Logan Moore's Comic Reviews

Reviewer For: ComicBook.com Reviews: 314
6.6Avg. Review Rating

This recent two-part storyline in Time Before Time is one of my favorite arcs in the entire series. Not only is it filled with some of the best action sequences we've seen so far, but the way in which writer Rory McConville was able to introduce new characters that I quickly grew attached to is greatly impressive.

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In short, I have so many questions, thoughts, and excitement about what's going to happen going forward with Time Before Time, and that's a great feeling to have after reading any comic.

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If you're looking for some excellent Carnage storytelling, you really can't do better than this.

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If you've been reading Fear Case since its beginning, I have a hard time imagining that you'll be disappointed by how it ends. It leaves you with something to think about by the time you reach its final page, which is the mark of any good piece of media.

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It took Gambit a bit to get going, but it feels like this series is really starting to hit its stride.

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Seriously, add Gamma Flight to your pull list if you haven't done so already.

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Writer HS Tak does a fantastic job of setting up this world and its characters in a manner that quickly pulled me in.

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While I was once merely intrigued by Hitomi for its wonderful art, it's the storytelling that is beginning to win me over the most.

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While I've enjoyed the somewhat plodding nature of this series so far, Hitomi #4 makes it clear that this story is looking to wrap up soon. Despite this somewhat sudden change of pace, issue #4 still finds a way to feature some of the best writing and characterization that the series has seen so far.

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Maestro remains one of my favorite ongoing runs right now and I cannot recommend it enough if you're looking for a great Hulk-adjacent comic.

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Even though it's easy to write off this ongoing Maestro series at first glance, it genuinely has some of the best writing in all of comics at the moment.

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As Maestro: World War M continues, the thing I continue to be most impressed by is how this series is able to balance large-scale battles with great, subtle character work.

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This is one to have on your radar.

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As a whole, Savage is one of the most surprising comics I have read in quite some time and is an easy recommendation for anyone who enjoys the medium.

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Marvel's new Shang-Chi series continues to be one of the more enjoyable comics that I have read in quite some time.

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If you just saw Legend of the Ten Rings in theaters and are looking to dig into Shang-Chi even more, this current series continues to be great.

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It shouldn't be a surprise at this point, but Shang-Chi continues to be great on all fronts.

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For my money, Shang-Chi remains one of the best ongoing Marvel comics around and I'm already looking forward to the next "Master of the Ten Rings" series.

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It remains to be seen where The Marvels goes from here, but this opening issue has"at the very least"sold me on the idea Busiek and company are pitching.

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This series as a whole continues to weave a really unique narrative while each individual issue on its own has more than enough to enjoy in the moment.

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The Ocean Will Take Us #4 is likely the high point of the series.

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If you're looking for a series to pick up and ready with someone young in your life, Thor & Loki: Double Trouble is a fantastic and fun entry point to the medium.

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It's one of the more refreshing comic books I have read in quite a while and I can't wait to see how it evolves in the future.

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Just when I think that Time Before Time might be slowing down a bit, this series continues to find new ways to generate high-stakes drama.

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As a whole, I remain completely invested in Time Before Time and I cannot recommend it enough.

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I keep saying this at the end of almost every mini-review I write for Time Before Time, but I genuinely cannot wait to see what happens next.

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I love Time Before Time and continue to recommend it highly.

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While issue #20 kept me guessing for a bit about where Time Before Time could be heading in the future, the final pages of this installment showed that there is a lot on the horizon to be excited about.

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Time Before Time is really starting to cook.

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Time Before Time feels like it's about to potentially reach a breaking point (perhaps literally) and I cannot wait to see how these inevitably-converging arcs alter the future of the series.

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Time Before Time comes to a close here with issue #29 and its conclusion is one that I'm largely left satisfied by. From start to finish, this final installment of Time Before Time delivers strong character work and has a message that feels as though its speaking directly to the reader.

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This is a strong first outing for Break Out and I'm very interested to see how it develops from here.

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Many of the larger questions at the center of Break Out don't get answered in this second issue, but it has done a great job of continuing to get me invested before these payoffs arrive.

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I'm greatly intrigued by this series and Briar #1 did a great job of selling me on this world, characters, and plot.

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I'm still not sold on Carnage overall, but I'm very much more intrigued to see how this story develops after issue #2.

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Carnage continues to build at a nice pace.

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Assuming you have been craving more Carnage stories since Absolute Carnage wrapped up, Black, White & Blood will absolutely scratch that itch and will hopefully continue to do so moving forward.

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This is an easy recommendation if you're hungry for some bite-sized stories that are all of incredibly high quality.

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Daisy is incredibly intriguing right off the bat and is filled with dark undertones.

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And while there are still questions to be had after the first issue of Dark Blood, writer Latoya Morgan doesn't waste any time in setting the stage for what this series will become.

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All in all, I continue to be interested in Dark Blood and I'm very much looking forward to the coming installments in this six-issue run.

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Even if the answers to some of the questions that have been presented in this first issue don't turn out to be as interesting as the questions themselves, Matt Kindt has done an excellent job of making me look forward to what's coming in the future.

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I'm not sure where this series could be going next, all I do know is that I'm very much looking forward to reading the upcoming issue. It's likely going to be the biggest one yet.

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Gambit #3 is likely the best installment in the series so far.

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If you have been reading The Immortal Hulk in any form over the past few years, this is an easy add for your pull list.

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Many of the different character arcs end in a satisfying way, even though I do feel like this series came to a conclusion a bit too suddenly.

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Golden Rage might be one of the wildest opening issues to any comic I've ever read.

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Grrl Scouts makes its first return since 2017 here with Stone Ghost and the result is incredibly bizarre in the best way.

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Grrl Scouts: Stone Ghost remains both extremely weird extremely compelling at the same time.

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Grrl Scouts: Stone Ghost slows down a bit here in its final issue and I think it's for the benefit of the series.

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If you're being selective when it comes to the Heroes Reborn offshoots that you're looking to read, this is one you can feel comfortable adding to your pull list.

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The writing and character work from author HS Tak continues to be strong throughout and issue #2's artwork remains a big highlight.

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Even if it didn't stick the landing perfectly, Hitomi has been a series I've very much enjoyed from start to finish and is a very easy recommendation.

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Iron Cat gets off to a very fun start here in issue #1.

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It sheds a lot of light on some of the self-doubt that one of Marvel's most iconic heroes carries with him. I'm not sure if this is a throughline that will continue in subsequent issues, but I enjoyed this first installment a lot because of how different it was compared to what I was expecting.

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Maestro has been a joy to read over the past year and that continues so far with War & Pax.

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While there are some lingering questions that I have about where this series is going next, I have more than enough confidence at this point that the resolutions will be satisfying.

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War and Pax has been a fun ride over the past few months and based upon the ending of this book, it looks like we're in for even more enjoyment with Maestro in the future.

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Every new series associated with Maestro continues to up the ante even further.

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The stories here aren't meant to be groundbreaking, necessarily, but they are supposed to shed new light on some characters that we may not see all that frequently. And to that end, it serves as not only a great read, but a fantastic way to celebrate this month-long observance.

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I'm not sure how this series will evolve in the future, but I find myself very interested in this sci-fi world that has been established in Metal Society #1.

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While the titular orcs are still front and center throughout The Curse, this first chapter introduces a number of new faces, all of whom fit quite well into this world. Issue #1 also moves at a fantastic pace and tells a story that is relatively self-contained.

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Orcs!: The Curse is getting really ridiculous, but in a very good way.

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If you're looking for a great ensemble series to read that features some stellar art, I really think that Orcs: The Curse is worth your time.

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After slowing things down a bit for a couple of issues, Orcs has delivered an action-packed installment that is filled with witty banter and great character moments.

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Even though there are still many more questions to be had than answers at this point, I'm still very excited to see how Ordinary Gods evolves from here. And if the last panel of this issue is anything to go off of, this series seems like it's only just beginning to gear up.

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All in all, if you're not already reading Ordinary Gods, I definitely suggest you start getting on board right now. It seems like this series is only primed to get better as time goes on.

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Pearl wraps up on a pretty strong note in issue #6. Nothing outlandish or surprising necessarily comes to fruition in this installment, but Brian Michael Bendis delivers some solid writing that serves as a good wrap-up for Pearl's own character arc.

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The resulting story can be a bit chaotic at times and the stakes are considerably lowered once this bloodbath is brought to a resolution. Still, there's some great Punisher storytelling here, especially as it relates to Jigsaw.

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Rick and Morty: Rick's New Hat #4 is the most asinine so far"and that's saying something.

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Savage continues to be a surprise and is worth checking out.

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Savage continues to be the weirdest ongoing comic book that I'm reading, but that's not a complaint in the slightest.

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Secret Invasion #2 does a better job of slowly raising the stakes. Not only does it shed light on who has been compromised in the latest invasion of the Skrulls, but it also helps explain why this new conflict needs to be feared rather than taken lightly.

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Based on the first issue of Marvel's new Shang-Chi run, this seems like an excellent starting point. Not only does it do a great job of familiarizing you with the character's backstory, it features some really fun writing and characters.

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In short, pick up Shang-Chi if you haven't already. It's quite good.

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There's not a whole lot to dive into with issue #9 of Shang-Chi overall, but this series remains a very fun read through and through.

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As a whole, Shang-Chi remains solid and is a comic I look forward to with every new chapter.

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Despite things feeling like they're moving a bit too fast, I cannot wait to see how this arc concludes.

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While issue #1 opts to dig into Shang-Chi's own internal struggles a bit more, it's also filled to the brim with a number of excellent action pieces, which makes for some well-balanced and engaging storytelling.

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Shang-Chi and the Ten Rings #2 sets the stage for a larger story that should unfold in the coming installments.

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On its own, Master of the Ten Rings isn't the best Shang-Chi comic I've read, but it serves as a nice epilogue of sorts.

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Those who are already fans of Joe Golem will continue to find enjoyment in this first issue, although anyone who is unfamiliar with the character could surely get a kick out of this book as well.

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This two-issue run of The Golem Walks Among Us is crazy in all of the right ways.

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While the series seems to be taking a break for the time being, I'm perhaps more interested than ever before in seeing where The Last Witch goes from this point.

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As a whole, this latest issue is incredibly solid and the art by V.V. Glass and Natalia Nesterenko continues to be lovely.

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Overall, this is another strong issue in a series that continues to be a consistent joy to read.

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The Marvels slows things down a bit more in this second issue, but I think it's a wise decision.

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Just when I thought that The Marvels might be running out of a bit of steam, issue #5 has once again reminded me why I've enjoyed this series so much up until this point.

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While the subject matter is perhaps a bit unusual, The Ocean Will Take Us gets off to a strong start and I'm looking forward to seeing how it develops from here.

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The Ocean Will Take Us comes to a close in issue #5 and it does so in great fashion.

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It's not a series that is going to provide you with deep storytelling, but it's not really supposed to. In a time where some comics are taking themselves a bit too seriously, this issue feels like a breath of fresh air.

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While you're not going to get any sort of deep storytelling from Thor & Loki: Double Trouble, it'll be hard to read without cracking a smile.

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While there is less that happens in the grand scheme of things in this installment, I continue to very much be invested in where things are going in the future.

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I'm not sure what's going to happen in the next chapter of Time Before Time, but I very much continuing to enjoy this series so far and continue to suggest that you put it on your radar.

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While I'm no longer certain where this series could be going in the future, writers Declan Shalvey and Rory McConville have ensured that I'll still be reading this series as long as it continues to come about.

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I've said it once before, but I'll say it again: read Time Before Time. It's one of the best comics going at the moment.

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This isn't how I expected Time Before Time #10 to turn out before I read it, but the way things have played out here remains compelling all the same.

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I'm not sure if the events of this issue will come to play a large part in the future of Time Before Time, but I continue to love how Shalvey and McConville are telling offshoot stories like this from time to time to set up routes for the series moving forward.

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Time Before Time is my favorite ongoing comic series at the moment and if you're not reading it already, then you're doing yourself a disservice.

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Even though this largely feels like an issue that is meant to set the stage for the next major arc in Time Before Time, the final panel of the book will leave you immediately wanting more.

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Time Before Time #18 largely sets the stage for this to happen once again, and while there's not much to glean here so far, I continue to enjoy the ride

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Issue #19 primarily sets the stage by introducing the new locale and characters that will be appearing in the series quite often moving forward. And while there aren't many takeaways otherwise, I continue to remain optimistic and excited about what is being set up for the future.

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Time Before Time's latest arc has built in an incredibly satisfying manner over the past few issues, but this storyline comes to a somewhat-abrupt halt here in its 23rd installment.

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In a time where this series has been juggling more arcs than ever, the choice to narrow the scope and tell a compelling time travel tale in the span of just about 20 pages feels refreshing.

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Time Before Time has been a fantastic series and it's one that I'm sad to see ending. Hopefully, it sticks the landing as issue #29 will seemingly end things for now.

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Two Moons keeps getting better.

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If you weren't already reading this series from the start, it's nearing the point where I would absolutely tell you to jump aboard.

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This newest issue also wraps this first arc in Two Moons up quite nicely and leaves things open-ended enough that I'm really fascinated to see where it may go in the future.

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Winter Guard #2 continues to sow the seeds of mystery and intrigue in a great way.

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If you're a sucker for good Wolverine stories, this is an easy recommendation.

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I'm curious to see how X-Men Green will develop moving forward, especially with the cat and mouse game that is ongoing with Wolverine.

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If you're looking for something associated with Marvel that is still unique compared to everything else available at the current moment, Amazing Fantasy could be just what you're looking for.

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I'm not sure what to think about Bolero as it moves forward, but this first issue does a good job of hooking you in and making you empathize with the protagonist's incredibly relatable plight.

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After a fair amount of setup in the first two installments, Break Out #3 finally gets to the heist that we've been waiting for. The result is a fast-paced issue that does a great job of showing off all the moving parts of the mission while not feeling chaotic.

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A number of new characters come into play and a fair amount of lore and backstory is dumped quickly. This makes Briar #2 a bit more cumbersome compared to the inaugural chapter, but this is to be expected to some degree given that this series is still in its early stages.

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Carnage is getting way crazier than I ever would have expected.

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Even though I'm continuing to wonder more about where this series may be heading, Carnage #6 is at least filled to the brim with more ridiculous action sequences, which makes for an enjoyable read.

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Following the titular symbiote's recent adventure into the Norse world, issue #8 sets the stage for this series to go in some very different directions. And while I'm still not sure what to make of everything just yet, I remain greatly intrigued by what writer Ram V is looking to do with Carnage next.

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Carnage itself is still in the process of trying to essentially become an unstoppable force through the newfound power of Norse tech and abilities. Outside of this broad aim, though, Carnage #9 doesn't do much else to push the story forward other than reveal the titular character's next big goal.

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Carnage finds a way to amp up the insanity even further in issue #10, which is more or less what I've continued to want from this series.

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On its own, Carnage #12 doesn't do anything all that thrilling, but it's a great appetizer for what's to come.

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Castle Full of Blackbirds #1 primarily just introduces the locale, characters, and mysteries that will lie at the center of this narrative, and I'm intrigued to see how all of these aspects develop moving forward.

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By all accounts, this latest chapter doesn't bring with it any stark revelations about the future of the series, but I'm still very much on board with where this is heading.

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This very much feels like a team-focused series where each member of the team is getting its own time to shine, which I appreciate.

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Your own mileage may definitely vary on this front, but if nothing else, Stone Ghost remains a visual spectacle for the comic medium with each new issue.

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Even though I continue to not find myself that enthralled by the storyline in Grrl Scouts: Stone Ghost, I continue to thoroughly enjoy this series purely because I never know what I'm going to see on the next page.

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Iron Cat #2 does little to further the main plot, but it continues to greatly flesh out the conflict between Black Cat and her new foe.

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And while it remains to be seen if this shift in main antagonists works out well, if nothing else, Iron Cat #3 is fun purely due to how much action is featured.

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Even though not a lot happens in this issue. I'm very much intrigued by the direction in which things are heading.

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Even if my own expectations were a bit out of whack, though, in its entirety, I think World War M has been my favorite Maestro story so far and is very much worth checking out.

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Nothing here in Metal Society thus far has been genre-defining by any means, but it remains a very enjoyable sci-fi story for now.

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Orcs is a very playful read with lots of tongue in cheek humor.

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Orcs is still one of the most charming comics I have read in recent months.

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Although issue #3 isn't a landmark piece of storytelling for the comic book medium, it continues to be fun more than anything. And that's the most important part.

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Even though not a lot happens in issue #4, teases like this keep me interested in this series even when it moves a bit slower.

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It seems like things are about to pick up soon, though, so I remain on board with where Ordinary Gods is going.

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The book moves at a very brisk pace and starts to actually try to unravel the mystery at the center of this narrative. Still, I don't find myself all of that engaged with the plot.

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If you're a fan of the show and are looking for something to tide you over until the start of season five, this first issue should at the very least be able to elicit a chuckle or two from you.

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Regardless of what's next, this opening issue is quite fun and is unlike anything else I have read lately.

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It has a sort of 1980s cartoon flair that really amplifies the overall tone. Pick this series up if you're a more humor-focused comic at the moment.

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The storytelling here continues to be solid overall, but this definitely feels like a transition chapter in the grand scheme of things.

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This run of Shang-Chi comes to a conclusion here in issue #12 and it largely makes for a satisfying conclusion.

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Shang-Chi and the Ten Rings #3 goes to places that I definitely wasn't expecting.

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This is likely one of the sillier stories that has been seen in Shang-Chi comics in quite some time, but I still find it to be working quite well.

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The jury's still out for The Deadliest Bouquet in the long term, but I've enjoyed the story that is being woven thus far.

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What's here isn't anything groundbreaking, but it feels like a classic comic book story. As such, it's pretty hard not to like.

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Lots of the book, as you might imagine, sets up what is to come in the ensuing installments, but there's still a great mix of witty writing and action sequences in issue #1 to hold your attention all the way through.

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The Ocean Will Take Us becomes more of an ensemble story here in its second issue which gives it a bit more charm.

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Nothing in The Ocean Will Take Us has been revelatory so far, but it continues to be a very fun read overall.

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Despite the slower pace, Time Before Time is still one of my go-to comics at the moment and I don't see that changing any time soon.

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In some ways, some of the important story beats that have continued to evolve over the past couple of issues feel unresolved at the end of this installment, which leads to this arc feeling a bit unsatisfying.

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I continue to remain a big fan of Time Before Time overall, but I'd be lying if I didn't say I was put off by the new artwork.

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Two Moons may continue to be a slow burn moving forward but I'm definitely more intrigued in this series than I was previously.

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I have honestly not been as engaged with Two Moons in recent issues since this "Ghost War" arc began. Despite this dissatisfaction, issue #8 has started to lure me back in.

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Despite much of the groundwork being laid here, there are still a lot of great character moments to go along with some artwork that continues to be stellar.

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If this was a full series centered around Hawkeye in this world, I'm not sure that I would be on-board with it. However, given that it's simply a one-off read, it makes for an exciting return trip to this world.

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After a dialogue-heavy third issue, Winter Guard #4 brings the series to an end in a climactic manner that I had been hoping for.

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X-Men Green #2 feels like it tries to do too much at once, at least tonally.

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Amazing Fantasy only continues to grow more strange in this second issue.

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I'm finding myself less interested in Amazing Fantasy as this series continues onward. Although what this story has built to isn't bad, much of the potential that I thought it had at the outset has started to dwindle.

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Amazing Fantasy continues to go off the rails in some very unexpected ways. Perhaps I shouldn't be surprised by anything that this series continues to throw at the wall by this point, but the way that this story has evolved has continued to catch me off guard.

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Despite my qualms, Amazing Fantasy was at the very least a fun read and kept me engaged throughout its entire run.

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The storytelling in this mini-series was never all that compelling (and it sometimes felt too busy), but it was still largely fun to see the iconic characters from the battle royale shooter in the comic book medium.

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If nothing else, Bermuda #3 is one that is filled with action from start to finish, which makes for a lot of excitement. Still, I wish I was more hopeful about where Bermuda was heading in its forthcoming final issue.

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Bermuda failed to ever grab me in a major way over the course of its four issues. While I think this series has some redeeming qualities, namely with its art direction and unique world, the central story and characters never landed with me.

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If you're looking for a comic to read purely to appreciate the art on display, there haven't been many better options in 2022.

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Briar is really lacking a strong central narrative thrust at this point. The character work and world-building within Briar #3 remain quite good, but the story otherwise is a bit meandering.

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Carnage seems like it could have a promising future. Although I still wish this series would have done more to get its hooks into me right away, some of the larger ideas and themes that have been presented in this installment make me interested in seeing where writer Ram V takes the story in the future.

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While I'm not certain about where Carnage could be going in the future, some interesting groundwork has been laid here with Kenneth, in particular, and his own character arc moving forward.

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This is a slower issue of Carnage but it's one that sets the stage in a big way for what's to come.

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Black, White & Blood might have reached its low point here with issue #4, but it's still worth picking up if you have enjoyed past installments.

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Issue #3 isn't horrible by any means, but if the story keeps moving so quickly, it's going to end up feeling more jarring in the future.

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I'm hoping that the characters will get better in time though as this series does seem to have some promise.

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If nothing else, I will say I'm more invested and interested in seeing where Clans of Belari goes from this point on, so in that regard, this is a solid second outing.

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This first issue has definitely laid the groundwork well and I'm interested in seeing where things go in the future but I don't feel all that pulled into this world at the moment.

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Although I'm still not really invested in the overall story and characters of Cold Dead War, there are enough sequences in this in this second issue to keep you thoroughly entertained.

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While this continues to not be a series that I would suggest for its deep storytelling, Cold Dead War at least remains a fun read and is worth looking into if you'd like a series that doesn't take itself too seriously.

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I still like the general pitch behind this series, but I'm going to have to wait to see how it develops from this point onward before I get too excited.

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This is a comic that I don't think is for everyone but if you like stories dealing with the occult, this could be up your alley.

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I'm not sure how Dark Blood is going to play out in the future, but I continue to remain invested in everything that has happened up to this point.

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Overall, I think Dark Blood floundered a bit in its middle issues, primarily because it just became a bit too bloated. Despite this, I'd still recommend the series to anyone looking for a superhuman story that takes place against a much different backdrop.

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While I'm always down for a good slasher story, I'm not sure if there's any greater intrigue to have with Dead Mall so far.

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You can safely skip this series, even if you're trying to keep up with everything tied to Devil's Reign.

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Gambit has done quite little to grab me in this first issue. Part of that is because I'm still not really sold on the core thrust of this series which sees Gambit traveling around with a young Storm.

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Given this somewhat jarring jump between chapters, I'm left unsure about what to think of Gambit moving forward. If nothing else, Sid Kotian's artwork in issue #2 is excellent and continues to be a highlight so far.

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I've largely enjoyed how Gambit progressed in recent issues, but this installment definitely feels a bit stilted.

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The majority of this book sets in motion the events that will take place in issue #5, which is the final book in this mini-series. And while there is some good character work and action to be had in this issue, what's here didn't really resonate with me in a major way.

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While the elevator pitch alone makes is enough to make this an enjoyable first issue, the writing throughout is spotty and unnatural sounding at times.

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I continue to really enjoy Golden Rage purely because of how absurd the concept at the center of this series is.

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I still enjoy the core idea behind Golden Rage, but I feel like the throughline plot has become far less compelling as this series has continued.

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I haven't enjoyed Golden Rage as much as the series has continued.

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It's an issue that has more to do with the current run of Ghost Rider than it does the ongoing "King in Black" saga. As such, it's worth the skip if you're solely looking to keep up with the larger "King in Black" story on its own.

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Maestro: War and Pax #4 is an enjoyable yet predictable penultimate chapter.

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I'm still not really hooked on Maniac of New York as a whole, but I'm hoping that future installments will continue to improve in this manner.

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Marauders is a bit of a hard sell to anyone who hasn't actively been reading X-Men comics in recent years.

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Marauders is starting a new story arc in issue #7 and it's definitely for the better.

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Marauders has done a decent enough job of setting up this current story arc, but I find myself pretty bored with how things have turned out so far.

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I continue to like the world-building and themes found within Metal Society, but the main story beats have yet to grab me in a meaningful way.

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Metal Society isn't bad at all and issue #4 contains some important moments, but I'm largely just ready to see the humans and robots duke it out and the fallout that comes from it.

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If you're finding yourself eager to play the Marvel's Midnight Suns video game later this year, this new series seems like it could tide you over until the launch.

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This is a rare complaint from me, but Midnight Suns feels like it's moving a bit too quickly.

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While Midnight Suns continues to have enjoyable action set pieces with each new installment, its storytelling has started to feel a bit disjointed and hasn't built at a steady pace.

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There are a lot of plot threads throughout issue #3 that feel greatly distinct and disjointed from one another.

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This series has found a way to continually keep me on my metaphorical toes and is always introduces new ideas and nuggets of lore into this world. That being said, some of those tidbits of backstory are starting to become a bit convoluted and confusing.

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Despite the quicker nature of the book, this installment brings to a head many of the plot lines that have been building up in recent chapters. While not all of them pay off here in issue #6, the ending of the book sets things in motion to only get crazier from here.

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Ordinary Gods #7 sets the stage for a new arc and I'm still not sure how to feel about it just yet.

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Even with this praise, though, Ordinary Gods feels like it's without a main plot motivation at the moment which makes it hard to get invested in as a reader.

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Overall, I'm looking forward to seeing where Out of Body goes but I'm unsure what to make of it as a whole right now.

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I still don't know if I'm personally enjoying Out of Body all that much on a personal level, but the narrative is definitely becoming more coherent as time goes on, which is a nice start.

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This third installment in the Pearl series gets off to a pretty slow start. While the artwork from Michael Gaydos here is highly stylized and a constant joy to take in, the story doesn't feel like it really picks up until the final moments of this issue.

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The artwork in Pearl's second issue continues to be the star of the show.

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Even though there's a lot of excitement in Pearl's latest issue, I still feel like I'm waiting for the throughline plot to sink its hooks into me.

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With issue #6 set to end this latest run on Pearl, it seems unlikely that my opinion will change on this front, but I'll hope that I'm wrong.

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If this story was told over a multi-issue run then I think it could've been much better, but as a standalone story, there's not a lot here to cling onto.

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Despite my qualms, this third issue is at least quite funny and the constant change of locale leads to a number of good jokes. Plus, there's a Pickle Rick sighting, which is always good to see.

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This second issue does a good job of surprisingly fleshing out the two main characters in ways that I wasn't really expecting. And while I'm unsure where this series is going to go in the future, I'm hoping that it will begin to have more moments like this.

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I still generally like the broad ideas and themes behind this series, but I've struggled to see what it could be building to.

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Savage Spider-Man goes to some more interesting places in issue #4 than it has in the past.

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Shang-Chi continues to be a fun read with every new issue, but this latest chapter is probably my least favorite so far.

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The story itself isn't all that different to other versions that we've been told of in the past, which makes the retelling here somewhat uninteresting.

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While these tales are going to continue to be told in future issues, the brief nature of each storyline makes Shock Shop hard to get invested in for the time being.

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The two ongoing stories within Shock Shop continue to slowly build in enjoyable ways.

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While the ongoing stories within this series are fine, there's just so little to chew on with each new installment that it's hard to enjoy either tale.

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Without anything to cling onto outside of these checkered backstories, there is very little engrossing from the jump with The Deadliest Bouquet. Still, the seeds that have been planted have me intrigued to see how this story develops over the long haul.

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I still continue to like the format of The Marvels a lot, but this has been the first issue in the series where I've failed to see it being used in an interesting manner.

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I hope you like backstory, because that's all that The Marvels has in store for you with issue #6.

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This is the big battle issue that we've been building to for a bit in The Marvels. As such, it's one of the more straightforward installments to date in this young series.

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I continue to like The Marvels overall, but I'm beginning to wonder about where this series is ultimately heading.

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While The Marvels has largely been good up until this point, I'm hoping that the next couple of issues really start to add some more structure to the story that is being told.

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While these individual threads are pretty compelling on their own, I feel like I'm still waiting to see how this series is going to eventually link all of these stories together and create a more overarching narrative.

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While this is more of a transition installment in Thor & Loki, I'm still looking forward to what wacky hijinks it will have in store next time.

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For the first time in quite a bit, I feel like Time Before Time is beginning to hit a lull.

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Three issues in and I'm still bewildered that this Back to the Future and Transformers crossover is even a thing that exists. While this is something that I would typically say in a positive way, I'm starting to feel a bit different about this series as a whole.

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It's hard to know what to make of Two Moons right now. I very much like the idea of a horror-focused comic book series set during the Civil War, but there's a lot in this first issue that is hard to pass judgment on at the moment.

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I'm very interested in seeing how Two Moons evolves from this point forward, but I do believe that a smaller cast of recurring characters would make for a smart choice.

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Although the conclusion is intriguing and makes me want to see where things go in the future, I do with that this first book would've been more cohesive.

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Don't feel the need to pick this up unless you were a big fan of A.X.E.: Judgment Day.

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With this being only a five-issue run, the next installment feels like it will need to do quite a bit for me to become more invested in this follow-up series

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I mentioned in my review of issue #1 that Abbott 1973 felt like it was getting off to a slow start and that trend has largely continued here in the second chapter.

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We'll see if Abbott 1973 finishes strong in its next few issues, but this book has largely been more of the same.

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I continue to be so underwhelmed by Abbott 1973.

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Between giant monsters, strange creatures, and now the introduction to a city filled with pirates, Bermuda definitely has an inventive world to bring readers into. It's just the story that is at the center of this comic that I continue to not be engaged with.

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Bolero #2 jumps all over the place. In some ways, that's to be expected given that this is a series that centers around the concept of the multiverse. In other ways, I feel like the story kind of gets jumbled with how much happens in this book.

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Honestly, Bolero could've ended here in issue #4 and I think the way in which it could have done so would have made this story come to a natural resolution. Instead, I'm a bit hesitant to see how things will wrap up next time around.

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I largely had a good time with Break Out, but the way in which this series ended felt far more trite than I would have liked.

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I liked Carnage more before the "Carnage Reigns" storyline kicked off. Because this has now become a major event series across the Marvel universe, some of the tighter, character-focused storytelling that was previously seen in Carnage has completely fallen by the wayside.

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Given how this story wraps up, I can confidently say that only those who are the most hardcore of Hellboy fans should look to check out Castle Full of Blackbirds.

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I continue to commend the world-building that Clans of Belari has once again achieved in this third issue, but I'm definitely starting to struggle when it comes to clicking with the main characters of this series.

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Although I still think this world was genuinely interesting, the story and characters suffered due to only being part of a four-issue run. I'd be more than happy to see this series come back in the future, but if it does, I hope it has more room to grow.

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If this series had more room to grow and develop, I think it could have been far more promising than what we were given.

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At this point, it feels like Dark Blood is merely tying up lingering plot points rather than building to a climactic conclusion. I'll hope to be proven wrong, especially since I've largely enjoyed this series so far.

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Dead Mall feels pretty meandering so far. While I typically enjoy horror-centric stories like this, Dead Mall feels like it's not really building to anything specific.

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This might be a book that some fans will really find enjoyment in, although I don't think it's for everyone.

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Whether we'll ever see more from Golden Rage in the future remains unclear, but if this is truly the end, it's pretty disappointing.

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It remains to be seen if this new narrative focus goes in an interesting direction in the future, but I'm pretty let down by how Iron Cat #4 has panned out purely because of how predictable it has become.

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Rather than ending on a high note, Iron Cat merely closes out with no real surprises, which simply left me disappointed.

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I didn't care much for the first arc of Maniac of New York and The Bronx Is Burning hasn't done much to change my mind out of the gate.

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This is the most action-packed issue of Maniac of New York so far, which is both a good and bad thing.

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Marauders is something that longtime X-Men fans might be into, but those who have been out of the loop with all things Mutants in recent years won't find a lot here to latch onto.

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Marauders has the potential to be an enjoyable series, although its focus needs to be greatly narrowed in the future.

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Marauders #10 gets back to being far too chaotic for its own good.

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I think with a more straightforward story arc that put this version of the Midnight Suns front and center, this series could have been much better. Instead, the resulting story is largely forgettable.

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I wouldn't say I dislike Orcs at this point. It just needs some more structure to get me further invested.

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The last issue of Orcs definitely slowed things down quite a bit, and that slower pace has continued here in issue #5. I'm still finding that this series is in need of a larger goal at this point in time.

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Ordinary Gods is beginning to feel greatly disorganized and would be better served by reigning things in just a bit.

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Taken as a whole, I can't say that I ever really loved Out of Body, but I do respect the tale of empathy with the ethereal that was strived for.

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Pearl's artwork continues to be excellent but the story really feels like it has hit a lull.

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It remains to be seen if Primos evolves into something engaging in the future, but I'm not sold either way after issue #1.

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I continue to be impressed with how spot-on the writing in Rick and Morty: Rick's New Hat is when compared to the TV series. That being said, I'm also starting to think that this same writing is a better fit for the television medium.

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While Savage Hearts had some great character moments throughout its five-chapter run, the series as a whole was inconsistent.

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Seeing Spider-Man himself leap across the pages of issue #3 in his mutant form makes for some fun, but this series is largely devoid of any intrigue due to its central plot.

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Secret Invasion could wind up being fine in the long run, but there's nothing in the inaugural installment that grabs me.

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Even though it shares the same name, this new version of Secret Invasion isn't living up to its predecessor whatsoever so far.

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The resulting narrative isn't awful, but I have a hard time caring much about seeing how things will wrap up in issue #5.

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All in all, Secret Invasion had the potential to be a lot more, especially given the various characters that were involved. Instead, I doubt I'll even remember that this storyline even existed in just a few short years.

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Pacing has been one of my bigger problems with The Marvels lately and issue #9 doesn't do a whole lot to change that criticism.

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Issue #12 is said to be the conclusion of The Marvels and I'm hard-pressed to think that it will wrap up in a satisfying manner.

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This might become an issue I'll enjoy more in retrospect once I see how this series plays out, but for now, it feels like a purely transitional chapter.

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As a whole, The Mighty Valkyries feels like it might be headed for a very rushed conclusion and I'm not sure if it will stick the landing.

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The final result isn't necessarily bad, but The Mighty Valkyries as a whole feels a bit disjointed and rushed as a result.

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While this installment does a better job of fleshing out the main characters that are involved, I'm still finding myself pretty uninterested in the throughline story.

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Personally, I found this first issue of Trover Saves the Universe to be a bit overbearing and jumbled, but your mileage will definitely vary depending on how much you like the video game.

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All in all, your enjoyment of Trover Saves the Universe will continue to hinge upon how much you like this world's style of humor. As such, your mileage will definitely vary.

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As a whole, honestly don't have many takeaways from this issue because it's merely kicking off this new storyline. If this arc is as good as the previous one, though, then I'll continue to look forward to what Two Moons has in store in the future.

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This new arc of Two Moons is taking a bit to get going.

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Winter Guard #3 is pretty dry as a whole.

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Abbott 1973 didn't click with me from the outset and this last chapter really only served to verify how I felt about it in the first place.

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Bermuda could have potential moving forward depending on how its story develops, but for now, this first installment hasn't done much to convince me that it will be anything special.

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The more I read Bolero, the less I like it.

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Despite some odd paneling that makes Briar's latest chapter lack cohesion, the writing and character work continue to largely be the highlight.

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Daisy just doesn't have enough time to breathe.

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I'll keep my fingers crossed that Dark Blood's final installments are better than this fourth issue.

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Feel free to skip this if you're trying to be selective about which "Devil's Reign" stories you dedicate your time to.

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Even if you have been someone that has enjoyed Devil's Reign up until now, I have a hard time recommending that you need to pick up this offshoot X-Men run.

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What can be found in this first issue isn't bad, especially when it comes to the art, but if this series is going to pull me in further, it needs to do a lot more legwork.

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I continue to just find it hard to connect with Maniac of New York.

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Maniac of New York was never something that clicked with me, sadly, and I can't recommend picking up this five-issue arc when there are so many other great comics available at the moment.

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I can only really recommend Marauders at this point if you're among the most hardcore of X-Men fans.

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This is something that only the most hardcore of X-Men fans should look to check out.

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Marauders #9 doesn't only fall prey to more of these art annoyances, but the story that's being told feels like it requires an X-Men encyclopedia to fully grasp.

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Out of Body isn't bad, but I'm still not feeling pulled into this world or characters as much as I would like.

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I can see Savage Hearts getting quite better as the series moves forward, but for now, I wish this first chapter did more to capitalize on its premise.

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This series is one that never really clicked with me in the first place, but the way in which it has now concluded has especially fallen flat.

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While I never expected deep storytelling from these narratives, I'm hard-pressed to feel even a little bit satisfied with how both have wrapped up.

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St. Mercy could have promise moving forward, but this first issue felt much too grandiose for its own good.

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The story at the center of this conflict is somewhat interesting, but I fail to see how it plays back into the events from the first book in a meaningful way. I'm sure those answers will come in due time, but for now, I'm still left scratching my head and wondering where this series is going.

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The Deadliest Bouquet is starting to feel meandering.

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On the whole, this ending of The Deadliest Bouquet is so abrupt and bizarre that I struggle to recommend reading the series at all.

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Even though I liked the writing and artwork consistently throughout The Marvels, the way in which this story has wrapped up has been such a letdown that I can't in good faith even recommend checking it out as a (seemingly) completed work.

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I'm still not finding myself pulled in to The Roadie at all.

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I've said it before, but The Roadie should've absolutely been in my wheelhouse as a longtime hard rock fan, but the fact that I found nothing here to latch onto makes this an easy pass.

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Personally, I'm really starting to bounce off of Trover Saves the Universe quite hard, but your mileage may vary if you enjoy the property a bit more.

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Maniac of New York's overarching narrative is still one that I am just not jiving with in this second run and I'm hard-pressed to think that will change soon.

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The Roadie is a comic that I should like on paper, but barring any notable changes in the future, I see myself bouncing off of this one quickly.

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