6 out of 10.
The superstar BATMAN team of writer Scott Snyder and artist Greg Capullo reunite for a massive, universe-spanning event!
DARK DAYS: THE FORGE and THE CASTING hinted at dark corners of reality that have never been seen till now! Now, as DARK NIGHTS: METAL begins, the Dark Multiverse is revealed in all its devastating danger-and the threats it contains are coming for the DC Universe!
DARK NIGHTS: METAL is a DC event unlike any other-one that will push Batman, Superman and heroes of the Justice League beyond their limits to take on threats unlike any our world has ever seen! It will take the combined might of the World's Greatest Heroes more
So there you have it, DC's summer starts here, with another part of Gotham destroyed and Batman keeping secrets from his friends. This may sound like a poor setup for such a huge event, but lest we forget, Snyder's storytelling is all about the journey and when the landscape is provided by Capullo et al, who can really complain. Please fasten your seat belts, we are in for wild ride. Read Full Review
Scott Snyder and Greg Capullo getting the band back together and telling a Crisis-type story is the perfect recipe for some epic comics. Metal #1 features one of the coolest final pages you will read in comics in this year. Read Full Review
A great read that reinforces what is great about these characters and takes more steps towards an intriguing mystery that no one can predict. The artwork is beautiful and evocative with every character and background being rendered with dynamic details. Read Full Review
Scott Snyder and Greg Capullo are pulling out all the stops here, setting the table for what should be a hell of a feast. This book is a love letter to DC history, as well as a neat pathway to an even better creative future the Dark Matter line is being set up sublimely. Im beyond excited to see what all springs from this first issue in terms of story, character development, and badass fun. This looks to be a series that reignites a passion for comics, and who the hell wouldnt want that? Read Full Review
There's definitely a lot to absorb here and readers unfamiliar with DC's history may be lost in the second half of this issue. But for fans of everything mentioned above, this, like the two issues that preceded it was a joy to read. My only complaint would be the cover. While I enjoy the metallic sheen, which when compared to Marvel's Generations event (also priced at $4.99) is a nice bonus, the actual cover design and logo falls flat for me. But after all, it's what's inside the comic that counts and I found every page, including the last page shocker to be worth every single penny! Read Full Review
I want to say more. I really want to get into that final page, but this is the first book since Rebirth #1 you absolutely need to read for yourself. Stay as isolated as you need to in order to avoid the spoilers. It's well worth with it. Read Full Review
Dark Knights Metal #1 is a huge book -- it's history in the making and this issue makes this event feel epic and important. I will even bet the ramifications of this event is going to play into the overall DCU for years to come. It's such a fun read and I am glad that DC has allowed Snyder and Capullo to even attempt to write something like this. This is a must for all Batman fans, Justice League fans and DC Comic fans alike. Read Full Review
This is truly the big event book of the summer, it feels like the real thing because it is the real thing. Dark Nights: Metal captures the thrills of a Hollywood blockbuster and the no holds barred fun of a trip to the amusement park all without ever leaving the confines of your mind, now how's that for the price of admission? Read Full Review
After all the buildup and hype, Metal is here, and wow did it deliver. Snyder and Capullo have developed a fantastic writer-artist relationship that really shows. Read Full Review
Dark Nights: Metal #1 is a bombastic, twisted thrill ride that invites the reader to come in and enjoy, rather than stand back and be shocked. Metal surprises, but in the best way. Put those horns up. Rock the **** out! Read Full Review
Put on your best headphones because Scott Snyder and Greg Capullo's band is now in session. Get ready to rock with Dark Nights: Metal #1! Read Full Review
It is a rare thing for an event book to live up to its hype. Dark Knights: Metal #1 is such a rarity. The DC Comics Universe has been changed before but for once it doesn't seem like hyperbole to say that nothing will ever be the same again! Read Full Review
I’ve been very vague in the description of the story to make this a spoil-free review for anyone who hasn’t read the issue. I’m telling you folks this is going to be something special. The creative team are having fun and you’ll have a blast reading it. Don’t hesitate to pick this one up. The toughest decision you should have is which cover to chose! Now even if you have to run to the hills or drive the highway to hell to get this issue grab it today! Read Full Review
Scott Snyder's enthralling story telling and Greg Capullo's art are nothing short of amazing. Read Full Review
While this series won't be for everyone, Dark Nights: Metal #1 is the most fun I've had reading comics in a long, long time. Read Full Review
Scott Snyder and Greg Capullo do practically everything right in Dark Nights: Metal #1 by creating a fun, gripping, dynamic introduction to the biggest DC Comics event of the year. Read Full Review
DC has had some superlative events in the past, from Final Crisis to The Darkseid War, and Metal #1 is brimming with enough promise and potential that it might just prove their equal. Read Full Review
Scott Snyder and Greg Capullo's epic reunion brings us Batman's most important mission yet -- with Multiverse-shattering results. Read Full Review
This book had the perfect blend of nostalgia, mystery, and adventure all in one. I was engaged in every moment on every page. Read Full Review
A great issue all around. If you enjoyed Dark Days: The Forge and Dark Days: The Casting, then you will enjoy this. If you haven't read any of them, then what are you waiting for? This is the event of the summer and it's already living up to the hype" so get on it! Read Full Review
Dark Nights: Metal #1 is just the kind of start I was hoping for from this latest DC events. It may be a bit heavy on information, but despite this the creative team still fashion an engaging product, that shows a lot of potential moving forward. Add to this a surprise return, that is sure to appeal to Vertigo fans, and I see no reason why you shouldn't pick this up from your local comic book store next time you're in. Read Full Review
Explosive scenes with a narrative that feels huge in scope and purposeful make this a must read for DCU and Batman fans alike. Read Full Review
To sum it up, Dark Nights Metal #1 is awesome, if a little exposition heavy. For fans entering this blindly, though, the set-up is necessary and handled in a way that does not stall the forward momentum of the plot or feel extremely out of place. Read Full Review
Fresh off of All-Star Batman, Scott Snyder is invested in creating something truly special with Metal, and he really does. If the first issue is anything to go by, we can expect many surprising revelations. Dark Nights: Metal #1 boasts epic storytelling and really great art. It should fly off the shelves. Read Full Review
By the end of the issue, you end up with more questions than answers, but in the best possible way; Scott Snyder and Greg Capullo have a truly epic story on their hands, one that could change the DC Universe as we know it. After a gripping and amazing first issue, we're looking forward to moreDark Nights: Metalto see Scott Snyder's grand plan unfold. Read Full Review
DC Metal is an excellent start to what promises to be a fun event. It's unpretentious in its earnest love for the comic book universe it gleefully expands upon and skillfully weaves together old concepts and new ideas into a seamless, exciting whole. Read Full Review
This was a lot of fun and feels very different. There's a bit of a Stranger Things or Neil Gaiman vibe about it. It also feels very welcoming for new readers, feeling very much like its own contained story. The middle of the issue does slow down a bit, but it's well worth the read. Read Full Review
We trust, of course, that we'll get answers in the issues to come, but the series isn't giving us much to go on - I have to think that new readers would struggle to make sense of this. Read Full Review
Apart from a surprisingly sluggish middle act, Dark Nights: metal #1 is a terrifically enjoyable read. This issue crams in all the adventure and bombast that was promised, but also makes it clear that Batman is confronting one of the most dire and all-encompassing threats of his career. But for fans of the Snyder/Capullo Batman run, all you really need to know is that the old gang is back together. Read Full Review
Writer Scott Snyder is staying away from his usual techniques and tropes. Carefully, he avoids the metaphor-laden monologues that often encapsulate his often convoluted main themes. Instead here's a breathtaking world raptured by magic and filled with rock and roll. It's more of a preview for the main event, but it's certainly one hell of an invitation. Read Full Review
Nine pages were not needed, so the extra two dollars seems unnecessary. When the story begins on 11 things improve considerably, though they're still only setup for what's to be revealed later. Thankfully, the visuals are strong and that makes the extra two bucks seem less painful. Enjoyable, but still nothing is revealed about this Metal story. Read Full Review
I think that whether you are here for the story, here for the action, or simply here for the nostalgia"you are bound to find something in Snyder's latest tale that speaks to you. Read Full Review
The star of Metal for my money though is Greg Capullo. While hes famous for his Batman run, Reborn showed off very different fantasy muscles for him, one that he puts to great use in this kickoff issue for Metal. The issue ranges from the prehistoric era, to Gotham, to Blackhawk Island, to Warworld and Capullo gives them all a gritty sheen. Jonathan Glapion and FCO Plascencia also do a fantastic job with inks and colors respectively, as a whole the book is a pitch-perfect translation of what worked for Batman bleeding over into this comic. As far as event comics go, or even just as a comic on its own, Metal is everything Ive wanted from a comic. Adventure, action, the unknown, exploration, theres a great deal to find here. Read Full Review
Dark Nights: Metal is a great event book because it is true to its characters and it's deeper than just its surface "Justice League vs. Evil Batmen" premise. Read Full Review
So let's say that Dark Nights: Metal #1 gets it right by creating anticipation rather than exploding in our hands after only three strokes... I mean, three pages. Read Full Review
Snyder's script takes a while to get to what Dark Days set up, but what precedes the furthering of that plot is grin-inducing and it's a treat to see superhero spectacle that feels this polished from a creative team this strong. Read Full Review
Dark Nights: Metal #1 is an excellent start to the latest event from DC Comics. Scott Snyder and Greg Capullo pack a lot into this first issue that will leave a lot of long time DC fans happy. Newer fans may feel lost with some elements in Dark Nights: Metal #1 but Snyder and Capullo make it clear that they will provide the information readers need to know to keep up as the event continues. The connection to DC's past and future created an aura around Dark Nights: Metal that makes it feel like the most important event for the company. Read Full Review
Above all else, Dark Nights: Metal #1 is a story about stories. That's made explicitly clear by the issue's cliffhanger, which left me breathless*. It's a loving look at the DC Universe and the characters whom reside in it. It's an attempt to pull at the countless disparate narrative and thematic threads of DC Comics' 75 year history and weave them together to form something more coherent" to create order from chaos. And it's a story about how trying to wrest control from the arms of the universe can have dire consequences for the world. It's one of the most viscerally exciting comics series to kick off this year and I'm dying to see more. Read Full Review
It's in the issue's final four pages that Metal looks and feels like a proper Snyder/Capullo reunion. The borders are black as pitch, the imagery evokes deduction and discovery, and the surprise reveal lands with explosive vigor, even if it feels like it came from left field. (I'd kill to read the DC emails that lead to that page.) It's here that Metal reaches its Frazetta-sized aspirations, not with brutal landscapes or a chop from those axes on Mr. Capullo's variant covers, but by setting a mood of impeding doom. Read Full Review
A solid start, providing us with a strong introduction and plenty of plot to start with. This could be the start of a great event comic. Read Full Review
So yeah, Dark Nights: Metal #1 was actually pretty solid. I enjoyed it far more than its preamble issues, and it finally clicked for me. Im fairly interested in whats to come. Feel free to grab this one when you see it. Read Full Review
This issue seems a bit familiar. It reminds me of Grant Morrison's The Return of Bruce Wayne. That's a good thing, even if its the same character. Doing the same thing is frowned upon, sure but its the things that Snyder does differently when playing with the history of Bruce Wayne that makes this a lot more interesting than just another potential flashback heavy story. Read Full Review
While I do have some problems with some of the characters and shout outs that appear in this comic....... not to mention the cold open that takes up way too much page time in this issue, I do think that there's enough meat to what's going on here to keep the reader interested and looking forward to what's coming with this series. The art is half decent and we're one step closer to checking out the Dark Multiverse. Read Full Review
Ill be reading more of Metal in the hopes that it'll get better, but this is a rough start to what should have been an easy home run for DC. Read Full Review
Dark Nights - Metal #1, by Batman superstars Scott Snyder and Greg Capullo, is the issue that made it clear to me that I am afflicted. I have CBEF Syndrome. If you're unfamiliar with CBEF, it stands for Continuity-Based Event Fatigue. And with its incredibly dense narrative, tons of elements barely sketched out, and huge reliance on readers knowing a ton about everything happening in the Bat-universe and the DCU at large, Dark Nights - Metal #1 brought on a big case of CBEF for me. The result was a first issue that was more irritating than intriguing, though one that held the promise of a compelling concept at its core. In the end, my lack of investment in its mysteries made it more a chore than a pleasure to get through, even if the great art and hints of promise remained. Read Full Review
I felt the very same thing while reading this that I felt while reading The Casting and The Forge: Scott Snyder is having fun with this!
He's been giving DC some quality comics over the last few years, it was natural that they give him back some freedom eventually, and damn he's delivering.
I feel that this is not Capullo's best work though, it's not at the same level as the writing. Is it because he has A LOT to draw?
Anyway, this was fun and exciting. I can't wait to know where they're going next and I'm actually excited for the tie-ins.
Probably one of the best event comics I have read in recent history. Not only does everything connect in an unexpected way, but the story also feels like it is progressing despite a multitude of questions being included. I hope it continues this strong.
This is going to be an event to remember for the years to come.
A comic like Dark Nights Metal is needed now within our comic book industry from one of the Big Two, more than anything. It encompasses what many found exciting and fun about the 80's and 90's comic scene. And that's really what Scott Snyder has embraced with this first issue of Metal, "fun". Sure, it's a bit over-the-top. Sure, Batman is seen escaping death via raptor. But to embrace heavy metal music, you have to be willing to embrace a bit of wackiness. And to enjoy Dark Nights Metal, it looks like Snyder is asking us to do the same. It's simply pure fun, with a very interesting story to boot. One that looks to make some major changes within the DC Universe (aka the Dark Multiverse) for quite some time. Highly recommended.
They could potentially introduce a villain on par with Darkseid or Anti-Monitor in terms of power. This is a Multiverse shakeup event. Art isn't the best by Capullo's standards but the man is on a time crunch so I'll cut him some slack. I'm totally onboard although this issue doesn't really give much away.
Home run
역경을 향한 힘찬 스타트!
this is so very very nice to starting hardship!
I really enjoy what's going on with this event. I couldn't give it a 10 because of a couple of things going on that leave scratching my head in that "WTF are they thinking with this part of the story?" kind of motion. Nowhere near a deal breaker though, I'm still in this for the long haul.
Personally really liked the concept and where it's going still this is a continuity heavy opening that introduces several elements at a break neck pace. Snyder also goes out of his way to essentially rearrange and re write continuity for some of the cast and I take no issue with it but it is a lot to take in. For an artist of Greg Capulllo's caliber the work is a bit rushed still it's very well done. These are my main criticisms of the work.
All that being said, considering the Herculean effort of merging the cast presented in this story and presenting an interesting open to this epic I was impressed.it is not easy to present characters that have yet to appear in the DCU let alone tell a compelling story wand th said characters. more
It was so good I came back to the comic store to buy all the variants.
Not normally a big Snyder fan, especially not of his grandiose concept runs, but with the foundation laid by Casting and Forge, this issue felt great. Like we fully topped the crest of the track, and are starting the plunge down the first hill of the roller coaster.
The final reveal was a bit of a letdown, didnt quite hold the same weight with me as attaching Manhattan to Rebirth, as Ive not read any of Gaiman's stuff, but I appreciate DC pulling yet another beloved character into their toychest.
Well, that was fun! Definitely a slow read because there is so much going on. Hard to put into words how great it is to see Capullo's Batman at it again. Far better than the Forge or the Casting.
A great start to, hopefulĺy, an epic super hero story!
Really solid start this event. Art is amazing but this is really hard to justify as an issue 1 when the info you get in Forge and casting or so essential to really get into this comic, any fan of the Dark Knight will love it and pick it up. Snyder needs to be careful of the fantasy speak and how willing he is to make up science to justify his story.
I'm not fully invested in the fringe characters of the DCU (yes, including Hawkman), so a bit of this may be lost on me. I wasn't sure about the start of the book, and the big Voltron moment, but by the end I had warmed up to this story and was having a good time. Part of this was a surprising, and thrilling, final page. I'm skipping everything but the main title for this, so I just hope it can deliver a coherent enough story without all the supplementary stuff. Good art, interesting script, a pretty entertaining book.
A strong start with lots of things going on, lots of building up and a very nice progression of the events. It certainly feels like this will be an incredibly massive event with lots of repercussions. Capullo's art seemed pretty rushed here and not as stunning as it was on his Batman run, but still a good choice for the story.
Some parts were confusing for me. I feel like you have to know a lot about Dc to know whats going on. I did not understand the last page or if that was supposed to be a cliffhanger. The art was pretty good and the story is interesting. I;m in it for the long haul.
This is truly a beautiful piece of work. The production value is over-the-top and the art and colours are vibrant and much brighter than anticipated with a title like "Metal". The story could be three separate books and still have plenty to offer, which makes for a tad confusing whole, but just enough to keep people interested for more. With all the hype around the event, Snydey and Capullo delivered. Can't wait to see where they go with that big reveal at the end.
A lot of build up I am still interested. The art was just ok and issue was light on the action but still a good read.
I swear if they use the word "metal" in dialogue one more time, I'm gonna drink some metal.
A fun, yet slightly convoluted story. Capullo's art is great, as usual.
Jumbled and confusing. A bit underwhelming!
There was a lot going on here. But, it was presented in such a confusing way that I wasn't excited about very much of it. Something has gone terribly wrong if every time I flip a page, I get the feeling I've missed something, and I need to flip back. It is nice to have Snyder and Capullo together again. But for me, the fun stopped there.
Cover - I like the cover even if this isn't related to the story 1/2
Writing - I didn't like the start. Why the Justice League is in Mongul's hand. For me it's a easy way to make them far away to Gotham, but wasn't very interesting. The part in Gotham is a little more interesting, but to much talk and the sensation to be in a transition's issue. And again a New Secret organisation. Common that smell like a bad running gag. Their is to much of those, and not one was very interesting or in capacity to do their agenda. It's true I like the part of "Batman have always a plan", that was funny. I'm not a fan of the cliffhanger. 1/3
Arts - A pleasure to see Capullo, once more drawing Batman. I see he have in hand all the characters. It w more
If you were a big fan of Multiversity, then you will probably like this. I, on the other hand, didn't care for this. The introduction in Mongul's arena was probably the most compelling part, yet it transitioned terribly to the rest of the issue and felt ripped out of a completely different comic and jammed into this one. The mountain in Gotham must have killed thousands of lives and cost billions in property damage but it's barely acknowledged. Why put it in Gotham then? The rest of the comic is just a boring information dump, not even Capullo can make it interesting, even with a random dinosaur thrown in. In short, this is over-hyped.
The word "crisis" appeared enough in the prelude books to worry me about any chance of understanding, much less liking, this series. The opening with Mongul came out of left field for me and made no sense within the story. That said, I've only read the Dark Days prelude, none of the core titles. The use of metal seems way over the top, like a forced meaning for a bad acronym. The dark universe idea, demonstrated through turning over the multiversal map was laughable. How does Batman not know that the journal was planted in his own house?
I was really hoping this would be a good jumping on point for all things DC, but this story is not that. The art is mostly great, but it's difficult to get through an issue.
This was an incoherent mess. 'Wagon comes from the root word Wayne...'' Are you f------ kidding me?!?! Man, Snyder just tries too hard, man. None of the characters sounded themselves, either. Cyborg saying he's scared? And another panel he's shaking?? The end with the surprise appearance of a certain character cemented how this book is all over the place. It just does not fit into Rebirth - at all. When Johns writes event books they seem organic. Snyder on other hand just tries way too hard to be clever and it feels forced.