Tommy Lutz's Comic Reviews

Reviewer For: Read Comic Books Reviews: 210
7.9Avg. Review Rating

Batgirl is such a unique addition to the bat-franchise. Gail makes Barbara Gordon such an awesome and memorable character with so many quirks and Ed Benes brings it all to life and completes the masterpiece. If you're looking to expand you bat-universe, read Batgirl #13. Now. If you're not convinced by the end of the Death of the Family arc, you canthrow a pie in my face!

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I'm going to have a moment of honesty with you, reader. What Gail Simone is doing with the Batgirl series has me more excited for Batgirl than it does for Batman. There, I said it. That's not a dig on the Batman series as I believe it is truly top-notch, but Batgirl has me hooked. Batgirl is a likeable character with obvious quirks and character flaws that are matched by her strength of character and morality. The art is consistently some of the best that there is in the comic world. I can't say enough about how great this series is, and if you're really into Batman, I highly recommend you read this comic at least to tie in with the Batman arc Death of the Family. If you're not hooked by the end of it, call me up and I'll give you directions to my house, stand with my legs spread apart and let you kick me in the balls.

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For those skeptical about annual stories, look out! This one ties in really well with current events, although maybe a bit behind with the times. I also think the events will we allowed to follow through with the rest of the series with Simone at the helm. This was a really great read with really great art, what else can I say?

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When all is said and done, the Batwoman series is a solid DC series. Besides the rest of the series I really believe this zero issue did exactly what it was meant to do; tell the story of before the story. It gave such great insight into Kate's life before Batwoman. It got me excited to keep going with this series. If you've been having trouble deciding whether to read Batwoman or not, ask yourself if you like chilling supernatural thrillers with genius standout art.

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Batwoman #17 does not disappoint in either its delivery of the conclusion to the Medusa story, the events that take place between, the setup for the next issue, or the art. Everything about this comic makes it an absolute must buy that anyone who can appreciate good art and innovative story telling will enjoy. Read it.

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Charismagic: The Death Princess is a series with so much promise that you should NOT miss out on it. The contributors are so talented, the story is so smart and the art is so beautiful. I will not be missing out on anything to come from this team ever again!

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There's not much else to say. There was nothing about this comic I did not enjoy. In my mind, Earth 2 as a whole is a masterpiece, but Earth 2 #0 will surely put it on the map! If you haven't read any Earth 2 yet, please go and read #0, it will surely be enough to convince you to continue with this series!

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Frankenstein Alive, Alive! #2 is another beautiful installment in this series. The six months between releases seems so long, but when looking at the love and care put into the writing and the art it's understandable. Although the story may be a bit slow and reads like an 18th century novel, it is an exceptional read coupled with phenomenal art.

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I could say the comic took me by surprise again, but I shouldn't have been surprised that I would be surprised. The last two issues made my jaw drop, and with the events in #3 climaxing in the final pages, I literally had goosebumps. Now, I hate to be that over enthusiastic fan. I would love to give some form of criticism to the story telling, but I just can't find anything. This story is so well written and so engrossing that I just can't say anything other than if you're not already picking up this series you definitely should rethink that trip to the comic shop you just made. Turn around and go back.

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I love this series and I can't seem to say it enough. It is a perfect drama/thriller/horror/sci-fi story, taking just the right amounts of each genre and recreating them. This series has been so intense, while taking a slower pace and I consistently get goosebumps when reading each issue. #4 continues the greatness and after this point I think everyone should feel comfortable and settle in to this series.

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Revival #7 should prove to any reader that this series is hitting a huge stride. It introduces us to more characters, more plot threads, more questions. Some of those questions are about things that were left out, smoldering in the background somewhere. Tim Seeley and Mike Norton are doing an awesome job of giving readers reasons to keep coming back for more. There is so much going on, but never too much to handle. In fact it is that point that makes it so diverse and interesting. Read this series. Buy the first trade, it's out now, then buy #6, and get #7 this week. You're welcome in advance.

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Revival #8 is the next best issue in a series where each issue becomes the best issue. Any reader who enjoys deep characterization should be able to look past the slow pace and get completely engrossed with the story. There is so much going on, a big growing conflict, and yet Seeley and Norton manage to put such deep focus on characterization. They're juggling a big story, and where they could easily drop the ball, they've shown that the complex story is not too much for them to handle. Read this series, for Pete's sake! READ IT!

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Beating a dead horse, I'll say it again; Revival #9 is just another productive trip to the comic book goldmine. The series has been consistently one of the best on the market and it's all because of Seeley and Norton's unique approach at characterization, visual storytelling, small town life, and bloody, gory goodness and huge cliff hangers. The story is so smart, so easy to lose yourself in that it's hard to just call the series “noir” or “horror” because it has so much more; so many things for all types of readers to enjoy. We're at issue #9 and the series shows no sign of slowing down. Start reading this series, would ya? You're missing out on comic book gold!

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Black Beetle: No Way out #1 could just set the world on fire, and if you're smart you'll pick up a copy as soon as possible. This is great pulp storytelling and art married together to bring readers one awesome pulpy story. For fans of the genre, and anyone looking to cut their teeth on something like this, do it. You won't be disappointed.

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I wouldn't be lying if I said I am extremely let down by the fact that X-Force is coming to an end. But knowing that it is drawing near, I wouldn't have it going out any other way. The entire series is fantastic, but Remender is turning it up to 11 now more than ever. If X-Force does end up getting rebooted with Marvel NOW! I truly hope Remender is on it!

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If there is one Marvel comic you should be reading, its Uncanny X-Force. It is coming to a close quickly, but with all of the insane plot twists I'm having trouble trying to figure out what's going to happen next and that is exactly what a comic book should be. Get this issue, get every issue, but especially those from the Final Execution arc. Is there an 11 in the scoring system?

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This series could be shaping up to be one of the greatest wrap ups of all time, while almost going unnoticed by the majority of the comic book community. Every member of the creative team compliments the next better than a lot of comics I've read. This is a series with so much emphasis on the darker side of some of our favorite characters and villains. It is such high quality and so compelling that I can't believe there is anyone who isn't reading this.

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Uncanny X-Force #34 puts everything that has been going on onto the table and then flips the table over. With so many phenomenal events unfolding with a very bittersweet ending I'm anxious to find out what Remender and Noto have to top it off and bring this stellar series to a close. One thing is for sure, you're doing yourself a disfavor by not reading this series.

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There were no big fight scenes or explosions in this issue, but they weren't needed. This is the resolution, this is Rick Remender's final goodbye on this series. Uncanny X-Force #35 may have its stereotypes and overly used plot executions, but it is crafted in a way that makes all other attempts look shameful. No one could ask for a better resolution, a wonderful tying of loose ends, and an exciting open door for further stories from X-Force and Remender.

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This issue has great highlights of humor and also great undertones of a darker plot. Amelia Cole is such a compelling new character, and I'm so glad she isn't sexualized or stereotyped. She's a great individual in a fantastic universe. I highly recommend this series!

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Artifacts may not be the fastest paced comics series as a whole, but when it picks up the pace, watch out! The fight scenes are amazing and the subject matter is compelling. I love this series and I really think everyone can find something the like about it, too. It's full of awesome lore, amazing characters and even more amazing “creatures.”

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If you asked me to recommend one comic to you based entirely on art I would suggest Artifacts without skipping a beat. It also helps that the characters and plot are very well written. Artifacts #23 goes to show that this team is a perfect pairing for this story, and it should not be missed by fans of supernatural, noir, horror and fantasy comics. If either of these fine gentleman were to leave this series, I assume that I would, too.

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Artifacts #24 is simply another great installment in a standout fantasy series. If the art isn't enough of a selling point, it's safe to say that Marz's great script definitely helps the cause. Although Top Cow announced that Stjepan Sejic would be leaving art duties for Artifacts after #26, I have seen the new artist, Marco Turini's work and it is yet another unique and amazing art style for the series.

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As I said, this #0 does exactly what it should do, introduces new readers seamlessly, and caters to the readers who have already been on the Batgirl train from the beginning. As far as I've read, Batgirl #0 is the perfect origin story. And it's so well written and drawn that if this issue doesn't convince you to start reading Batgirl, I'll be a monkey's uncle.

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The Batgirl series has been an emotional thrill ride thus far, and with Batgirl #15 being Gail Simone's second last issue of her incredible run, one can only expect that she will end it with bang. This Death of the Family story has been one for the history books, and everyone who worked on this comic does a fantastic job in carrying it out.

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Batgirl #16 has everything in it to make this entire team the obvious choice for this series. The script, even with a minor pacing issue, is very dark, creepy and emotional, while the art is bold and beautiful. Batgirl has been described as a Batman spin-off, but with Simone at the helm this series stands on its own two feet.

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Batgirl #19 welcomes Gail Simone back with open arms and she's obviously out to prove that she's the best at writing this character. The dialogues are great, the narrations are revealing and the overall direction is very satisfying. The dark mood of the story is back in full force with Simone back in charge; and that's what makes this series so appealing in the first place. If she can keep all of that up and keep advancing the suspense found in this issue then I can see this series only continuing to succeed.

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Battle Beasts is an amazing story to be reading. If you have owned some of the toys then this is the perfect place to give them new meaning and life. I was so surprised by this series, and trust me, at the very least you will be able to say the art is phenomenal!

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What more can I say? I found very VERY little fault with this issue. This team keeps bringing it over and over again. With so much obvious talent backing this series it's a wonder to me why it doesn't receive more recognition. More people should be reading this comic. More people should be talking about this comic. Just because Batwoman is a bit left field for the status quo of Bat titles does not mean it is any less deserving. Try something different with Batwoman. But I suggest jumping on a few issues back if you can, back to where Batwoman and Wonder Woman team up at the very least.

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Batwoman #14 is one of DC Comics most beautifully unique titles, if not the most. The art is so enthralling, never boring or predictable. The story is so well done, and so unique to the Bat family. The story arc involving Wonder Woman and the Greek gods and their involvement in Gotham is a fresh take on the usual thugs who infest the great city. If J.H. Williams ever leaves this series I'm sure it will not be the same.

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Batwoman #16 does leave a bit to be desired in terms of bringing the current Medusa story to a close, but everything else will slate your thirst. The writing is fantastic, the art is breathtaking, and together they form one of the most unique comic reading experiences ever. If you're looking for something totally different and completely beautiful in every way, start reading Batwoman.

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Batwoman #19 takes a lot of Bat-Concerns into account and addresses them head on. It is very interesting to see Batwoman digress on details about Batman after the series has been excluded (for the better) from all of the Batman crossover events thus far. This is Batwoman's story and it seems that the creative team wants to make sure we know the whys and hows. Even though this issue doesn't have J.H. Williams on art duties it is still a stunning piece of art, and a very interesting yet slow-burning story.

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Bedlam #2 is an incredibly creepy and gruesome horror/crime noir with a distinct art style and a heavy sense of mystery and terror. Readers who are fans of horror stories will be gripped by this story's complexity and ferocity. If you read #1 and thought Madder Red was too much like The Joker, read this issue and be proven wrong. This goes far beyond anything Joker related.

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If you're expecting Bedlam #4 to be another issue full of blood and gore, think again. What you're going to get instead is punched in the face by the mystery that Nick Spencer has been building behind the scenes. Bedlam is here for horror fans in general, but now shows that it has a strong story behind it good for any fan of mystery, suspense and psychological thrillers. For those who may be a bit squeamish, you should probably keep walking past Bedlam. We wouldn't want anyone hurling on the comic when Spencer and Rossmo do bring us another gore centric issue.

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Bedlam #5 picks up the pace in a big way, giving readers a huge payoff while ramping up the conflict at hand. Nick Spencer shows how great he is at writing murder mystery, crime, superhero and horror stories, and also mixing them together. The dialogues are great, the flashbacks flow really well with the pace of the story, and the unique art rounds of the perfect horror story. If you're looking for a suspenseful crime horror comic, Bedlam #5 is every reason why you should be reading this series.

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Bedlam #6 is a perfectly balanced issue full of actions; suspense, mystery and intrigue that utilize more, great plot twists to keep readers coming back even after a great conclusion. Bedlam is a great and creepy horror series, and this issue emphasizes that fact. As a huge horror fan, I love this series, and you should too.

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In closing, Breath of Bones: A Tale of the Golem #1 is a very gorgeous comic book, both in the art and in the story telling. The content is such that is often mishandled, but with Niles putting such focus on the characters, the awesomeness of the ensuing Golem uprising will be secondary. But with Niles at the helm we can also expect some great action and suspenseful moments to come. Great dialogue, great content, great art, all makes more a simply wonderful comic.

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Breath of Bones: A Tale of the Golem #2 is an easy yet compelling read for any comic book fan. You don't need to put up with issues and issues of back story or exposition, everything you need to know is right there in the flow of the story. Top that with some fantastic art and you have one hell of a three-part mini-series. All I can say is that I cannot wait for the next issue.

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Change #4 continued with the way the story has been told and doesn't attempt to guide readers by the hand. It is a very beautiful and poetic ending to what seemed like an abstract story. If readers really invest in this story they will be very satisfied, but readers looking for another easy read that takes you from one story to the next might be a bit thrown off. All in all, this issue rounded of something incredibly special, a story that elevated beyond the typical comic book

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Colder is a fantastic gruesome comic that just keeps drawing you in further and further. I'm a big fan of horror and thriller comics, so this one was right up my alley. The plot is wonderful, the characters are interesting, the art is amazing, and the final page cliff has been hung upon. A great breakout #1 that will make you think the whole way through.

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Colder #2 is even creepier than the first and gives the reader their first look into the horrifying world behind the eyes of the insane. The entire story is compelling to read and is matched with wonderful art from the talented Juan Ferreyra. There is no reason why any fan of psycho horror would not enjoy this issue.

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Colder #3 makes sure that if you were still on the fence about this series, you no longer will be. The series took the comic community by surprise with great art and creepy story. There is nothing about this series, and this issue in particular, that isn't perfect for fans of the horror genre.

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Colder #5 isn't a satisfactory ending, but that appears to be Paul Tobin's intent. This issue is satisfactory because it is left open for further exploration. The only thing that could make it truly unsatisfactory is if Paul Tobin and Juan Ferreyra never return to this story. Expect to be blown away by this issue, and expect great things to come.

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Tony Moore gets Deadpool! Back in the last series, Deadpool lost his healing factor, therefore he lost almost all of the gore. In this comic the blood and gore is spectacularly gruesome. It was beautifully drawn through and through with big action scenes and grotesque violence. Val Staples colors only added to the great art, and was nearly as flawless and Moore's work. A great team that knows how to make each other look good.

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This issue, like the entire series is funny, witty and against the grain with balls to the wall action. For fans of Deadpool returning and new readers with a taste for violence and humor mixed together, this series should not be missed.

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Deadpool #5 isn't dragging on, despite what some may say. The story is still diverse and thrilling, and this issue is no exception. It remains fun to read at all times while adding in a few moments of heartfelt character building. This story will probably go down as one of the best, funniest and most memorable in all of Deadpool's history.

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Deadpool #6 does bring the intense story arc to a close, but not without a fair share of shocking developments. The writers have made sure that you'll be back for the next issue with the bomb dropped on the final page. All of the excitement, suspense and heartfelt moments make an almost perfectly balanced issue, despite not being quite as funny as the previous five. The humor was sacrificed to make some solid points and prove that Deadpool is still a relevant character. If you like having fun and violence, get reading Deadpool already. Brilliant!

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In the end, Deadpool #7 may just be an “inventory issue” but it was darn fun to read, and that's all that really matters here. The creative team showed that they're still dedicated to diversity, and that they can do a lot more than just long story arcs. This issue completely solidifies this reviewer's faith in Posehn and Duggan as writers and what can be done in terms of art. The next story arc is set to begin in #8, which also ships this month, so don't let this “one-shotish” issue lead you astray!

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Dragon Age: Until We Sleep #1 is the perfect story for any Dragon Age fan ever, despite whether or not they have ever read a comic before. The only thing it can be faulted for is the fact that some readers may see #1 and think this is a new story. There is an extensive recap page at the beginning, but readers may be a bit lost without the previous two series for reference. As I said, the series is perfect for Dragon Age fans, but the emotional attachment to the characters and the story will be greater felt by an established fan. With how well everything is done, it will probably be able to sway a comic reader with no previous experience with the series to give it a try. There is so much about this comic that are done right, that these few faults are very menial. As far as Dragon Age lore goes, this series is shaping up to be a masterpiece for the DAU. While you're at it, make sure to take a look at the recent interview I had with David Gaider about this comic trilogy HERE.

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Yes, Dragon Age lore is esoteric. But where does the understanding of something begin? I believe that although Those Who Speak pulls a lot of details from all of the other medias it remains a solid place for new readers to cut their teeth. But beyond that it Those Who Speak is a love letter from David Gaider to all fans of the Dragon Age series.

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Dragon Age: Until We Sleep #2 is such a revealing and emotional issue, and an awesome setup for the final showdown to come in #3. Although it may seem like a bit of filler, it is actually a stupendous recap and setup. Had this issue not been here to explain what was going on in the length that it did the next issue would not have made much sense. It also helps to reestablish a connection with each of the characters, letting readers become emotionally attached to them all over again, reiterating their motivations as they approach the impending final battle. This series, this whole story, is a testament to Dragon Age's unique approach at storytelling and David Gaider's grasp of that and the characters involved.

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This comic is really building momentum for something special. It was recently announced that a new Dragon Age series Until We Sleep is the wrap up to this trilogy of Dragon Age comics. Nothing misses a beat between series, though, the story just keeps on rolling through. Besides that announcement, the announcement of Dragon Age 3 the game is helping this series get more attention from the gaming and comic communities. Dragon Age: Those Who Speak #3 was a thrilling wrap up to the series and a bittersweet set-up for Until We Sleep. These comics are a love story to any and all Dragon Age fans and you should NOT for any reason be missing it.

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Fables #124 may have been a time filler for the upcoming Snow White story arc, but no one can deny that it was a great one-shot style comic. If you're right into Fables and all of its offspring this will be right up your alley. If you're new to Fables, it wouldn't hurt to start reading here, but won't match the story you're going to find next month.

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Hero Worship is a champion of comics. It's taking everything we thought we knew about superhumans and turning it upside down. It's taking taboo subjects and shoving them into the light. It is bringing to attention the kinds of real life struggles a new super hero would face. Although it is a lesser-known series from a lesser-known publisher, Avatar Press, it is killing it. I highly recommend this series to anyone, superhero fan or superhero hater, this series will do it for all of you.

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Every single issue of Hero Worship has given me chills, wrenched my gut, and put me on the edge of my seat waiting for the next issue. The entire team understands emotional story writing and art. They tackled many untouched issues in the comic market and created a super hero comic that was different from all other super hero comics. Hero Worship #6 was an exciting and heart-warming end to the miniseries, and left open a huge door of opportunity for further issues in the Hero Worship universe.

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Altogether, anything Kick-Ass related is awesome. If you're already a fan then I absolutely highly recommend this series. If you're unsure, either go out and pick up the Kick-Ass TPB's or pick up this series. It's a brilliant take on superheroes and supervillians in a world of reality, where comic books characters are just that, comic book characters. It's funny, witty, charming and dark. A really enjoyable read, just like the other two issues so far.

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Hit-Girl #5 is a great conclusion of the story. Intense action, touching emotional moments, laugh-out-loud funny parts and still like nothing else on the comic market ever. Fans should now be fully stoked for the upcoming Kick-Ass 3 comic series and the Kick-Ass 2 movie. If you are a fan and sat on the fence about Hit-Girl, get off of it now, go buy all five issues or at the very least buy the trade when it comes out. Fans of the series must read this comic, and interested readers can easily find themselves a good starting off point with this series.

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Kick-Ass 3 #1 is a bit slow-paced and has a lot of inner monologue from Dave Lizewski, but it's all a beautiful set up for something big and emotional at the end. Yes, it's emotional, it feels very real all the way through. The best thing about Kick-Ass is that it's a super hero comic that feels real, and that makes us get attached to the characters. It also remains 100% fun all of the way through, which just helps us have a good time while reading it. This ending is going to be exciting and this issue is an intimate beginning to an end.

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Occupy Comics #1is not a project to go into depth with intent to nitpick slight writing or art discrepancies. To judge this comic on its form or style would be totally against the point of promoting it in any way. No, taking the time to write anything about this comic at all should be for no other reason than to say "Help support those who are fighting for equality by spreading the word that corporate media will not spread." Each individual segment in this comic is not perfect, all are not perfectly written or drawn, but they each serve a higher purpose, and none of them can be singled out as being worse than the next. This issue looks great and reads great all around. You will pay $3.50, which will be donated to the Occupy movement, and you will receive 44 pages of inspiration.

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Occupy Comics #2 is not letting up, it is pursuing a very respectable goal at an eager pace; spreading information and getting to the core of the OWS movement through the comic book media. Getting well-known and rising star comic creators on board is one surefire way to get people reading, and therefore spreading the seeds of change like wildfire. Help support the Occupy movement, or at the very least, pick up this comic and judge for yourself whether the movement is what the media says it is.

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Punisher: Nightmare #3 keeps the same tradition of the previous two and doesn't stick to one simple formula. The only thing that is the same between the three is the amazing climactic montage of flashbacks and current events. Punisher is as dark as ever, Niman is becoming even darker, and the new player is simply mysterious. This series seems to be flying under the radar with Punisher: War Zone currently running, and with Punisher being in the pages of Thunderbolts, but it deserves attention. This series is truly stunning and goes against the stereotypes set on it.

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Revival #5 is packed full of crazy alien possession, snowmobile chases, intense plot twists and disturbing gore. It is definitely picking up the pace as this issue reads faster than the previous, but covers more ground. A truly engrossing story with beautifully creative art that is sure to entrance any comic reader.

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Revival #6 may have been almost devoid of action, but it abounds in emotion and exciting plots. So much is going on at one time, all of it connected without readers yet knowing how. Revival #6 doesn't hold the hands of new readers coming off of the trade, but it will immerse them immediately with amazing details and expressive characters.

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Savage Wolverine #6 is a standalone story, the start of a new arc and it is pure fun to read. This Wolverine is supposed to be savage and the creative team is working diligently to assure that he is. This comic may not rely on continuity very heavily, but that's part of what makes it fun. It isn't held back, it is allowed to be free and fun. Not to mention that it looks amazing. Tired of how Wolverine is being depicted in other titles? This one is for you.

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Overall this comic was a really good read and really nice to look at. I was drawn in by the story and captured by the art. Although I'm not sure how long the story-telling will remain an intriguing aspect, I can imagine that a comic this good-looking will never be boring.

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This team is really showing how well they work together. Storm Dogs is a very detailed universe that wants to draw you in with the intense character development, and many of the emotional aspects are portrayed extremely well through the artwork. Storm Dogs #2 is definitely taking a different direction from #1, but is full of welcomed developments of a grand sci-fi universe.

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Storm Dogs #4 could just be the proof that fans need that #6 will not be the end, that this new universe is just too big and bold to be contained. Though a definitive ending is not in sight yet, it seems like the creators will play off of that to leave the book open for more issues down the road. Fans of sci-fi and brilliant art should keep this truly innovative and outstanding series on their radar.

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Superbia #6 deserves the attention of any super hero fan looking for more substance in their comics. This series is so much more than just fighting, and more than just drama, it's the perfect melding of both. What's most important is that the creative team is taking all of the best aspects of some of the best comics on the market and mixing them together to make something special.

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Black Beetle: No Way Out #2 might not blow you away with its plot, but this character is one that everyone will want to see more of in the future. Francesco Francavilla has created something truly great, and after only two issues people will be begging for Black Beetle to carry on further than four issues. How could they not when you will have so much fun reading this comic?

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The Movement #1 is a great opening chapter. It answers all of the questions we had going into it and established exactly what kind of story we would be reading. The only thing it didn't really do is establish a definitive enemy. We know the protagonists are fighting an unjust judicial system, but there isn't much of a story arc setup just yet. Introduction to the premise? Yes. Establishing a plot? Not quite yet, but the story is so intriguing and dark that it has this reviewer wanting more. It is a fresh new concept for the DC Comics Universe, and creativity and boldness in superhero comics should be supported.

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Transformers Prime: Rage of the Dinobots #1 is a fantastic kick-off to a great Transformers premise, Transformers that are dinosaurs. With great art and a simple yet intelligent and investing script, this one is a welcome addition to the ever-growing Transformers universe of comic books. There is no need for deep explanations, but the important details are explained very directly and clearly making this a great place for any reader new to Transformers comics to pick up on.

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Want to dig deep into Transformers lore? Buy Transformers: More Than Meets The Eye #11 and every respective issue before. It will come off as a daunting read at first, but it is very smart and true to the subject of Transformers.

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Transformers: More Than Meets The Eye #12 separates from the previous layout of story telling and sets in to a new one. Each one has been one that requires your full attention to follow, and may actually beg you to reread a lot of parts. That is the beauty and the bane of this series at the same time. This is probably the most character intensive and well written Transformers series on the market. For the aspiring or established Transformers nut, this is required reading!

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All in all, Transformers: Regeneration One #83 from IDW publishing is a great read. One might say a good enough read to draw in someone who never read many Transformers comics. That's right, I think this one will be making it on to my pull list. If you like the Transformers in any way, shape or form, this series is as good of a place as any to start. The only concern is the fact that it's 83 issues deep now, and may be hard to track down the majority of the older issues from the series. IDW may be a great publisher, but they aren't the biggest, so finding these comics in your comic shop may prove difficult. But don't let that stop you, #83 is a good place to start, so start and go from there.

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I love Transformers. The movies, the TV series, the toys and now the comics. Regeneration One #83 was my first Transformers comic and it has led me to start reading as many Transformers comics as I can. A great achievement from the creative team and IDW.

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I can't recommend this comic to Transformers fans enough. It was a fun and exciting read that opened up a new avenue for new readers and made today's comics relevant to return readers. I know it's only an annual, but it was done right. If the rest of the series reads and looks as good as this issue, it is worth the price of purchase for anyone interested in Transformers comics.

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I love this comic. As if I haven't made it apparent already. The action is at such a great pace, and has finally found its balance with real intelligent dialogue. I ask you, "If you're not reading this series, why not?" It'll grab you by the throat and say, "Listen here! BLAM!" and splatter your expectations all over your brain in a fit of sci-fi action. Seriously, it's that good.

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X-O Manowar #8 is the best installment in the series thus far. For fans of science fiction, action, and general badass comics, this one is a no brainer. Pick up the first trade if you haven't been reading, and get this issue. You won't be disappointed.

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X-O Manowar #11 brings the Planet Death arc in on a somber note, but quickly ramps up the action to satisfy X-O fans' hunger for action and violence. The creative team is really at its best right now, just in time for the one year anniversary of Valiant's relaunch and X-O's most exciting story arc to date.

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Aesop's Ark as a whole is a wonderful series for all ages. I would definitely read this comic to my young children, but to say that I wouldn't enjoy it just as much as them would be a lie. It's a fun and lighthearted step away from brash, bold and violent comics and just takes some time to tell some fun stories. If you're looking for a comic for your children, or some great sketch work to admire, check out this comic.

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Amala's Blade #1 is the beginning of a beautiful adventure with a strong and colourful young female assassin guiding readers through it. This comic isn't like other comics, and although that may not sit well with many comic readers who rarely step outside of their superhero comic boundaries, it's always good to try something new. Read this comic, be drawn in by the great characterization and compelling story and study the art. If after doing those things you still don't agree with me, then maybe you're just not ready for a unique comic reading experience.

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Amelia Cole and the Unknown World is well worth a read if you like fantasy, magic, and dare I say Harry Potter? Yeah, maybe a bit of Harry Potter having tea with Alice in Wonderland. Monkey Brain continues to bring good quality comics that make for a fun read. Amelia Cole is keeping that vision alive.

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Overall, Artifacts #25 has a bit of a broken pace and is rushed in certain areas. As far as introducing the Progeny crossover event, it is a success, easily convincing readers to pick up the next issue of Witchblade which follows this epic story. The art in this issue saves it from being mediocre, being the main reason to consider buying it. Crossover events are probably a tough sell for a lot of comic readers, but if your wallet can abide, it's not hard to suggest this event to fans of fantasy and awesomeness.

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Astonishing X-men #60 takes a step away from its current path to help bridge the gaps of the X-termination event, and pulls out all of the stops to bring an action packed, character heavy comic. Even with so much going on it never feels like it's too much to handle, something that can be hard to attain with a team book, especially one with so many characters from so many different corners of the Marvel universe. The only problem with this story is that it is probably of little interest to readers not currently following any of the three involved series. If given the chance and read in full, it might just spark an interest to go back and read some of those stories, though, so if you're even the slightest bit curious, go for it!

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Batgirl #17 isn't the same as it is when Gail Simone is writing it, but it's still pretty good. If you can only find yourself judging it based on it not being written by Simone, then back up and read it again with an open mind. Fawke's dialogues are good and clean and the direction of the story is pretty interesting. With the art team being at the top of their game there's really not much to complain about that won't come across as petty.

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Batgirl #21 is simply another great issue in a stellar series. Gail Simone is dedicated to making Batgirl memorable and awesome and she shows no sign of letting up. Even with minor flaws in the art the overall enjoyment of this issue is still very high. The Ventriloquist story arc may be over as quickly as it started, but it all serves a purpose and is leading into a world shaking story arc full of conflict.

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Battle Beasts #3 was a fun read. But I guess we have to start asking ourselves, can something so similar to something else really justify its existence? If the purpose of Battle Beasts is to more or less make a new spin of the Transformers story, minus transforming, then so be it. Transformers has stood the test of time, and has been copied more than once. If nothing else, if you detest the thought of stories being too similar to something else, the artwork in this book may be enough to make you take a second look.

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Say what you want about Batwing. It may seem like an average good-guy-fights-new-bad-guy-in-every-new-issue series, but it's one of the few Bat-titles that isn't about Batman or take part in or near Gotham. It's also creating a whole bunch of awesome new rogues for the Bat-iverse. I like what Batwing is doing, and #0 moved it off my D list.

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Batwoman #18, when compared to #17, isn't as amazing as it could have been, but Williams and Blackman have never disappointed when we were given filler issues like this.They are all about a very detailed and personal story with new and unique approaches at storytelling, and despite it being a bit slow halfway through, has not lost any faith from this reviewer. This series is still headed in a great direction, exploring many uncharted territories that most superhero comics are just too afraid to go. If you're looking for a good place to jump on (besides reading the entire series from #1 because it's simply outstanding) this issue is a great starting point. Don't miss out on this series any longer.

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Bedlam #3 is a truly delicious and despicable horror comic. It hits all of the marks on the emotionally character driven story, and also the creepy and gruesome horror story. This issue is much more than the previous two in terms of advancing the plot and leaving readers on the edge of their seat. Strap in horror fans, Bedlam #3 is a suspenseful ride.

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If you like Adventure Time do not hesitate to grab Bravest Warriors. If you don't know, don't hesitate to grab Bravest Warriors. Whether it be for your children, or for yourself, I can guarantee you will have a lot of fun reading it!

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Cable and X-Force #1 delivers a great story, tying in with the many other events going on in the Marvel Universe. The incorporation of Hope and Cable adds a very emotional mood to the comic, while being balanced by the sheer badness of the remaining characters. The tie in with Uncanny Avengers is also a welcomed development, and should make for an interesting tie in on the other end. All in all this is a good read for fans of these characters, and ties in well for the Marvel NOW! junky.

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Cable and X-Force #3 isn't the strongest of the Marvel NOW! titles released in the last few weeks, but it is an intriguing development for Cable fans. The wordy conversations are useful for presenting the characters and how they are set in this story, even if they detract from the amount of action. Hopeless, Larroca and D'Armata are doing justice for every one of the characters in this series, and any fan of these heroes should feel satisfied with this issue.

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Change #1 is a very interesting read, through and through. It requires readers to really pay attention to the details in the art, and the unique dialogue and narration. Though the actual setup of this “universe” may not be easily understood without reading previews and descriptions, as almost none of those things actually happen in this issue. Anyone looking for a “Change” of comic reading pace, you're looking in the right place with Change #1.

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Change #2 doesn't hold back on the pretense of its name. It is a different comic, with a unique and abstract script matched by an art style following the same idea. For some it will force you to really think about every panel and every word. For others it may just be a whole lot of nothing. Read with caution, but I say give Change a chance.

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Change #3 is written in a simpler form than #2, offers a lot of answers to a lot of questions, but offers no closure and no real conclusions. With a comic that is so easily polarizing to readers it is the mystery of everything, leaving nothing for readers to latch on to but their love of the characters to bring them back for #4. This comic will make you think, so if you're not in the mood then keep moving past this comic. If you're looking for something unique and thought-provoking then you should be reading change.

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Colder #4 is a mix of filler, exposition, intense scenery and a set up for the last installment. That's not to say that the series could do without this issue, because nobody should be missing any of this series. There is so much left open to keep readers on the edge of their seat, even with all of the exposition. Even with my small problems with this issue, I'm still beyond excited for the next issue. For fans of horror in any style, Colder is a crazy ride, and deserves your full attention.

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Criminal Macabre: Final Night – The 30 Days of Night Crossover #1 is a gritty, humorous horror comic that hits every mark for its genre. It has very fitting and unique art with a great horror story written by one of the best in the biz. The only downside is that this series will tend to pull very heavily on details from both series, and some of it may go over your head if you're not familiar. The good news is that everything is very easy to follow and reading this comic does not completely rely on knowledge of either previous series. A task not often accomplished, especially not as well as it is done here. Here's to a great marriage between Dark Horse and IDW, with Steve Niles as the JOP, if you will.

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Criminal Macabre: Final Night the 30 Days of Night Crossover #4 brings about some major changes to both of the series involved, and it will be interesting to follow-up from here on. This is how events should be used, to bring about a real change and not just as a cash grab. In those terms, this issue is a huge success for bringing the crossover to a conclusion. If you like horror and are looking for a new world to immerse yourself in, trust in Steve Niles and enter this crossover event.

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Deadpool #2 was yet another awesome installment in the new series, staying funny and fresh with a huge glass of violence in hand. I have complete faith in the Posehn/Duggan writing team to keep making Deadpool a bold and humorous character and continue breaking free from monotony. Amazing art with a thoughtful style, and a great story to boot. I'm glad this issue doesn't take itself too seriously and assured me that this Deadpool is on my pull list to stay.

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Deadpool #4 is a bit sporadic and a tad chaotic, but it fits the plot very well. When a comic series four issues in can make you laugh out loud more and more each issue you know the writers are doing something right. Complete the circle with an art team that understands anatomy, gore, and humor and you've got yourself a winner. Rob Liefeld should be proud.

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Deadpool #8 proves that the series is now settling in with its new creators. The first six issue arc proved a point to the world, but fans have been anxious to see where else Posehn and Duggan could take the Merc with a Mouth. Well, they've taken him in yet another direction and that should settle it for the skeptics. This series is fun, have some fun when you read comics!

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Deadpool: Killustrated #2 won't set the world on fire, but for fans of Deadpool it is a fun and enjoyable read all around. The creativity that Cullen Bunn utilizes in involving classic literature and crossing it over with comic book history is one of the greatest things going for this comic. The ending sets readers up for another great issue to come and hopefully the current formula doesn't go stale before the series really takes off.

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Emily and the Strangers #1 is not for everyone, especially not your typical 20-40 year old male comic reader. Those older male comic readers with families should seriously consider buying Emily and the Strangers #1 for their daughter, niece etc. It is just a good fun comic with a great message for young female comic readers.

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As an X-men fan, you'll probably love this series. As a Gambit specific fan, you may feel a bit of repetition, but the quality of the comic should win you over. A much needed, fresh new comic for a character growing stagnant amongst a universe growing too large.

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I really enjoy this series, if not for the quality of the work then for the way it removes itself from the pack. Although our well-known superheroes of today are awesome, when you sit down to think about the worlds they're from, they're nowhere near believable. What Penn and Murphy have attempted to do by making a real life scenario for superheroes in our day and age is brilliant. The subtle twist from Zenith being this great guy to him being a giant douchebag is great, too. Hero Worship is well worth checking out, but please start from the beginning.

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Neozoic: Trader's Gambit #1 is an exciting new chapter in the Neozoic universe. If not for the great writing, fine dialogue, effective use of humor and great big action scenes, read it for the dinosaurs. You won't be disappointed by this issue, new reader or old fan. This is something truly special, and should be experienced by any comic book fan.

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Pathfinder #3 is continuing a great series so far. It's very involving read that can apply to anyone who is a fan of fantasy games, especially the Pathfinder games. Jim Zub is a great writer and has a great grasp on the subject matter. Maybe it's not for the typical superhero comic fans, but definitely for fantasy addicts.

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Prophecy #7 avoided being predictable in every way. The climax, the resolution and the affect on the continuity of Red Sonja are all welcomed shockers. Fans of Dynamite should read this series, and those with a smidgen of curiosity should try Prophecy on for size. As a reader who doesn't regularly read Red Sonja, I've got to tell ya' that this issue has completely convinced me to start reading at the next issue. The negative outlook on the inconsistency of the art is no reason not to try reading this series, especially if you're a fan of any of the characters in any way. Most of the art looks great and accomplishes the point of the story very well.

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Punisher: Nightmare #2 comes as quite the surprise, separating itself from the premise of #1 and putting a shocking spin on Punisher lore. Fans can only hope that this comic is leading to a new Punisher with even more problems and less of a one-track mindset. Marvel needs to snatch this up and put Jake Niman into the Marvel Universe for good, because this is a great new direction for the character.

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Punisher: Nightmare #4 is ramping up the suspense for the final event in #5, the only thing about this series that is predictable. The concept is fresh, the story is dark, and the action is exhilarating. Even with the stumbles in the art the overall look of the comic is great. If you were skeptical about this limited series when it first started, you should get off of that fence and get on this exciting ride.

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Red Sonja #1 is just what the character needed. Dynamite Comics did the right thing in putting this team together. Gail Simone does such a good job crafting a plot and characterizing Sonja, as well as writing humorous dialogue and big action scenes. The art looks great, and makes the entire comic read like a breeze. Red Sonja fans old and new rejoice!

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Now, don't get me wrong. I can admire the cover art for what it is. It is beautifully done, depicting beautiful women, but it kind of comes across as needy, as though Zenescope needs to over sex their characters for attention. News flash, guys, your stories are great, and some of us are tired of over-sexed females on comics! Perhaps I should I save that argument for another day.

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Robyn Hood is playing out a bit rushed, but also slow in a few ways. In two issues we have only seen her get beat up and come to Myst. Let's hope they can shape it up to fit it all in three more issues and making the story fulfilling. I would read this Robyn Hood for far more than five issues, and I hope they give it a longer run in the future. This comic was a good follow-up that tied up a lot of loose ends, and from the teaser for issue #3 it looks like we'll finally get to see Robyn in her cover outfit and fully immersed in the Robin Hood persona. I can say I am satisfied with this comic, and I would suggest it to anyone looking for a good fantasy story.

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Robyn Hood #5 is a beautiful climax and resolution for this amazing series. The $4.99 price tag should not scare readers away. This issue has everything it needs, and completes this great series on a very high note. If you haven't been following this series and are interested in the slightest I implore you to pick up the soon-to-come trade and read this great female empowered series (as long as you can get around the sexualized nature of the lead character).

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Robyn Hood: Wanted #1 is a great returning issue on all fronts. This character is so appealing and so refreshing to read, and this issue is everything about Robyn and her world that makes it special. It isn't a typical comic, and that's just fine, but that might turn some readers off. It deals with a lot of fantasy and magical aspects, dimensional travel and real world dark, gritty issue. If any of those things work for you, then jump on board; new reader or returning reader alike.

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I loved this short story, and it really left me wanting more. One thing I can say about a short story like this is it never bores you. It grips you and uses the suspense of the story and the shortness of pages to keep you on the edge of your seat. You can't go wrong logging in to Comixology and paying $.99 for this awesome noir!

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The concept of telling stories of things that happened between Star Wars Episode III and Episode IV is nothing new. But completely compelling nonetheless. This was a great take on the concept, and stayed true to the characters. If you're into Star Wars and want a good read, pick up this entire series.

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Overall this was a great read, and I would read it again and again. The writing style and subject matter match the art and color style perfectly. It's a laid back comic that won't leave you laid back at all. If you're looking for a good drama story with no sci-fi, no fantasy, no super powers, just plain people part of an amazing story, then Oni Press' Stumptown is a great read.

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Supurbia #2 carries on the torch of this great series, covering many bases and keeping each story rolling as one whole story together. This comic is the perfect story for an older generation of comic readers who just can't relate to super heroes any more. It adds that married with/without kids dynamic that older readers may be looking for, and keeps it exciting and fun, but with very dark undertones.

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Supurbia #3 picks up the already fast paced story and brings on the action. It is a seriously dark issue with a lot of evil going on in the background. It is emotional, exciting, happy, scary, sad and steamy all rolled into one. Don't let this stellar series slip under your radar any longer. You're seriously missing out on a great read if you do.

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Ten Grand #1 is full of dark, gritty, noir, supernatural goodness set at a very slow and intimate pace. Fans of horror and supernatural stories set to the tone of Hellblazer but much more intimate and character focused will eat this one up. It may have a few flaws in the way the dialogues and narrations are written, but flaws can be character building, too. Give different a shot.

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So, good news folks, this just in: Ten Grand #2 is even better than the first issue. Where the first issue was able to draw readers in and begin to like such an unlikeable character, this issue shows just how deep the story and Joe Fitzgerald are. Ben Templesmith's art rounds out an excellent comic and a brilliant new series, which is obviously off to a fantastic start.

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Is Ten Grand #3 for everyone? No. Should everyone at least give it a try? Absolutely. This is a really special comic book in the vein of Constantine and horror, and most people could find at least one thing to enjoy about it. No, this issue isn't the series' strongest in terms of pacing, but it is very strong in characterization and plot development. I for one am now past that “three issue probation period” and am sold on this supernatural love story.

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The Answer #2 doesn't waste any time getting into the action, gives readers a bunch of new information to carry with them, and gives them a reason to come back for the next issue. If you're starting to lose hope in super hero comics, or are maybe just looking for something new and fun, give The Answer a shot!

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The Answer #3 has a lot of details packed inside, but remains a fun read in every way. This is a great super hero story with a lot of substance and good character development and a fully established conflict. It's also very obvious that Mike Norton could take the Answer further than the limited four issues of this series. As a fan of fun-loving comics, I can say that after this issue I'm fully on board for the next issue and any other installment that may come down the line.

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The Answer #4 probably isn't the closure you're looking for, but it IS a good issue overall. It is obviously setting up for a follow-up series, but that format hinders this issue from resolving things completely. It's a hard thing to judge, because no one would fault a writer for not closing the loop to leave loose threads for readers to hold on to. Had there not been a "#4 of 4" on the cover of this issue, this would not be a problem at all, so take that with a grain of salt.

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The Green Team #1 is very slow-paced in an attempt to make us like the main characters, but it almost failed at giving readers a conflict to invest in. If the next issue doesn't pick up the pace a bit then many readers will start to get bored. That is, of course, if they stop looking at the great art and caring about the great characters. Most readers interested in super hero comics want a lot of action and suspense, and if they don't find it soon this may be a flop. There are definitely some good hint that the next issue will be a bit faster paced, but we can't see the future. Give it a shot, stick around for a couple of issues, but don't expect the world of it just yet.

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Monkey Brain comics seems to be putting out some rather interesting series, along with The October Girl, they have a pretty nice line-up. The only thing is, if you're a collector like me who just needs to have the real thing in his hands, Monkey Brain is totally digital. If that doesn't bother you, then head over to ComiXology and check them out, particularly The October Girl. It may be a bit slow, with almost no action, but the subtlety in the intrigue is a welcome change of pace.

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To Hell You Ride #1 is a refreshing comic in a world of heroes and sci-fi stories; this one delves into Native American history and curses. The art is wonderful and the story is completely well written and investing. The overall mood of the story is dark and mysterious, and entirely unique to the comic market today.

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To Hell You Ride #2 takes a step back from Two-Dog's story for a brief spell, but develops the conflict with a slow burn. It is a very original concept about a very important subject, and should be checked out.

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o Hell You Ride #3 is an emotional and frightening comic, and is bringing on a much more suspenseful air to the story. It is a bit jumpy as the story doesn't follow linear scenes, but rather illustrates the points of the narration. There is a lot to be said for a comic that addresses these types of important social subjects, especially in such a fantastic setting. If you're looking for something different, To Hell You Ride is definitely that, but follows through with good substance. Even though this issue is a bit unevenly paced, it is still indispensable to the series as whole.

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Transformers Prime: Rage of the Dinobots #3 is a simple and awesome comic perfect for all ages. It doesn't pride itself in wrapping the story up in exposition about how they can be doing what they're doing given the fact that continuity would keep them from doing what they're doing. This is story with a lot of potential, and is sure to draw in new readers. A definitive story arc ending is not in sight any time soon, so new readers should definitely pick up the first two issues and get caught up. It's giant robot dinosaurs for Pete's sake!

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My only problem with the way this comic is written is that I am a total Transformers comics noob. I really like Transformers comics, but this series is a bit esoteric. It involves some “‘lesser-known” bots recalling stories of things that happened four millions years before. The story is really rich and compelling, but I could almost do without the storytelling style that is employed in this issue. I do enjoy it in a sense, though. When the comic cuts out to the Autobots actually telling the story it shows their relationships, it's fun and interesting. It also shows just how much lore there is in the Transformers Universe, and just how much I don't know, but am expected to know should I continue reading the series. It's a lot to take in, but for any hardcore Transformers fan, or anyone interested in learning some of the depth of Transformers, this series is written very well and is a good series all around.

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Uncanny X-Force #3 completely redeems itself from the last issue, balancing characterization with action. The two aspects aren't done in a one or the other kind of way, but are actually intertwined to help eliminate ups and downs. The series is headed down the right track, finding its footing after a rocky second issue. With the outstanding art team and a great writer at the helm, we could see something really special out of this series after all.

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Wonder Woman is sort of like Batman in the DC universe–and no I don't mean their characters are alike. What I mean is DC has its big three, Batman, Superman and Wonder Woman. Anyone who reads DC comics are probably reading at least one of those if not all three, out of sheer necessity almost. Like you're expected to read Wonder Woman just because it's Wonder Woman. But it has the substance to back it up, making its popularity well deserved. Action packed adventure involving Greek mythology and a beloved lead character, and done by top talent in the business? Where it would be easy to just say “eh, people will read it just because it's Wonder Woman” they've said “We'd better make this great because people are going to be reading it, it's Wonder Woman.”

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In conclusion, X-O Manowar has been and still is one of the most exciting comics on the market. I think this was the perfect story to introduce Ninjak in, and I am very excited to find out more, and to see how Aric makes it out of the astonishing predicament he finds himself in on the last page of #5. Cliffhangers, I can't emphasize them enough, and this issue pulls it off.

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You may have read somewhere that you should be reading X-O or Harbinger or Archer and Armstrong etc. and it may be a bit monotonous. As a reader though, I can tell you that X-O Manowar is a series you should not be missing if you're looking for a fast paced sci-fi action comic. Valiant Comics and X-O Manowar #7 are proving why this series is their flagship series. It is consistently a good quality read, with good quality art and great cliff-hangers that aren't over the top. With the events unfolding in this issue, you don't want to miss out on this great series and what's going down.

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X-O Manowar #10 sees the series hitting a big stride and reaching for the stars. If there is one Valiant series worth reading, it's X-O Manowar (but they're really all worth reading.) The negative outlook on the art in this issue should not deter readers from picking it up. The series is headed in an exciting direction with the final scene in this issue, and the next issue has Carey Nord back on art duties. If you are looking for a good jumping on point for an intense sci-fi action comic then you should either pick up #9 when you grab this issue, or just wait for #11 as this issue is a conclusion to a prelude to a story arc.

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X-Termination #1 has a great plot that seamlessly weaves in the other series involved. It may not be for everyone, considering how much it draws on four different X-Men titles. If you're a real hardcore X-fan, you'll probably get a pretty good kick out of this comic, as the writers involved give us a great sendoff to two great series.

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Overall, this comic, although maybe not necessary, is not useless. It's a fun new series with a lot of depth and dependency on the multiverse that Marvel has created in the X-men franchise. It's a surprisingly great read, and I suggest it for any X-men fan.

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X-treme X-men may be just another X-men comic to most of the comic world. It's also remaining unaffected by the AvX event and Marvel NOW! To anyone not hardcore into X-men this may seem like an unnecessary title, but for hardcore X-men fans it's a fun read that steps back from the norm and goes balls to the wall, flamboyantly creative. I really enjoy this series for what it is, though it isn't one that I take too seriously.

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Amala's Blade #0 is a very unique comic, taking elements from many different genres to make something special. This issue introduces the main character in a very appealing way, and does so with exciting bouts of action and suspense. It is a bit of a different taste, so it may not be for everyone, but if you are looking for something out of the ordinary give Amala's Blade a shot.

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The end of Amala's Blade #3 leaves a lot of questions to be answered in the next issue. As if you weren't already drawn in enough to stay on for the final issue, the last page of this comic leaves Amala in certain peril, and all with so many unanswered questions. The series has delivered everything on a silver platter up until now, and I'm sure Horton and Dialynas can deliver one last time. Here's hoping though that there is more coming down the road from these two in the vein of Amala's Blade.

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Amala's Blade #4 does mark the end of a great series. It closes some loops and effectively concludes a great story, despite the rushed feeling in some of the details. Steve Horton and Michael Dialynas together have created a desire in many to see more from them in Amala's world, and it would seem they intend to do more. Read this comic, go back and read the entire series, wait to read the trade, whatever you do, read it, fall in love with it, and tell Dark Horse you want more unique comics, especially more Amala's Blade.

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Overall I did enjoy reading Bandette #2. It was uplifting and made its own identity. It's nothing like comic series these days. Over serious, full on themselves, dark and gloomy. But Bandette is none of those things. I can't say that Bandette is really my cup of tea as far as reading goes, but it was a really good read nonetheless.

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I immensely enjoy what Winnick and DC are trying to do with Batwing. In a few senses, they're mirroring Bruce Wayne as if he were born in Africa. Parents dying, brother turning into a bad guy, kindly old man who took him in when he was orphaned, and now helps him fight crime. It's a great concept that could be more attention grabbing. It could be more inspiring. Sadly, Batwing is a good series that lost me due to the fact that it just wasn't as good as Batgirl.

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The fact that this issue completely interrupted an epic story line for a slow and wordy character development does not affect the actual quality of the creative team. Everything in Batwoman #15 is written and drawn very well. It continues to be an emotional story; this one just happens to be one almost devoid of Batwoman herself, which is a bit of a letdown. The overall score may not reflect the score of the script and the art, but rather the impact the issue had on the storyline.

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Bedlam #7 isn't the devil. It hasn't changed. This is still a great horror story with awesome emotional attachment and gory weirdness wrapped in the same package. If you were a fan of Bedlam before you'll still be a fan of Bedlam now. The story is even more exciting and intriguing than before, and is everything that a fan of horror would want.

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Cable and X-Force #2 may not have been as strong of an issue on all fronts as #1 was, but the flaws do not subtract from the enjoyment of the story development. The flaws pointed out in the art are a bit nit-picky, but again do not damage the enjoyability of this issue. This team is taking this series somewhere really cool, and the plot develops some very intriguing new ideas.

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Captain Midnight #0 will appeal to a lot of people, but it may not be for everyone. This is not your typical superhero, not your typical war hero, and not your typical continuation of a story. It is fun to read and carries a lot of nostalgia for certain readers, and is full of mystery for others. Unlike some #0 issues though, this issue seems to be essential reading for the ongoing series starting at #1, so be sure to grab this issue now!

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At the end of the day, Deadpool is rebooting. Way will be done writing this series, to the cheering of many comic fans. He has had his ups and downs, as there have been some great high notes in this series, but Deadpool's obvious over-saturation has worn out its welcome. Well, it's almost time to welcome a new team to Deadpool, and in the process I can see this one going out on fairly good terms.

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The art is right on board with the script, all about fleshing out the characters. There's a lot of detail in body language and facial expression here that tells a lot of the story and helps the entire words sink in. While doing all of that, Greg Smallwood uses some interesting techniques to accomplish an overall great look. The inking is very thick and looks more like it was brushed than drawn. The colours vary from scene to scene which helps set different moods for each scene. It's obvious that Smallwood knows how to tell a great visual story in every aspect.

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I don't know about you, but I think Dungeons and Dragons is great on its own. I would love to gain more knowledge, and the way I see it this comic is a great place to learn. Greenwood has a huge story to tell, and I'm looking forward to more!

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Dungeons and Dragons: Forgotten Realms #5 is a great choice for D&D fans as it caters to their likings, but does not cater to comic regulars looking to learn more about D&D. If you want to learn more you're going to have to be committed to it and stick with the slow-paced story.

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I had fun reading this comic, but there were also the gruesome parts that made me cringe. Corben is good at his shock value, but doesn't do it in an obtuse or unnecessary way. I liked how Dark Horse and Corben included his notes and some sketches along with Poe's poem itself to aid in the read. Without them this comic would have been a “What the $%@# was that?” comic, but with their reference everyone can understand and enjoy it.

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Fanboys vs. Zombies #8 has established itself as the goofball in the zombie series pack. It takes such a cheery tone to something normally gruesome and eerie. It is a fun read all around that never takes itself too seriously and you shouldn't either. Take it for what it is, a humorous parody of geek and zombie culture!

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I can't help but feel like Zenescope's formula of putting out limited series is working against them in this instance. I know from the business side they want to test the waters, and if something sells well the can continue from there. The Fly series did well, and they decided to continue it with another five issues series. When you do this, I don't think it's right to pick up right where you left off like nothing changed. If Fly had just remained a continuous series this could be an alright read, but they slapped that #1 on it and did nothing to invite new readers. It was an interesting read with some great story development, but it was wasted on characters the reader could have no connection to.

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Higher Earth is a great sci-fi series and really good for any trans-dimensional nerds. I can't say that it would be very appealing to just anyone though. It seems to be targeting a niche market. It takes a lot of concentration to read, but is rewarding if you actually do. I enjoyed #6 as it stood on its own, but just can't make heads or tails of the dramatic time jump.

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Overall, I Love Trouble #2 is a good read with a completely unique script and art style. It does leave a lot to be desired on the character development side, but that may be the beauty of it. It is a very easy read free of esoteric jabbering and narration, focusing on one thing at a time. If you're looking for a different kind of comic book, consider picking up I Love Trouble #1, and while you're at it pick up #2.

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Irresistible was a raunchy dark story of love and deception. I really liked the point that it made, but I just can't bring myself to appreciate something that is so unnecessarily sexual. I know sex sells, but I for one don't need my comics to be dirty to enjoy them. That being said I really enjoyed the bittersweet ending and the real life points that were made.

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Mass Effect: Foundation #1 is action packed and suspenseful, a perfect reflection of the ME video game series. Old fans and curious readers alike will find something about this comic to enjoy, be it the great character creation, fast paced story or shocking mystery at the end. There is a looming question after reflecting on the comic that could pose as a tripping point, but it is also too early to tell if it will become an issue. We can only hope this spoilery question will be addressed further into the series.

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I have to say that if you enjoy fantasy and roleplaying games of any type, you will probably find joy and familiarity in this comic series. It is a good comic with a lot of potential that just falls a little flat because of the art style.

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I do believe there is supposed to be six issues in this crossover event, and I hope there are no more additions to take away from the story line. I may be a simple concept, but it is being executed very well. I've never really been a fan of crossover comics, but in this case it's where I've been learning more about Dynamite's characters. I can only assume Prophecy will be collected in a TPB or maybe even a hardcover, if you want to wait. If you're interested in any Dynamite characters this is a perfect place to jump on and discover with very little commitment involved.

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Punisher Nightmare #1 reads a bit slow, wordy, and runs through an origin many of us are familiar with. The opening three pages are almost forgettable. The good part is that after this issue the exposition should be over and we could end up seeing a Punisher team up. Whether such a thing will last in continuity is unsure, especially in a weekly mini series, but the premise is intriguing. The only problem is with so many bi-weekly comics and new series coming out this month from Marvel this weekly series could get missed. For readers new to Punisher this could be a great place to build your knowledge database on Punisher mythos, and die-hard fans could find it an interesting twist.

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Did readers make the wrong choice in overlooking Punisher: Nightmare #5 and its predecessors? They made a choice, neither wrong nor right. Those who did leave Punisher: Nightmare on the shelves are missing out on a great story with big action and an intense plot. The entire series was top-notch stuff on all counts that showed that Scott M. Gimple knows how to script a mean comic book.

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ReincarNate #2 is a good mystery thriller with fine art, and an interesting twist. There are some very good things going on in this comic, and really shows the strength of Moreci's writing style. It's not perfect, but it's a good creator owned comic on a creator owned publisher that should be checked out.

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Robyn Hood #3 continues the good quality story that has set many readers on to the Zenescope world for the first time. Robyn Hood is a strong, badass and sexy female character with obvious character flaws that help readers connect with her. The addition of the Merry Men and the plot against the king is a welcome advancement and is setting up for an exciting conclusion to this story.

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Robyn Hood #4 is an exceptional fantasy story leading up to something really big and special. The integration of happenings from Robyn's world are hinting at something even bigger. One can only hope that those events are leading to an ongoing series for Robyn Hood. This is Zenescope's best and most exciting series, all based on a timeless loveable character with a much darker personality.

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Robyn Hood vs. Red Riding Hood: One-Shot is not only a great action-packed comic for fans of the characters, but a great place for new readers to jump on before Robyn Hood: Wanted starts in May. There are some interesting developments going on, and Pat Shand seems very dedicated to the story and to using narration give his characters depth. That can really pay off in the end, and hopefully we'll see this One-Shot hold some weight in Wanted and possibly a new Red Riding Hood.

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Robyn Hood: Wanted #2 doesn't do much in terms of plot development, but it makes leaps and bounds in terms of character development. Whether you enjoy this issue or not will depend on which you prefer: great characters or great storytelling. Both of those go hand-in-hand, so eventually the creative team will have to apply the characters to the story, but so far it's a very enjoyable mini-series. The way the story does flow in this comic is actually quite profound, and the final page cliff hanger is very fitting and well paced. This is the Zenescope comic that everyone should be reading.

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The Answer! #1 does a lot of things very right. Put the readers right into the action as soon as they open the comic. Invest readers in the characters. Give meaning to the conflict and enough mystery to intrigue readers into the next issue. Do all of that with great looking art and you've got a great comic. Unfortunately, there isn't much about this comic to set it apart from many other super hero books, besides Answer!'s audacious attitude. That being said, if you're looking for a good creator-owned super hero comic, this is a good enough issue to invest in.

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The art by Alex Milne was good, to say the least. Transformers comics have a lot of straight lines, details, mechanical beings living in mechanical places. Alex does a good job capturing the essence of that. The details are all there, and only in a few places was anatomy a bit off. I think that the nature of the subject is a bit forgiving, though. All in all, the comic looks really good.

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All in all this was a pretty good wrap-up to the Loose Ends story arc. I like how the comic lead right on to the next story arc, using the sub plots to keep it going, never skipping a beat. Even though I was rather underwhelmed by the overall feel of the comic, this series remains one of the better ones for new readers to jump on to. All of the basic story elements and characters are there. The lore is rich but doesn't run so deep that you need to study up to be able to follow the story. Overall, a pretty good read.

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Transformers: Robots in Disguise #10 arrogantly assumes you know what's happening before moving on, but it does so with quality of creativity and writing, which I hope means it will be worth continuing. A hard recommendation for new readers, but a good one for those looking for a challenge. Unfortunately, it makes it hard for me to grade this comic.

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Uncanny X-Force #2 definitely intends to wow with its action packed battle plot and insane twists but still falls into the filler issue category. The best part about this issue is the art work, almost perfectly executed by a great and diverse team of artists. Hopefully the hype isn't too much for this team to handle and they can turn the story around for the next issue.

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X #0 may not offer much in terms of substance and characterization, but it does offer a lot in the shooting, slicing and explosion area. If that's what you're into then this comic is definitely for you. If you want your gruesome heroes to have a little more substance I still wouldn't pass this comic series off just yet as there are some key points that could offer more in the areas of character development down the road.

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Overall, this was a mediocre wrap up to this series. I actually think the end of #273 was a much better place to end this series, with Rogue coming back from another dimension, discovering further control of her powers. These last two filler stories have been so-so after coming out of a great story arc. I liked the story as it stood on its own, but it didn't conjure any tears out of me like I had hoped it would. X-men Legacy has been my favorite X-men title for a long time running, and this issue just fell a bit flat for me. I'm looking forward to Rogue in further series like Uncanny Avengers, and I can finally get geared up for the Legion story in Legacy #1.

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Did X-men Legacy #1 succeed in creating a legacy for Charles Xavier? It's hard to say at this point. Though I wasn't blown away by either the story or the art in this comic, I was drawn in by it. I will stick with this to see whether Legion becomes a villain again or whether he can maintain control over his many personalities and powers. If you're looking for something different and fresh with a c-list character, this one is a good read, but may not be a great title for those looking to break into X-men comics.

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X-Treme X-Men #12 is on a good path to take the series out on a high note. It may not have the most talented artists working on it in the end, but Greg Pak is on a mission with this series and has delivered on every issue thus far. He made this series really special, and it is because of that that this reviewer is really excited to see what he can do with Batman/Superman and anything else he may be working on. It also has this reviewer sold on the X-Termination event, and ready with a box of tissues for the official final issue. Go Dazzler!

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When all is said and done, X-Treme X-Men #13 receives a huge, action-packed and emotional (as the pace allows) sendoff. The series has been such a pleasure to read, with such balls-to-the-wall craziness conjured up by Greg Pak, it was hard not to enjoy reading every single issue. The entire series was an incredible ride that brought many alternate universe characters into the light with such vigor and disregard for the comic rulebook. It is truly sad that this series did not receive the attention it deserved in the shadow of Marvel NOW! Maybe in the future readers will realize that they missed out on an innovative and creative series and will beg Marvel to bring it back. Until then, this is it, and it is good.

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Akaneiro #1 won't be a comic for everyone, but it surely has a lot of merit. Whether or not it is serving its purpose toward the story in the game or not is up to those who have played it (this reviewer has not.) Take it for what it is, an extension of the game but its own story. It is a very interesting concept and is a good read for anyone interested in Japanese folklore or interesting takes on well know fairy tales.

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I didn't like the fact that it was short comics within this issue, but each story was a fairly good read, so I'm going to average the score by each story, not just my impression of the whole collection concept.

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Cable and X-Force #4 manages to maintain an audience for two reasons: the cast of characters and the hope that the future visions will play out to the readers advantage. Many of the problems with the previous three issues were fixed by putting in more fighting and less talking, but the story isn't going anywhere that readers haven't already predicted due to the future visions from #1 and #2. If #5 fails on the same fronts I fear that many will get bored, or keep hanging on just because of the Cable, Colossus, Domino, Forge and Dr. Nemesis. I don't see Marvel letting an X-Force title fail at this point, so most loyal readers will probably hold out hope. For those of you who aren't reading it yet you might want to wait for reviews of the next few issues and consider picking up the first TPB if the story picks up.

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Cable and X-Force #5 is a bit of a let down, after a let down, after a let down. The direction, or lack of direction in this issue is exactly the opposite of what the series needed to keep its flame. Great art and a great cast might not be able to save this series much longer unless Hopeless can pull together some solid direction for this team.

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This is a good mystery story that may fall flat because of its predictability. There are some good underlying plots happening, and the story is interesting. I just hope I can't predict every angle before it happens.

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Deadpool #60 was a let down on a series that is slowly going down hill. But will it make me give up on Deadpool? No, I'm still in it for the long run. And with a change in the creative team imminent there's really no point in jumping ship just yet. Besides, it might be interesting to see how Way transitions into the reboot. But, alas, I was very disappointed with this comic. Maybe a well placed sub-plot conclusion will alleviate that soon. Fingers crossed.

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As a fan of Grimm Fairy Tales already, I can appreciate this comic for what it is. I like the story of Sleepy Hollow and I'm digging how the team is twisting it into the Grimm Fairy Tales concept. Although the art may be the downfall of this four part series the plot itself is worth investing into.

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Injustice: Gods Among Us #1 is a disjointed comic with obvious pandering-to-the-video-game problems. The attempt to expand the game's story is a good idea, but the way about it leaves digital subscribers underwhelmed and print readers a bit confused. The only upside is the intense cliffhanger at the end which is just enough to pull readers in for the next issue. I do hope this ploy works to get gamers reading comics and comic readers playing the game. Hopefully the quality of the comic is no indication of the quality of the game, but that shouldn't be an issue with the developers behind it.

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If you're a huge sci-fi buff you could probably use a less serious series to add to your reading pile, and Number 13 #1 is just that. Unfortunately it failed to make a lasting impression on me even with such strong motivations to keep reading. It's a good comic with a fun mood, but isn't anything overly profound.

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I guess what I'm trying to say is this limited five-part series is just another story in the huge Star Wars universe. If you're a huge Star Wars fan who needs to read anything Star Wars related, then you probably are already reading this series, along with all of the others. If you're looking in from the outside looking for a solid Star Wars series to cut your teeth on, there's nothing blatantly wrong with Knight Errant Escape. But if you're a fairly avid comic reader, there may not be any point in reading this series.

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Thunderbolts #1 is nothing overly special, especially up against some of the heavy hitters Marvel NOW! has been churning out. This issue was bland and boring, but gives the reader enough intrigue to pick up the next issue. Hopefully Way and Dillon can pick up the pace and present us with something amazing, because this issue basically went nowhere.

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Transformers Prime: Rage of the Dinobots #4 was not a very strong final issue for the series. It suffers from a deadline mentality, and could have easily used another issue to play out the story and set up the next series. The series as a whole served it's purpose, especially with the knowledge of a second series coming for the Dinobots. It does make sense why it was written in this way, but it doesn't inspire much confidence for Beast Hunters' success. Hopefully the next series will be ongoing and will not see stories cut short like this.

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I can't bag too hard on this issue; the series has been fairly enjoyable thus far. This is a series a fan could read, and read only this Transformers series and be just fine. It is encased in its own timeline and its own events, which makes it a good choice. It is not very approachable to new readers who may find themselves looking for a jumping on point. For long time fans I'm sure this is a good series to be reading. Transformers: Regeneration One #86 is not overly compelling, and is not aided by the constant scene jumping. The art is so-so, and the impacts of the major plot points are not as heavy as they were intended to be. I can only hope that this skilled team can bring this series out of the slump of predictability and clinging to retelling continuity issues.

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Am I being overly harsh of Wolverine #1 just because the character comes with so much expectation? No. Marvel has proven that they can take characters and series in some awesome new places, invigorating stagnant protagonists. What do they do with a character who just came off of a rocky run? The same old same old. It's time to wake up and realize that mushy Wolverine doesn't work and that this character needs a complete shake-up story to make the series last. All hope may not be lost yet, as there could be something bigger in store in the next issue, but this one is no indication of that yet.

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X-Termination #2 definitely brings closure, but it just goes by so fast that you're not allowed to feel it. Fans of the series involved in this event can at least rest assured that some of their favourite characters will make their way back onto the scene, and that there are some interesting developments coming down the line. As a whole, this event just tried to do too much, had too many characters in it and had too many conflicts to resolve to really be effective.

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Batgirl #18 is just another reason why Gail Simone should have kept writing it. The intense characterization is gone, the inside perspective of Babs is gone, and the writer shows no connection to the story with only two issues. If DC can't get someone dedicated to keeping Batgirl a great, strong and dark character this title is going to slip very quickly.

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In the end I can judge this comic for what it was meant to do: wrap up the series. It did that pretty well. I know Way had nothing to gain by making it a spectacular show, going out with a huge bang. It did go out with a bang in reality, and I can say I am ready for the next series of Deadpool.

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Executive Assistant Assassins #7 relies heavily on the female subject matter to sell this comic, but it focuses on what it does well. The action is big, the excitement is key, and the women are beautiful. If that's all you need in a comic then give the series a shot. For those of you looking for a deeper relationship with your female characters and not for action scenes looking for excuses to show women in gratuitous poses, you might just want to pass this one over.

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In the end, this issue really served little purpose towards the reason readers would be interested in this: a new take on Sleepy Hollow. Rather than focusing on the here and now part of the story the focus was on the details of the past. The one upside of Sleepy Hollow #2 was the very last page which offered a glimmer of hope for those of us thirsting for some bloody goodness and decapitation. Buyer beware, this issue had no surprises to offer.

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Knight Errant Escape was not memorable. It did not impact or influence me in any way. The characters were not well thought out or developed and the plot was uninspiring. As I said though, it was an interesting concept, but it was executed rather poorly. Miller is capable of much better work than this.

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Transformers: Regeneration One #87 is nothing fantastic in script or art. It is all writing that has been done before, and art that looks dated. For first time readers this is a pretty good place to start with an easy reading script and fairly plain art. This is even a great comic for a younger generation of readers to be picking up on. For long time readers or anyone looking for something unique, they could pass this one by and not be missing a thing.

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Uncanny X-Force #4 is a lose cannon, a train going off the track, and it's quickly going nowhere. Fans of the involved character's are receiving good interpretations of those characters, but not a fitting storyline for the high-class team. There was no Uncanny X-Force shipped in April, and there still managed to be a typo in the dialogue. With how poorly the story is going, one simple little typo is enough to completely turn some people off. The only thing saving this comic right now is the great cast and the great art, neither of which can float the series for much longer.

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X #1 isn't perfect, might be full of flaws, but it's certainly got a lot of heart. There are very appealing aspects to it which could easily draw fans of horror and action comics in for further reading. It is still baffling that the story relies so heavily on the #0 issue, which actually turns out to be essential reading. If you're a horror fan or a previous fan of X then this issue easily earns a “pick it up” from this reviewer, but I would also deter unfamiliar readers from this comic. Purchase with caution.

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Reading this comic was difficult for me. I really wanted it to be as awesome as I remember TMNT being. The problem with a series like this, is now you're selling the story to a group of people who, for the most part, are in their 20"s, early 30"s who have been fans for ages. Even if that were not true, you're selling to people who typically know about the ninja turtles, and leaving them with a feeling of emptiness. My advice? Save yourself the $3.99, and don't get this comic book. If you're a hardcore fan and need to have everything ninja turtle related, all power to ya.

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Wolverine #2 is a complete letdown in every sense of the word. Wolverine is such a huge character for Marvel that it is baffling that they would let this kind of story release. That just makes it all the more obvious that Wolverine needs a complete shake up and not just more of the same things we've seen from him over the years. Heck, even other writers like Remender and Aaron write Wolverine better in team books than this. If you find yourself at a loss and need your Wolverine fix from somewhere; go back to Savage Wolverine. The solicits for that series in June look much more promising than the solicits for this series in June, which still shows the same story arc on the cover art of #6. Marvel, listen up: Wolverine won't keep selling just because he's Wolverine if you don't shake things up and give us something interesting, dark and visceral. This boring, sappy and snark-less Logan is unappealing. Sincerely: everyone.

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X-Men Legacy #2 is rather heart-breaking to a fan of the original Legacy series and the quality it attained. A clumsy story that forces awkward humor and pointless accents coupled with a completely irregular art style make this one of the poorest Marvel NOW! reboots to date. Not to mention the ridiculous setting of the story in Tibet, where none of the surroundings seem to make sense. One can only hope that a new creative team could pick up on this potential ridden concept and smash it out of the park.

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I'm rather taken back by the quality of this comic. The cover made it look like it could be a very good story, but both the script and the art and page compositions were poorly done. R.I.P.D.: City of the Damned #1 offered nothing worthy of a suggestion to read, except for one interesting monster near the end of the comic. This comic is another one pounding the nails into the coffin of the Western comic book.

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Red Sonja #76 is not a strong issue by any stretch of the term. The “Crimson Well” story arc is not off to a good start, and most of the fault lies with the art. There is just enough draw with the story that any Red Sonja fan will probably keep reading, but those who started reading here will probably be disappointed. My advice to anyone interested in Red Sonja and looking for a good place to start reading: wait for the Gail Simone series.

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In conclusion, this comic offered nothing attractive. It failed to make me want to read any more, and it failed in the art department. We all know that really good art can save a mediocre story. But mediocre art and mediocre story make for a less than mediocre comic. And once again it completely failed to make Kara an inspiring character, a real heroine. If you like stories involving characterless leading females, then by all means please go buy this. If you want a story about a remarkable young heroine with a unique background and quirks to match, go read Batgirl.

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