Dean Fuller's Comic Reviews

Reviewer For: Nerdly Reviews: 635
8.0Avg. Review Rating

As pure a love letter to Jerry Siegel and Joe Schuster's dream as you'll probably ever see. Here's to the next 1000 issues.

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Beautifully written and drawn throughout, not a bad story in there. Near perfect.

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Sometimes I get a little jaded with modern books, but then a book like this comes along and reignites the love affair all over again. Comics as they should be.

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A perfect blend of nostalgia, style, and storytelling. Bat-tastic!

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This was every bit as good as I could have hoped for. Superbly written, with absolutely spot-on characterisation and some fantastic little hints and nods to the future. It was nostalgia of a sort, but every bit as relevant today as when the original book came out.

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You can tell the entire creative team want this to be more than a throwaway event book, they want this to be both enjoyed now and be Batman mythology in the future. If this first issue is anything to go by, they have more than succeeded in making me smile.

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A team book in all senses. A Bat Family team, a Joker team, and a superb creative team overseeing it all. This is what comics should be.

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All it takes is one bad day to define a path for a person's life. Bruce shows us though that one good day can redefine that path for the better. That's why he's Batman.

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The best Batman interpretation I have read for some time. Loved it.

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A big old slice of lovely cyberpunk. Tasty.

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Rather like the Replicants she used to hunt, Ash definitely deserves more life.

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Taken as one complete story over 8 issues, comics don't get much better.

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I fully expected to enjoy this, and it not only lived up to my expectation but surpassed it. This is no less than a HBO crime drama on the page. But better.

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This wasn't an issue of a comic book so much as a love letter. A love letter to fans, and the characters they love, equally.

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A book that does live up to the hype, and in terms of what it is trying to do should be an absolute epic. A game changer for an entire universe and it's history.

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A great read. I actually enjoyed this even more than the Stalin book. Less black humour perhaps, but far more tension and emotion throughout. Perfectly written and drawn, this would be a book I would hold up as proof that comics aren't just for kids. As worthy a read as any novel. Superb.

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Phew, an epic read. Did I mention the multiple covers you can get and also the book is chock full of some great full page pinups? No, well they are all quality too. This book isn't cheap, but it's certainly true you get what you pay for. You get a huge amount of story here, written and drawn by top talent, and a wide variety of takes on Batman, his friends, his enemies, his past, his future, his city. It's iconic stuff.

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A publisher strong on creative freedom, and two excellent creators looking to tell an intense story through their unique vision. A slam dunk for me.

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A fantastic issue to round out a storyline that most definitely had its ups and downs. No quibbles here though, an excellent wrap up all round and an issue no Dr. Who fan should miss.

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This book is indeed truly classic Who.

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Change reminds us why we love an idea, or character as much as we do. Nothing could sum up better than this book why we love Doctor Who so much.

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This is as good a Doctor story as I have read in the last year. Houser is pressing exactly the right buttons, and Stott is drawing the hell out of everything. I can see the two are going to keep egging each other on creatively, which is obviously a good thing. Although The Doctor already has three companions, this book shows that, really, with Jody Houser and Rachael Stott, she actually has five.

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The Twelfth Doctor has never been written or drawn so well.

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Big events need big beginnings, and Houser and Ingranata have launched this epic event with great style. It's a yes from me.

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This was a superb book from cover to cover, well written, well drawn, and well edited. Did I say superb?

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Titan could charge double what they are and this book would still be cheap for the price. You won't be entertained any better than this (well, legally any way).

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Gordon Rennie has shown how you write the perfect Fighting American book. Not just parody, not just serious, but a balanced mixture of the two. What you end up with is one of the best books on the shelves right now.

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There's not enough fun in the world today, and anything that can make you smile and laugh needs recognition. This book has more fun than you can shake a 1954 time-displaced stick at. Let's make Fighting American a huge hit, it deserves it.

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So, a great fighting return for the Fighting American we can support. This should be top of everyone's pull list.

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This is one character, and one series, that will run and run… And run.

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This book should be called The Flashes, as we get multiple generations of speedsters here, though Wally West is sadly absent for obvious DC Universe reasons. Williamson has made me realise why we all love this book, and why we'll miss him.

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The only bad thing? It was over too quickly. Those 101 issues went by in a Flash.

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I love it when things can still surprise me even after decades of collecting comics, and anything that can still put a smile on my face deserves nothing less than…

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This was a joy to read from the first page to the last. It was almost like a throwback book, with a fantastically light tone that entertained throughout, with sparkling dialogue and nods to both the past and the future. I'm not sure there's anyone writing anywhere who dials up better banter than Adams. The art by Fernando Pasarin and Matt Ryan is a thing of beauty, with very simple layouts but perfect execution. Lovely clean line art, something I also enjoy. In both word and picture this issue excelled. It allowed long time fans like me a bit of nostalgia wallowing, and also gave new would-be fans a good jumping on point. It had, to use the terrible clich, something for everyone.

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Another great issue. Though technically a Dark Crisis tie-in, its not really, its just a solid Flash family story that started well and has a whole lot of promise down the road.

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This book, and all the creators past and present, most definitely hit the bullseye.

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I read the entire issue with a smile on my face. Can't give a book a better recommendation than that.

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Text scattered throughout the story also allows an insight into the position seemingly taken by the X-Men, and the unlikely alliance between Magneto and Charles. For my money, it's not really Charles, the flowers are the key to it all, and a more familiar X-men will appear by series end. Superb writing, lovely art that really manages to keep the huge amount of text and world building from overwhelming it, and the two just working well together.

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You would have thought virtually all possibilities with both characters had been pretty much covered by now, but clearly when told this Donny Cates just smiled and said… ‘Hold my beer'.

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Multiverses are indeed the spice that provide the variety in comic book life.

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Wow, what a fantastic first issue this was. The text piece at the end of the issue shows that Bendis handpicked Kelly Thompson to write this, and I can see why. She effortlessly pulls you into this world, into Jessica's life, and writes a story that has elements of drama, police procedural, and a sprinkling of mainstream Marvel cameos. The dialogue from Jessica is spot on, as is her attitude and actions throughout. The art, by De Iulis, is just gorgeous, and is very cinematic in its style and composition. Panels bleed into other panels, some pages have two panels, others nine, it's both beautiful to look at visually and smart enough to pace the storyline perfectly. Writing and art in perfect synch with each other.

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We learn of the ultimate fates of most of the characters, and the fact that Johnny made it back to England with Nina. Ennis ends by making a thought provoking point about how war veterans were treated, how much we have to thank them for and how little we actually gave in return.

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Not so much Bond keeping his end up, as King cutting yours off.

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Mary Locke has, for better or worse, risked everything to save the soul of her brother. Should she have? Will The Dreaming be a place where her dreams are fulfilled, or where her nightmares take over. Can't wait to find out.

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This book worked on two levels for me. As a perfect character study of Scott Summers, giving him a fair shake for once, and also as a love letter to all us fans, reminding us of the sense of awe the first time we saw these characters. They changed Scott's life, and they also changed ours. Jay Edidin really gets that. To paraphrase one of my favourite TV shows" 'After all these years, I still look back with wonder'.

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A fantastic issue, and series, with Collins making an iconic cult hero shine again brighter than ever. Mickey Spillane himself couldn't have done it better.

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As perfectly managed a reboot/ relaunch as could be wished for. Superb.

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It was so good I refused to even make the obligatory Dick joke. Just too hard to fit it in.

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Wow. I don't think I could have enjoyed that more. The story was of course extremely good in its own right, cleverly interweaving the ongoing plot threads while allowing us to catch up with our favourite dysfunctional family of characters. The individual characterisation was even better, each character's voice perfectly echoing that of the actors and actresses that brought them to life. Simply a joy to read. The artwork was also a joy to look at. Perfectly paced, some nice layouts and splash pages, all enhanced by perfect murky and muted colours.

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Possibly the best book on the physical and virtual racks right now. Unmissable.

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A clich perhaps, but this is how comics should be. Absolutely unmissable.

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Rather like parts of London in this story, the creative team of Chris King and Jesus Hervas are on fire. This book is nearly perfect in what it does, and what it does it tell damn fine stories, full of rich characters and even richer mythology. TV's loss is the comic book fan's gain. Sublime.

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It may be called Penny Dreadful, but the entertainment value is priceless.

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It was worth the wait. In fact, the wait made me appreciate the whole thing that little bit more. Fantastic script meandering all over the place, juggling the different storylines perfectly, in perfect synergy with that trademark loose and scrappy, but gorgeous, art from Jesus Hervas and the perfect muddy and subdued colours of Jason Wordie. It is a team book both characters wise, and creative team wise, as all are equally important to it working.

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Gothic by name, gothic by nature, possibly my favourite book being published anywhere right now. I hope it returns.

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Without doubt, one of the best books I've read this year.

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This will be the gold standard by which all future Robotech projects will be judged, I'm pretty much certain of that. Perfect.

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Although Robotech fans are hopefully reading this in their droves already, this should be getting far more buzz from the wider comic reading public. Full of interesting characters and hugely entertaining stories, this is a great book full stop. It made a believer out of me.

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Some ‘event' comics end up being pointless, essentially cash grabs, but none of that here. You get a great storyline, wonderful art, and the feeling of a story that needs to be told.

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For the run as a whole, I couldn't give it any less than a…

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Superb first issue, I loved it. Can't wait to see what Moore Tom King has in store. Ahem.

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Ultimately what shines through from these 4 issues for me is the love that Des Taylor brings to all this. Love of the comic book medium, love of his characters and a love of the genre. Let's hope he's in for the long haul. I sure am.

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How this story has not been made into a film, or television series, is incredible. Come on Spielberg or Netflix, option this immediately! We always need uplifting stories of people in the face of overwhelming odds teaming up to do the right thing, of people from different backgrounds putting that aside and uniting. In that respect, the village of Graignes was a perfect microcosm of the war itself, and those values and aspirations we need today more than ever. Always stronger together, right? The 82nd Airborne and villagers of Graignes certainly thought so. And so do I.

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What I enjoyed most here is that although this one issue told a really good story, it also liberally threw in some plot threads for the future. That always makes readers come back, including me.

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If you love some Marvel nostalgia, or just great storytelling, you'll love this.

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A book created with love for its characters always feels right, and this book feels just that.

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Its a love letter to a time and place, to a group of characters, to a type of storytelling. Its a love letter to our childhood.

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A perfect side note to one of DC's major flagship events. What a read.

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Clark and Lois. Not all love stories end well.

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Dr. Strange has never been better, or at least not since the Steve Englehart days. Now THAT'S magic.

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A masterpiece of its kind, I'd say. Politics and black humour make a great cocktail.

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Thirty years ago, we watched a Superman die. Thirty years later, it still resonates as much as it ever did.

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Is it a love story? A story of lonely people finding each other at the right time? A ghost story destined to end badly? I can't wait to find out. What I do know, is that you won't find a better book than this right now.

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This was just a little way short of sensational. Superb writing as expected from Tynion, but simply stunning art from Bueno. Be it the breathtakingly good double page spreads, or the intricate single panel detail, this was stunning art. Tynion's writing was almost second fiddle to the art, when I assumed the art would have to be decent to do Tynion's work justice. That being said, Tynion did a fine job with the story. It felt to begin with almost like one of those old Hammer Film ensemble movies, as the group of people established themselves. I thought I knew where the story was headed, and then it went off completely in the other direction. Great plot, a cast of interesting characters, gorgeous locations, this should be showing on HBO Max.

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I am not a number, but my reviews are, and this gets a hands down perfect 5.

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A love letter to a show from a creative team that really ‘gets' it. Brilliant stuff.

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As good as anything currently being published, anywhere. Lovely stuff.

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So, Titan Comics, Peter Milligan, Colin Lorimer, Number Two, and Number Six, until then….. Be Seeing You.

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This was a delight from start to finish. Kirkman and Adlard delivered perfect script and art, as consistent nearly two decades later as when it all began. This was a perfect love letter to the world Robert Kirkman created and like all love affairs, it hurts to leave. But leave we must. When you leave with both a smile and a tear, it's been the perfect journey.

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This collection of stories and creators is near perfect for the issue. Throw in all the wonderful pin up pages and the alternate covers, and there really is something for everyone. It's not just nostalgia though, this issue showcases just how relevant Diana of Themyscira still is. Hero, Amazon, leader, icon.

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Want to see true madness? A sane man playing at being insane because he likes it? Then this is for you. Dark and disturbing yes, but also a must read.

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This was nothing short of excellent. Tut and Riddler read like a supervillain version of Blue Beetle and Booster Gold at their height, hilarious dialogue and a fun insight into the world of the lower league villains. Never malicious, Mark Russell's script kept the jabbing light, and let the characters shine, despite their less than stellar abilities. It was a great character study of Nygma especially, really capturing what makes him tick, and I'm genuinely interested in seeing where this leads him. The art by Scott Godlewski was also excellent, I loved his depiction of the classic oversized traps Tut put Batman through. The art style, and colouring, suited the lightheartedness perfectly. Brilliant book.

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Setup is everything in Bond stories, and this issue was a fantastic setup issue. We know who Bond is, what he's doing, that someone is after him, and ghosts of his past are haunting his present. Is he in trouble for real this time? As we know, though, Bond's bad side is not a good place to be. Unlike this book, which as a reader is a great place to be. Cant wait for the next issue.

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Not so much a cat with nine lives, as a Catwoman with nine decades of great storytelling to her name. Here's to many more.

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Honourable mentions must go as well to the fantastic art and pin ups scattered throughout the issue, and the eight pages of Secret Files text and art at the end. If nothing else, a great value book. Overall, this is a fantastic issue. It covers the entire history of the Green Lanterns, everyone gets a decent story from it, and whoever is your favourite you won't be disappointed. For me, the Alan Scott and Denny O'Neil GL/GA stories shone the most, though none totally disappoint.

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The Clown Prince of Crime, The Ace of Knaves, The Jester of Genocide" Puddin'.

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Still sad to see Clark being sidelined so much, but happy it was done so well. Comics is usually about the illusion of change, and I know Clark will be front and centre at some point in the future. For now, this is now Jon Kent's job, so let's give him a chance.

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Overall, this is a great standalone story, and yet one that slots nicely into the current Warworld storyline.

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Spider-Man works best when equal time is given to both Peter Parker and to Spider-Man, almost by treating them as two separate characters, and this issue nails that approach perfectly. This title looks like it will have legs.

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Neil Edwards seems to be having a ball on this book, as every issue he gets to draw a wide variety of characters, locations, times, costumes, buildings and interiors. There was so much to fit in this issue, we got quite a few pages filled with panels, sometimes as many as 12 a page. This can be a bad idea, as it can make a story hard work to follow, but here it is seamless. It reminds me of the 'quick cut' technique in filmmaking, to increase the tension and excitement. It works well here.

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AllAssassin's Creed stories should be this good. Superb.

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Another great read, and at 52 pages it never outstayed its welcome. A solid story was told, and some threads were left open to progress future stories. For people not totally familiar with Assassin's Creed I would definitely recommend this as a great gateway in to the world of the Assassins and the Templars.

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This could have been a gimmick book, but it is in fact the best Batman book of the month. Engaging, beautiful visuals, and a genuine mystery to be solved.

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Blade Runner 2019 #2 is another lovely slice of cyberpunk goodness. If you disagree, I may just have to run my own Voight-Kampff test!

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Sci-fi Noir is clearly a thing, and this book is the perfect example of it done right.

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The pacing of this book continues to surprise me, with each issue just perfectly pitched with plot development, character interaction, and great action in equal measure. No padding here. Every character actually has personality, every event has a reason, and every action has a consequence. Superb writing of course, aided and abetted by equally excellent artwork which really transports you to these smelly, neon drenched havens for lowlifes. The art gives the locations as much personality as the people. Excellent read.

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Blade Runner the comic book does exactly what Blade Runner the movie did. It shows us that the future ain't what it used to be.

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If you could bottle and sell anticipation, Johnson and Guinaldo would be millionaires.

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2029 seems to be a time and place that very few will get out of alive, Johnson and Guinaldo don't pull their punches in reminding us of that fact.

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So, if you love your dystopian sci-fi detective noir, this is the book for you.

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This book is starting to overtake the main Blade Runner book it spun out of, it's that good. Highly recommended for all humans and Replicants alike.

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To quote the original film, ‘I've seen things you people wouldn't believe'.

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Detective sci-fi noir this is, but it is far, far more too. What it most definitely is, is a book you should be reading every month.

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Pieces are well and truly falling into place for the birth of the Blade Runner.

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12 issues didnt seem enough in the end, there seems plenty more story to be told, but I guess a good series is like a Replicant.

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So, its all about the shield. A shield of course can be both physical or mental, and a shield can both protect and attack. I suspect we might get to see all four aspects in the following issues.

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A relaunch that more than does the character, and its history, justice and great fun to boot. Can't ask for more than that.

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It would be very hard not to appreciate the work on this book. Milligan and Foche could have phoned in a standard relaunch of a very well known character, but they chose the hard way, the creatively engaging and great to read way. It shows. This should be on everyone's pull list.

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An interesting new direction. Is it better the Devil you know, or is the Devil always in the detail? Only time, and Chip Zdarsky, can tell.

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I really enjoyed this. It still feels as though Williamson is slowly guiding us towards the big payoff, but he is doing it in a very entertaining way. You just feel that virtually everyone here, hero or villain, is being manipulated in some way by someone to do the things they are doing. Everything means something. Williamson is having a ball, having his characters chew scenery all over the place. Genuinely fun stuff. The art is as epic as it needs to be. Sampere uses a lot of panels on a typical page, but it never feels cluttered or hard to follow. Great layouts, lovely clean pencils, and just great visual design overall. A perfect creative team for this book.

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Firstly, what incredible art by Daniel Sampere. This is a dense, complicated story, with frequent location changes and dozens of characters coming and going. Sampere nails it completely, as well as laying out some beautiful pages and individual panels. It's eye candy for the soul. Williamson writes a solid issue, one that is pulling together all those threads that have been carefully laid out in all areas of the DC Universe. That final page is the cherry on top of a pretty fine slice of cherry pie. It fell just short of greatness for me, but was still a very very good comic book.

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As fun as this was, I genuinely get the impression Ewing was holding back his best stuff for the next issue or two. Any book going forward with Galactus's Mum is a must buy for me.

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I always like a story that ends in such a way that it doesn't feel like an ending, but rather a new beginning, and that's how we leave The Eleventh Doctor. For him, it's the road ahead, not the one behind, that matters. For me, I'm happy to loiter on the road a little longer and reflect on a good year of stories.

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With the Doctor Who comics I find it is important to capture The Doctor and companion personalities first, and then worry about the plot and story. Well realised characters and personalities can plug into pretty much any scenario, but even the best scenario will fall flat if we don't buy the main characters or their relationship.

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The Fourth Doctor #2 continues where the first issue left off, capturing the spirit of 70's Dr Who to a tee. Perfect entertainment, especially for longtime Who fans.

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It seems to me a lot of love goes into this book, there is a very genuine attempt to not only present good stories, but also authentic feeling Tom Baker era stories, and not just tales you could parachute any incarnation of The Doctor into. Readers will always recognise, and appreciate, that respect.

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Two issues in, this series looks like being an instant classic.

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A fun read, a fun book, fun characters. What comics should be.

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Fun, entertaining, nostalgic, and the promise of much more to come with the teaser appearances of two very big hitters from the show. Top quality.But then you knew it would be, didn't you.

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I needn't have worried about the "difficult second album" syndrome, this was every bit as good as last issue, and is at this rate going to be challenging for one of my favourite monthly books from any publisher. It's certainly the best of the Who titles for my money. Cornell and Jones are clearly having a ball writing and drawing this, and I'm having a ball reading it.

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This is the best Dr. Who book bar none right now, I love this series so much I'd get a room with it.

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If you want to read a title that clearly captures the voice of its characters, then this is the one for you. As authentic as an episode of the TV show itself, even down to the cliffhanger ending. Great stuff.

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A great first issue for the new creative team, with Julie my new favourite character anywhere. Julie's deadpan reaction to her entering the TARDIS for the first time probably summed up her character neatly: 'Don't think you can impress me with some cheap parlor trick in an old cabinet'

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Looking forward to seeing if, or how, Robbie Morrison can top this start to his time on the book. His Twelfth Doctor is most definitely in.

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Robbie Morrison's just showing off now, and he's got Rachel Stott joining in. Fine work all round.

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The moral of the story? Punch despair in the face. I think we can all get behind that message. Lovely stuff.

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Well above expectations, and definitely the best take on Fighting American since Simon and Kirby themselves. If you love fun in your comics, you'll love this.

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This is as good a book as you'll find being put out anywhere, better than many of the DC and Marvels out there right now. When a writer at the top of his game 'gets' the character and concept, great things can happen. This book is certainly proof of that.

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Something of a deceptive issue this time round. Still packed with knowing humour and great lines, and drawn exceptionally well, but compared to previous issues not a whole lot happened. Well, it seemed that way on first read through, second time round I realised just how much had happened, but it was such effortless reading I didn't cotton on. The perfect team for this book, full stop.

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Looks like Fighting American and Speedboy aren't the only dynamite duo in this book.

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Reality used to be a friend of mine. Flashpoint‘s changed all that. Again.

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They say there only so many stories in the world, and I think Geoff Johns is a master at recycling ideas enough to make what's old is new again. Derivative at times? Perhaps. Inspired by? Definitely. This book has definitely got legs.

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Once again in the DC Universe, time ain't what it used to be.

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A solid return for a character who should get more love than he currently does. This may change that…. Johnny Blaze, the original and still the best.

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First impression of the new title? Excellent. When you take into account how cheap the digital only books are, it's an absolute steal. Two issues, three nice stories with three great characters and excellent creative teams. The only very slight negative is that the stories can be a little less layered than normal, due to space restraints, but good creators tend to find ways around that.

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Not quite up there with Superman Earth One, but still a very good effort at making what's old new again. I'd happily recommend this one.

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Lovely to read and to look at, what a fantastic first issue this was. Highly recommended.

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You may not think you like love stories, but you'll like this one. This is love and affection for a time and a place, places and characters, that we have grown up with. Gage has shown us that, sometimes, you can go home again.

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Fantastic first two issues, one for the top of the reading pile next month for sure.

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He-Man and the Masters of the Multiverse #1 is out now from DC Comics.

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Sometimes, John realises, it's not better the Devil you know…

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Comfort food for the comic book soul. I'll have seconds.

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Declan Shalvey has created a real piece of art here, a synergy of words and pictures that simultaneously justify why comics exist in the first place, why the Immortal Hulk book exists, and reminds us just what an incredible character Stan Lee and Jack Kirby gave us all those years ago.

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Will Tony succeed? as a wise man once said, it's not about the ending, it's the journey itself. Christopher Cantwell's take is all about the journey. It's going to be a fun one. Who needs to be a genius billionaire playboy philanthropist anyway?

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For me, one of the more impressive Issue 1's I have seen in the last few years. There is absolutely no fat to be cut here, Ennis and Burns have created a lean, exciting, and smart issue, both visually interesting and textually impressive. If they can keep up this standard, this may be one of the books of the year.

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Then again, time means nothing to Kang the Conqueror you Fool!

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Sometimes it's the little things, the little stories, that make us enjoy the big stories even more. This book is such a little thing.

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Another near home run. The lack of perhaps any action may put some off, though as a character piece I found it superb.

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A love letter to the Golden Age, beautifully written and drawn.

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I think Jack Kirby would have been proud of this, proud that his character still has a relevance even now, and proud he can still encourage such great stories. I think Kirby would have agreed too that, sometimes, even the spirit of America needs a kick up the backside once in a while.

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While resisting the urge to say 'Buhler, Buhler' (fans of a certain 80's film will get it), I will say Cynthia von Buhler has hit the ground running with a lovely slice of 1920's mystery, and a book that has cult hit written all over it.

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A genuinely great book. Great characters, great story, great art, and some of the best dialogue and use of humour I've seen in an age.

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One of the sleeper hits of the year for me, a tremendous book.

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Another great issue, written and drawn perfectly. The story is progressing at a nice pace, the characters are coming into their own, and the authenticity of the show is apparent in every panel. The art and colouring captures this world perfectly, a truly great job by Jesus Hervas and Jason Wordie that perfectly captures Chris King's words. A top of the pile book without question.

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This book has been a revelation, every bit as good as the show itself. All the creative team involved should take a bow, they deserve it.

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Another issue, another confirmation this is one of the best books being published anywhere. No treading water here, just great story and art. Every issue. Each issue reminds us that while TV lost a great show, we readers gained a fantastic comic book.

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Although I read and rate each individual issue, Penny Dreadful is best read as an ongoing adventure. Each issue is but a chapter of the whole, and the plots continuously run across multiple issues. Although individual issues slightly dip here and there, as an ongoing title, it's 5 stars without a doubt.

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This was a genuine surprise. I thought I would like it, but it surpassed my expectations. Dan Abnett could have phoned this in, but clearly put a lot of thought and effort in, as did Jonathan Lau, and it pays off nicely. Do yourself a favour and give this a read.

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This was the single best issue of Rivers of London so far. A little more tongue in cheek than usual but sparkling dialogue, fun plot, and plenty to look forward to in the following issue.

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Great issue, great creative team, and a real gem of a series.

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Cartmel and Aaronovitch seem to have a bag of ideas that, rather like the mythical never ending pint of beer, remains permanently full to the brim with good stuff. Lucky them. More importantly, lucky us. Most importantly, lucky me.

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I really enjoyed this issue, took last issue's promising start and pushed on nicely. It could be accused of being a bit of a slow-burner, as Cartmel and Aaronovitch tease as much as they deliver, but for me that is all part of the charm.

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Quirky is always good, and this book is the quirkiest of the quirky. Love it.

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An excellent issue. Great script and dialogue throughout, and fantastic art and colouring throughout. Possibly the best issue to date.

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Not just a reimagining of Robotech, an improvement. It's that good.

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Breathless stuff, from first page to last. Furman couldn't be having more fun with his characters and storylines if he tried. He seems to have found the perfect play box. The tiniest of niggles could be that with so much going on we lose a little characterisation here and there, as there is no time for it, but if that is the cost of such outstanding pacing and storytelling then so be it. Art wise, we have the return of Marco Turini, seemingly giving Hendry Prasetya a breather, and Turini's art is as superb as ever. Nicely paced, nicely detailed, and a perfect complement to a great script. Stop spoiling us Furman and Turini, really.

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As good a book as any on the shelves right now, and better than most.

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Someone, somewhere, has upset Talia al Ghul, Deathstroke, and Batman. I hope they know what they are doing.

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Although I'm not in general a big fan of these types of ‘reveal' issues, this was superbly done. A very nice character piece. Bendis putting the Super into Superman.

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This book promises a lot, and I really hope it delivers. It certainly feels epic. If it does, it could be the best thing Morrison's done for some time. High bar indeed.

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It's a great collection of stories, and reminds us once again just why we love the character so much. The S does stand for Hope after all.

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Nearly perfect story and art, if you love Superman this is an essential read.

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To reverse Harvey Dent's comment in The Dark Knight Returns: ‘You either die a villain or you live long enough to see yourself become the hero'. Taskmaster's world just got a whole lot more complicated.

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Although I can firmly recommend this for the Young Adult audience it is intended for, I can honestly say I enjoyed it just on its own merits. I would place this as the best of the DC Ink books to date. If the Beast Boy preview, also by Kami Garcia, is anything to go by, DC have a good thing going here. As someone who actually read Raven's first appearance when she first appeared as a Teen Titan , I can say this approach to her is excellent, and is as affectionately done as you could wish for.

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A perfect book for anyone looking for a way to try out this corner of the DC Universe. Come visit the house that Neil built, it's still a great place to visit.

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The creative team got this absolutely right. Make a book about The Joker but don't have much of the actual Joker in it. Write about his influence, how he induces fear, how he haunts people, and how he makes people question their own moral code. Loved it.

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Done wrong, really strong violence in comics can just seem gratuitous and leave a bad taste. Done well, like here, and there is an almost poetic quality to it. A ballet of broken bones, flying bullets, and skull cracking. Love it.

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Fine work. Fine bat wielding, hammer hurling, knife jabbing, bone crunching, eye gouging, fingers crushing, jawbone severing work.

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If I was giving a score just on the cover and art, it would be 5 stars no doubt. I just feel the writing is a slight drop from that very high standard. Would I recommend it? Absolutely.

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This is good stuff. A very good first issue, but one that promises a lot more to come. If you like your comics a little on the adult side, with exceptional writing and art, you've come to the right place.

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The Troop #4 is another strong issue, full of nice scenes, nice dialogue, and real people (as real as super powered comic book types can be of course).

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Great conclusion to what has been a stand out limited series. I very much expect to see more from this team, Noel Clarke clearly has a lot more of the Troop story left to tell, and who are we to stop him?

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A great first issue. Rather like London buses, we wait awhile for a good story featuring Jessica Jones, then three Jessicas all turn up at once. Simone is having as much fun writing this it seems as we are reading it. Enthusiasm always shines through.

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2022 needs a Miracle, and Man will it get one in the Marvel Universe. Maybe.

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A near perfect slice of crime, action, and drama, Triggerman should be on everyone's reading list.

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Hopefully this won't be the last we see of Roy Nash, but if it is he couldn't have done better than the telling of his story in these five issues.

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This is not your father's Venom. Or my Venom. This is well written, character driven Venom, and long may he last. After all…

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A big thumbs up, this character and this creative team tick all the boxes for me.

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Although I'll dip in and out of the Year of the Villain stuff, I doubt you'll find a more overt political and social commentary, and thought provoking, filled issue than this. It really does Sinestro justice too. So much more than a power ring.

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As always, a nicely designed and delivered book. The pin ups and alternate covers were superb. The stories, as you would expect, were a mixed bag, with about half being top quality. I did think overall though Arthur Curry got less love than previous 80 page special characters did. The best stories for me were the ones that focused on his earlier days, and perhaps the collection didn't look at legacy quite enough. Overall, though, a solid book with some nice stuff from great creators.

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So, a near flawless lead story, but a backup that just jarred with the tone of the book for me. Worth buying for Sampere's art alone though. Literally Super.

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A classic in the making? Not sure. But very good, and certainly recommended.

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Probably not a book that leapt out at you when you saw it listed, but one that exceeds expectations, and the best Alpha Flight book for quite some time.

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Rather like MJ's acting career, this book has potential aplenty, and I look forward to the next issue. Lights, camera, ACTION! (in 30 days of course)

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The art, by Paul McCaffrey is one of those hit and miss areas. It is a 'miss' in that I find it a little lacking the technical things I like, the type of texture and feel I look for. Layout wise it is perfectly fine though. It is a 'hit' in the sense that it suits the story it is telling, giving the script the required pulpy look and feel it needs. So script and art do complement each other well. An excellent laying of groundwork for future issues, and clever thinking by having the story begin by not focusing on Dracula himself, but the world he inhabits.

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Overall, great work. Not sure who's having more fun, Kim Newman or me.

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Great work by Kim Newman again. I see a cult following on the horizon for this book.

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More than enough to sink your teeth into here each month without him.

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Kim Newman has created a rich world, and one most deserving of many more visits. I hope there's a lot more to come yet from this alt-world Charlie's Angels team and perhaps Dracula himself.

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A really good start to the series for me. My only real reservation is that the writers almost dumbed down the concept too much, obviously wanting readers onboard who aren't well versed in Assassins Creed lore, so after the first introductory issue will hopefully settle in to their stride better and just tell a good story. That aside, all the right boxes ticked and this shows real promise.

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Two issues in, and this series is exceeding expectations for me. Admittedly we tend to have a low quality expectation from tie-in books, but the creative team here have taken the core concept and added a genuinely exciting and interesting new wrinkle to it. They have stayed away from the characters that already exist in the games and prose novels, and the eras and times already played with, and created their own little corner of this world ,and it works. Perfectly.

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The next arc has a lot to build on, but also a lot to live up to. This arc has been a great read, and I'll be back to see how Charlotte moves on from here.

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This issue maintained the high standards of the previous five, and there was no let-up for Charlotte, as the story picks right up from the events of the last issue. It read like a strong episode of a television series, and is exactly the kind of episodic entertainment that gets you excited to come back for the next installment.

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I needn't have been worried about being able to pick up where I had left off. Although not entirely sure about the immediate events that had Charlotte and Galina where they currently are, the ongoing subplots from issues past have done their job as I still knew what the story was, and where it was going. That's good writing right there. A really strong issue, and something of a crowd pleaser with Ezio's appearance I would wager. I really enjoyed it, and am looking forward to the next issue a lot.

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It was all worth it, for my money. One or two stutters along the way, but overall a strong 14 issue story, with engaging characters and fantastic use of the Assassin's Creed universe. I'll miss Charlotte especially, which is a huge compliment to the creative team for making her so real. Still, she'll be back, and so will we.

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Overall, a very strong first issue that managed to introduce all the core concepts needed to understand the story, but in such a way it was still a fun read as a standalone issue. Not just for fans of the games, this is a worthwhile read for fans of any action heavy comics, books, or films. Worth picking up.

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Well it you don't plan to come back next issue to see if the main character has indeed died then nothing will make you. Credit to Edginton's writing that I genuinely don't know if Tommy will live or die. Can you experience a death through the Animus? Interesting.

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Ian Edginton definitely has a good handle on what makes Assassins Creed as a concept work, and has crafted a nice action adventure tale set in his corner of that universe. I am curious to see how he can possibly wrap up all those dangling plot threads in the final issue. Fully confident he will do it of course, but not sure how.

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Although this particular series has now finished, hopefully this isn't the last we see either of these characters or of this creative team's work in the Assassin's Creed world.

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Definitely left me wanting to see where this would go. Can't wait.

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Ultimately, a more than worthy entry in the Assassin's Creed mythology, and worth another visit in the near future. Let's hope Aya doesn't remain a Hidden One for too long.

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I think this book is the more grown up sibling of the Assassin's Creed family, with darker themes and characters, but still delivering on the all important entertainment. Great work by Dennis Calero.

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Dennis Calero, the best one man band since, er, that last one. But with pens and brushes, obviously.

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The good news I mentioned at the beginning of the review? The final page confirms that The Black Cross will be back. The ending also pointed at this. Bolden's story seems to be over, but not that of Berg and his quest for the bloodline and diamond. I very much hope Dennis Calero is still involved as and when this happens. Assassin's Creed does have a very strong stable of books but I will miss this one, one that moved in slightly darker, murkier circles.

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So, have the Templars and Assassins teamed up in the past against a common enemy? Seems that way. It'll be next month when we find out though. Can't wait that long? Then the writers have done their job well.

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This certainly got off to a great start, and as an intro issue to a new storyline certainly had me intrigued. Jason Aaron always writes big and brash and the story comes off that way, giving it a big widescreen epic feel. I enjoyed the story, but did a couple of times think this more a Moon Knight mini-series book than an issue of The Avengers as they were essentially cannon fodder for Khonshu. Things may develop in later issue though. The art was excellent throughout, Garron making it look sleek and clean even though there was a lot to pack in to each panel and each page. Nice work all round.

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If you have to go, go out on top. This book certainly does that.

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This was an intriguing blend of classic Batman elements, like Wayne Manor and the Batcave, with new tech and gadgets, such as Alfred on comms and the VR crime scene analysis. It blended together perfectly, and the smart darknight detective slant was refreshingly done. A great read.

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Good writing, strong art, and a fresh perspective on well know characters and tropes. That'll do.

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Classic versions of classic characters, the Silver Age alive and well all over again. Love it.

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Nostalgia is a strong emotion, and every issue of this book just transports me back to those 90's days watching the animated show on TV. It makes me smile, and we all need some of that right now.

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If you can see past all the crossovers and big events that will try and catch your eye, this book looks like being a hidden gem.

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A solid, entertaining read, with nice easy on the eyes cartoony art by Cara McGee. (My ten year old daughter, incidentally, loved it)

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I wouldn't say this is an essential pick up unless you have a love of the character or the creators, but if you do pick it up you won't be disappointed. It's a good read.

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A great issue that effectively sets a new starting point for our (near) futuristic Lone Wolf and Cub, a future ripe with possibilities for some, nothing but danger for others.

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A philosophical science fiction action noir. Green and Johnson are creating their own genre now. I, for one, am all in.

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Although of course we have the sci-fi noir trappings, It is at heart a book about identity. In a world where you don't know who is real or who you can trust, can you even trust yourself?

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A book I genuinely look forward to reading each month, because I know I'm guaranteed great words, great pictures, and a great time.

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So, 11 issues have all led to next issues finale, as the long standing enmity between Ash and Selwyn comes to a head. Lone wolf against corrupt tycoon, individual vs. Corporation, and human against human.

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So, Ash is back in the game. On her terms. Or at least she was. I imagine the blocks of her life she has been steadily building back up, both personally and professionally, may be starting to wobble.

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A solid issue, like a good episode of your favourite TV show. Enjoyable by itself, but also to be watched as part of a greater storyline.

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Johnson writes a nicely balanced cautionary tale that has nice philosophical depths, and where nothing is ever black and white. I mean, who would you trust?

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Efficient writing and storytelling from Mike Johnson, excellent pacing and art from Andres Guinaldo. High quality on this book is a given, and long may that continue.

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Excellent issue as always. Mike Johnson delivers the expected brisk, no nonsense, film style script and characters, Guinaldo supplies the grim and gritty art to perfection. The writing and art remind us we are reading a tragedy. Humanity could have created utopia with their technology, instead the average life is lived in a rainswept, neon wasteland.

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Ash has certainly done a lot of running this arc, though I suspect after what Yotun did to Freysa this issue, we'll be seeing more of the blade next time out.

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Another excellent issue, that promises yet another excellent issue to come. What a great sandbox the Blade Runner universe is to play in.

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The theme of Blade Runner for me has always been not so much winning, but not losing. It's a dark, dystopian world out there, and survival is the aim. Anything more is the cherry on top. Let's let Freysa and Ash enjoy that cherry for now, as I suspect Johnson and Guinaldo will be throwing a whole load of stuff at them next time round.

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A solid wrap up to a solid launch story arc, with the promise of much to come. This is one book to keep your eye on.

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Always a clich to say next issue looks like being a belter, but judging from the last panel of this issue, it really does. Can't wait.

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Big stories with big characters always do well. This issue proves that yet again.

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Another good issue, and again one that makes you want to come back next month to see what happens next. Top stuff.

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On balance, a very good series but one that perhaps just failed to deliver on its great promise at the outset. That's not a serious criticism, but just that as entertaining and thought provoking as it began, for me it didn't fully carry through with characters we thought we'd see more of.

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I enjoyed this. A nice addition to the mythology, though not sure if canonical or not, reminiscent of Assassins Creed when it focuses on different Slayers through history. Nicely paced short stories, good characters, and very nice artwork. I like the approach Boom have taken, to add to the mythology.

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So, something of an oddity, but in a good way. Almost like a Marvel Try-Out book for professionals. Take these scripts by Joe Simon and Stan Lee and see what you can do. Well, they can do pretty good it seems. This could be a whole new thing, dusting down classic stories and getting contemporary artists to reinterpret them for modern audiences. It certainly gets them back out there, which I certainly applaud. A good story is a good story, regardless of age, and it's always nice to see where the characters we know and love came from. As good today as they ever were.

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A wise man once said to stay young, to save the world, you must break the mirror. The Champions have done that. Let's see if that was a wise decision.

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As we ease into Autumn, with the nights drawing in, what could be a more perfect comic to enjoy?

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Fun to visit once a month, but you wouldn't want to live there

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So Dan no Dare is becoming reborn again as Dan yes Dare. I Dare you not to come back and find out what happens next time.

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As Simon Cowell would say ‘I liked it, but I didn't love it'

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A strong start to what will no doubt be a strong story, and one that will be hard to ignore. Who will live, who will die? All bets are off (unless a character has strong franchise value, in which case theyll be ok. Yes, Im looking at you, Harley Quinn).

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Another rollercoaster ride of an issue, with barely a moment to catch breathe. That being said, as much as I genuinely enjoyed the issue, there is a whiff of Ive seen this all before about this. Its set piece comics, where big set piece fights link the story taking place. The obvious corporate influence is in there as well, promoting Black Adam to star because he has a film coming out. He is, in DC Universe terms, a mass murderer remember. Odd choice to lead a Justice League. The GL Corps bit was nice though, as was Nightwing punching Slade in the face. The art, by Daniel Sampere, was superb, gorgeously rendered and making light work of the complex script he was given to illustrate. Mostly traditional panel layouts, it also reads well, and carries the pace of the story superbly.

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This was another strong issue in terms of the writing and art, but it did feel like it was treading the same ground as the last issue. A few bits of plot advancement, a little talking, but again constant reminders of the overwhelming odds against our heroes. I enjoyed it, but I wanted more, I wanted to see the story push forward more. I guess the pacing has to factor in the one-shots, so I wont blame Williamson too much. Samperes art was, as always, perfect for this book. It all looked gorgeous.Darkness on the edge of the Multiverse is now darkness across the Multiverse. Red skies, Earths dying, mass battles for the future.

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Will DC soar to new heights with their ‘new' Multiverse, or will we back in Crisis mode again in a few short years? Only time will tell.

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A must read for DC fans, or people wanting to understand the new status quo. There's a long road ahead.

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Not a perfect book, but very entertaining, and the main story is worth the price of admission alone.

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Overall, though, I enjoyed this, though mainly for Owlman and the potted DC history stuff. Is it essential to the overall storyline? Maybe not essential, but quite important to fill some gaps I'd imagine. If you've enjoyed the event so far , it's worth picking up. Casual readers should probably move further along the shelf.

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An eclectic mix for sure, but one that overall works and makes you wish that DC put this much effort into all their specials. For me, the pick of the bunch were the Batman opener, the Slam Bradley tale, and The Question story, all with solid story and art that really worked.

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Overall, this was a very solid book. Plenty of fun, though a bit light on actual Halloween content. No real chills or scares, just lightly themed stories. My personal favourites were The Phantom Stranger story, the JSA tale, and the Deadman effort, all of which brought a smile to the face and fulfilled the editorial brief

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Happy Valentines to you all. (Except Dick. Don't encourage him, he gets enough action)

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Overall, this is a fun read. Not as scary as it I wanted it to be, and a little more uneven than I also expected, it nonetheless has enough strong elements to make the whole worthwhile. I'm sure a little inventory was used here too. For a seasonal special though, it'll do.

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Not as strong a start as the previous books, but not bad nonetheless, and certainly a book I will be picking up next time around. Enough dangling plot threads to reel me in, that's for sure. I just hope Taylor trusts the reader more, and allows the reader to connect the dots themselves.

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DC Digital are doing a great job of bringing good quality stuff out, and this is definitely a prime example. Great price point too. Excellent start to this story, and gap filling for the broader DCeased universe.

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Overall, a fun return to the world of Ash and his Deadite enemies. Ryan Parrott captures the perfect tone for the book, the comedic horror mix, and the cartoony style art of Jacob Edgar fits well too. Although long time fans will be more than happy, I do wonder if the book might be a little confusing to any newbies, as very little explanation is given beyond passing exposition. Overall, I guess I have to contractually say that I would rate it…

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An interesting book. Unorthodox, funny, action packed, and ever so slightly odd. This may not be the Death's Head you were looking for, or expecting, but he will be after reading this. Yes?

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Everyone's stuck between the Moon (Knight) and New York City (Mayor). Ahem.

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Like anything, timelines sometimes need fixing. Best person to fix something?

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So, will a Rose by any other name still smell as sweet? Only Houser knows. I'm sure she'll tell us next month.

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So, another fun issue in a fun run by a creative team having fun. Doesn't get better than that, does it?

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This was very much a set up issue, but this has all the hallmarks of being an absolute classic. Time and Space might not be big enough for all this fun.

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As always, a solid slice of entertainment. Houser's scripts are always excellent, with perfect characterisation I just love, and the knowing throwaway lines that just make you smile. My one teeny issue is that sometimes a little padding creeps in, as the story has to usually neatly fit the four issues format, but that's not the writers fault. Roberta Ingranata also never fails to deliver, she seems to particularly enjoy drawing The Eleventh Doctor. Never over-complicates the script, just lays out and draws what's written, keeping the pacing and look in tune with the words

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The real skill Jody Houser and Roberta Ingranata have is just making these stories effortlessly feel like authentic Doctor Who stories. I say effortless, but I know they obviously take a lot of talent and application, but they make it feel to us, the reader, so authentic and real. Great scripting as always, even better Doctor(s) characterisation, and nice clean, clear artwork and pacing. Fab stuff.

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So, a Rose by any other name, is still a Rose. And a Doctor, by any other face, is still The Doctor.

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Obviously this being the first issue we have a lot of set-up, and just a hint of the epicness we hope to see, but for a first issue Cornell and Edwards have delivered a mightily impressive book, juggling multiple characters expertly while subtly advancing the plot, and leaving us on that old staple, the cliffhanger/ return of old foes.

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A fine return to form then. The story is starting to come together as we now seemingly know who is behind the shenanigans, and things should only get even better from here on in. Definitely pick this one up.

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On balance, as good an issue as there has been. Some talking, some action, some exposition, more action, all the ingredients we expect from Dr Who. We are getting a master class from both Paul Cornell the professional writer, and Paul Cornell the Dr Who fan of many years standing.

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As crazy as it always gets, with time paradoxes, altered timelines, people meeting their future selves etc what Dr Who at its heart is really about is relationships. Without those, nothing works, or we just don't care about the characters and what is happening to them. Cornell makes those relationships centre stage, and that's why we do care.

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Enjoyable and very readable first issue. Very promising start to the series.

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This has become the little book that could. Lowest of expectations, higher and higher praise. Great stuff.

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Always nice when a book you expect little of turns out be a sleeper hit. Take a bow Ghost Stories, you earned it.

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As ever, fans of Dr. Who in general will love this. It's faithful to everything it needs to be, and no one is better at fan service than Jody Houser. It may not draw in any one new, as some knowledge of Who history is required, but it will certainly please its target audience. Like me.

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When you think about it, we have seen different incarnations of The Doctor team up for many years, but never different incarnations of The Master. I suppose, as Missy would tell us, it takes a woman's touch.

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I think we'd all buy an ongoing Missy book on the strength of these issues. Fun stuff.

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Jody Houser must write though, or no deal. If she wants to bring along the wonderful artistry of Roberta Ingranata too, all the better. The two creators make a wonderful team, their work meshes like two people who finish each other's sentences. Lovely stuff.

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A fitting series finale for a character that deserves to continue to be seen and developed more, a character that clearly has plenty of adventures still to be revealed.

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The art by I.N.J Culbard I was at first a little unsure of. Stylistically it reminds me of European artists, certainly the French ones I am familiar with, and not what I was used to on a book like this. By the end of the book, however, I loved the art. It was technically really strong, great layouts and story pacing, and meshed perfectly with William's script. Matt Smith's mannerisms were really captured well, too.

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Who lives, who dies? We'll know next issue, but this was the perfect starter for next issue's main course. Who's hungry?

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Doctor Who " The Lost Dimension #1: Alpha is out today from Titan Comics.

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Well this issue the fun continued, and I loved the tension that Nick Abadzis generated throughout. You could feel the clock ticking as events played out. Very nicely scripted, and I liked the way the story fit into the overarching plot, though I would have liked to see a bit more of what's going on elsewhere. As it was, it felt like a taster for The Tenth Doctor's own book, much as last issue was a taster for The Ninth Doctor. Now, that can't be deliberate can it? The art was very nice throughout, my only niggle the fact that many pages had lots and lots of panels giving it a slightly busy feel. Technically, though, very nicely done.

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A great start to a three-parter that looks like being a lot of fun.

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Cavan Scott did that great thing, using existing Who lore as the basis for the story but then adding his own little embellishment going forward. Next issue's wrap up should be fun.

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But buy the book, it's great.

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So that's it, the end of this run of the book. It certainly went out on a suitable high, and left me wanting to read more, which is the highest praise you can give any book. Roll on next 'season'.

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A nice start to a busy schedule of Doctor Who books building up to the launch later in the year of The Thirteenth Doctor. If it was designed to entice new readers in, this first effort was a good choice. Light and fun, it showcased The Tenth Doctor as a book to read as well as the upcoming special issues. Most definitely keep eyes on all these books, they are going to be epic.

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Another entertaining romp on an issue, certainly bringing out the strengths of Twelve. The UNIT cameo was nice too, and I enjoyed the whole tip and wink to HP Lovecraft and his stories. The art, by Brian Williamson, was very nice, with strong layouts and very clean line art. Suited the story nicely. This mini-series has been nice on two levels, serving both to remind us just how much we love The Tenth, Eleventh, and Twelfth Doctor's, and giving them a run out while we wait for their books to resume, and to give The Thirteenth Doctor both a big build up and fun way to be introduced. Things are certainly going to be different from here on in.

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Not bad for a man and a box (albeit a pretty special blue one).

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Good issue, and one that promises a big payoff next month if I've followed the clues correctly. Now, anyone want to start a band?

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I am guessing the ramifications of this issue will continue for a while yet, but as a wrap up for now this was all we could hope for. Great stuff.

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An excellent start to this new story arc, several story strands being nicely woven together. The pace never let up, exciting stuff from start to finish, and the promise of a great story to come. The art by Giorgia Sposito was also good, though the amount of script and dialogue to squeeze in requires sometimes a few too many panels on a page. A minor quibble though. Nick Abadzis writes a perfect Tenth Doctor, and he positively shines in such a well written spotlight.

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Nick Abadzis manages to write an issue where, although The Doctor is most definitely in, Cindy is most definitely out. Good on her, and nice work Nick Abadzis.

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So, one more issue to go to wrap up the good Tenth Doctor's Year Three adventures. Nice that we are ending on possibly the best story of the entire run. Although The Doctor doesn't want to go out with a bang, given his present circumstances, I sure wouldn't mind. Bring on next issue!

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So, Year Three done and dusted. Not bad, not bad at all. The Tenth Doctor remains one of the best Doctor's out there, and Nick Abadzis and Giorgio Sposito remain the team to beat. Hopefully there's more where that came from.

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This issue was definitely a step in the right direction. The cliffhanger at the end was the cherry on the top of a much stronger issue than the last, and for the first time with this title I really am looking forward to the next issue, which will most definitely be promoted to my 'read now' pile.

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I'm pleased the book seems to be gathering momentum as it approaches the end of Year Two, making it a book I look forward to now rather than one I felt was underperforming.

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For me, it has reaffirmed once more a love for 'my' Doctor Who. For five issues, he reversed the polarity once more.

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Although ending with the cliffhanger, and finding out this was a two-parter was a bit bah humbug, I really enjoyed this. A fun story, great dialogue, and lots of subtle and more overt Christmas touches as the story progressed. Not a Christmas story at the expense of a good story, but a good story that has Christmas within it. Great stuff from Jody Houser, and lovely artwork by Ingranata. The festive scenes were especially nice. A perfect holiday special, and I can't wait to read the final part.

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Great start to a new year, just what we always want. Just don't blink.

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Another fine issue. The storyline is unfolding nicely, with the nice interweaving of the new story with that of the TV episode 'Blink'.

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I feel like a mince pie after reading that. Job done Jody Houser and Roberta Ingranata. Happy Christmas!

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Another fine issue Houser is just on fire at the moment. I get the sense of a writer really enjoying herself, knocking out a great story while throwing in plenty of in jokes and little nods to this and that.

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The sense of fun and adventure is everywhere in this book. We like that

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A book that can't fail to make you smile.

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Jody Houser and Rachel Stott certainly help these eyes see everything with a fresh enthusiasm. Their Doctor is most definitely The Doctor.

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The fun continues, as I knew it would. This is a team that love their characters, and it shows in the affection shining through from both the writing and art. If you like fun comics, you've come to the right place.

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A very entertaining, solid read, and once again a story that reads better than most of the TV show episodes. Keep those surprises coming, we love 'em!

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Another solid, fun issue with teases of plenty more to come. This is one Doctor you should be happy to revisit every month.

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Light hearted, free spirited, self knowing, and just great fun. This is The Doctor these times need. Long may she travel

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A fun issue that was all about establishing relationships, about two Time Lords trying to be the alpha, and ultimately about bad decisions by some, and naivety by others. Expect fireworks next month, and squabbling. Lots and lots of squabbling.

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Nothing like hitting the ground running, and The Doctor certainly did that here. I look forward to next issue, as The Doctor tends to shine in strange 1970's era monster stories, though that is of course normally the domain of the Third and Fourth Doctor's. Let's see what Twelve can do.

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A fun read from start to finish. Nice ideas, classic themes, and The Doctor doing his thing. That'll do.

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Barring any future interruptions, I look forward to next month's suitably watery wrap up. Do Doctor's have swimming trunks?

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All change next month with a new creative team, new companion in Bill, and new story arc, but this was a fine send off for this particular team.

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Great start for a new era, of both cast and creative team, and nice to see Bill shine in her first appearance. Bill liked this book. Be like Bill.

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Just two chapters left, let's hope they are as good as this one.

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Yes, it's not going to be win any originality awards, but this is a solid Dr Who tale. Funny, full of witty dialogue and sprinkled with a little drama. Dinnick is proving himself quite the master of making good stories from any situation. You don't have to save the world every week after all.

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Another solid, fun story, making good use of The Doctor's strengths, and using elements of past continuity to make new stories work even better. The Twelfth Doctor remains a consistently great read with Richard Dinnick at the helm. They both like shenanigans after all.

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Great start to a new era, just hope we get a bit more meat on the bones next issue.

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Pure, unadulterated fun. Nothing wrong with that.

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Solid entertainment full of Time Lords, Daleks, Space, Paradoxes, and everything in-between. The Doctor will see you now.

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You don't just read this book, in a way you join in, you live it. Great stuff.

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I guess you could say that overall I liked this issue, but didn't love it. Red suits Elektra though, no denying that.

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The plants are taking over. Meat is murdered. Who's to blame?

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So if you want to see just what Shanna does with a huge Man-Thing while a shocked Ka-Zar looks on, come back next issue. I sure will.

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A quiet start, but with plenty of world building for the book. Event Leviathan is not your typical summer crossover event, this one looks to have a little meat on its bones, a little more substance than we are used to.

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I can only see this book getting bigger and even better, now Waid has done his scene setting and nods to the past, and Adams has got to draw some great panels and scenes, and that makes me even more excited for the next issue. Waid and Adams always raise the ante, so we are in for a treat.

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‘Keep Moving'. No looking back with this run I'm willing to bet.

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The issue ends, you have two choices. Forget you read this far, go and watch a soap opera OR pick up issue 3 when it comes out and live a long, fun and fulfilling life. The choice, as Fighting Fantasy taught us, is yours. (Don't be that guy who cheats, no-one liked them).

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They say you can't go home again, but Andi Ewington and Simon Coleby have shown that you can. For four brief issues I was 15 again, lying on my bed making life or death decisions, via Page 16 or 94. Can't buy that feeling.

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Next month, hand out those green and purple MLGA hats. Make Lexor Great Again!

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Although I'm not sure the ten dollar price tag is justified, I would recommend this. Just. Silver Age Krypton got it over the line for me. Works every time.

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Ryan Parrott has indeed managed to, as a wise Ranger once said, ‘Unleash the Power!'

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Let's be honest, all we are really looking for with these books is a whole lot of fan service, and that's exactly what we got here. Straightforward plot, a little exposition, but mainly good guys fighting bad guys fighting massive forces of nature. Bunn and Williams give you what you want. It is of, course, all tremendous fun and impossible not to enjoy. I could only enjoy it more if Godzuki shows up.

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I suspect that it doesn't matter if the Goblin is Green, Red, or Gold, Norman Osborn will never be a normal person. His intent is genuine, but there are just too many pumpkin bombs under the bridge.

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When the King of the Apes meets the King of the Japes, you know things are going to get…strange. Aragones and Yeates, Tarzan and Groo strange.

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Very well written and drawn, using subtly altered real places, people, and events, this really captures a place and time far better than photos ever could. My expectations for next issue remain very high, let's hope the great work continues.

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Good guys always finish first, right? Well, not always. With this final issue, on balance I would say there was a draw, or at best a very pyrrhic victory for Roxy. As Peepland kept reminding us, this was never a fairy tale, it was always going to be a true reflection of a time and place. To do these characters justice, you don't get a nice, happy ending, you get the realistic one.

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I nearly gave the book five stars, for art alone, but overall it's a probably a very solid four star read. Not for everyone of course, being aimed at the Young Adult market, but always fun to see a fresh take on a character. This Harley I sort of had a sneaking affection for. There's hope for me yet.

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Perhaps not the most thrilling of opening issues, but a slow burner that should help deliver a solid storyline and payoff down the line.

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Rather like cream, well written second banana characters always rise to the top if written well. Or by Zeb Wells.

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This is a book just having fun, playing with characters and preconceptions, and more power to it. Nice writing, very nice art. What's not to like?

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A book that perhaps shouldn't work is actually very fertile ground for a good writer and artist, and in Si Spurrier and Conor Boyle we have those. Fine work.

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Genuinely surprised by this book. Deserves to be something of a cult book for years to come. Ultimately, Hook Jaw was never the monster in this book. We were.

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I'll definitely be looking forward to reading the two remaining House of El books.

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Comic book Bond has beaten movie screen Bond back into the public eye after a few years away. It's been worth the wait.

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Johnny Red deserves as much publicity as it can get, a great book.

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I would go so far to say Johnny Red is perhaps the best non-superhero comic out there right now. If you are not reading it you should be.

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If we know Garth Ennis as well as we think we do, that'll be a payoff worth sticking around for.

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This was a strong all-round issue, with plenty of action, some thought provoking dialogue and interesting ideas, and a lot of filling in the gaps. Even a cameo by Adolf Hitler himself.All in all, not bad for your money.

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I feel rather guilty saying this issue is just business as usual, but that's because the standard has been so high we would only really notice if the quality dropped, and that it never has. Fantastic stuff.

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Entertaining? Yep. Good art? Yep. Interesting new direction? Yep. Good intro to a huge crossover? Yep. And yet, it never quite had that epic feel you wanted.

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A strong opening issue, that manages to bring fresh life to a sometimes jaded genre, the spy thriller. Good characters, strong concept, good creators. Sort of a ‘if Jason Bourne had super powers' vibe.

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I'm not sure there is enough to Lady Zorro to carry her own book, but she certainly has the qualities of a strong supporting character. Her motivations are unique and, well, strong female characters are never a bad thing.

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Batman's villains of course have enough toys of their own to play with, so throwing in some Sarin gas may just tip the tables too far in their favour. It's a race against time, and Batman may just be running out of it… Same Bat-time, same Bat-channel for what happens next (or Issue 2).

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Definitely enough on show this first trip to justify another visit to Olissipo City.

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After two issues, a good, solid read and a book on the cusp of being very good, excellent even. Araujo knows where he is heading, and it's worth going along for the ride. At the very least there'll be some fun things to see on the way.

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Three issues in, and we've just stepped up a gear. A nice issue to keep the 'this is great stuff' streak going. Should be an interesting next issue.

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I would put my money on Mera: Tidebreaker being the best of the DC Ink bunch, and one that delivers everything it needs to. Mera's in safe hands.

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A great start to the new series, with Max Allan Collins deciding to not reinvent the wheel and just go with all the classic story beats and noir imagery he can muster. It's entertaining stuff. The slick art and muted colours, by Marcelo Salaza and Marcio Freire, are the perfect complement to the script, evoking a classic retro feel. Loved the panel composition and pacing too, excellent. To paraphrase Mickey Spillane, if the first issue sells all the rest, then I'm definitely around for the duration.

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Another solid issue, with great dialogue from Max Allan Collins and outstanding art from Salaza and Friere. Collins has a ridiculously good understanding of this era, the classic riffs of good crime noir (bit of light bondage, fisticuffs, rain, night action etc), and delivers in spades. The retro artwork just adds to the story, and pulls you even more into this world. The actual story itself is relatively light on originality, but the atmosphere is everything.

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Again, Hard Case doing what they do best, showcasing top class work. Very cinematic, very mature themes, and very skillfully written and drawn. Even though I ultimately know how this all plays out, I am still really interested in seeing how the creators take us there.

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Another solid slice of alt-history, with real facts and people woven into a fictional story. Mysterious and entertaining in equal measure, with a sprinkle of adult themes, I think we have a cult hit on our hands here.

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Have you ever danced with the devil in the pale Moon Knight? Moon Knight: Black, White and Blood gives you three chances to do just that.

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I liked this issue a lot, and I'd be surprised if you didn't too.

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Job done indeed, for both Mycroft and the creative team, as this has been a fun ride indeed. Lots of action, clever writing, well designed and drawn art, and fantastic dialogue. Even more impressive, adding those little background details to the Sherlock and Mycroft dynamic.

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I really enjoyed this. Classic noir, but with a fresh coating of the modern too.

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A real comic about a fictional film that could have been a really good Creepshow episode. You've got to love that.

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And Olympia, most definitely, is a whole lot of Silver /Modern Age blended fun.

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A very promising start for this book. It has style in abundance, my only concern would be the substance part. Sometimes screenwriters struggle to adapt their technique to the monthly comic book, so a good story can be undone by uneven pacing. One issue can be overloaded with plot and action, another can just feel like filler, so I hope this book avoids those potential pitfalls. The best thing it has going for it? It captures the spirit and essence of the show perfectly. It just feels 'right'.

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The biggest compliment I can offer is that while this issue is very good, the prequel as a whole feels like a perfect addition to the three series of Penny Dreadful. If this was filmed as a special, it would stand up mighty fine.

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So, a breather from the plot to tell an important back story. Not for everyone, but most definitely a sign that Chris King is playing the long game, filling in gaps and adding depth to the world of Penny Dreadful as he goes along.

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Maybe Nathan is soon to be a winner after all. The book certainly is.

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All in all, a very strong start to a series that looks like it has plenty left in the tank. The source material is strong, the creative team are strong and it is a world we feel as though we want to explore. The addition at the end of a 2-3 extra pages, with a one page short story, and a text history piece from Peter Grant on Putney Bridge just add to the appeal. Good value for money, and good on the eye. Can't ask for more than that.

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Good, fun series and good value for money. Can't beat that.

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The book is still enjoyable on two levels, for both the complete novice and for the knowledgeable fan. I have actually picked up the first novel out of interest purely based on this series, and if that was part of the intent for its creation then it has certainly succeeded. A fun read.

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I like this world, and certainly plan to return to it when the next issue appears in a few months time. I suggest you do the same.

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Things are rarely straight forward in Rivers of London, there are always hidden depths, and I can tell I'm going to enjoy exploring these ones. Great work by all concerned.

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I like Andrew Cartmel's writing a lot, so if I say Williamson's art is the best thing about this issue then you know it's a mighty good one. The Holmes / Watson riff is also cleverly done, I liked that little in-joke a lot. Again, a solidly written and drawn slice of fun with a side order of action, drama, and of course, magic.

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Good writing and good art never go out of style. Great read.

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Consistently fun and entertaining in equal measure, always worth your money and time.

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Rivers of London: Black Mould #3 is out now from Titan Comics.

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A great book is only great if it can maintain a high quality over many issues, and Rivers of London has managed that effortlessly. Pure, undiluted comic book fun.

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Overall, strongest and funniest arc yet. Magic, in fact.

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Even an issue like this, finding its feet for the new arc to push on from, is just a pleasure to read. I could stay in this world all day. Good to have it back.

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If you only buy a couple of comics a month, this should be one of them

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This book has a unique look and feel all its own, and long may that continue.

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A welcome return, and Aaronovitch and Cartmel have never been on finer form. Peter's first person narration is the reason this book works so well, and I only wish I could summon the one-liners and deadpan humour he can.

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Again, a slight story but really held together by the great character work, the fine homage to noir, and the undercurrent of humour that never overwhelms the main story. Peter Grant always seems like that mate we all have.

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I defy you to find a book that makes you smile more than this one. Simply sublime.

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A solid issue once again. Nightingale, a great character, always.

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A bit of a slow burner this time round, but still entertaining and a few more pieces added to the existing puzzle, even as we discover that puzzle is actually larger than we first thought. The characters always entertain, and you always have the impression something big is just around the corner. The 'tease' is part of the armoury of a good writer, and Aaronovitch and Cartmel can tease with the best of them. I am certainly looking forward to what next issue brings, as I'm willing to bet we are going to move up a gear or two as plots and sub plots start to intertwine and resolutions begin to occur.

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That said, the writing is good enough that if you only ever pick up that one series that catches your eye you will not need to read any of the others to enjoy it.

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One of the most fun books out there is back in the race, and under starters orders to be the most entertaining yet. Can't wait to pit stop for Issue 2.

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Rivers of London. It's a kind of magic.

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Yet again, a consistently fun and entertaining issue, the story moving along nicely but not giving it all away just yet. Next issue should be fun. The writing and dialogue never disappoints, and the art by Laclaustra is perfect for the book, keeping the same clean look Lee Sullivan gave it. Next issue should be a fun wrap up. I just hope Peter's car doesn't break down in fairyland, it might get toad.

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Same old, same old sounds bad, but it is in fact a compliment. When the book is consistently one of the best on the shelves, you applaud the consistency to stay there.

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A very nice issue indeed. Lots of story building, great dialogue, and plenty of detective work replacing the overt magic theme of last issue. Cartmel juggles the various balls with ease, as does Peter and Nightingale. Lee Sullivan provides his normal solid, clean art and uncomplicated layouts, perfectly pacing out the story. Two issues in there's been plenty to read and enjoy, yet we still are as much in the dark as when the story began. That air of mystery is why we will be keenly waiting the next issue, to find a few more pieces to slot together. Top notch work.

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This book is consistently fun, entertaining, and even thought provoking. Just like London itself

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This book is impossible not to love, with some of the best writing and art around, and definitely some of the quirkiest storylines and characters to be found anywhere. Love it.

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So, no Bat just a Robin flying the nest. A Robin that thinks he can fly before he can walk it seems.

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Overall, a great reboot for a great franchise. The 16 year old me who bought those DC Robotech issues back in 1985 would approve.

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A near perfect blend of old and new, of classic characters and concepts with a twist of fresh ideas and modern storytelling. Lovely.

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Action, drama, mystery, big spaceships, it's all in here. If you've not picked up this book yet, a good jumping on point too. What are you waiting for?!

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Very enjoyable issue, dealing nicely with the many current problems and yet finding time to subtly open up new avenues for future storylines. If Furman can put as much into Robotech as he did into Transformers, Titan are on to a winner.

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I'd say let's do it for Captain Gloval, but he's not dead, right? It's only a coffin after all.

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Looks like Robotech is more than safe in Furman's hands after all. Which is nice.

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A very nice issue, with a ton of action and character work crammed in, the cherry on top being the great art. We have a new creative dream team. Great stuff.

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Another top notch issue, the three alien stooges episode aside. Some power politics, back stabbing, action, and plot developments all over the place, including a deeper insight into the past and Lisa Hayes family connection to the project. The art, by Hendry Praseta, gets better every issue and helps really drive the story with some great visuals.

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Great writing, great art, and as a bonus the covers aren't too shabby either. Robotech, the little series that could.

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Another strong issue, and one that promises to actually live up to the hype for next issue. Big changes really are coming. Can't wait.

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A Robotech book in which fans, new and old, will find something for everyone.

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Pitched perfectly for readers new and old, this is a book to keep an eye on.

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If you like a John Hughes/Buffy mash up, this book is most definitely for you.

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After reading this, that same small group of parents that always huddle in the corner of the playground every day suddenly makes sense.

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Des Taylor may very well be making the point that comics can be light and fun, with a sassy heroine with a nice line in witty dialogue. This is fine, we can all get behind that, but when we start to feel familiarity, the 'we've seen it all before' red flag, we, as readers, can soon lose interest. I hope not, as there is still plenty of fun to be had here. If all you want from your comics fix is to be entertained, you won't go far wrong with Scarlett Couture.

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I'd be more than happy to be proven wrong by such a feel-good book.

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This was ok for what it was, essentially an all-ages slice of fun with the character being made as recognisable as possible for any new fans brought in by the movie.

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I think this issue was the one to get things going, to establish where we are and who we are. Next issue can be the first one that can just focus on driving the story forward. That being said, I still enjoyed this return to the past, and I'm guessing so will quite a few others.

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This was a real breathe of fresh air. The premise alone is great fun, supernatural shenanigans in Florida, but throw in an excellent protagonist, and youve got a winner. Did I mention the main character is gay? Nope. Reason being, hes a not a gay character, hes a character who happens to be gay. Hes vain, material, superficial, pessimistic, and cynical, yet you still warm to him. Andrew Wheeler channels Flamingos voice really well, his internal monologuing a real highlight. The story itself is still finding its feet, but theres enough there to make you come back next month. The art, by Travis Moore, is beautiful, making Flamingo look every bit as fabulous as he obviously thinks he looks. Nicely paced, with very nice individual panels throughout the whole issue. Looks as good as it reads.

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Or how we get to the bit where it all goes to the bit where it all goes.

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If you like Kylo Ren, or Star Wars in general, then don't move along, this is definitely the book you are looking for.

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Boba's got a great new storyline and not a Grogu in sight.

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Not as strong as Issue 1, but then those second issues rarely are, but still a lot of fun and a feeling that endless possibilities await. Magic, cool cameos, and sneaky funny humour look like being a great combination.

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I really enjoyed this, even though the first half felt like a 0 issue, with a lot of scene setting and exposition. Once it got going, it had a sort of superhero noir feel, lots of great dialogue, action, nice character moments and, of course, a double-cross and a twist. Azzarello writes like he's having fun and doesn't put a step wrong, with the exception of fake Wild Dog guy. I'm always a big fan of Alex Maleev, and he does fantastic work here, his grid art style perfectly showcasing his art. Matt Hollingsworth's colours are also the perfect cherry on top, moody and muted, all shadows and dark corners. Gorgeous stuff. A great set up issue.

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As a Superman fan I really enjoyed this, but I'm not sure if a general comics fan would feel as happy. Although the little character bits and insights were nice to see, not enough was in there to make this feel that essential, and considering the blurb on the cover and the writing talent attached, it may feel a little underwhelming to some. For me, though, I loved it. It highlighted qualities in Clark that make him who he is, and ultimately what sets him apart from the Batman's of the world. It was heartwarming for a fan like me.

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DC rarely read the room wrong with these Specials, and you know legacy and history are going to feature heavily with Mark Waid and Marv Wolfman involved. They didn't disappoint either, with their two stories my favourite ones. I've been reading Superman comics for a long time now, and it's nice every now and then to have a little reminder of Just how special Clark is as a character. Special to the fellow denizens of the DC Universe of course but, most importantly, special to us readers.Big Blue is back.

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Surface Tension told a unique story, in a very entertaining way, something many superstar creators of today could learn from. Jay Gunn is definitely a creator to keep an eye on.

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This is pure popcorn comics. Nothing too deep or Earth-changing, but great fun and you enjoy it while you read it. Come visit Wayne's World, Dark Multiverse style.

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This is a very solid entry in the Dark Multiverse story book, and one I recommend. The moral here was that Thawne learnt, with Barry's death, that moving fast didn't actually mean you were actually going anywhere. Move fast to escape the past, but slow down to build the future.

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So, has it been a good book? On balance, yes. I had my doubts early on, little too much punching and kicking and not enough story, but when that evens out you see Cavan Scott and Andie Tong have done a good job. Will it be back? I'd say yes, it deserves a sequel. So, as the winning characters in the game sometime say.. 'That Felt Good".Next!'

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Finally, an issue where story and art both work really well. Admittedly, it was mainly because many of the characters were sidelined, but still, very nice indeed.

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A book with a whole lot of promise. It may not be the ‘Devil you know, but it may soon be the ‘Devil you love.

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Very strong first issue, a perfect launch for the both the line and this particular book. Loved the text article about the original film too.

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A great couple of issues, with both strong script and art throughout. I love the greyness in the morality throughout, no-one is entirely good with the possible exception of Angel. Angel as a character is very well defined and drawn, and you feel sympathy for her caught in a situation she cannot control, being used as a pawn by opposing sides. The art, by Ronilson Freire, has a nice retro feel to it, perfectly suited to the subject matter. Great alternate covers and text pieces as well.

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As a whole, a great 5-issue storyline to reset The Mummy for a new generation. Some tradition, some new wrinkles, and as much fun as ever. Milligan really has resurrected The Mummy.

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This comes in at nearly 200 pages, over 8 nicely paced chapters, and is well worth your time and money. Perfect for the Young Adult market, with its blend of familiar characters and typical teen themes. Plus, who doesn't love a mystery?

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This issue really had the feel of a crime thriller, full of flashy visuals, great characters, and nice storylines. It packs a perfect punch.

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The art by Cassara is as good as the first issue. Great panel layouts, very expressive and defined characters, nice action sequences and use of powers, just very creative design and execution. A huge help to the story being told. I don't think many people would finish this disappointed at the story being told, or the quality of the people telling that story, so would really recommend this. Yes it is mature recommended, with violence and sexual content so not for the easily offended, but for everyone else pick it up, it's most definitely worth your time.

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The sign of a good book is when you struggle to find anything bad to say about it, or do some very minor nitpicking. The Troop has genuinely been a great read through all 3 issues, solid writing and art, engaging characters and storylines, and although much has now been answered we know this world still has much more to show us, and that is why we will return for more.

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I once thought about writing a time travel book, but wasn't sure if there was any future in it. Ahem. I'll stick to writing reviews.

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If I wanted to be hyper critical, I could say that it was a very quick read, but that's probably as much me speed reading it through these nostalgia lenses as anything else. It was fun, and there's not enough of that around these days. I enjoyed it, and I think a lot of others will, because when the creators are obviously having fun, that carries over to the reader.

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A slower issue yes, but just as good in establishing how real this world and these characters are. As good as any prose crime fiction out there.

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A very fulfilling slice of crime fiction, and like all good desserts, one that makes you want one piece more.

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I thought the art throughout was good without being great, nice enough layouts that did a good job of depicting some tough scenes and taking them as far as they could go, but with some very subtle use of shadow and angles. The colouring took my eye more, with clever use of black and white for flashbacks, deep reds for the assault scenes, and murky colours for the real world. Nicely done.This was at times a tough read, but never an uninteresting one. The writers did an excellent job of navigating very tough waters, taking very difficult subject matter and making an interesting narrative from it. Not comfortable themes by any means, nor should they be. The story was never sensationalist, preachy or exploitative, but definitely thought provoking and, most importantly, intriguing and entertaining

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On balance, this was not a bad special at all. Four solid stories, all with a different angle to take, though no one overall killer story. Consistent, but not exceptional. I guess my favourite overall was the first story, I would have happily read a full issue with just that in it. Vampirella can be a tough character to make interesting, but here she is used as the catalyst in others stories, and that works just fine.

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This was enjoyable stuff, but then I remember the original era and so have a nostalgic connection to it. All the things I was looking for were there. Hama's writing was excellent, Di Vito and Underwood's art both top notch and reminiscent of that era's feel and style. I'm not so sure if people without that connection would necessarily have enjoyed this as much, with the lack of any relevance to the modern Marvel universe and current characters. It's a fun diversion for modern fans, but little else. For me, a welcome walk down memory lane.

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Not for everyone, as it's not pure superhero stuff, but if you like to see alternate takes on characters, and writers having fun with mythology and teen characters, this'll do the trick.

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This Giant is both great value, considering the page count, and great entertainment. It's especially worth seeking out if you want to learn a little extra about both characters. You could say its 'super' and you'd be 'bats' to miss it.

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A decent start, but possibly one more for the long-time fans who love to see Roy Thomas writing for Marvel again, in an era thats held in a lot of affection. Bub.

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I really enjoyed this, partly because it had such a retro feel to it, a sort of Crisis on Infinite Earths vibe, and partly because multiple Lex's can never not be fun.

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This just goes to prove, even little guys deserve the spotlight sometimes.

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Another solid digital entry from DC. Dive right in!

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Overall though, still a book worth picking up. What it does, it does well, and if you can overlook one or two little details here and there you'll enjoy the action and story to be had.

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Another issue fans will enjoy, others I'm not so sure about. If you are not invested in this world, there was little here in this issue to change that. You can't argue with the product on the page though, it looks and reads nicely enough. And who doesn't like some Roman scandal?

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Assassin's Creed: Templars #1 is out now from Titan Comics

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It's always nice to see something a little different, and a pulp/noir story mostly set in 1920's Shanghai certainly qualifies. Well worth your time and money.

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Although I liked the overall action film vibe, and the integration of characters from different books, I didn't like the complete lack of any Animus ancestor hopping. There are plenty of action comics out there and we need Assassin's Creed to keep its individuality, not join that generic genre, or at least combine the two better. Secondly, I was not sold on the art by Jose Holder. It was often too busy, too many panels crammed on each page, making the reading experience harder work, and not helping the story to flow. Granted, there was a lot to cram in, so I'll be interested to see if the art settles down as the storytelling does.

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Assassin's Creed as an out and out action film? Not for everyone, and I still have my own doubts, but enough there to make me come back next time. And that's what it's all about after all.

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Not so much Assassin's Creed as Action Creed, but it's good fun, there's plenty going on, and it entertains. Plenty of ticks in boxes for me.

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So last issues tease of a teaming up of the Assassins and Templars decades ago remains just that, a tease. The Ignacio storyline rumbled on, but hopefully we can return to the present, and the hardening of alliances and sides.

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So who knew Albert Bolden would be so important to the Assassins and Templars, both past and present, when he first appeared? Not me for one. Will he last past the end of next issue? Only Paknadel and Watters know, and they ain't telling (yet).

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Would I buy next issue? Genuinely on the fence. With so many books looking to command both my money and attention, this just doesn't quite reach that tipping point for me. That being said, not a bad book, and one that should have a following in the younger readership.

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A solid read, but some treading of water before the big climax next issue it seems.

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Another good quality issue. A slight dip from the last, as I do hate artistic changes in the middle of a storyline but still, Bloodthirsty #4 is well worth picking up.

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May be next issue will reveal all"or maybe not. As long as Milligan and Foche maintain this level of fun though, I'll be staying for the long haul.

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At the risk of sounding like a broken record, this issue won't convert people who don't read fantasy books, and it might not completely satisfy rabid fans of the Dark Souls games, but it is a solid stab at delivering well written and well drawn short stories in a genre that is a little under represented at the moment, and Titan should definitely be commended for that.

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Not the best thing you'll read this month, but certainly not the worst. You've seen it all before, creatively speaking, but entertaining enough, and any time Doom gets his butt kicked it's well worth a read.

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It's a first issue, so we need to make allowances for that, but I do wonder if Campbell has enough in his bag of tricks to pull this off. We certainly need a bigger role for Sgt. Rock himself, otherwise whats the point?

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I still think they missed a trick with the title though…. DC Comics Christmas on Multiple Earths. C'mon, it writes itself.

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Overall, a decent continuation from the first issue. The main story is fine, but I am enjoying even more the underlying questions Irvine is asking both his characters and us, the reader.

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Although the main storyline is fine, what elevates this most is Irvine's play on those themes and emotions that make these people tick. It does feel as though things are really going to start to click into place next issue, and I look forward to seeing how that all plays out.

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A solid issue that promises to wrap things up nicely with the conclusion next issue.

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There's a lot to like here, and a little not to. I love the atmosphere, the stylish feel to the art, and the very pulp noir tale being told. I 'm not so fond of the very tight layouts, with many very small panels that, due to the scratchy style of art, are sometimes hard to decipher. The very murky colours also make this tricky to follow, though stylistically they do a nice job. The script is ok, though I was expecting something a little more smarter than what was delivered. I kept waiting for some plot zinger, but none came.

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The TV show often gets accused of being little more than The Doctor running around shouting, especially in David Tennant's day, so I think this is Paul Cornell's wink to the fans by devoting virtually an entire issue to the three Doctor's running around shouting. It is still well-written, well-drawn fun of course, but it is a little light on depth and substance, and pales a little in comparison to the fantastic first issue.

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For a slightly strange Dr Who/ superhero story this is playing out quite nicely, hopefully it has the legs to last all four issues. With Super Mann writing, I'm sure it does. Ahem.

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Although a slight dip from last issue, Rob Williams is still the best Eleventh Doctor writer for quite some time. We just need to find him a suitably strong and consistent artistic team now, and this book will be gold.

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Great tribute to Sir John Hurt, who played the War Doctor of course, at the end too.

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Another solid read, with plenty of quirkiness to go round. Paknadel has a good handle on Number Eleven, so bring on issue 5.

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A bit like fast food this issue, really enjoyable and tasty but give it an hour and you'll be hungry for some more.

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No Timey-Wimey stuff this month, just Spacey-Wacey. And a touch of Wibbly-Wobbly. That's ok though, we like Spacey-Wacey.

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Not an essential issue by any means, but a nice enough one with a big slice of humour and a full cup of fun, as befits a story set at an English village fair.

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The art, by Culbard, I am used to now but have a bit of an indifferent view on it. I don't dislike it, in fact I really like the straightforward page layouts and panel placements, but I find it a little bland. A little too cartoony at times perhaps. That being said, Culbard's depiction of The Doctor is solid, and he makes the cartoony Doctor work nicely. If any Doctor lends himself well to cartoony, it's Eleven. The colours, by Triona Farrell, are nicely done, especially the muted colours on Zoline.

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Although helped a little by the recap at the beginning, Spurrier has clearly written a very dense, involved script that to fully appreciate you needed to have been in on from the beginning. What I did understand I really enjoyed, and the dark tone and nastiness of the villain made a great change from lighter Who tales in the other books.

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A good enough issue, but didn't feel like Part 4 of a special event. Let's hope the next issue does, as so far this has been a good read.

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Cavan Scott would probably say it's a nice problem to have, as he seems to be having as much fun writing these stories as we have reading them.

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Well this was more like it. All the elements you need are in there for a fun adventure this time round, with the added bonus of the ongoing plotline as Captain Jack tries to recover his missing memories.

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If we can get more of this on a consistent basis, we'll be very happy.

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Can two Jack's be better than one? Once you get your minds out of the gutter, I'm sure we'll find out next time. As will Jack. And Jack.

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Nest issue sees the wrap up, so let's hope we get the explosive finale a story called ‘Operation Volcano' deserves.

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Much better issue than quite I few I have read on this title, I genuinely enjoyed this and have high hopes for the next issue. Let's hope this is the start of a Tenth Doctor renaissance.

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Good wrap up to a good story. Can't ask for much more than that.

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James Peaty shows, as he has writing other incarnations, that he really does have a firm grasp of The Doctor and the mythology that surrounds him. This story was really about relationships. It was about how The Doctor simultaneously needs companionship but is afraid of it. He is like an addict, drawn to the fun and adventure when he has someone to share it with, but also subconsciously pushing away in case they get too close and it hurts too much when they leave, or age, or die. Peaty got this over very well, in a throwaway tale less important than its message. Love those little cameos too. The art by Warren Pleece was solid throughout, though a little busy at times with many pages having over the standard six panels. Too much squinting lessens the enjoyment of the art for these ageing eyes!

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Well, something's going on, we just don't know exactly what just yet. Smell that? That's the smell of mystery. Or leaking time energy. Or perhaps both.

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An issue that was good fun and a decent read, but a little dip from last month's issue, and one in which relatively little happened. I'm hoping the conclusion next month will justify this month's set-up.

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I enjoyed this issue on two levels. Firstly, it read well in its own right but, more importantly, by story's end it became clear this was just a prologue for a darker story that would be deeply personal for The Doctor, involving Gallifrey and his people. The book has meandered previously but is now on solid footing.

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Second issues can be tricky, and this felt a little like that, but what we had was good and promised much more to come. I'm certainly along for the long haul.

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Solid writing, solid artwork. Nice.

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An enjoyable, if very light, issue. Does what it says on the tin.

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I'll think we'll file this one under 'not bad'. Definite plus points for use of the Ice Warriors and Fenric, plus the Seventh Doctor mention, but negatives for a scrappy conclusion. That said, I like the cut of Richard Dinnick's jib, and look forward to seeing where he takes the The Twelfth Doctor.

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If Richard Dinnick stays on this book, Titan would be mad not to renew it. His ideas and scripts are up there with the best, and his use of Who lore a lot of fun. Always a top read, long may it continue.

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If this is the normal level of enjoyment I can expect, I'll be reading each and every month from now on.

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Still, I'll be back with a shovel and some salt next week to see if the Frost King is as bad as he seems. I'll chill until then. Ahem.

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The best compliment I can pay to Freeway Fighter #1 is that it felt like a low budget, late 70's sci-fi action flick, peopled with B-list actors and probably made in Italy. Who wouldn't love that?

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Another shout out as well for the ongoing homage text pieces to the Fighting Fantasy books, informative and nostalgic stuff from all involved. We are all geeks together.

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Would I recommend? I'm on the fence but yes, just. There's definitely scope for improvement as the story develops, and there's enough to keep some people happy, but is it the game changing success DC want and need?

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This was a very promising first issue. It is a crowded market place at the moment, and you need to stand out from the crowd to succeed. I don't think Gutter Magic has done enough to stand out just yet, but I can see it getting there if things continue as strongly as this debut. It is certainly a world I would like to return to.

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This is very much a world we should be grateful Christa Faust and Gary Phillips are walking us through, as it is not one we would wish to find ourselves in. It's a world where seedy lowlifes and corruption are rife, where you can trust very few people, and even those you think you can trust will sell you out for the right price. It's a place where doing the right thing has never been harder, as Roxy and Nick are finding. Do good guys always finish last?

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Let's see if Aaron can supersize the fun for the start of the run-in to the wrap up.

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While still not quite there yet, this was a better issue than last, and should be commended for that. Not one for newbies, but satisfying enough for fans of the TV show.

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Hook Jaw #1 is released on December 21st, courtesy of Titan Comics

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The artwork by Conor Boyle is very readable, and he has a skill for cramming a lot of detail into small panels but not making them feel overcrowded. There is also a nice blend of several panel pages, with some full page panels, mixing things up nicely. Although technique and composition are always strong, the only minor gripe is that faces, and facial expressions, are a little on the weak side. Overall though, very good.

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It's not Shakespeare admittedly, but it is a slice of over the top fun that works very well. Think of it as a comic book version of a SyFy Channel original film and you won't go far wrong.

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A curio of sorts, but not essential for any but the most ardent Henson fan.

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That last panel, in typical Ennis fashion, has me as excited for the next issue as with any of the others and, ultimately, that's what it's all about isn't it.

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Although not quite shrieking with delight, or completely batty over it, for me this was a decent first issue for a decent concept series, enough to definitely get your teeth into.

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For an introduction, this wasn't bad at all. As a story this was jumbled and confused, so more work needs to be devoted to helping us understand these characters and their world. That will come, hopefully.

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I enjoyed this, but feel there is a lot more to come down the line. Promising for sure, but not quite there just yet. Let's see what comes next.

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Yes, he sounds like the lead singer of a Death Metal band, but Michael Morbius turns out to be a great character here. Can he sustain his own book? We'll see. For now, though, a great book to get your teeth into.

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Cmon Peter, channel that 1990s superstar writer once again. Weve been waiting for you.

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On balance, a decent enough first issue, enough in there to get me back next month. After such a light world building issue this time round though, I expect a little more depth next time round. They teased there's more to come, so we'll hold them to that (I really hope they have to get to the chopper at some point too. It's practically the law with Predator stories).

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Easy on the eye, less easy on the mind. I'll sit on the Bullpen fence for now.

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A nice solid first issue, lots of world building and character development, and the promise of much more to come. I would need another issue or two to decide if Quarry's War is a must read, but another Collins hit most definitely.

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To paraphrase Pirates of the Caribbean, it's very easy not to believe in fairy tales until you find yourself right in the middle of one.

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So, turnabout is fair play, I guess. Issue 3 promises to be the big reveal issue, though Chelsea and Olympia may take a while to actually realise this of course.

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Let's call this issue a breather, a treading of water story wise for the good stuff just about to come. And it will come, if we know this book as well as we think.

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Unlike Bob Geldof, I most definitely do like Monday Monday's.

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One thing is certain, Peter's got some huge personal issues to address next issue.

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Good thing is, just like London buses, there's always another great Rivers of London story along soon.

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A promising start to this arc, albeit one that may confuse completely new readers. The things that make PC Grant and Nightingale such interesting characters are barely glimpsed here, which is a shame, but hopefully that's because now the back story and the characters have been established the main story can push on.

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A solid issue, but a rare misfire in there too. Firstly, I enjoyed all the main Khyron shenanigans, but why no movement at all on the Gloval death plotline. seems odd to not feature that at all. Also, the Minmei talent show subplot, although geared to throw in a more human angle to things, is not for me. The ship could be conquered by an invading alien fleet at any time, the Captain has been killed, and Minmei is having a party and going on a talent show. Er, ok. Not for me. Marco Turini's art is as reliable as always, though my same proviso as every issue stands. Panels that don't need to be large seem to be large, and panels with large scale space battles that do need to be large end up tiny.

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Still very much enjoying the broader strokes of the story and plot, the 'big' storylines, but struggling with the soap opera. To be fair, not my taste, but Japanese anime and manga does like a fair bit of humour and angst, usually ramped up a bit more than us Western minds tend to like, so I guess Furman is being authentic to the source material. Yep, let's go with that.

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Definitely a book that you'll allow an issue or two that doesn't quite hit the mark, as you fully expect the next one to be a bulls eye. Bring on next issue.

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Although this issue and the last were the weakest of the four to date, the arc itself was good, a solid way to reinterpret and reinvigorate this book. I think we'll all be back for some more.

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Did I expect too much, or was I just wanting a Bronze Age time machine? Perhaps, on both counts. Happy to give this book another issue to see how it develops but, as first issues go, I was left a little underwhelmed, despite liking Ryall and the characters.

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I hope so, as I'd hate to upset Crom if I was David Pepose. Bad things tend to happen.

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Light and entertaining, with the promise of much more to come. Nothing wrong with that.

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Although I think the book will take an issue or two to find its feet, this has a lot of promise, but the omens are good.

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I would say on balance this was a decent stab at a Snoke story, in the restraint of probably not being able to make any changes to the character or his backstory. Taylor's script was decent enough, putting in as much insight and background as he was allowed to, and the art by Kirk and Hamscher was solid, nice layouts and clean lines which I always like. Disappointed that we didn't learn much more about Supreme Leader Snoke, even a little more, but did like the fact that maybe he was a bit of a chancer after all. Some things (and political leaders) never change, even in a galaxy far, far away.

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A promising start for a fun character, one that has a lot of scope for fun and mayhem in the future.

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Is there a demand for this? Perhaps. Id guess theres a far bigger demand for new, original adventures, which hopefully will follow in due course. For now, this is a decent adaptation but not essential.

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Although an average issue overall, I can see why this book has been highly rated. Good characters, feels as though it seamlessly ties into the show, and the promise of an exciting final issue. Solid issue, but high quality series.

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On balance, a good book for DC Zoom, one which my own children enjoyed looking through. Some nice themes and ideas that are generally kept simple enough for all to follow, but just enough depth to keep the attention. I liked Super Sons: The PolarShield Project.

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What I like most about Surface Tension #1 is that Gunn has taken a theme I am guessing is close to his heart, the environment, and without being too preachy has turned in an excellent cautionary tale on what may happen to the human race if we don't respect that environment a bit more than we currently do.

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A world will live, many worlds will die, and the universe will never be the same.

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Is Tank Girl still relevant as a character in 2016? Alan Martin has shown that, with some small tweaks and an acceptance that times and tastes have changed, she most certainly is.

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So, overall, I would say this was a decent book if not a great one. An authentic voice, some nice world building, and a good version of Gar well suited for the YA readership, it just lacked a little substance in parts.

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Another solid issue, building on the moderate success of last issue and ensuring a more coherent plot is to the fore too. The creative folks seems to be having a great time. So it's Game Over for this month, but more than happy to press Continue and seeing what develops next month. (Thank God I don't need a stack of shiny 50 pence pieces any more).

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On balance, not bad. The concept and ideas are enough to carry this first issue, but next issue we definitely need more substance and plot, and to see what these characters can do.

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It is worth sticking with this, though it can be a tougher read than your average book. The entertainment, and promise of much more to come, will make it worth your while.

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Not essential reading by any means, but a nice little page turner. Would I revisit The Crow anytime soon? Possibly. Rather that than The Crow visit me"

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So that's one more issue done and dusted. Let's see how The Mummy gets wrapped up next month (ahem).

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This has all the ingredients to be a great book, and I'm getting the feeling this issue was like a starter before the main course appears. This issue was good, looked fantastic, but just needs a little more meat on those tasty bones.

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I'm happy to see where this all goes, and if Grist can flesh out a promising direction down the road. I'm sure he can.

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Although this was quite entertaining, I didn't enjoy it as much as I wanted to. Ultraman and The Crime Syndicate are just being written as Homelander and The Boys now it seems, which is ironic as they may have been part of the original inspiration for that book back in the day. No nuances at all, just evil archetypes, albeit amusing and moderately interesting ones. I never really cared for any of the characters, not a good sign for any book. Apart from Waller, most characters got a few panels tops, so it was hard to get fully drawn into everything. The changing art styles didn't help either, adding to the general feeling of choppiness and instability. Despite all that, there was something here, a glimmer that the second issue might yet pull this over the line.

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Tie-ins, with the corporate mandate to include certain bits and pieces, can be hit and miss. Although not quite a bullseye, this is a hit. Amazingly good covers too.

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On balance, I was a little underwhelmed by the package as a whole. I would imagine like everyone else, I enjoyed the nostalgia of Martin and Hewlett on Tank Girl for the first time in 20 odd years, but nothing else really added much to the character herself. I guess though that that is the point. Tank Girl is like marmite, she is what she is, and you either love her or hate her for it.

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For me, the pay off at the end was the whole reason for the bit that came before it. It feels like Spencer had the ‘monster as pet' bit, and it just took us 18 pages to get there. OK overall, but Spider-Man is better than this.

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I've read a lot worse, but I've read a lot better. Let's hope other companies offerings are stronger than this

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Let's give Del Col/ McCreery the benefit of the doubt and say this was a one-off treading water type of issue, saving the real fireworks for issues to come.

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Although I didn't dislike this issue, I found the focus on Quila not particularly to my liking, as it just reminded me how slight her story is. The meat on the bones is Charlotte's story, and we got very little of that this time round.

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A very mixed bag for me, the dynamic black and white art saving it a little.

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For me, still, there is not enough here to really tell a really fulfilling story. The characters and setting are ripe for such a story, but the execution has not been there. Hopefully next issue, the last, can take this series out with a bang. It needs it.

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Two issues in, and I am still on the fence with this book. Not bad at all, but not as engaging or original as I would like either.

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There is certainly enough here to make me come back again, but I hope to see improvements when I do.

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Dark Souls: Legend of the Flame won't convert non-fans of the games or fantasy adventure, but will probably please the people it is supposed to.

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So I'll do a classic 'sit on the fence'. Not for me particularly, though I think the artwork is excellent, but recommended for the gamers and the fantasy lovers out there.

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It did feel like the game it was based on but, right now, for all the wrong reasons.

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At the risk of repeating myself from last issue, a lovely book to look at but a little light on substance. That may be enough for some fans of the genre, but for me I am looking for just a little bit more, and I am not sure any adaptation of this particular game can deliver that.

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I need to see a little more before I can fully make my mind up on this series, but a pretty solid start. I look forward to seeing where we go next.

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Doctor Who: The Eighth Doctor #1 is out now from Titan Comics

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I want this book to be an essential purchase for the average fan out there, but it is not yet even an essential book for a Who fan who is not a total completist. Improving, but still lacks that magic spark. Maybe next time.

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More of the same then. No real character advancement, no development of the relationship between Doctor and companion, just a reasonably entertaining light action adventure. At least the setting suited, as The Eighth Doctor's sensibilities seem to suit the Victorian era, him being a sort of Victorian style adventurer in look and character. Average fare.

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Worth noting is a little extra bonus, a 4 page vignette of The Doctor and Alice breaking into a spaceship to acquire a, er, lost mug. Self stirring mind. A fun little tale from Vince Pavey, Pasquale Qualano, and Triona Farrell.

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Although this may have been a little hard going on fans like me that didn't read the entire year of issues, it was a decent enough resolution. I certainly admire the way Si Spurrier has played the long game, ensuring each part of the puzzle laid out during the year has a part to play at the payoff. Intricate, cleverly done plotting for sure. As a standalone issue, it did its job without being outstanding, though anything with Absolom Daak I tend to enjoy that bit more. The last page was a very nice touch, with Daak's Time War cameo, as was the Steve Dillon tribute page.

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This added very little to the main storyline but was fine enough for what it was. I hope this storyline starts to gather a bit of momentum soon, as it really needs a shot in the arm. Too much filler at the moment unfortunately, though it's not too late to get back on track.

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The Lost Dimension could have been a pretty good 4-6 part event, but has ended up as a somewhat bloated eight parter lacking focus and any sort of tension. Yes, I'm still looking forward to the final issue, as the creative team have shown they can pull it out for individual issues, but I will be very surprised if it can rescue the entire series.

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This issue did its job, it wrapped up the story nicely enough, even if it did leave you with that little feeling a bit more substance wouldn't have gone amiss.

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Let's see the writer's execution match his very good ideas.

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Although I wanted even more, this was not bad at all, and I'm hoping the follow up story arc will be even stronger. This Doctor really needs something to sink those Gallifreyan teeth into.

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Another decent story arc under the belt, and this title has maintained a nice consistent level. Now let's see if Cavan Scott can raise the bar.

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A decent effort, done with affection. You can't knock that.

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This book is always consistent, let's add a bit more pizzazz to proceedings and we'll all be even happier.

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Nothing was ever going to live up to the fine Four Doctors storyline of the last month, so it was always a tough ask but I think writer Abadzis played it quite safe with this first adventure, and it works well. It does feel a little intentionally low-key, so I hope to see bigger and better plots further down the line.

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Final impressions are that Abadzis and Carlini delivered a very safe two-parter to launch volume 2 of the Tenth Doctor. For me, that came over as a little bland, especially in comparison to the very high standard of Doctor Who comics at the moment. I hope to see the envelope being pushed just a little more to truly engage the reader. Worth a look, but only just.

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Not an issue for new fans to jump aboard, as the returning characters may be unfamiliar to most and the star of the book doesn't even feature, but nice enough for ongoing readers, and a nice change of pace.

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If you enjoy Doctor Who, you'll probably get your 15 minutes of enjoyment here, but you won't remember much about this in a day or two. Fun, but too superficial to be more than a temporary distraction.

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I hope we do see another year of The Twelfth Doctor, and that Richard Dinnick will be back to write it. Twelve is gone, but never forgotten.

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This is a really decent start for what looks to be a comic with a good premise, a well developed back story, and a group of characters that will develop as the plot progresses. Sci-fi with a unique viewpoint and a dash of humour should never be discouraged, so I look forward to seeing where Issue 2 takes both Jack and the reader.

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If you have watched the show you know Farah is a very important character in the Heroes universe, so she is certainly worthy of some spotlight, and this was a fair introduction. I just felt it lacked some energy, some creative drive to really launch the character, really make us root for her and find out how she gets from this place to her situation in the show. Still worth a look though.

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Rather like snakes and ladders, this series seems to go one rung up the quality scale one issue, then slithering down the snake one the next. This was not a bad issue, but just very thin on actual story. The positive to that is we know Joey Falco can produce the goods, so he must be saving the best for the last two issues.

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All that being said, I will be back for issue 3. The concept is sound, the lead character interesting enough, and there certainly feels as though there is much more to come.

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This is more like it. I'm really hoping the book can improve even further next issue and show what good writing and art can do with this source material.

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A decent read, but not yet an essential one. A too bland leading man, the book is at its best whenever Danny Rand appears. That says a lot.

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I'd like to see what is essentially an indie book do well in the mainstream.

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There are definite flaws here, but there is also a very enjoyable, if at times confusing and wordy, story. Although it doesn't shy away from using various clich's, it does so with enough panache not to make the story suffer. I'm liking it without loving it at the moment.

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Still flawed and muddled, but starting to find its feet more. So far, I would say it is worth a read, but it is probably not a book you would return to. Not yet anyway. Frank still has time to impress, let's hope he can.

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This was certainly an interesting project by Cynthia von Buhler, and I do like a quirky book, so let's call it overall a flawed gem, where the ideas proved stronger than the end product. Would I like to see more of Minky? Well, I've seen quite a bit of her already, but in the context of future stories, sure why not? She seems a cool character.

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Interesting, novel, different. Always worth giving something like that a chance.

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Not bad by any means, but for me a first issue needs to make you take notice, to give you an idea of what to expect from this world and its characters, and make you want to return to it. I never really got any of that, and when you are fighting for shelf space every month, you only really get one chance to make that first impression.

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A solid middle of the road book for me. Decent enough, but promised more. Perhaps an issue or two under the belt will smooth out some issues, though I hold judgement on this being a good writer/artist team for this particular book. Worth a look though.

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A fair issue, but one that addresses bits and bobs from the previous issues, and sets up relationships and scenarios for future ones, and in doing so lacks a little identity itself. A means to an end. It'll be a cool end though.

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I like Furman enough to think that his long term plans will be good for the book, but do think he needs to step up a little right now. Seems to be a fair amount of padding to these eyes. These are solid characters in a solid book, so let's hope that bar can get raised and Furman, in his best Robbie Williams voice, can shout ‘Let me entertain you'.

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So although a reservation or two, I would still recommend Scarlett Couture #1 as a worthwhile read. Looks great, and this is a visual medium after all!

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For me, this was lacking in the things that makes Star Wars great, lacking personality and passion. Decent, but for Darth Vader that's not quite enough.

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Jay Gunn has shown by now though that he has a good story, with decent characters, and a good grasp of his genre. It is a book that very much has its own voice. Although his strengths are in the broader areas such as plot and layouts, rather than dialogue and figure work, this is still very much an effort worth picking up.

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For a series that has tried to be a little different, I really hope it can end on a real high note.

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I liked it, but didn't love it. Or maybe I'm more critical because I'm not getting any action by liking it 30 years later. Who knows?

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This first issue achieves what it sets out to, which is establish the characters, give them a reason to take sides and fight, and perhaps add a little substance to their fairly generic personalities. Cavan Scott does as good a job as you could expect, and Andie Tong delivers the brash, action packed, fighting oriented art you would expect. Solid, but not spectacular.

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Does that make it a good comic? Not sure. Jury's still out on that, though the next issue can still sway me.

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Plenty of potential, needs to be converted into genuine readability.

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Not quite a lump of coal, but at best some quality socks. Nice, but not quite what you wanted.

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I would say Under the Moon: A Catwoman Tale was a good read, rather than a great one, but I also think it does the job both publisher and author wanted, to establish a teen Selina as a relatable character for the Young Adult market, and keeping the superhero aspect of her character firmly in the background. A costume doesn't define her, her fight and spirit does. Who can't identify with that?

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I tend to give first issue a little leeway, as by their nature they have to contain some introduction and some set-up, to allow the story to begin in earnest. However, they must also inject in enough content to make you want to return to see exactly where the story goes once it starts properly. This first issue of Vikings did the former, but not the latter.

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As I am something of a Warhammer virgin, and this issue had a lot of set-up, I would be a little harsh to be too critical of this first issue. A franchise as big as Warhammer certainly deserves a presence on the shelves, and George Mann is usually a pretty reliable pair of safe hands. Although I didn't really fully grasp everything that was going on, I could appreciate the way it was structured, and realise the full pay off would be in future issues.

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Sadly, the targets for the biting satire in White Trash (unthinking hero worship, vacuous pop culture, religious extremism to name a few) are even more in evidence now than then. Perhaps it is time for Gordon Rennie to write a sequel?

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Wolfenstein #2, and particularly the ending, did feel like little more than a tie-in. I liked the mythology and background aspect, but the central story with The Professor not so much. Under developed, at times confusing, and ultimately lacking an ending. That being said, I've certainly read a lot worse, and it passed a pleasant enough twenty minutes or so.

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This not a bad book, and these are certainly not bad creators, but this issue just felt a little off for me. Assassin's Creed is such a strong franchise that it stands out when the work is a little sub-par. Hoping for better next time round.

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Ultimately, for me, the story only just justified its page count, and slightly under-delivered on a decent premise. It probably does enough to satisfy its target audience however, so in that regard a thumbs up from me.

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If I was grading this, a 'Must do Better' would be written in the margin. A fair stab at the genre, but it is not reinventing the wheel here, there is plenty of narrative and back story to work with, and it needs to really pick up with Issue 2.

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El Vengador would have perhaps been better served remaining as a character on the small screen only, a medium he seemed far more at home in.

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On balance, an average issue. While character background was strong, the main story stalled somewhat leaving me, the reader, somewhat disappointed after the rollercoaster of last month. I do, however, expect this to merely be a blip along the way and , if the last panel is anything to go by, next month may very well start with a bang.

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Personally, the novelty of the anarchy and madness wears off for me a little by the end, a little too much slapstick and cheap laughs for my taste. Tank Girl, however, does have a very specific audience it is aimed at, and I am clearly not that audience. If I was, I would certainly appreciate the diversity and variety of material for the money, and the fact the creators do seem to genuinely be having fun by being allowed to cut loose. It will certainly keep its current audience happy with more of the same, but will not really attract many newer converts I would guess, other than Jamie Hewlett completists.

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Not my favourite read this month as you might have guessed. Let's try again next month.

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Unless there is a significant shift upwards in all departments with next issue, this is one tie-in that will struggle to find an audience.

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Am I just an old grump? Perhaps. I like many different styles of books but this just didn't work for me. Visually interesting for sure, and some good jokes in there, but as an entire piece of work I found it wanting. One for the kids methinks.

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I suspect if we can give Nicole Phillips a few issues to get her feet under the table her writing for this medium will improve, and Lobel's art will also improve as he gets more freedom. The problem for me is, nothing here made me feel as though I wanted to stick around for several more issues. Neither character(s) nor premise seemed strong enough to bring back any but the most die-hard fan. Sorry James Spader".

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As things stand, and I can't see this title improving enough, this is a rare time I would suggest spending your money on other more deserving books.

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