all hinges on how the next issue will look like). But, overall, Capullo's pencils are OK--but that's only because Snyder's writing nearly covers every darn panel... Colors, inks, and lettering are on-point.
But man... I've tried having fun, tap into my inner 5-year old self, but this event feels forced. Even for the avid DC fan, this feels more like a cookie-cutter thrash song than the metal ballad it should've been. Stick with DC: Metal and/or Doomsd more
I would have loved this back in 7th grade.
This is just too much. It feels like all of these past issues has been constant set up and exposition with little happening. The only cool stuff has been in the tie-ins (especially Speed Metal and Multiverse's End).
Snyder tries to fill the book with cool and deep metaphors to add some kind gravity and eloquence to the constant stream of so called edgy in-your-face "dumb fun" (look at Robin King if you think I'm lying).
The worst thing about it; its boring.
I don't get it.
I understand little to nothing what happened in this issue. It is so stupid and over-the-top I don't know should I take this seriously. The art is excellent as always but... what. I haven't read every one-shot there is because there is too many and most of them are bad.
How on earth the two guys who reintroduced me to Batman 7 years ago during their awesome run have made the worst event I've read in a long time? (I pretened HiC didn't happen.)
This is just so, so, so much. And at the end of the day, this story will be about making DC's continuity a lot more like Marvel's continuity, which is probably a good thing... Aside from the fact that Marvel has always been cohesive and it was more or less about accepting that a lot of goofy shit happened too, whereas with DC, for a long time that continuity just didn't exist and by making *everything* canon, there's so many stories that just can't fit. But... It's probably the best solution DC has as long as they maintain a sense of continuity with the line after this story is over, unlike what they've been doing for 2 years now. And I'd much rather have a discussion about that than read this comic. I don't have the reverence that other remore
More Metal garbage. ENOUGH