Bryant Lucas's Comic Reviews

Reviewer For: Dark Knight News, DC Comics News Reviews: 224
8.0Avg. Review Rating

If you like all things fun and fantastic, Buy. This. Book.

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I'm running out of superlatives to describe this story.

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It's one for the ages, folks.

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I cannot recommend this issue highly enough. It's borderline perfect.

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Final Verdict: I cannot find anything wrong with this issue.

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World's Finest #10 is just absolutely fantastic. Waid's script is so much fun and will undoubtedly delight fans with the big reveal. Mora can do no wrong. His artwork hits all the right notes emotionally and is just a wonder to behold. In short this series just keeps getting better by the issue.

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The book is just flat-out good.

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Perfect from start to finish.

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Once again, this series does not fail to entertain. World's Finest: Batman/Superman #13 starts a new arc that feels fresh and fun. Waid's genre mashup is executed at a master's level, and Dan Mora continues to keep pace with the incredibly bombastic nature of the title. This potent combination delivers a final product that is simply good-ole-fashioned fun.

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Perfection wouldn't be an inappropriate adjective.

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World's Finest: Batman/Superman #22 spectacularly lives up to the anticipation. Mark Waid's narrative expands in scope and intensity, captivating readers with each turn. Dan Mora's artistic flair continues to dazzle, perfectly complementing the story's expansive universe.

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Black Adam #6 is by far the best issue of the series so far. Priest does away with much of the pretense and convolution and simply writes an epic fight scene. As for the art… I mean, Eddy Barrows is Eddy Barrows. I don't think I need to explain the wonders of his work. The dude is a well-established artist with a well-earned reputation for quality. If you like anything mentioned in this review, (the titular character, Batman, Priest, Eddy Barrows, punch-em-ups, etc.) you will enjoy this issue.

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Just read it " you'll thank me later.

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Justice League #21succeeds on so many levels. It's both entertaining and thought-provoking. Amidst the cosmological metafictional bombast, there's an incredibly human story, exploring the morality of justice. Couched in quasi-religious terms, the World Forger's paradise and prison are possible analogs for both heaven and hell. Such binaries force the League to question the nature of Justice and the role it will play in the events to come. Justice League #21is a borderline perfect issue that couples creativity and amusement in a well-crafted narrative. It's by far the best issue in this arc so far. Verdict: if you aren't reading “The Sixth Dimension”, you're missing out.

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Once again, the creative minds behind Justice Leaguedeliver a nearly perfect issue. Tynion's script is compelling, and Manapul's pencils are breathtaking. While some may have continuity qualms concerning the Monitor, for me these questions didn't detract from the quality of this fantastic issue. Justice League #22 is a wonderfully creative retcon that reimagines events of the past while propelling the current narrative forward. It respects the past while celebrating the new. Not to mention, the issue is twelve types of crazy fun. Verdict: Stop what you're doing, and GO READ THIS NOW.

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Get a box of tissues...and read this book.

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World's Finest: Batman/Superman #23 is another brilliant issue from a fantastic arc in an amazing series. Waid's story's coming to a crescendo, and I'm interested to see how he'll wrap it up in the next issue. Dan Mora… I mean, he's Dan Mora. There's not much more that needs to be said, as his work speaks for itself.

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Final Verdict: It's really good. Like – really.

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In short, Batman/Superman #7 is a boat-load of fun. Williamson's script is fun and exciting. Derington's art is absolutely stunning. Essentially, this is an A-list team telling producing an A-list product. My only hesitation about this arc is that readers may find themselves minorly confused if they aren't familiar with Bendis' work on Superman. But, hey" that's comics.

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Overall, Batman/Superman #8 is a fantastic issue. It's short, sweet, and to the point. Williamson's script is fun creative, and lively. Derington's pencils are lively, fun, and fresh. Batman/Superman continues to be one of the best books in DC's roster.

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If you aren't reading this book, what's wrong with you?

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No one should be afraid of this Riddler Robot.

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Final Verdict: savor every panel of this title, for it won't be around much longer.

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Final Verdict: Savour every panel of this book.

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Overall, the Batman/Superman Annual 2021 is a nice capstone to a phenomenal, albeit brief, run. Yang was kind enough to give us a fun follow-up on some of the plotlines he established early in his run. The Pelletier/Grey team and Francavilla do a great job leaning into the film aesthetic that Reis established in the monthly book.

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What we have is 32 pages of distilled nostalgia transmuted into a giant love letter for the world's greatest heroes.

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Nothing is truly perfect, but Batman/Superman: World's Finest #2 comes damn close.

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I had fun reading this book. Mind you, I still don't understand who Devil Nezha is, but I couldn't care less. I was too distracted by Waid rapidly bombarding me with new plot points and Mora's utterly stunning artwork. At this point, I'm assuming that Waid has an ace up his sleeve, but until he's ready to reveal his hand, I'm happy to be carried along by the spectacle of it all.

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Fun. Pure unadulterated fun.

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It's hard to find fault with Batman/Superman: World's Finest #5. The issue's well-paced and superbly drawn. Waid is an endless well of creativity and Mora is found of artistic beauty. I loved every panel of this issue. It's just that good.

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Once again, the World's Finest team delivers another banger of an issue. Waid's fast-paced plotting and punchy script are upbeat and fun. Mora's art is as sharp as ever, and Bonvillain's colors are dazzling. As the scope of the "Elementary arc widens to the larger DCU, the creative team takes the opportunity to showcase their talent. It's a wonder to behold.

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World's Finest #17 is just flat-out good. Waid's script delivers a satisfying conclusion to a wild arc. What started as a simple murder mystery then spiraled into something much bigger, and yet, Waid still managed to bring everything full circle. Dan Mora continues to impress with the freakishly fantastic consistency in his art. I can't think of anything to criticize about this title.

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Batman/Superman: World's Finest #20 delivers an excellent start to a highly anticipated arc. Waid's writing is great, leaving the readers on a gnarly cliffhanger, and Mora does his usual thing (i.e. the book looks stunning). Overall, I'm eager to read the next issue, which usually means that creators did their jobs well.

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World's Finest #25 is a lot of fun. Waid's one-and-done story is both interesting and entertaining, as he allows the villains to take center stage for once. Pugh and Mora are an excellent team-up, producing some wonderfully fun and at times even terrifying visuals for this issue. Overall, the book is a win.

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Batman/Superman: World's Finest #26 is another great issue in an all-star run. I might be a simple man to please, but there's something delightful about 5th-dimensional imps, they just bring me joy. That being said, it's worth noting that this title's consistency is remarkable, as Mark Waid and Dan Mora continue to produce comic book gold. It remains fresh after two years, and there's no sense that this title will be slowing down anytime soon.

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World's Finest #27 is another issue in a long line of excellent stories in what will undoubtedly be viewed as a GOAT run in years to come. Waid's unbridled joy for his subject matter is palpable, and it's clear that Mora and Mercer revel in the opportunity to let their imaginations run wild.

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World's Finest #28 is another excellent installment in a fantastic arc. Waid's imagination appears limitless in his ability to generate creative stories. Mora and Bonvillain have the uncanny ability to visualize Waid's ideas and then bring them to life on paper. The book is just as good as ever.

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Black Adam #1 is an excellent first issue, as it establishes not only the characters place with the DCU but also a conflict thats fascinating. Its obvious that Priest has a plan for this series and that Sandoval's art jives with Priests vision. This premiere issue delivers a complicated picture of a complicated character with a cliffhanger that will likely leave readers wanting more.

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Priest and the rest of the creative team forBlack Adam #2 once again brought their A-game. The book looks beautiful and it reads like a "smart man's comic. Priest writes with a sense of purpose and direction and it's obvious he's got a plan. Frankly, I'm completely on board for the ride.

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Black Adam #3 continues to be a complicated read. This isn't light reading material for poop sessions. No Black Adam is an interesting examination of one of DC's most complex villains, as it explores questions around science, myth, politics, and more. If you like intellectually stimulating comics, this book is for you. However, if you're looking for a fun punch-'em-up, I suggest you look elsewhere.

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Black Adam #4 maintains the high-quality writing and art from the previous three issues. Priest brings all of the desired intelligence and wit to the script, while Rafa Sandoval really knocks it out of the park with the art. If these two and the rest of the creatives on this issue keep up the good work, then Black Adam will most likely become a modern-day classic.

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The series so far has been steeped in mythology, theology, and DC comics lore/continuity. All of this speaks to Priest's greatest strengths, and flaws, as a writer: he doesn't write comic books but rather serialized graphic novels. Similar to the works of Grant Morrison, Priest's Black Adam will undoubtably read better as a trade paperback.

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Overall, this issue is fun, but the series I can imagine is an acquired taste. Not everyone is going to enjoy its complexity

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Wear a neckbrace for this one, folks, because this ride is wild.

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Dark Crisis on Infinite Earths #6 is grandiosity incarnate. The story booms with excitement and the stakes feel pretty high. While I'm not thrilled with DC's reversion to an Infinite Multiverse, I have enjoyed the ride so far. Williamson's script is heartfelt and thrilling. Sampere's art is fantastic. These two individuals make for a great team and therefore a great book.

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Deathstroke #36 is a fantastic example of just how intelligent this series is. Previous volumes of Deathstroke have been the comic equivalent of Hollywood action blockbusters, focusing on Slade slashing his way through various foes. Priest's tenure on the title has been different, more cerebral in nature. With often oblique scripts, the writer takes on high concepts while making sophisticated social commentaries.

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Deathstroke #39 is fun in a different way from previous issues: itmaintains the sensibility of a thinking man's comic while leaning into the absurdity of the “Arkham” plotline. From alien invasions to questions about reality to dual identities, the “Arkham” story archas been a wild, mind-bending trip excellently executed by its artistic team.Deathstrokeis a title that consistently delivers a thought-provoking script with Class A art. This one's worth a read.

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Deathstroke #40 is not an easy read. The story is not straightforward and, in many ways, the resolution is not naturally satisfying. However, the convolution seems intentional in an attempt to create something profound. Priest's script has transcended the pulpy pages of traditional comics, passing into the realm of “Art” (with a capital “A”). He uses the trappings of Superhero fiction to tell an incredibly thought-provoking story about the nature of reality. While it may not be easy reading, Deathstroke“Arkham” is definitely worth your time.

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Deathstroke #44is a borderline perfect issue. The script is fun in a morose sort of way and the art is excellent. And while this issue was fantastic, it'sDeathstroke #45 that has me excited, as this issue's ending sets up what should be an interesting story concerning Deathstroke's legacy. Final verdict: go buy this issue – it's worth your time.

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Final Verdict: Buy the book. You're gonna want to read this.

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Flashpoint Beyond #2 is brilliant. Like many great pieces of art, it's a mirror of sorts. This story shows us the hollow abyss that is 21st-century modernity. Geoff Johns delivers one of his most thoughtful and dense stories to date, as this issue is ultimately about a broken man traversing a broken world. Xermanico and Janin work together seamlessly, illustrating an issue that is as bleak as its script.

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Final Verdict: Don't miss this wild ride. It's a doozy.

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This series is getting better by the issue.

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One of the greatest strengths of the Injustice titles has been their scope. Taylor performs a herculean task with ease, as he continues to flesh out this alternate universe. Injustice 2 #32 maintains fidelity to the core concepts of DC's pantheon while constantly surprising the reader with plot twists that could only occur outside Earth-0 continuity. It's a high octane, slam dunk issue that leaves its readers breathlessly anticipating what's to come next. Check it out.

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Injustice 2 #36is bold in its execution and grandiose in the best way possible. As the story begins to crescendo towards an epic conclusion, this issue leaves its readers desperatefor answers. Injustice 2 #36 isthe title's last monthly instalment before the story wraps up inInjustice 2 Annual #2 –which will surely be another amazing issue of this superstar title. If you haven't already, do yourself a favor and readInjustice 2.The ride is worth it.

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Injustice 2 Annual #2is unexpected. It's not a grand finale chocked full of spectacle and bombast. Rather, it's something much better. This comic is a character-driven meditation on family and forgiveness. Taylor's script is emotional, pulling on its readers' heartstrings. Redondo's pencils are splendid, highlighting the gravitas of melodrama. In short, this bookend issue is brilliant. Give it a read. It won't disappoint.

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Justice League #10is a fantastic prelude, setting the stage for what looks like a fun story. Snyder weaves a beautiful tale of intrigue, pulling on both Greek and Atlantian myth. Manapul brings Snyder's imagination to life with the artistic mastery of a comic book legend.Justice League #10is astoundingly fun and breathtakingly gorgeous. Also, did I mention there were Aquazombies? Check. It. Out.

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Justice League #11is a dazzling tour de force.Snyder's bombastic script is fun and fresh, bringing a wonderful mix of high concepts and melodrama to the title. Francis Manapul might be DC's most talented artist right now, andJustice League #11 shows off his skills as both a penciller and colorist. Do yourself a favor and buy this book. I promise it's worth it.

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Justice League #19 is a brilliantissue that sets the stage for what will surely be a banana-nut-muffin crazy arc. They Synder/Jimenez team up creates an interesting dynamic, allowing Jimenez more control over the storytelling process as he pens and pencils each issue. If the rest of the “The Sixth Dimension” arc continues at the level of quality, it's going to be a fun ride. Verdict: give it a read.

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Under Snyder's leadership, Justice League has once again become the cornerstone title of the DCU. This story is massive. Its implications reach far beyond the pages ofJustice League alone. While there's still a certain amount of mystery about where all of this is heading, there's no doubt that this creative team is building to something big. Verdict: It's worth your time and money.

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Buy this book - it's important.

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Final Verdict: do yourself a favor and buy this book.

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Jarro is my new favorite Leaguer. Buy the damn book, and he'll be yours too.

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Be prepared for war, because this book is FIRE.

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Stop reading this review, and go buy this book!

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My review does not do this book Justice. Get this title now.

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Final Verdict: buy the book and savor every page.

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Final Verdict: make sure you have a box of tissues nearby when you read this one. It's that good.

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Final Verdict: You'd be silly not to get this one.

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Justice League #37 is popcorn comics at it's best. Read it.

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If you're reading Death Metal you won't want to miss this.

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You might want some tissues for this one...all the feels.

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Final Verdict: Justice Leaguewas billed as the cornerstone of the Infinite Frontier era in DC comics. If this is the direction they're heading, count me in.

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It's fresh. It's fun. It's worth your time.

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The book is a triumph and well worth your time.

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Justice League Annual #1is an ambitious issue, delivering a story as large and as complicated as any one of DC's myriad of Crises. Snyder and Tynion's story is engaging, creating a real sense of peril for the League. Sampere's work is grand, which only reinforces the scope and size of this story.Thisis a great issue in a great run. In short, it's worth both your money and your time.

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It doesn't get much better than this.

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Final Verdict: This book is for long-time DC fans. Veterans will likely love it.

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I really don't know what more you could ask for from a comic book.

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Overall, this series accomplished with the TV show could not – an ending worthy of the DCAU.

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Justice League Unlimited #1 is an exciting and ambitious start to a new chapter for the League. Mark Waid's storytelling, paired with the stellar artistry of Mora and Bonvillain, delivers a book that's as emotionally resonant as it is action-packed. This debut issue perfectly captures the spirit of the Justice League while paving the way for something bold and new.

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It's big, bold, and beautiful.

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Tales From the Dark Multiverse: Flashpoint is a technically brilliant issue that would likely only appeal to those who are familiar with the original.

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World's Finest: Teen Titans #1 is a blast. It's exciting to see Waid have the opportunity to flesh out his ideas beyond the pages of Batman/Superman. Although the issue felt more like an introduction to the characters than anything else, Waid's characterization of these classic characters carries the book. In fact, this might be the best incarnation of the Teen Titans I've read since Geoff Johns's work back in the early 2000s.

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While I'm hesitant to declare the concept of Absolute Batman a homerun, I will say that the first issue was very good. Snyder's story delivers on his imaginative "what if ? premise. Dragotta's art compliments the story well, breathing life into what was likely a hefty script. Overall, Absolute Batman #1 accomplished its major goal: it has me excited for the next issue.

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"Drowned Earth" has been a wild ride. The creative minds behind this story have accomplished their goals. They have set up Aquamanfor its new writer, Kelly Sue DeConnick, while progressing the plot of Snyder's grandJustice League story. Although "Drowned Earth" has been slightly inconsistent in terms of quaily, the best aspects of this story are exemplified in this final issue.Aquaman/Justice League Drowned Earth #1is a well-crafted conclusion that highlights both the skill and creativity of the creators involved. It's definitely worth a read.

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This comic is well worth your time, as long as you've done your homework.

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Batman Superman #1is well worth your time as long as you've done your homework.

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Final Verdict: It's good. Really good. Read it.

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If unadulterated fun is your thing, then read this book.

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Underneath the superhero shenanigans and pipe-like noggins, Batman/Superman #11 has heart. If you strip away the outlandish trappings and veneer, this story is about friendship and sacrifice. Williamson never loses sight of these characters' humanity, even if Clayton gives them alien-shaped craniums.

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Fun. Pure, unadulterated Fun.

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Like much of Williamson's work on this title, Batman/Supermanis heart-warming and fun.

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Batman/Superman #16 is innovative, fun, and definitely worth your time.

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The pros outweigh its very few cons. Give it a read.

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Overall, this is another solid installment in a run that verges on being a masterpiece.

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It's still very good, but not as well executed as previous issues.

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In typical fashion, World's Finest #15 is a hard pivot into a different genre. This arc started as a "who-done-it?, and now it's become a Sci-Fi techno-apocalypse. Please, don't forget, this is only issue number three in the arc. By the end of this story, Batman and Superman could be riding a giant space dragon while jousting with the Balrog, but that's the fun of World's Finest. Does the book move too fast? At times, yes, but it's never boring.

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World's Finest #29 is a wacky and bizarre ending to a fun story arc. Despite its randomness, Mark Waid's story was fun. The tone was light and buoyant: a nice shift in tone after his Kingdom Come sequel. Dan Mora's work was as to be expected: pristine.

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In some ways Batman/Superman: World's Finest #31,feels like both a return to form and a departure. Waid's script is expansive and fast paced, establishing a very large cast in a retro setting. Gutirrez's pencils on the other hand feel distinctly different from previous artists that have worked on the book. Overall, it still adds up to a fun book.

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Batman/Superman: World's Finest #32 is another in a long line of simply good issues. World's Finest isn't breaking new ground. It may not be the most thought-provoking title on the market right now. But it's a ton of fun. The tone and tenor of its storytelling is just fantastic, and sometimes, that's all anyone can ask of a comic book.

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Batman/Superman: World's Finest #33 is a fitting conclusion to an excellent arc. The story hits all the right notes, the art is top-tier, and the emotional beats stick. It's not revolutionary, but it doesn't need to be.

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Overall, this issue, like the series, is good it's just a lot.

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As per usual, Black Adam #9 is another installment in a bloated yet brilliant title. When it comes to industry writers, Priest is an intellectual powerhouse. He's well-read and unafraid to take this title to places usually untread by comic writers. However, this strength is also a frustration, as it's hard to follow the writing when serialized. I look forward to rereading this run once it's released in trade format. It'll undoubtedly be easier to digest.

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It's Dark. It's a Crisis. It's what you'd expect.

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Overall, the book is engaging and enthralling; however, I hope Williamson shifts gears soon because, right now, Dark Crisis feels a little scattered.

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Final Verdict: It's both thoughtful and engaging. If you like these characters, you'll enjoy seeing them in this title.

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Both introspective and fun; this issue's the best of both worlds.

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Deathstroke #37 is confusing but in the best way possible. It forces its reader to think and read closely. Priest pens a brilliantly bizarre story that challenges the conventions of normal storytelling. Pasarin, as usual, delivers some solid lines. For a medium that is often dismissed as peripheral spectacle, Deathstroke #37 is a fantastic retort, showing how comics can be intelligent art. This issue is a cerebral delight. Give this one a shot.

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Deathstroke #37 is another brilliant issue in a fantastic series. Priest continues to deliver topnotch, cerebral scripting, while Pasarin consistently produces solid pencils. And whileDeathstrokemay not be everyone's cup of tea, the title's praises are well deserved. If you like to think when reading comics, check this out.

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Deathstroke #41is a character-driven, cerebral read. Although the issue isn't nearlyas high concept as the recently concluded “Arkham” arc, there is a lot to unpack. Priest depicts a complicated villain– one who at times seems to question the validity of his profession. Meanwhile, Pasarin delivers delightfully intricate pencils that capture the reader's imagination. Overall,Deathstrokecontinues to deliver brilliance issue by issue. Verdict: bring on the “Terminus Agenda”.

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Overall, this issue was great; however, I do have a cautionary note. If you are interested in jumping into this event, make sure you do some homework and read Bendis' Action Comics run. It also wouldn't hurt to read theYear of the Villain one-shot. Otherwise, you'll most likely be lost. Final Verdict: do your homework, and then give it a read.

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Final Verdict: It'll make you want to pull your hair out, but it's a must-read.

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Final Verdict: Flashpoint Beyond #0 is gearing up to be a solid series. If you like Johns' previous DC work, check this out.

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Final Verdict: It's well worth your “time” (see what I did there!).

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Final Verdict: Grab a copy of this and reflect on the nature of your being.

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Final Verdict: Future State: Justice League #1 is ambitious, but it does a fairly good job of executing its goals. Give it a read.

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Final Verdict:deja vu… with a twist

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This one is for long-time fans who love DC's rich Multiverse.

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Justice League #13 is a nice change of pace. Although "Drowned Earth" was fairly well executed, the multiple storylines were taxing and at times convoluted. Justice League #13 is fairly straightforward in its composition and execution. Tynion's script is fun and fresh. March's art does a great job capturing the tone of the issue.

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After so many issues focused on "Drowned Earth", Justice League #14 feels fresh in its shift in focus. It's nice to finally see what Martian Manhunter, Jon Stewart, and Hawkgirl had been up to on Thanagar. Justice League continues in its excellence, as Snyder's story slowly unfolds into a cosmic epic that will surely impact the DCU for years to come. Give this one a read.

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Justice League #15reads like an addictive drug: by the end of the issue, you are going to want more. For those who are worried that the “Escape From Hawkworld” story would simply be a filler arc, lacking in relevance, let this put your mind at ease. This issue is yet again proof that Snyder and Tynion have major plans for their tenure on Justice League that will have cosmic implications for the DCU moving forward. Give it a read folks.

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Justice League #20 is grandiose and cosmic, yet simultaneously human. Amidst the high-concept, convoluted cosmology, there's a really beautiful, human tale about hope and reality. Justice League #20 has the emotional impact of Alan Moore's famous Superman story "For The Man Who Has Everything", but the issue's scope is much larger. It's cathartic to see the League happy after nineteen issues of tragedy and stress. And while the other shoe will undoubtedly drop next issue, Justice League #20 is a beautiful chapter that poses the question "What if everything turns out alright?"

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Once again Snyder and his merry band of misfits deliver a fantastic issue ofJustice League.Moving forward “The Sixth Dimension” storyline is undoubtedly going to be a touchstone arc for Snyder's tenure on the title. And while this arc is starting to feel a bit long, such a sin can be forgiven due to the sheer scope and size of this project. Justice League #25 will thankfully wrap up this story. Hopefully, this team will stick the ending. Verdict: very good; worth your time.

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Justice League #25is a peculiar issue. It is both an ending and a beginning. Readers are given closure only to have it snatched away. While the ending of the “Sixth Dimension” storyline didn't completely stick for me, due to Batman's bizarre behavior, the second part of the issue overshadows its earlier faults. Overall, it's a very good comic. It's obvious that Justice Leaguehas become the spine of DC's line. The book is building to something big. If you aren't reading it, you probably should start soon. Final verdict: buy this one.

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Justice League #33 is a solid but not amazing issue. Snyder and Tynion's script is fun, although cheesy at moments. Both writers know how to plot a book, leaving the reader wanting more. The last page of this issue is a fantastic cliffhanger. With regards to Redondo and Sampere's art, it gets the job done despite its lack of pizzazz. Overall, Justice League #33 is a minor dip in quality, but it's still a pretty good issue.

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They're still stalling for Dark Nights: Death Metal, but at least they're doing it in style.

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Justice League #49is so much fun. I absolutely loved every moment of it. Si Spurrier is set to have one more issue, and I'm very excited to see how his story ends. Lopresti's pencils are good, and he manages to carry a story that's incredible. For a filler arc, “The Rule” is top-notch.

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It might be filler, but it's not a bad read.

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This issue may not be a grand slam, but it's a helluva lot of fun.

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If you're reading Death Metal,it's worth picking this up.

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If you liked last month's outing, this one won't disappoint.

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Both stories are excellent albeit somewhat slow.

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Final Verdict: If you've been following along so far, you definitely want to grab this one. If not, you might want to wait for next month's issue, which should start a new story arc.

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Final Verdict: It's a solid improvement.

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It's surprisingly good. Give it a shot.

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Justice League/Aquaman: Drowned Earth #1is another fantastic issue in a so-far fantastic crossover. Often crossovers like Drowned Earth suffer from an over-saturation (pun intended) of talent going in too many creative directions. Justice League/Aquaman: Drowned Earth #1 does not fall into this trap.Tynion and Porter pick up right where Snyder and Manapul left off, and the story doesn't miss a beat. If you haven't done so already, give this one a read.

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Justice League Infinity #1 is a strong start for a promising title.

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This chapter isn't quite a misstep, but it's also not a homerun.

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Final Verdict: If you're a fan of the DCAU, this one's for you.

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This debut issue marks the beginning of what will undoubtedly end up giving us a fun, Multiversal romp. Williamson and Culver's script is fun and exciting, and it ends with a pretty gnarly cliffhanger. While the art is by no means the most original or groundbreaking work ever published, it's good, which is about all one can expect for a book that features three different pencilers. Overall, the title is pretty solid.

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Final Verdict: Don't unbuckle your seatbelt just yet… Williamson's wild ride is just getting started.

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World's Finest: Teen Titans #2 feels different from any teenage superhero story currently on the market. Often adolescent superhero tales are full of angst and drama, setting a moody tone. Waid and Lupacchino take a different approach; while there's still relationship drama, the series lacks all the normal teen angst.

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World's Finest: Teen Titans #3 is another win for the franchise. Waid's script is both fun and thought-provoking while Lupacchino's art reinforces the overall vibe of the book. What has me particularly excited is that the series seems to be building an overarching story now which wasn't clear in the earlier issues. I'm excited to see where it goes next.

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As this series progresses, it becomes evident that this isn't your standard teenage superhero narrative. Waid leans more towards weaving drama and fleshing out character depth than mere action-packed sequences. This edition presents the beloved Titans grappling with contemporary challenges, a dynamic portrayed exceptionally well in World's Finest: Teen Titans #4.

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This issue encapsulates the quintessential elements of a Teen Titans saga; heart, humor, and spectacle, making it a must-read for fans and newcomers alike.

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Reading World's Finest: Teen Titans #6 has left me with mixed feelings; a blend of admiration and a tinge of regret. Mark Waid's storytelling brims with a potent mix of heartfelt moments, witty humor, and spectacular action, perfectly encapsulating what makes a superhero story truly captivating. Both Emanuela Lupacchino and Mike Norton have outdone themselves, their artistry bringing an electrifying energy to every page.

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Final Verdict: If you've been followingMetalandJustice League,you are definitely going to want to pick this up.

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If you love villains being heroes being villains, then buy this book. Like - right now.

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If you've liked the past few years ofJustice League get this book.

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As always, superhero comics seemed to be perpetually trapped in Act 3. There's always another chapter in the story. Love it or hate it " that's exactly what Year of the Villain: Hell Arisen has been: another Act 3. Nevertheless, it's been a good one. Tynion has once again proved himself a capable writer when dealing with a large cast, and Epting's pencils were a perfect match for this bleak tale. Overall it's been a fun ride, and Year of the Villain: Hell Arisen #4 delivers.

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Absolute Batman #2 fits the mold of a typical second issue. First issues often start with a bang, setting the stage with energy and excitement, while the second installment tends to pull back, laying groundwork for the story to come. For me, this issue is a bit of a mixed bag.

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It's worth a read " especially if you're interested in Year of the Villain: Hell Arisen #1.

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Final Verdict: Read this one if you've been following the series religiously, otherwise you might want to wait till next month, which starts a new arc.

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Give it a read. It's fun.

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Batman/Superman: World's Finest #6 is a nice little side adventure; however, it doesn't really rise above the status of filler. It's a downbeat issue that seems irrelevant to Waid's overarching story. Moore's art is very good but doesn't achieve the same level of greatness that Mora's does, in my opinion. This combination of factors makes the issue slightly subpar. Mind you – issues 1-5 were absolutely fantastic, so the bar for par was set pretty high.

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Final Verdict: It's good but not great.

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A solid issue, but not a standout.

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Final Verdict: It's good, but temper your expectations.

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Batman/Superman: World's Finest #30 is a fine issue, but it's nothing to write home about. Waid's script is quick-paced and enjoyable, but it doesn't have enough room to fully develop. Melnikov's art is well, odd. It's not that it strays too far from the typical superhero comic book style; it's just so eclectic that it feels undefined. It's definitely a step down from Dan Mora's work.

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As Black Adam enters into its last phase, I can't help but feel a certain level of anxiety around the last few issues. There's a lot to love about this series. It's chock-full of cool ideas and interesting character moments. I'm simply afraid that Priest won't be able to deliver a satisfying, cohesive ending with only two issues left. Black Adam #10, in many ways, is emblematic of the series: there's a lot going on, and none of it feels very cohesive as a narrative.

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It's free. While I'm all prepped for the main event, fans who missed the entrees will be bagging themselves a treat. For those already in the know though, what do you have to lose in picking up a copy?

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Despite its uneven plot, Dark Crisis #3 is an important issue. Don't skip on it.

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Dark Crisis on Infinite Earths #4left me with some weird feelings. On one level, this issue was excellent in its execution. The story was well-paced, and the art was stunning. On another level, I disagree with DC's creative direction. The tension is palpable for me, as I consider the merits of this issue. Hopefully, moving forward Williamson will provide a clear and stable explanation for DC's multiverse. Maybe then this issue will go up in my estimation.

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The issue is good, but the ramifications are frustrating.

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It's a fun romp with major implications for the DCU moving forward.

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Overall, Blade: Vampire Nation is a different take on the vampire genre, as it feels like Robert Harris Fatherland, but with bloodsuckers. The story by Russell is pure crime noir. The art by the creative team is gorgeous. Altogether, a story that readers will enjoy for its many nods to some cultural touchpoints.

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Dark Crisis: Young Justice #1is by no means perfect. Nevertheless, it's a lot of fun. Fitzmartin's script leans into theDark Crisistheme of legacy, examining a subset of sidekicks that often feel lost in the shuffle between their Gen X and Gen Z counterparts. Braga's art is fresh and fun, capturing the overly emotive teenage drama of the story. While I was skeptical at first, I found myself excited to blast some MCR and read the next issue.

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Final Verdict: it's a clunker, but still worth reading.

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The issue stumbles, but the series doesn't fall.

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Buy this book if you like pretty art, but expect to be "wowed" by the storytelling.

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Final Verdict: read it for the important plot beats, but don't expect to be blown away.

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Final Verdict: Be prepared to be frustrated.

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If you like the larger Flashpoint timeline, then this is a great book. If you don't, you may be bored.

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A bounce back is better than an utter flop.

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Harley Quinn #49is an improvement over the previous issue. It delivers a goofy plot with over-the-top, Looney Tune violence and uncouth comedy. Humphries and Borges seem to have found their footing after a stumble. If you're a fan ofHarley Quinn,give this issue a read. You won't be disappointed.

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Final Verdict: It's a great story, although I feel like I've read it before.

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Infinite Frontier #2gets many things right. Williamson's story doesn't dawdle, as each of his plotlines develops nicely, and Xermanico and the team continue to deliver beautiful, innovative artwork. Sadly, as I mentioned in my review from last month's issue, I feel like I've read this story before. It seems like DC's setting up another Crisis-like event for 2022, and frankly, it feels too soon. I know it's been seven months, but it feels like DC wrapped up Death Metal just yesterday. Whatever DC and Williamson are planning, I just hope that the next big blockbuster event will shed some of the Crisis baggage and do something different, but I'm not getting that vibe from Infinite Frontier.

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In short – the issue isn't accessible, which speaks toSnyder and Tynion's skills – or lack thereof – as writers. They don't do much to help their readers with these references – either because they lacked space or they didn't see the need. Either way, it's a deficit within the script. Nevertheless,Justice League #16is still fun despite its continuity baggage. It may not be perfect, but it's still worth picking up.

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Justice League #18is good, but it isn't great. Although the issue provides some insightful context, it seems like Tynion is stalling, biding his time until the next arc begins. The last few “Legion of Doom” issues have been fairly good at striking a balance between plot and context; unfortunately, this issue leans too far in one direction. Luckily, the art makes up for some of the issue's shortcomings, as Ferry's pencils are fun and engaging. Certainly, this issue will become more important as the series continues. But for now – it just seemed a bit dull.

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Final verdict: good but not perfect. Still, it's very much worth a read.

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It's worth a read, but go in knowing that you're gonna want more.

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It's good, but don't expect it to blow you away.

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If you dug the last issue, you'll like this one.

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Final Verdict: It's fine, but don't expect this one to light your world on fire.

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It could be better. It could be worse. But it's definitely readable.

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Justice League #44 is a solid issue. Venditti's script is action packed and fun. Xermanico and Fajardo's art is fantastic and dynamic. My only complaint about the status quo for Justice League is that Venditti's work feels like a placeholder. It's something to kill the time until Dark Nights: Death Metal has finished. Nevertheless, it's readable

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Read it for the politics " not the pencils.

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Justice League #50 is a mixed bag. Spurrier's script is really big " almost too big. Nevertheless, there's enough meat on the bone to leave most readers satisfied. Lopresti does his best to manage this behemoth script and his work is admirable, if unmemorable. Overall, the issue doesn't have a perfect landing, but it's good enough.

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This issue's a fun read, despite its imperfections.

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It's good, but not without flaws.

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Final Verdict: I'd grab a copy if I were you.

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Be prepared to scratch your head and reread the issue.

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Final Verdict: You might need to crack out a pencil and paper to take notes, but overall it'll be worth it.

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Final Verdict: I could have been better, but it's by no means the worst.

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It's hard for me to truly recommend the Batman/Superman: World's Finest 2024 Annual. While there are moments of fun, it ultimately strikes me as superfluous. Waid and Bunn's story is great, but the others are mostly lackluster. Considering the price of the book, I strongly suggest you flip through it before making your purchase.

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ConclusionBlack Adam has been a series that's strived for greatness but has often fallen short. This issue is particularly egregious. It wants to be a profound commentary on the nature of redemption, but ultimately it's just a muddle. In my opinion, it reads as overly pretentious in an attempt to be Avant-garde. The sad thing is that it didn't have to be this way, as Priest's themes are fine. If he'd simplify and streamline his storytelling, this series would be a home run. Alas, Priest will be Priest.

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“The Terminus Agenda” started strong but stumbled in its second issue. Pagulayn's beautiful pencils are burdened with a script heave story that feels forced. The dynamic between the Titans and Slade is interesting, but little is unpacked in this blip of an issue. Hopefully, Deathstroke #42 will become more important as the crossover continues, but as for now, this issue comes across as aimless. Verdict: read this one only if you are already invested.

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“The Terminus Agenda” was overall highly inconsistent. The ending was stunning – seriously the last page is a jaw-dropper. However, getting to this moment was a long and bumpy road. The story lacked a natural cohesion and at times felt forced. And while this tale will have some major repercussions moving forward in both titles, I've found myself more interested in the fall out than actual story itself. Verdict: read only if you're already invested.

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If you've made it this far, ya might as well finish. If not... don't bother.

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Future State: Batman/Superman #1 is a mixed bag. Aesthetically, this book is fun and interesting, however, Yang's script is a bit of a dud. When DC announced that Yang was taking over Batman/Superman,I was excited, as he's a capable, creative writer. I have my suspicions that once “Future State” ends, this title will improve. Yang's work suffered when he wrote Action Comicsdue to editorial constraints, so let's hope that, once the shackles are off, Yang will be able to deliver.

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Only read if you're invested or enjoy being driven mad.

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Justice League #12 is a bit of a stumble. It pushes the narrative forward without the grace or precision accomplished in previous issues. Tynion's scripting is serviceable but distinctly not Snyderian. Irving and Redondo are both solid artists, but their work is so incongruous that the issue feels disjointed.

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Final Verdict: It's fun but also meh. Read if you are okay with mediocre comics.

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If you wanna see the Waynes get murdered again, then this is the book for you.

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Honestly, this whole crossover feels like a cash-grab filler before "Future State".

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It could've been worse, but it could also be a whole lot better.

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Justice League needs a shake-up, a creative shot in the arm, or something. It's just feeling a bit stale.

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Final Verdict: It's time for some editorial intervention.

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Once again,Justice League #70 is a mixed bag. Bendis' script is fine but unimaginative. The art by Hester and Erick Gapstur on the main story, and Sumit Kumar, with Jose Marzan Jr. on JLD is fantastic, even though the latter really deserve their own title. These are all things I've said before, and I have a sneaking suspicion I'll be saying them again. Luckily, DC has heard my cries of frustration, and it looks like they've hired a new creative team, which is slated to begin in April with issue #75. Hallelujah.

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The book is nowhere near as good as a DC Comics flagship title deserves to be.

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Unless you're a die-hard fan of Venditti's Justice League run, you can skip this one. I promise you won't be missing much.

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Read this one in about two months, and it'll probably be a better story and rate a higher score.

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ConclusionKnight Terrors: Black Adam #1 feels like a generic tie-in to the larger event. It's not doing anything particularly special beyond confirming that Isis and Osiris are canonical characters post-Flashpoint and Huan script and art are both serviceable but nothing to write home about. While Batman's appearance at the end of the issue does pique my interest, I'm guessing that this tie-in won't matter in the larger scheme of the Knight Terrors story.

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Like most tie-ins, Knight Terrors: Black Adam #2 feels a little superfluous at best. It has nothing to do with Christopher Priest's recent work on the character, and it doesn't feel super relevant to the larger Knight Terrorsevent, unless the last page somehow relates to Insomnia's overarching plan. However, usually, these things are simply background noise within the larger narrative.

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Bring a pillow " this one is a snooze fest.

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I promise if you skip this one, you won't miss a thing.

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Overall, Harley Quinn #48 is unremarkable " forgettable, even. For those who love the title, this issue will scratch their Harley itch. It does what Harley Quinn normally does " but not much else. Sam Humphries and Alisson Barges serve up the same meal that made the title appealing in the first place. However, after five years of same ole same ole, this dish is starting to taste a bit stale.

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This issue is like the mead shot out of Odin's behind (look it up) " it's just bad poetry, in my opinion.

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Be prepared to pull your hair in frustration.

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It's a muddled mess " as was Bendis' entire tenure on the series.

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You may want to save your money for the excellent Dark Crisis #1, which drops next week.

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Black Adam #12, like the series as a whole, was a wasted opportunity. The ending of this story left me scratching my head, as I was left unsure as to exactly what had transpired. Overall, the series really disappointed me, as DC missed an incredible opportunity to introduce Black Adam to the masses.

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Overall, TheJoker/Daffy Duck #1is a bit of a bust. Lobdell and Booth produce a sub-par issue that lacks the flare of DC's previous Looney Tune crossovers. While its backup story is brilliant, paying $4.99 for only eight pages of good storytelling is a big ask, as I found wading through the first twenty-six pages ofTheJoker/Daffy Duck #1a real slog.

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