Evan Valentine's Comic Reviews

Reviewer For: ComicBook.com Reviews: 745
7.0Avg. Review Rating

Ahmed and Zagaria deliver an interesting outing for the Guardian Devil with this latest issue while also setting up quite the mystery for Murdock to handle in the imminent future.

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If you're looking for a fun, breezy set of eight stories exploring big and small DC characters like, I Know What You Did Last Crisis is worth its $8.99 price tag.

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There is some good story hooks to mine from a scenario like this but for the team of mercenaries, it almost feels like it's business as usual. While Ellie makes for a solid protagonist, it feels like this move to kill Wade simply doesn't feel earned here.

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Redcoat's first story arc comes to a close in grandiose fashion, relying on the strengths of the series when it comes to big set pieces, bizarre supernatural shenanigans, and Simon Pure's deadpan wit to make for a solid sixth issue.

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I'm still not entirely sold on the Ghost Spider's new status quo when all is said and done but here's to hoping that future issues can stay truer to this sixth issue than some of its weaker counterparts.

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At the end of the day, Absolute Power: Origins feels like essential reading for Absolute Power and that is the best kind of tie-in to earth-shattering comic book crossovers.

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If you've been looking for a more serious Spidey tale, The Amazing Spider-Man #58 is well worth your time and might be my favorite issue from the team so far.

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Ultimately, had the characterization been a bit stronger, this could have been a great outing for Elektra but it failed to capitalize on the new Daredevil's crime-fighting career.

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Masters of The Universe/Teenage Mutant Ninja Turtles: Turtles of Greyskull is a fun romp that plays to the strengths of both franchises but stumbles in terms of its execution and a feeling that readers have missed on some of the major beats of the crossover itself.

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Uncanny X-Men feels like the "must-read" book of the Marvel mutant line and that fact might just continue for issues to come if history is any indication.

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World's Finest remains one of DC's best books but this latest issue doesn't feel as strong as what came before it.

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Ziglar and Antonio do a solid job here for Wade Wilson's swan song, setting up some interesting beats for the comic to take up in the future.

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The Energon Universe came out swinging and it continues to do so with each new series further fleshing out its universe.

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A must-read for horror and comic book fans alike.

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It's a frustrating read and I think in a vacuum, Ultimate X-Men would have benefitted far more with the story it is attempting to convey.

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Zeb throws some major curveballs at readers here and the writer's strengths, for me, normally revolve around Peter's "lower stakes" adventures.

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The Energon Universe has been a perfect experiment in introducing new takes on the Transformers and GI Joe into comics and its an experiment that I hope continues for a long, long time.

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Krakoa left an imposing shadow on the X-World but Uncanny does a fantastic job of living up to that high standard and then some.

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Writer Saladin Ahmed and artist Martn Cccolo have forged a brand new path for the ever-healing X-Man as he trades in Xavier's School For Gifted Youngsters for the great outdoors.

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For those who might want a fantastic one shot of a story, World's Finest #30 is the way to go and is an amazingly easy recommendation for superhero fans.

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Percy and Kim's time with Parker Robbins as the Hood comes to an end and while the mini-series' finale does a solid job of giving everyone their due, I can't help but feel the legs of the idea didn't get time to stretch.

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Sirens doesn't break the wheel but it relies on what works and it does it well.

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All this being said, the issue still has plenty to enjoy and while it might be the weakest of the series for me, this isn't an overall knock on what we've seen from Ghost Machine here.

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Governments are realizing that the deaths of oligarchs, mysterious bank heists, and general tomfoolery all might have something in common as one scientist has become wise to the matter. Brainiac Colin Shaw finds himself sacrificing major parts of his life to reveal the mystery and hopefully stop it. Standstill lays out all these elements and more in its first issue.

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The character moments and energetic action works exceptionally well here and now that we're halfway through, this latest mini-series will work as a solid addition to the Sirens' resume.

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The future is bright for the many Spirits of Vengeance riding the backroads and Hellverine is a surprisingly worthy addition.

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Free Agents is a ship sailing toward disaster and I don't know if it can right its course.

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The latest take on Gotham City Sirens doesn't flip the script on the trio but it does strengthen what works about these three popular femme fatales.

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Once again, Spectacular Spider-Men proves itself to be the best Spider-Man series on the shelves today and that trend doesn't appear to be stopping any time soon.

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Hellverine is a roller coaster ride that isn't afraid to explore the darker supernatural sides of the Marvel universe and it works well at shining a stronger light on both Logan and Daken.

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This third issue feels like the strongest of the series so far, giving us some nice emotional moments with Gwen as she "reunites" with her father and struggles with fumbling the ball while in the field.

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If you are a fan of Spider-Man, this comic book is a must read.

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This marks a strong start and a worthy addition to "Absolute Power."

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Ultimately, both these stories are serviceable though they do suffer from some storytelling issues that make them fall flat in comparison to some of the stronger stories of the series focusing on Cryptids.

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The miniseries simply feels like a missed opportunity and doesn't make good on any of the angles that it takes in this surreal side of the Spawn universe.

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Waid and Mora bring the latest storyline featuring Mxyzptlk and Batmite to an end, once again showing that the comic has earned its place as the top title in DC's superhero roster.

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Blood Hunters as a whole justified its own existence, warts and all.

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Redcoat feels like high adventure that works well in terms of giving readers enough to stick around following each issue and I'm anxious to see where Johns takes this component into his new Image Comics' universe.

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There's a lot of moving pieces when it comes to this new universe but said moving pieces are compelling, weaving a story that is well worth checking out when all is said and done.

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The creative team clearly is still having a ball with what I consider to be the best Spider-Book on the market this side of Hickman's Ultimate Spidey.

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Ultimately, this latest issue feels like it is sling shotting through some big events that could have used a little time to breath, especially when it came to Robbins' comeuppance.

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As an anime fan myself, you can definitely feel some Demon Slayer influence with this tale. Kid Venom is far from perfect but its an interesting enough story with some admirable art to make it worth checking out.

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Ultimately, one of the biggest drawbacks of the mini-series was the zig zagging of artistic responsibilities, but the Sons are able to justify their existences and then some.

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Still, this ancillary story is a worthy one if you're looking to see the reach that Blood Hunt has in a fun and compelling fashion.

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It's sad to see Free Agents stumble with its opening issue especially given the pedigree of its creators, but that's indeed what this alternate-reality superteam does. Free Agents #1 is unable to coalesce around some of its more interesting ideas, making it feel more like a missed opportunity than anything else.

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Our look at the team-up event featuring Peter's exes in Mary Jane Watson and Felicia Hardy comes to an end, and benefit/suffer from the strengths and weaknesses of the three prior issues that arrived prior to the grand finale.

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There are parts of the sixth issue that do drag just a hair, but ultimately, there are enough hilarious tidbits and interesting foils to keep the story moving along at a steady clip.

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Project: Cryptid like any other anthology series will have its fair share of ups and downs, but the former is far more true than the latter for this Ahoy comic. Hopefully, the cryptids have a solid history ahead of them, too.

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With only two issues in, Spectregraph might already be my favorite horror story of the year, so I'm quite excited to see what lies in wait.

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Ultimately, Gwen's new modus operandi feels more like a disservice to her original story and doesn't offer enough compelling elements to replace the alternate reality that kept fans guessing.

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The book remains the best "Spider-book" that Marvel is releasing today, as it's clear the creative team has extensive experience with the world of the wall crawlers.

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You know that you're a master of horror when two of your comics, of many, are the best creepy books on the market today

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Remote Space is a feast for the eyes and here's hoping that it can hammer out some kinks to make it one of the best Image Comics on the market, as it's already reaching for that accolade.

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The banter between the two young villains remains a highlight of the series though I do wish that Zodd's son got more attention, as it seems like the red half of the duo is getting the lion's share.

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J.M. Dematteis and Michael Sta. Maria continue their journey through the very early days of Peter Parker's tenure as your friendly neighborhood Spider-Man and continue to show why they're both masters of their craft.

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The bones of this one-shot are solid enough, but they could have used more polish.

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Ultimately, Blood Hunters's second issue isn't as strong as its first, but that's the benefit of an anthology, there's always room to bounce back.

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Ultimately, Cemetery Kids Don't Die feels like a case of needing a few more issues along with some additional characterization to help heighten the fear. I appreciate Cemetery Kids's originality and vision, but it could have delivered a much stronger punch when all was said and done.

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There's still plenty to enjoy here with this new take on the Ghost Rider, but it could use a bit more gas in the tank to help it cross the finish line into greatness.

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Mutant Menace feels like one of the strongest offerings for Kamala in quite some time, creating interesting hooks for the character along with a deep dive into the Marvel Universe along the way.

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There are still more than a few issues that the latest "Dynamic Duo" is suffering from as the comic continues, mostly when it comes to MJ's adeptness at being a superhero and the fact that the creative team isn't really diving into her power set.

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Ahoy's anthology series is one of the company's best and while there were some misfires along the way, the comic book series has far more hits than misses along the way.

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Initially, I thought that W0RLDTR33 would end around its sixth issue, but here's hoping the series has a long road ahead of it as it continues to be a tour-de-force in horror.

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World's Finest remains DC superheroics at their best and it demands your attention.

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The new Spirit of Vengeance remains one of the most interesting takes on the character in some time, and it feels like the series is starting to shift to its higher gears.

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Spider-Gwen: The Ghost Spider #1 takes a lot of risks in presenting a new world for Gwen to "conquer." The new Marvel Comics series can sometimes feel like it "throws out the baby with the bathwater" but there is still enough here for both Gwen and Spidey fans alike to enjoy. Gwen Stacy's new series has a shaky dismount but just barely sticks the landing.

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Stating that issue three is the weakest so far isn't so much a knock against it, as the Weisman/Ramos vehicle remains one of Marvel's strongest offerings, but it lacked the punch of its previous two issues.

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Ultimately, Justice Ducks would benefit from taking more chances but for those looking for a nostalgia trip to St. Canard, you'd be hard pressed to find a better book out there.

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Some might have been skeptical originally at the idea of Ms. Marvel becoming a part of the X-universe, but Mutant Menace proves it might have been one of the most refreshing things to do with the character in recent memory.

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Geoff Johns continues to build his new superhero universe at Image by following newly formed American icons, and Redcoat remains one of the best books of the bunch.

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While this doesn't break the wheel or perfect it, Sinister Sons offers a fun, unexplored side of the DC Universe that works well in throwing the unexpected at readers.

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While it might not be as "scary" as other offerings out there in the horror comic field, it's just as compelling if not more so.

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While not every story is a home run, there's enough here to give Marvel fans something to sink their teeth into whether they're fans of the undead, Wolf Gods, light-baring superheroines, or moustache-sporting marksmen.

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Shadow of the Green Goblin feels tailor made for those missing on the early days of Peter Parker and it's an easy recommendation for Spidey fans in general.

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The Cemetery Kids continue their trek to discover what exactly happened to their friend Pik, but the mini-series continues to suffer from the issue that previous issues had, with one big caveat joining the mix.

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Don't let the fact that the stories here might not be referenced in future crossovers or world-ending subplots, DC's Spring Breakout! is DC Comics at its best and has serious funs with its heroes and villains along the way.

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Negaduck #5 feels like the strongest so far, perfectly replicating the feel of the original animated series with some clever puns and unique storytelling for the cartoon villain.

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There are some interesting twists in Jackpot and Black Cat, but there remain quite a few stumbles along the way.

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The eighth issue of the series is a light and breezy read, which capitalizes on the humor of the Cryptids and how you can't always be sure what to expect when Ahoy lets creators loose on these urban legends.

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Taking the chance to release a new series at comics' hottest new publisher DSTLRY, Spectregraph #1 features the horror writer as his scariest and most disturbing depths to date.

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W0rldtr33 has the legs to be the best horror comic ever created and I can't wait to see where it goes in the future.

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While the Batman/Superman Annual might have started the story, it isn't essential to enjoying the beginning of this new arc. World's Finest continues to be the gold standard of current super hero tales.

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Blaze and his ally also felt like a bit of an afterthought here, but still Final Vengeance is working well on revving the engines of an interesting premise.

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War Journal remains my favorite Green Lantern comic book on the market today and here's hoping that John continues to fly high far into the future.

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It's a good enough series overall, but it never sprints as fast as Adams' past work with Wally West.

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Justice Ducks is a light, breezy read that is able to capitalize on its characters but ultimately feels a tad lacking when it comes to creating something that could be more than its window trimmings.

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Lotus Land is able to stick its landing as the mini-series brings its story to a satisfactory conclusion, if not a conclusion that is both life affirming and somewhat unsettling at the same time.

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Boom has found a niche for itself in creating some of the best horror comics on the market today, and The Displaced earns its place amongst them as it continues to pitch twisted curveballs at its readers.

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Spectacular Spider-Men feels like a gift to both old and new fans of the web-head and it's not to be missed.

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Mutant Menace is a fun romp despite the troubles and tragedies facing Marvel's mutants and I look forward to see where Ms. Marvel goes next in this series.

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Tomasi and Georgiev give readers, in my opinion, the best issue of the series focusing on the sons of General Zod and Sinestro to date with this one.

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It's no easy to task to add nuance and character to a villain that has long since been dead, while also placing shackles on a creative team that they can only work with said character during a specific time in his life. Luckily, Marvel found the right creators for the job as Greg Pak, Adam Gorham, and Paul Fry are able to weave an interesting look at Vader while planting some interesting seeds for the future.

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Redcoat is one of the wildest, most unbelievable comic books I've read in some time, and I'm still trying to figure out if that's a good thing.

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Ultimately, this issue's biggest strength, and greatest weakness, is its adherence to Spidey-lore as those looking for a story that elicits that 1960s feel will find what they're looking for here. Unfortunately, the biggest hang-up is the fact that this book would hit harder if you were to read proceeding chapters from DeMatteis that came out almost decades prior to this one.

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Ultimately, Cemetery Kids Don't Die is one of the horror comics to watch right now, and I'm anxious to see where the spooky story goes with its remaining issues, especially considering the skin crawling finale here.

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Jackpot & Black Cat has the bones to be a solid superhero outing, but it needs to lay additional foundation on the structure of this issue to make it a real winner.

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If you're a big fan of villain tales, this is an issue to grab, especially when it comes to capturing the true menace of the Joker and what other villains do in the face of that.

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There are many moving pieces in War Journal but they are moving in unison to create the best Green Lantern comic book available today. Here's to hoping that John will have his own solo series for some time to come.

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. Should the final issue stick the landing, the mini should be looked at as one of the best noir comics in recent memory.

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Ultimately, Midlife needed a spark to differentiate it from the crowd, but it's a spark that felt missing in many instances.

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It feels like "John Crow" and "The Monster In The Window" scratch the surface of their premises but refrain from exploring their worlds, to the issue's overall detriment. Still, this new Project: Cryptid is a light, breezy, and fun read.

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The new horror book from Boom is examining some interesting angles of this creepy setting and I'm interested in seeing what the creative team has in store now that all their pieces are on the board.

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Ghost Rider: Final Vengeance #1 is a strong enough start for this new era of the Spirit of Vengeance. There are a few dents in the cycle that stop it from being a timeless classic in Ghost Rider's arsenal but there's enough from Percy and Kim to have readers on board.

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Ultimately, Sinister Sons is still continuing a good enough opening salvo, but needs to stick to one artistic identity moving forward.

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The ending comes a little out of nowhere in terms of setting the stage for a new mystery, but it's a solid outing thanks to the writers and artist Scott Godlewski.

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With what I've read so far in the premiere issue, Wiesmann and Ramos might have the premiere Spider-Man comic when it comes to the main Marvel universe on their hands.

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Garrick's latest series is one that manages to cross the finish line, but is missing a major spark to help it find its way into the Speed Force.

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Jeff Parker and Ciro Cangialosi are able to juggle quite a few moving pieces here, giving Negaduck a finale that works well for his villainous personality.

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I'd be anxious to see what the creators could do with a third volume, but this second outing doesn't stick the landing by any stretch of the imagination.

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Now seems like a fantastic time to be a comic book fan who has been dying to see more horror in the medium, and The Ribbon Queen acts as a nice brick in the overall foundation.

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The final pages inject more horror into the proceedings, but pound for pound, W0rldTr33 still has my vote for the best horror comic book on the market right now.

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World's Finest continues to live up to its name and I find myself continuing to think of new ways to praise the creative team on a regular basis.

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Cemetery Kids Don't Die is a strong start for this miniseries. It's not perfect, but it does a fantastic job of dragging readers into its world while giving comic and horror fans alike quite a bit of grotesque eye-candy along the way.

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There are more than a few interesting angles in John Stewart's solo series, I just wish that the comic would focus far more on those angles specifically moving forward.

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It's a strong series and one that proves that Boom is having a golden age of running the gamut on different genres that aren't focused on nearly as much as they should be in the comic book world.

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Like a snowball rolling down a hill, Midlife appears to be growing bigger and more confident in its story, and I hope that this trend continues.

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Ahoy's anthology series is an experiment of ups and downs, as the stories themselves vary when it comes to the quality of the tales focusing on the beasts of legend. Luckily, the sixth issue of the series is a strong one, as the Chupacabra and Bigfoot get energetic, and often creepy, stories that do well at representing both.

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It's another strong showing for Boom and shows how the publisher is able to rely on originality to make some of the best comics on the market today.

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"Gang War" continues with a fast-paced, energetic story that both finds its strength and weaknesses in its reckless abandon-like structure.

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With Jonathan Kent and Damian Wayne not hanging out with one another as much as they once did, thanks to the former's growth spurt, Sinister Sons has captured the feeling of fun that the Super Sons had in spades.

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A fascinating beginning for the makings of another successful Boom horror story.

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If you're a fan of any of these characters, and want a light-hearted romp that has quite a bit of hilarity in its pages, this is definitely worthy of your time.

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We're saying goodbye to Avengers Inc. far too soon, but luckily, the now mini-series goes out with a bang. Nearly all the subplots are wrapped up here in a neat little package, while planting the seeds for this new team of Avengers, and Hank Pym's Lethal Legion, to have roles in the Marvel Universe in the future.

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In reviewing the World's Finest comic book franchise, I have said time and time again that this remains the pinnacle of superhero storytelling for DC Comics in our modern age, and the Batman/Superman annual doesn't buck this trend. The annual issue works on a number of different levels, with the originator of the World's Finest umbrella, Mark Waid, planting the seeds of the wild challenges facing the Dark Knight and the Man of Steel in the future. What the issue also does is traverse the lesser-known corners of the DCU with a modern flair.

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Ennis and Burrows' penultimate issue starts peeling back, pun intended, the lore surrounding the Ribbon Queen and in doing so, injects some of the strongest horror beats of the mini-series so far.

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Titans: Beast World was a good example of how a comic book crossover should be done in this modern era and has a strong enough finale to rank as one of DC's most solid.

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I originally thought that W0rldt33 had a fine ending with the conclusion of its fifth issue, but the creative team is finding a strong second arc here, while sowing some unnerving seeds at the same time.

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There are a few chuckles to be found in this opening salvo, and the story works well as an all-ages read, but I just can't help but think that the new Justice Ducks series could have been more.

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Lotus Land might only be six issues, but here's to hoping that we'll see more of this environment in future stories from Boom.

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While the art from the third and final story might be enough to sell this issue on its lonesome, there isn't a lot else here worthy enough to help sell this fifth issue.

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Ultimately, while this issue might feel like one of the weaker of the series so far, it still makes for a fascinating read that is able to focus on the strengths of this Titans-focused crossover.

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Batman/Superman remains the pinnacle comic book to recommend for superhero fans and it doesn't seem as though that will be changing any time soon.

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Ultimately, I do wish the storyline from the Revenant Queen was a bit stronger, but the series' heart remains as strong as a Green Lantern battery here.

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Jay Garrick: The Flash doesn't run as fast as Adams' previous time with Wally West and that's a shame, though it does hit a few sprints along the way.

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Abbott works so well at mixing the mudnane and with the supernatural, and even if you aren't familiar with the character's previous mini-series, this is a comic to give a shot.

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Buccellato and Simeone give readers one of the strongest issues of Midlife so far by revealing some hidden layers to the world's newest superhero.

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Beast World remains a solid outing for DC Comics in its roster of crossovers. Taylor has such an in-depth knowledge of this super hero universe that he is able to seamlessly use characters, old and new, when it comes to weaving a story that, on paper, sounds a little ridiculous.

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Sometimes, thinking outside of the "kitty" box can work wonders, and while Marvel Meow isn't necessarily a home run, it's a solid enough entry for fans of both the Marvel Universe and felines in general.

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The Beast World Tour perhaps doesn't need to make so many "stops" along the way but there's luckily at least some diamonds in the rough with it.

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It's sad to see Ewing and Kirk only being given so much time with this ingenious premise, but it certainly does seem as though they're aiming to end the series with a bang and I'll be here for it.

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This issue is heavy on dialogue, and when that works, it works, but it also tends to suffer thanks to it.

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On its face, Beast World has a ridiculous premise, but luckily, much like Bucky being brought back from the grave in Captain America, Tom Taylor is able to lend enough creativity to make it a hit.

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W0rldtr33 continues to earn its title as a comic book must-read for horror fans.

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This comic book is a masterclass on big superhero battles and characterization and in a perfect world, the series would march on for eternity.

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War Journal makes for a solid entry in following a Green Lantern who doesn't get the spotlight nearly as much as he should.

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Jay Garrick's series works well as a follow-up on Jeremy Adams previous Scarlet Speedster run that focused on Wally West, only it's not quite as strong at the end of the day.

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Darcy Van Poelgeest and Caio Filipe have something really special on their hands with Lotus Land, as the second issue helps expand on the interesting setting of the premiere outing and lets it breathe.

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I think Kill More remains fine enough, but it needs a spark to really get the engine running with its unique premise that feels like its stalking the reader around each corner, but doesn't deliver the killing blow.

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While I think that the second issue doesn't quite live up to its predecessor, mostly when it focuses on the animalistic heroes and villains, the second issue only stumbles slightly in its full sprint.

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While I do wish this did a bit more to get new readers up to speed, this definitely is a fun and light read that works well within the parameters of the hilarious concept of Beast World.

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Mark Waid truly has created something special with the "World's Finest" line and I hope that the excellent ending of Teen Titans, and the issues proceeding it, will open the floor to more modern takes on DC's Silver Age.

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Midlife tends to stumble in its story, and it's a shame that the tale following Ruben's superhero career isn't as hot as the fires he is attempting to put out.

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As is the case with the first two issues, Parker and Cangialosi have a great grasp on the doppelganger and what makes him tick.

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Nights feels like a dark horse must read for 2023 and it deserves your attention.

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Ultimately, the Beast World Tour is solid enough but could have used a little something extra to justify its cover price.

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Dynamite's Darkwing Duck had its ups and downs, but I'd be anxious to see more from the world of St. Canard.

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Steelworks pays homage to John Henry Irons as a character and it lays the groundwork for plenty of interesting territory to cover should DC decide to do so.

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The Titans represent a perfect mix of down-to-earth storytelling and the "gods walking amongst men" feel that the DC heroes exude in these pages, suggesting an incredible crossover ahead.

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Whether you're an Avengers fan or simply a fan of all things Marvel, Avengers Inc. delivers a worthwhile read when it comes to interesting detective work, something that we don't see that often in the superhero realm.

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World's Finest is, simply put, superheroes at their finest and it's a strong recommendation for fans old and new.

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War Journal is a series worthy of one of the greatest Green Lanterns so far.

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While this issue does continue to lay the groundwork for the current mystery surrounding the Garrick family, it also falls a little short when it comes to following up on the series' premiere.

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Boom's latest cyberpunk noir story, Lotus Land, creates a fantastic setting for what is looking to be an emotional story with shades of Blade Runner.

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I had an absolute blast with this issue and didn't expect this to be one of the funniest comics of 2023.

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Sometimes it can difficult to think of new ways to sing the praises of DC's World's Finest series, but World's Finest: Teen Titans can often make it easy with its dynamic storytelling and fresh ideas.

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Sometimes it can difficult to think of new ways to sing the praises of DC's World's Finest series, but World's Finest: Teen Titans can often make it easy with its dynamic storytelling and fresh ideas.

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Issue two feels like a slight step up from the premiere issue and I'm excited to see where the rest of this series goes when it comes to following the life of Abbott.

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When all is said and done, these mini/maxi series work best at following the Joker and they do well at giving DC fans some interesting takes on the premiere Bat-villain.

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It's possible the series could turn things around, but these first two issues fail to hit the mark.

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This issue is a celebration of a bygone era, and whether you're a fan of that time period or not, it's worth your time to pick up this Anniversary Special.

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Ultimate Universe #1 is a squeaky wheel that gets the car past the finish line but definitely could have used more grease. The future seems bright for Hickman's new universe, but this isn't a roaring success.

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Black's Myth ends strong, once again showing how the series is one of the best offerings that Ahoy Comics is currently putting on the market today.

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Some of the creepiest scenes make for some great horror fare, but it feels like Kill More has a few too many cooks in the kitchen to deliver a salient blow in the spooky season.

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While I wish they went into a bit more detail about Negaduck's character and backstory, Parker and Cangialosi have carved out a fun part of the Darkwing universe for themselves.

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Savage Squad 6 had the bones of a solid enough action story, but unfortunately never told a story to drag readers kicking and screaming into its world. The story of the 6 is one best forgotten.

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I'm really rooting for Steelworks and issues like this are why.

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With the series now halfway through, here's to hoping that The Ribbon Queen is able to continue to push the boundaries and lean further into its strong horror strengths when all is said and done.

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Ewing especially really shines here, not only giving some great characterization to the trio of Avengers helming the series, but mining the deep ore of Marvel continuity to spin an interesting yarn in Avengers Mansion.

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I've said a number of times in my past reviews that World's Finest is creating DC's best comics and World's Finest continues to live up to that statement.

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Johnson and Montos have a girm hold on the character of what many consider to be the greatest Green Lantern and with a series like this, they're helping to prove it.

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While the premiere issue doesn't necessarily have a major hook to reel fans in, Jay Garrick and Flash fans will find a worthy spin-off series to run alongside one of the Justice Society's biggest members here.

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If you must pick up one Halloween anthology comic this year, this is without a doubt your best bet and here's hoping that Dark Horse will continue the tradition for many years to come.

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First issues are really difficult because as a reviewer, you're reviewing a small part of a whole and while this first outing doesn't necessarily hit a home run, it does hit a double.

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It's a fun breezy issue, though it isn't able to hit the higher standard that was set by the series' initial outing.

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Hot on the heels of the success of Across The Spider-Verse, Spider-Man: India is simply a disappointment for what could have been a much better introduction to the character.

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Waid is firing on all engines here when it comes to characterization as well as thinking of interesting ways to bring Silver Age elements into the present seamlessly.

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Abbott: 1979 works to explore an interesting world that blends the mundane with the supernatural via the perspective of an even more interesting protagonist.

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The artwork and battles taking place are interesting, but ultimately, the Annual feels like it is lacking meat on the bone and might have worked better in a story that spanned a few pages rather than a full, extra-length issue.

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At $9.99, the single issue does justify its price with more good than bad here and if you feel like getting into the Halloween spirit with the DCU, you can't go wrong with Ghouls Just Wanna Have Fun.

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This penultimate issue feels like one of the series' weakest to date, but that's more thanks to some of the interesting moments we've seen in the series so far.

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It's a delight to see Drake bouncing off other characters here, hero or otherwise, and the storyline seems to be ramping up into some interesting directions.

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Considering 75% of the issue takes place in a drab office building for most of its fight scenes, this take on Marvel's wallcrawler simply falls flat with what it ultimately could be.

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While Ribbon Queen might not be the best horror comic of the year, it's a strong contender.

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The series as a whole is worth a read for its characterization, art, and integration into the DCU, but a smaller scope would have vastly elevated the Wildstorm reboot.

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The conclusion of the latest flashback arc feels like the series' weakest to date, but that doesn't stop it from still being one of the best books that DC Comics is printing in the superhero world today.

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Here's hoping that Black's Myth has a long future ahead of it at Ahoy as the universe of Strummer and her fellow detectives clearly have a vast, interesting universe to explore.

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War Journal feels like a great new introduction to John Stewart while working with a new status quo for the Lanterns that ups the ante for the superhero.

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Savage Squad 6 is an easy one to avoid that is riddled with problems and fails to justify its existence when all is said and done.

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As first issues go, Avengers Inc. delivers and sets the stage for stories that think outside of the Avengers' box.

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It's not a perfect opening salvo, but it's captivating enough to warrant sticking with the series to see where Colonia is headed.

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Whether you're a fan of Darkwing Duck or not, this first issue has enough to enjoy when focusing on one of St. Canard's greatest villains, even if you haven't been keeping up with the main series.

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Ultimately, Echoes feels like a worthy tale for die-hard fans of the original Trek, though might not do the trick for those who are looking for a new entry into Star Trek lore when IDW currently has so many more offerings to expand on the sci-fi universe.

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Whether it be through Batman/Superman or with the Titans, Waid's new imprint simply can't miss and remains a strong recommendation for those who are looking for one of the best superhero comics on the market today.

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The Joker: The Man Who Stopped Laughing #10 is another worthy addition to the series, though it stumbles a tad with the heroes' side of the equation as it feels like there simply isn't much for them to do here. Ultimately though, this latest story focusing on the Harlequin of Hate is a compelling read and weaves a tale worthy of the Joker.

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Ultimately, Project: Cryptid justifies a buy for only $3.99 but the flaws are a little tough to ignore.

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Steelworks can be rough around the edges at times, but makes for a worthy addition to John's superhero resume.

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Even if you're a hardcore Spidey fan, Spider-Man: India is an easy pass, with this issue feeling like the worst of the mini-series so far.

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Even if you're not a Riddler fan, Year One is a subversive, cerebral thrilled that demands your attention.

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WorldTr33 fires on all cylinders and this comic series makes for a horror fan's dream when it comes to creating a comic book that is both terrifying and compelling. This is 100% the horror comic to watch.

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Black's Myth is the one to recommend from Ahoy's arsenal and it's a solid recommend for comic fans looking for something outside of the box.

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In relying both on the original series' continuity and spirit, while injecting new humor into the arc, Darkwing Duck finds its footing where it stumbled in the past during its short Dynamite tenure.

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Dead Romans is a recommend for those die-hard enthusiasts of Roman history, but doesn't have much else to offer the comic reading populace.

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This is an easy skip unless you're looking to add all the "Knight Terrors'" tie-ins to your comic collection.

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The Ribbon Queen is an unsettling read but worth checking out if you're looking for a horrific comic to add to your horror collection.

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World's Finest has become the gold standard at DC Comics, with Mark Waid possessing a thorough understanding of what makes the comic book line's biggest heroes and villains work.

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If you're looking for a light, story packed one-off focused on Marvel's Merry Mutants, this might be worth your time.

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Ultimately, the series simply falls flat in getting readers to care about the characters and in doing so, misses the mark on conveying its interesting world.

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Knight Terrors: Zatanna simply doesn't have enough going on to justify the series' existence with its conclusion, though Baldeon is able to give the limited series some just via the artwork.

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Ultimately, there's still plenty to dig with what Rosenberg, Segovia, and Derenick are doing here, the series could just be so much more than what we're given.

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Once again, World's Finest remains the gold standard for DC Comics and I'm crossing my fingers that the trend continues.

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While the issue, and series, ends with a thud, that doesn't stop this "Knight Terrors" tie-in from justifying its existence more than a few times over.

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Steelworks feels like a worthy return to John Henry Irons and re-invigorates his place in Metropolis, it could have just used some fine tuning to get rid of some of the chinks in its armor.

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Avengers Beyond is a sloppy, confusing mess that should have never seen the light of day. Avoid at all costs.

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If you're a fan of the Titans, this might be worth your time to explore their psyches a bit more, but otherwise, it might be a tie-in worth skipping if you're not a "Knight Terrors" completionist.

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This feels like a Spider-Man story that we've seen all too many times before and by not breaking the wheel, misses out of some exciting territory for Prabhakar in the process.

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While the premiere issue is dialogue heavy, it works well in terms of what the creators are going for and definitely worth a shot if you're looking for a great horror comic.

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W0rldTr33 takes an interesting scary concept and perfects it.

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World's Finest has its heroes and villains as larger than life and the conclusion of this latest arc once again cements the series as DC's best superhero book on the market. Juggling so many heroes and villains can be a scary trial but Waid and Mora make it look easy.

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Black's Myth, to me, is Ahoy Comics' strongest outing yet.

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As mentioned in earlier reviews, Dynamite's Darkwing Duck both exceeds and lags in its adherence to the original series, but this latest issue certainly tends to stray more into the former than the latter.

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Dead Romans has its ups and downs as a mini-series but there's certainly more to like here than the admonish.

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While Zatanna's spells here don't break the mold in terms of originality here, and fans unfamiliar with both characters might be a bit confused when it comes to the ghosts of their past making a comeback, it's a worthy entry for this nightmare-fueled event.

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Dark Horse Comics latest gun-slinging post-apocalyptic series offers a serviceable premiere issue, but little outside of that.

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There is a lot happening in WildC.A.T.s and in that, the series can often buckle under the weight of the sheer amount of subplots and elements that are happening at any given time.

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This feels like a book that is simultaneously tailor-made for old and new fans alike and demands your attention.

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If there's one "Knight Terrors" book you should give a read, it's probably this one.

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There were some shining moments in this final issue but Mosely ultimately fell under the weight of the grand ideas that it was trying to convey over focusing more on its characters and what could make them work to the reader.

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If I had to choose between this and the first issue, I would say this edges out Steelworks #1 thanks in part to its interesting character back and forths and much stronger conclusion.

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Avengers Beyond simply doesn't justify its own existence and is a mini-series that you can easily avoid.

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While there are some interesting swerves here, the sixth issue buckles under the weight of the sheer amount of characters that are dropped into the battle.

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This issue is amazingly disturbing but it's one that definitely could be tough for traditional comic readers to connect with.

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If you're a horror fan, this is the book to watch.

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Waid and Mora are telling a superhero story for the modern age that both modernizes and pulls on the classic elements that make the DC Universe work.

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The Key To His Heart is a fantastic re-entry into one of Ahoy's biggest series and might work as a better story than its predecessor.

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Dead Romans is able to find some footing here, so hopefully, this issue is foreshadowing of what's to come and can maintain this level of quality.

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Now is just about the best time ever to bring back Spider-Man India following the juggernaut that is Spider-Man: Across The Spider-Verse. Unfortunately, the Pavitr Prabhakar here lives in a world that doesn't feel close to as alive and vibrant as his cinematic counterpart.

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There's a lot to like when it comes to this new series focusing on one of Wildstorm's biggest teams, but there are also just as many chinks in the armor when it comes to Grifter and company.

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It's time for Jeremy Adams run on the Scarlet Speedster to cross the finish line and in this "Celebration of Wally West," you couldn't ask for a better swan song.

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While this issue feels like one of the weaker of the series, that's only thanks to the high bar that the creators have set for themselves.

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Steelworks has some chinks in its armor, but it's a solid start and a definite buy for both Superman and Steel die-hards alike.

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Avengers Beyond is an absolute trainwreck and I dread each release date when I have to open the next issue's pages.

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W0rldTr33 is hitting all the right notes to conduct a malicious symphony and I'm anxious to see where the mini takes readers.

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Deibert has an excellent handle on all the characters of St. Canard, and this series feels tailor-made to die-hard Darkwing fans, though your mileage may vary if you weren't originally a fan of Disney Afternoons.

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With the series only having six issues in total, Dead Romans needs something in quick order to spice things up.

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World's Finest is able to take on the monumental task of not just combining the Superman and Batman families, but exploring the DCU at large and Waid and Mora do so seamlessly.

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All the artist shifts this time around can be a little jarring but the latest Flash entry does well at capturing some major universe-trotting moments.

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At the end of the day, Mosely has me thinking what could have been rather than what it currently is.

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This series feels like its having one of the biggest identity crisises in the comic book world this year and luckily, it's one that you can avoid.

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Story-wise, it could use a little more "meat on the bone" but this feels like more of a feast for the eyes in this alternate history story. If you're a history buff or are looking for a solid story that plunks readers into the story of Rome, this might definitely be worth your time.

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While the story of the future Riddler might have some "serial killer tropes" in its pages, Dano and Subic are able to weave an excellent, and downright creepy, story of how one of Gotham's biggest villains was born.

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Run, do not walk, to read World's Finest.

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Ultimately, this latest iteration of the terror that flaps in the night is solid enough, it's just lacking a certain oomph that the previous Boom Studios comic had.

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While this latest issue doesn't break the wheel, I found myself smiling throughout and certainly the hilarity of introducing a character named "Reverse Grodd," Gorilla Grodd wearing the Reverse Flash costume for the record. Sometimes, making a reader smile throughout can be more than enough.

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Horror is tough to capture in a comic book format, but this premiere issue feels like its doing just that with righteous abandon and a narrative that seems terrifying for all parties involved.

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WildC.A.T.s almost requires the reader to have an in-depth knowledge of their previous universe to appreciate what is happening with the characters now, but the story still has some worthy nuggets making it worth checking out.

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"The One-Minute War" isn't a perfect story, but it's an incredibly good one all the same.

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The Man Who Stopped Laughing remains a fantastic outing for the Joker and justifies its existence in following his reign of terror thanks to Rosenberg and Di Giandomenico.

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For a series that prides itself on one man fighting against hordes of heavily detailed, wild automatons, the heart of Mosely finds itself when the titular character is able to have simple interactions with his loved ones.

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There's some things to like in this story, but it misses the mark so often that it's simply difficult to recommend this even to the most die-hard of Avengers fans. This one's an easy pass.

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A solid end to a solid series.

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Pak and Garcia have created an interesting, worthwhile finale for Marvel's emerald bruiser and should the two never return to Banner's world, this makes for a beyond-satisfying send-off.

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World's Finest remains the top superhero book for DC Comics and its main competition is itself in comparing each issue to the last and so on.

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Dead Romans needs a big hook in moving forward and I'm crossing my fingers that there's more than meets the eye here.

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This issue does have some rough edges, especially when it comes to the jarring artistic shifts and the idea that all the damage the Fraction has done will be hand-waved. Still, I have to bring attention to the jaw-dropping final page which might be one of the biggest DC shockers of the year.

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Luckily, Deibert and Lauro are moving away from this and injecting some interesting story beats into the life of Drake Mallard while bringing back familiar supporting characters.

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The Last Barbarians is simply a chore to get through and I don't know the best way it can change course.

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The latest WildC.A.T.s feels like the weakest in that the lack of Grifter means that the massive cast shoulders the responsibility of the storytelling here.

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Adams continues the "One Minute War" by injecting some fantastic superhero action with this latest entry, much of it focused on Wally West's speedy daughter Irey, with an assist by the original Flash, Jay Garrick.

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The Joker is a character who many might think, and rightfully so, that he wouldn't be able to sustain his own solo title, but I'm happy to say that those readers would be proven wrong with this latest outing.

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Gilded City remains a prime example of how to take a video game tie-in, add interesting, original elements, and run with it as Narcisse and Abel are able to do once again via this solid issue.

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An amazing character study that will hopefully go down as one of the best Riddler stories ever put to paper. I cannot recommend this one enough.

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Seeley and Kotian do a solid job with the parameters they are given, even if the Forgiven feels like a team that time has long since forgot.

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Waid is joined by artist Emanuela Lupacchino for this latest issue, which departs from the "Boy Thunder" arc and gives us a hilarious outing that is definitely one of the best issues to date. Considering the heights that the series has hit over its run, that's really saying something and World's Finest remains a must read.

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This second issue has plenty of laughs to be found, while also introducing some interesting elements when it comes to Darkwing Duck's future, while humorously revealing how Drake Mallard has been surviving over the years when his only job is to patrol St. Canard's skylines.

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One of the stronger issues so far, I'm anxious to see how Adams and Cruz bring this arc to a close and the lasting ramifications it has on Team Flash.

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Worldbreaker is an epic mini-series that can stand toe to toe with its predecessor in the original "Planet Hulk" and with this latest issue, it's clear that Pak and Garcia are amping up for an explosive finale.

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The Ones is a story that is able to highlight both the strengths and weaknesses of writer Brian Michael Bendis. When it comes to dialogue and the connections that characters have with one another, Bendis is able to shine, but when it comes to a story's resolution, it almost feels like an after thought.

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Overall, the mini-series is still a energetic and interesting read, I just wish it had been able to stick the landing.

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I think that once Mosley finds its footing, it could make for a great series on the same level as Chew, though it might be some more issues before we see it.

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I hope The Last Barbarians can turn things around as the series continues but this introduction doesn't make for a world I want to return to any time soon.

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An exceptionally strong fourth issue for the series that is definitely worth your time, WildC.A.T.s fan or not.

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Ultimately, there are some pieces of this moving tapestry that are worth eyeballing if you're a diehard Scarlet Speedster fan, have been digging Jeremy Adams' take on Wally West and family, and/or want to see more ancillary material to pad out the One Minute War, but at the end of the day, this does feel like material that isn't a necessity in understanding the grand picture of the latest Flash crossover.

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Much like the issues before it, the past storyline far exceeded that of the present, but the series justifies its existence enough times to make it a worthy addition to DC's comics library.

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If you want what is effectively a brand-new episode of Darkwing Duck, warts and all, this is the comic for you.

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The series remains a fun romp that smashes together more than a few interesting concepts, though it could have used just a tad more meat on the bone to really make it great.

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Boy Thunder's story arc comes to an end with another stellar issue from the creative team of Waid and Mora, proving once again why World's Finest should be regarded as the number one comic book DC is printing today.

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While the landing was shaky, Fortress' last issue did find its footing in more ways than one.

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While the final page of the issue is a little eye-roll-inducing, with a villain that I can only describe as an antagonistic swiss army knife of tropes, it's another solid entry for the Scarlet Speedster overall.

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Crashing is a fantastic comic book and I hope we have the opportunity to revisit this world down the line.

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There are some interesting concepts at work here and Bendis, to his credit, is able to take the traditional idea of fighting against the big bad devil known as Satan, and flip it on its ear.

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Grifter remains the heart of the series and is the best part here once again, though I feel like the book should choose between whether it wants to be more his book or the CATS themselves.

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It's an interesting premise with a compelling preliminary issue and I'm looking forward to seeing where the story goes from here.

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From when this series was first introduced in the precursor to The Man Who Stopped Laughing it was hard to think of how a Joker series might work but this latest issue shows how the Harlequin of Hate can hold his own with a solo title.

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With the story, as Guillory puts it, coming from his dislike of the rapid advancement of technology in our modern society, the Boom Studios comic has its fair share of ups and downs as it might have tried to do too much, too fast in its debut outing.

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Pak is clearly firing on all cylinders with this return to Planet Hulk and I'm looking forward to seeing what the writer has in store.

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This tie-in continues to be a more than worthy story to not just explore Gotham's present in this video game universe, but its past as well.

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Book of Slaughter works both as a story unto itself and great ancillary material to Something Is Killing The Children, acting as a solid recommend to old and new readers alike.

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There are some scenes in this that will absolutely take your breath away and Riddler: Year One is a story that works entirely on its own, perhaps giving us one of the best stories revolving around the Gotham villain in quite some time.

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Batman/Superman remains the best team-up between the two DC heroes in recent memory and this title is one to watch.

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Adams has found this pitch perfect formula that can harken back to the past of the Flash while also carving out an interesting future, and I hope that Wally and his clan continue helming the book as the Flash continues to outrun any potential mediocrity.

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3Keys remains a feast for the eyes and it's a bonkers universe that is certainly worth visiting.

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The series tackling addiction, the harsh regiment we put doctors through, along with superpowers manages to knock it out of the park once again by tackling all three in this latest issue.

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There's a lot to love here as Greg Pak returns to the world that helped make him a legend in Incredible Hulk lore, presenting us with a Bruce Banner whose rage won't just release a green monster but might also bring about the destruction of an entire planet.

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There is a lot to really enjoy here whether you're a fan of the original team or not, and WildC.A.T.s feels like a worthy addition to the DC Universe that is also able to make light of its characters along the way.

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Rosenberg's latest series is spinning quite a few plates and it can get a little lost when it comes to the sheer amount of characters that are introduced here. While it's certainly fun interjecting the likes of the Secret Society, it might be a bit too much at the end of the day.

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While the time jumps might throw some readers for a loop, they do work well in painting a picture and I'm interested to see where the comic moves to in the next chapter considering the humorous ending.

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If you're a fan of the original "Planet Hulk" story or are a Hulk fan in general, this is a must-buy as the creators have done something that many might believe is impossible in creating a worthy sequel to a timeless Marvel story.

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This anthology does well at celebrating the many heroes and villains that have been a part of the Wildstorm universe, with too many amazing writers and artists to count.

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Fortress is firing on all engines with this latest issue and both Whitta and Robertson are as well.

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Gilded City might not tie into Gotham Knights as much as it could, but it acts as a solid spingboard to a fascinating tale of Gotham City itself.

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All the creators involved here, Tynion, Rosenberg, and Scmidt, are clearly having a blast and that fun is infectious, making for a solid penultimate issue.

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It's a shame as the series' story is perhaps at its strongest here but there are simply too many artistic mistakes that stop Forever Forward from finding some solid footing along the way.

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The final issue of Captain Marvel feels like a farewell letter from Peter David to the character that he helped forge for Marvel decades ago.

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World's Finest does such an amazing job of reveling in DC's history while injecting new characters and elements that it all feels fresh. Cannot recommend this one enough.

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Crashing remains one of my new favorite series in 2022 and here's hoping that it maintains this pace as the series continues.

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You Have My Word feels like the standard for what stories in the Cyberpunk world should be.

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The Flash operates, to me, on the mantra of "if it ain't broke, don't fix it" and this latest issue is a breezy, fun-filled romp.

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Ultimately, New Blood might be worth it for Overwatch die-hards but it stumbles way too many times throughout to make it a recommendation to average comic readers.

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3Keys is a roller coaster and its one that I can't wait to continue riding.

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There are some worthwhile moments to be found in this one shot, but not enough to outweigh its weaknesses.

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A solid start for Wildstorm's latest return.

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While this new series in the Milestone Universe has plenty of action to bring its "first season" to an end, it, unfortunately, isn't able to stick the landing as well as it could have.

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The Man Who Stopped Laughing is a worthy follow-up to Tynion's original maxi-series and hasn't missed a beat so far.

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It's an interesting enough concept to reward readers with witty dialogue and a hook that will most assuredly bring fans back to issue #2. Bendis' key humor is on display here and helps move the story along in tandem with Edgar's art.

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Ultimately, the latest issue might not have hit the same height as its predecessors, but it still has plenty to like from both Witta and Robertson.

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Narcisse has a good understanding of the Bat Family here and while the premiere issue might have some rough spots such as the "Fear of Missing Out", Gilded City pulls itself above and beyond normal video game tie-in comics.

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The sheer spectacle of this supernatural series works well in its favor and I look forward to seeing if the creators can stick the landing while throwing more unexpected curveballs at readers.

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Whether you're a fan of the latest Dark Knight film or are simply a fan of all things Batman, The Riddler: Year One offers a fresh perspective on Gotham City and devilishly details how a mind becomes twisted by its surroundings.

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World's Finest remains the best superhero book coming out from DC today, and it doesn't seem as though it's hot streak will be ending any time soon.

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Crashing remains a major new entry in 2022's comic book roster and if it keeps up this pace, it'll definitely be a strong contender for one of IDW's best of the year.

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While The Flash might not be the very best series in DC's roster, it goes a long way toward preserving a sense of whimsy that might be missing from a lot of comics these days.

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Whereas the first issue had a strong enough start, this issue feels dragged down by choppy artwork along with worlds that seem not quite interesting enough to keep readers' attention.

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It's a strong start to the sequel of a strong series and definitely worth your time.

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There's not a lot new here but the pieces on the board are being set up for the grand finale of the mini-series. This feels like the weakest issue, mostly thanks to the overall lack of characterization, as the dialogue seems to take a back seat to the events that need to fall in a specific order.

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It feels by the numbers and there are avenues that the series could have taken with this latest story that feel unexplored. I'm not angry, just disappointed.

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Plenty to enjoy here and I'm definitely looking forward to seeing what surprises Fortress has left in store. Luthor's "Presidential Armor" is worth the cost of admission alone.

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This series has lofty ambitions but buckles in attempting to get everything out of the way to set up the next big conflict and could have really done so much better by letting things settle.

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If you're looking for a series to get you into the Halloween spirit, DC Vs. Vampires has hit a point where it's a worthy comic in this regard.

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This new Captain Marvel feels like a breezy extension of the Genis-Vell book that came before and while it doesn't explore new territory when it comes to the characterization and plotting of the previous series, it feels like readers who loved this iteration of the character can return for a new adventure while also allowing for new readers to buckle up for the ride.

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Waid and Mora haven't missed a beat following their initial arc and here's hoping that they're sticking with Batman and Superman for some time to come.

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Crashing is absolutely worth your time and you'd be doing yourself a disservice if you didn't give this one a look.

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The Flash family staying upbeat in a dire scenario works well here, and while there are some foibles with the artwork here, it's ultimately a worthy read if you're looking for how the hero community is operating in a world without the Justice League.

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This issue is a mixed bag, but at the end of the day, it's a fun experiment and if you've been following along with Dark Crisis, this is a worthy addition to it.

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While Baptiste does have an interesting background, the case of mistaken identity that has the two at one another's throats feels a bit tired when it comes to comic book tropes and in a mini-series with five issues, having one that feels like a "filler" isn't a great look.

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This horror story had a solid enough premise but simply couldn't build a foundation at the end of the day.

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There's one too many moving pieces in this horror series, but there's definitely a solid story beneath the waves.

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Ultimately, Blackout just isn't able to hit the heights as its predecessors.

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Twig is a feast for the eyes and 100% deserves your attention.

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This Annual doesn't break the wheel for Keystone's Finest but it certainly strengthens it.

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As an opening salvo for the series, this introductory issue does well at setting the stakes and introducing us to the world of this time-traveling science fiction journey but does hit a stumbling block from time to time in chronicling the adventure of Dr. Lewis Moody and company.

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Another fun issue in a worthwhile mini-series.

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Whether you're a fan of Genis-Vell or not, this comic is definitely worth your time.

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Batman/Superman #6 is part of one of the best series DC Comics is currently publishing takes the opportunity to study a time-displaced Dick Grayson, a.k.a. Robin.

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Ultimately, there's plenty to enjoy here and it makes for a worthwhile tie-in to Dark Crisis.

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Overwatch: New Blood doesn't break the wheel but it does tell a worthwhile story in this game universe.

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It's hard to recommend this issue to old and new fans as you simply feel bewildered once you put down this one-shot, unable to get whatever message the creative team is attempting to shoot your way.

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A Town Called Terror isn't a terrible story, it's just one that is severely rough around the edges.

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The series hurls a lot of different super-powered characters your way, but the story would have ultimately benefitted from spending more time with the core characters.

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Basilisk feels like an interesting concept that has been stretched past its limit.

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While not perfect, the story remains a fascinating and engaging piece of Bat-lore and certainly is one of the best Batman stories of the year pound for pound.

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With the final pages introducing an interesting twist, it certainly helps up the ante for the remainder of the series.

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While the guilty pleasure series wherein heroes could be killed at any moment might have had a shaky start, it seems as if the comic pitting heroes against creatures of the night has found its footing.

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The Scumbag ends with issue #14 and with it, a confusing, ham-fisted entry that ultimately isn't able to convey humor and/or hit as hard as it is attempting to with its message.

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Twig has really earned its place as one of the best comics on the market right now, not just thanks to its stellar artwork, artistic perspectives, and radiant colors bursting off the page, but also with its heartful characters.

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The creative team is able to lay some very interesting ground work across the board and I'm looking forward to seeing what surprises they have in store.

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Unfortunately, One Dark Knight isn't able to overcome some of the problems that have lingered throughout its first two issues, as Jock supplies readers with stellar artwork but seems to be beleaguered with the dialogue and story beats.

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Even if you never got into the original series and have never read about Genis-Vell before, there's plenty here to love.

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World's Finest remains the strongest superhero comic on the market today, treating its heroes like the demi-gods that they are and weaving a story that pays perfect homage to the lore of the DC Universe.

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. There's still plenty to enjoy here but this does not make for a promising direction.

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There's a lot to like here in this multiverse excursion featuring the main speedsters of the Flash Family, especially when it comes to some fun concepts such as "Night Flash" and Barry Allen piloting a big rig in a Mad Max scenario.

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Maybe when the series draws to a close, more will be revealed that is able to flip the story we've read so far on its head but this issue simply isn't able to convey what Niles is going for.

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The issue starts as a very solid entryway into the world of Overwatch and does a worthwhile job of balancing its characters, putting some meat on the bone to the ones that we see. A strong start for the mini-series.

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Scharf continues killing it on the artwork for the series with both the unique take on flashbacks and the modern-day slamming together but it feels like it ultimately isn't enough to shoulder a series that has already pushed past its prime.

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It's clear that this series has a firm grasp on its characters and is a very enjoyable romp that definitely feels like the best Bat story running in DC Comics today.

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With the series ratcheting up the stakes, this is definitely a comic that you can sink your teeth into when all is said and done.

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The artwork here remains beyond solid and while the series wasn't able to end as strongly as it began, it definitely is a worthwhile series when it comes to a number of Gotham residents.

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Twig makes for an absolutely fantastic all-ages comic and I'm crossing my fingers that we see more from this world following the end of this mini-series.

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Whitta and Robertson are able to put together a strong follow-up issue to the introduction of Batman: Fortress, as the world struggles not just with the loss of Superman, but power as well.

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Ultimately, the issue feels weightless, as though its a story that didn't need to be told outside of the main series, making it a step below the other comic that explored Damian Wayne as a bloodsucker of Gotham City.

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World's Finest has captured the best aspects of superhero storytelling and condensed them into an amazing series that can be recommended to anyone.

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Comic book crossovers are sometimes something that a reader has to put up with when it comes to titles that they are following, as they can completely divert a story that was in the works for a certain hero. Luckily, such isn't the case with The Flash and Dark Crisis, as the latest issue is able to really play on the strengths of not just Wally West, but the Flash Family as a whole while Barry is bouncing around the multiverse.

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There simply isn't enough meat on the bone here to truly pitch this horror concept in the right way, though I'm still crossing my fingers that there will be a big enough hook to turn things around before the end.

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Blood Syndicate: Season One does a great job of re-introducing this Milestone property to the world and it's certainly worth reading if you're looking for a new take on the world of superpowered beings.

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There are a lot of moving pieces here and they simply don't work in conjunction with one another.

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This second issue continues the strength of the series' first and while this issue might only be six issues, I'm certainly left crossing my fingers that we'll see more of these prehistoric superheroes in the future from this creative team.

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Ultimately, there are some interesting ideas presented here, especially when it comes to the idea of virtual death and how one person can see that as a godsend while another can be reduced to a weeping mess as a result. Arturo and Al-Beta are interesting enough on paper, but they don't feel as interesting as they could and maybe that's a result of the dialogue heavy writing imposed here.

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Road to Dark Crisis is a mixed bag and while it has some neat emotional beats, it doesn't feel essential in prepping fans for the major crossover.

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Batman: Fortress doesn't break the wheel in terms of revealing new hidden truths about Bruce Wayne or unforeseen secrets about the history of Gotham City, but what it does do is tell an enjoyable story of the Dark Knight facing a problem that isn't usually in his wheelhouse and sometimes, that can be enough.

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Rosenberg and Googe are able to tell a solid enough story with this spin-off that falls under the weight of some of its continuity issues.

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While I wish the characters were a little richer here when it comes to the leading characters, the world itself makes for an interesting read and I'm interested to see where it goes moving forward in this secret town populated by monsters and ghouls.

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If you haven't read World's Finest, you're doing yourself a disservice not picking it up.

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The Flash doesn't break the wheel but it sure does play to its strengths.

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Blood Syndicate didn't grab me as much as I wish it had, but I'm interested in seeing where it takes its story next.

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There are some interesting ideas, but there are no characters to really root for here and the premiere issue is simply bogged down in presenting its ideas by its weaknesses.

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Killing Time feels like a big superhero mystery that isn't perfect but it certainly is able to give readers some great Bat-moments while continuing to swim around the heads of some of Batman's greatest villains.

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Twig #1 takes some big swings and for the most part, it hits them out of the park, primarily allowing its stunning artwork to do the heavy lifting and introducing bold new concepts on every page.

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Tynion does a fine job of explaining Bane's part in the story, as well as ratcheting up the tension while further exploring Gordon's psyche here.

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It's a story that is based on humor but it's one that isn't able to really add anything new to the conversation and that's a shame.

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I feel like this is one of those legendary runs that will be talked about for quite some time.

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Jeremy Adams has a firm grip on the Scarlet Speedster of Central City and the relationships he holds, and I hope that Wally remains in the driver's seat for some time to come, along with artist Fernando Pasarin.

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It's a shaky first issue but the premise is sound, and I'm looking forward to reading more, just hopefully with issues that let the art work breathe.

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Elektra #100 just doesn't have a lot of gravitas to it when all is said and done, presenting some light and breezy stories that aren't able to really live up to the idea of this big anniversary issue.

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Flashpoint Beyond #0 can be a little confusing, as its a sequel story to not just Flashpoint, but Doomsday Clock as well, but if you can wrap your mind around some of the continuity here, there is an extremely solid story from Johns and Risso.

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While the story itself can be a tad "scattershot" by jumping from numerous time periods, almost with each passing page, but it does help in establishing a worthy mystery when all is said and done.

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The artwork and bones of this story works, but there's so much else that simply stumbles along the way.

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With the early issues setting up the pieces, it seems that the maxi-series is set to put into action its apocalyptic series of events that will surely see more heroes either transformed into creatures of the night, or dying in the heat of battle.

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While the flashback sequence in this issue isn't as solid as the outings of the past issues, the main storyline is able to carry the heavy lifting this time around once again, and creating another solid issue for Basilisk.

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Batman/Superman: World's Finest is an absolute smorgasbord of all things DC Comics and works as a stellar introduction to a series that certainly isn't original in concept but goes the extra mile in building a story that fires on all cylinders through the strengths of these two legendary heroes and the worlds they call home.

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Ultimately, the tie-in to Earth-3 events works here as a strength rather than a weakness and is definitely worth your time.

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While Jed MacKay has proved himself to have an excellent handle on Mr. Knight, Sabbatini on art feels somewhat misplaced in a story that is meant to be grim and gritty within a maximum-security prison. It's a minor quibble considering that the story really works here, but giving this tale a darker approach when it came to the art would have elevated it to new heights.

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While this latest issue doesn't lean into the series' strengths, there's still plenty to like here.

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Killing Time is an action-packed series with plenty of action and mystery that is able to focus on the best of Gotham City that arrived just in time as a solid companion piece to the new movie.

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The issue is action packed to start, giving us a fantastic battle between Daredevil and Kraven but unfortunately other elements in the story drag down the last issue of an otherwise stellar mini-series.

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A light affair that definitely highlights the strengths of DC's heroic roster.

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It's a solid issue that could have benefited from each story having the same amount of pages to work with.

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Acting as a precursor to the Justice League/Legion of Super-Heroes crossover, the annual buckles under its own weight, but has some interesting ideas along the way.

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The Clown Prince of Crime's ongoing series is one that is able to really give readers an insight into the mind of Jim Gordon, taking the opportunity to unravel the mystery of who has been hunting the Joker.

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There are certainly some big steps forward that the series took in terms of its story, but it needed to readjust some of its story beats to be a strong example of what this horror series brings to the table.

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There's a lot to like here but there are certainly a number of edges that could have used some shaving if this wanted to go down as one of the best Black Panther stories.

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Chicken Devil is an unexpected crime thriller that is one of the best to hit the world of comic books as of late, and I can't wait to see what other twists and turns that series has up its sleeve.

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Zdarsky clearly has a good understanding of Elektra as a character, taking readers into her mind as she struggles with her new role, while throwing in a few twists that some might not expect coming from a former assassin who can be shrouded in secrecy.

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Cyberpunk's latest game might be rife with problems, but its world certainly isn't, and You Have My Word is another testament of just how rich the universe can be.

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DC Vs. Vampires paints an apocalypse of a different color and does well at having everyone guessing, including readers.

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There are ways to balance the stories of the Silver Age with some modern flair and I feel that this latest story of the Scarlet Speedster wasn't able to live up to its predecessors, especially when it came to the side plot following Wally and Linda's kids.

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Run, do not walk, when picking up this latest series from Jeremy Bastian at Boom Studios, as this is a fever dream you most certainly want to experience for yourself.

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This tie-in story doesn't break the wheel but its a fun romp into some of the lesser seen character of the Marvel Universe and definitely a must for readers who are fans of these heroes across the pond, though X-Men fans might find the issue a tad lacking.

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Daredevil: Woman Without Fear works well as a story all its own, so even if you're not a fan of Elektra or Devil's Reign, this opening salvo might change your mind on both fronts. Don't let the banner of this being part of a crossover event stop you from reading one of the best comics of 2022 so far.

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If anything, this mini-series could have gone even further in exploring Robin's early days, but is definitely a series that I cannot recommend enough.

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The series itself is still one of the strongest titles in DC's roster but this definitely feels like one of the weaker issues of the series so far.

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Bunn and Scharf are able to give us one of the strongest issues to date, weaving Hannah's past with the present that sees the revenge-minded protagonist nearly getting the drop on the Chimera.

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The series has gotten better with every issue released and I look forward to see if this remains the case for Tynion, Rosenberg, and Schmidt.

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The Scarlest Speedster's book remains good old-fashion superhero shenanigans and sometimes, that can be enough.

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If you're a fan of Jock's artwork, Batman: One Dark Knight puts his strengths on impressive display as an artist, but on the other side of this coin, it highlights his weaknesses as a writer when it comes to dialogue and specific story beats. This miniseries debut is the definition of a mixed-bag, but I'm willing to see where it goes and see what tricks Jock still has up his sleeve.

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What really sells this issue is its final page, which is one of the most jaw-dropping endings in comics in 2021 and it's hooked me into seeing where this all goes even more. Do yourself a favor and check this one out.

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Eat The Rich feels like something that was dragged from the past days of EC Comics, and it's tough to tell whether this would have benefited from a longer run, or a shorter series overall. Regardless, as a whole, the series is a fun romp that takes some interesting ideas and projects a bloody tale that you can't help but feel a little satisfied with.

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This issue acts as a deep character study for Robin and Batman alike, and easily is one of the best issues of DC this year, let alone all of comics.

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It's a solid issue but its one that isn't able to compete with the prior entries we saw from Tynion, Rosenberg, and Francavilla.

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Picking up this issue isn't exactly a must, but each story is fun in ringing in the holiday cheer.

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Ultimately however, the series still needs a better hook to wrap readers in the tale from Boom and while its appreciated that our star is given more backstory here, it feels like something is missing overall.

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While the final pages might wrap things up just a tad too conveniently when all is said and done, Made In Korea definitely earns its place as one of the best mini-series of the year when it comes to comic books.

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This is definitely a series that I want to see out until the end, but for now, it needs a spark to stand out from the rest.

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If you've been following Dark since its latest volume's inception, there might be some things here for you to enjoy but this Annual is definitely one that was not made for new arrivals to the series so be forewarned.

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If you're a fan of stories like The Long Halloween, this makes for a fantastic companion piece.

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Black's Myth is easily one of Ahoy's best books and while the final issue stumbles a bit, I'd love to see the team work on a sequel series in the future.

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The finale might be a little hard to believe for some fans of the superhero, but the series revels in its dark humor and it's clearly building up to something big, though the journey definitely stumbles along the way at times.

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If I could recommend one Flash book this year, it would definitely be this issue.

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Black And Gold simply is one of the best Wonder Woman series around and while this issue might not have hit me as hard as some of the previous takes, its an anthology that has something for everyone.

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This second issue feels more like filler than an instrumental part of T'Challa's life.

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The more we are able to explore the characters in the quieter moments, the harder the horror hits and Eat The Rich certainly seems as its looking to end its story with a bang.

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At the end of the day, this series is for die-hard fans of both characters, but might be confusing to those outside of the fanbase.

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I have absolutely positively no idea where Chicken Devil is going with its story, but I cannot wait to find out.

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Robin and Batman #1 feels perfect, wherein I was wracking my brain looking for faults but wasn't able to find any. The story of Dick Grayson has been told countless times before, but this feels like one of the best retellings of Robin's early crime-fighting career beside the Batman.

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Tynion's characterization is still on point and Stefano Raffaele's art here is a grand slam, but the issue loses the forest for the trees when it has one too many balancing acts taking place.

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DC vs Vampires is a decent enough start and it works well at following in the footsteps of DCeased in presenting a world where the heroes might not manage to save the day, I just wish it was able to do so in a manner that was less muddled in its presentation and threw in a bit more detail when it came to its backgrounds.

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Even if you're not a fan of the Amazon, these stories might change your tune as not only do the stories seem timeless, but they are able to use the "Black and Gold" aspect of the series to great effect. I'd be hard-pressed to think of which issue is the best, but the series remains a classic.

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Ultimately, the biggest hindrance for the series is that lack of detail that comes from its artwork, but it doesn't hinder readers from enjoying this unique tale.

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Eat The Rich has gotten progressively better with each passing issue, as it breaks away from the predictable status quo of its first issue and starts diving into how each of these characters is a unique beast of their own.

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It's clear that the creative team is having a blast here, but the story could have used just a bit more cohesion in terms of juggling the sheer amount of characters and elements at play here.

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Made In Korea continues to be a worthy addition to Image's roster.

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Legends is a good read for comic readers looking to learn more about T'Challa but it has a few rough edges that stop it from being truly great.

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The issue itself is still solid and a quick read, but its one of the weaker entries of the series so far that really has been quite the thrill ride to date.

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Champions hasn't been the best title in Marvel's roster, but this latest issue definitely is one of the better examples of the ten issue series to date.

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I have no idea where Chicken Devil is headed, but I'm anxious to find out following this thousand-mile-per-minute opening salvo.

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It's a single issue story that doesn't seem confident enough to let its tale breathe, and while it does offer a surprise or two, the reader might feel the story simply didn't have enough time to resonate when all is said and done.

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Ultimately the wrap-around story simply doesn't feel charming enough to really propel the necessity of it, and I can only imagine that it would have normal readers scratching their heads when it comes to the "inside baseball" talk of the comic book industry.

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The fourth issue of this unique anthology story is the series' best so far, managing to create some truly touching stories that revolve around the daughter of Themyscara.

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The second issue of Boom's latest horror series manages to tell a far more compelling story than its first, primarily thanks to flipping expectations on their ear.

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There's a lot of territory to explore between Wally and his children, Jai and Iris, and while there isn't much here in terms of super speed, we get a good look into what really makes West different from his mentor, Barry Allen. Adams has a keen grip on what makes Wally West work as a character, and while this issue isn't breaking the wheel, it makes for a good, and touching, superhero romp for the new Crimson Speedster.

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It's certainly a story to admire the art, but I wish the comic itself gave its characters time to breath and let the story come to them.

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The world of Blacks Myth continues to be an intriguing one, with the series finding the sweet spot of balancing an interesting mystery on top of world building with some interesting supernatural concepts.

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Tynion and March have a great story going here and it's one that even fans who aren't particularly enamored with the Dark Knight or his arch-rival should give a look.

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I don't know who on Earth to recommend this to, but the ultimate answer might be no one.

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The series needs a refresh and I hope we get one soon.

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There are certainly some rough edges here in its premiere issue, as Connor O'Sullivan finds himself in a tale of intrigue in taking money from the wrong people, but things move a little too quickly before really establishing its characters.

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While I wish that we got to know more about Hannah, Basilisk is a solid entry into Boom's library at present.

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Groo Meets Tarzan does a very solid job of linking together the wild worlds of both of these beloved comic characters, but it misses the mark when it comes to the bookends that document the surreal adventures of creators Mark Evanier and Thomas Yeates.

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Needless to say, the issue tries to do a lot but fails to connect.

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Adding in a number of returning characters from the X-Mythos, this is a fantastic addition to not only the story of Cable, but this newest crossover in the world of Marvel Cosmic.

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The "Proxy Story" by Wook-Jin Clark is also able to weave a heartwrenching story playing on the elements of this world, and is definitely a fantastic addition to the issue as well.

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Aftershock has done a great job of flipping the script on the average superhero story here and I look forward to seeing this one return.

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While it's certainly worth picking up if you're a fan of all things Wonder Woman, this latest entry could have done more to break the mold.

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In a similar style as Get Out, Ready or Not, and You're Next, this series from creators Sarah Gailey and Pius Bak does a solid job of setting the stakes and weaving an ominous foreshadowing, but does little to set itself apart from a number of other properties that have ventured down a similar road before it.

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The story of Wally West butting heads with Heat Wave comes to a close with a satisfying conclusion, mostly going to show how the Scarlet Speedster runs the role of an "everyman" rather than attempting to punch his way out of a situation.

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Everything is wrapped up just a bit too tidy and should the series return, I hope it can iron out some of the many flaws of this first series.

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While the series could use a bit more stability with its overall arc, it still managed to be a fun read and had me laughing more than a few times.

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Definitely one of Scout's best series at the moment.

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The Joker #6 does tend to spin its wheels just a tad, but it's clear that Tynion has a good grasp on the world and characters that he is working with, making the comic still well worthy of your time, Joker fan or not.

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This feels like the first dud of the series so far, unfortunately.

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You Have My Word is shaping up to be the best story of the franchise to date and I look forward to see how it comes to a close.

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The latest All-Ages offering that seems to blend the Marvel's comic book universe with that of its cinematic cousin spends little time in once again jumping right back into the action.

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I'd be hard-pressed to find any faults here, and this twelve issue mini-series makes for a must-read for X Fans and general Marvel fans alike.

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This is a must buy for fans of either character, though if you're in the dark for either Tarzan or Groo, you might want to miss this one.

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You can't help but feel sick to your stomach as the issue progresses, and it's a feeling that sticks with you and makes for a solid addition to the series.

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There are some stories here that are slightly better than others, but each offers a unique story and art for Wonder Woman and is most assuredly a perfect grab for fans of Themyscira's wayward daughter.

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Wally's new status quo as the Flash is an interesting one, but the Scarlet Speedster could definitely work on slowing down.

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Home feels a bit too long in the tooth and is the definition of a mixed-bag.

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Project Patron remains one of Aftershock's strongest superhero stories to date, easily competing with the other books that are out there from the Big Two and it will be interesting to see how the concept is pushed in the future.

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Stake could be more than it is, but at present, it feels like its spinning its wheels.

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Syphon is worth checking out if you're looking to see how comics can be their own style of unique art work.

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The latest arc is able to step things up since the unfortunate "Outlawed" but still has a long way to go before it can become one of Marvel's best books.

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Now, with the latest annual of The Flash, readers receive both a deconstruction of Wally and the concept of generational-legacy heroes.

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While the series itself is off to a strong start, the ending is so abrupt that it rips you out of the preview issue itself.

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The story itself is definitely worth a read, but Francavilla's art feels unfinished here, though the color work still strikes the haunting tone that he's known for.

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The series continues to remain a solid one with decent enough characterization, it's just lacking some oomph to really set it apart from the crowd when it comes to some of the modern day events and characters that we're following.

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While this issue isn't perfect, there's definitely potential for the Signal here and I'm crossing my fingers that we get an ongoing at some point in the future, as the bones of a long-running story are definitely there.

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The premiere issue of this Scout series does an excellent job of needling the reader along, dropping just enough information in revealing the world of these supernatural gumshoes to hook readers in.

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Another solid entry for the Star Spangled Soldier.

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The penultimate issue of one of the best X-Books on the market today lives up to the high standards we've seen from the series to date, with Duggan and Noto continuing to knock it out of the park with the adventures of both Young and Old Cable.

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The issue itself might be a bit much to ask with a $10 price tag, but there are definitely some gems to be found in this 80-page giant, though I think it might have been easier to swallow with a smaller page count.

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The second issue is able to play excellently off what was established in the premiere chapter and I look forward to seeing where the series takes readers next.

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Nuclear Family seems ultimately like a missed opportunity and a tale that could have used more time management to get to know the characters.

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This second issue clicks much better than the first, which spent time laying the groundwork for the premise, with this new entry able to dive head first into this world that blends the comics and the films.

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Each of these stories in this anthology focusing on Diana of Themyscara is able to offer a fresh and endearing look at the DC character Wonder Woman.

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This latest arc has been a celebration of all things Wally and an amazing storyline for the Flash.

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There are some strong character beats from the family-focused on, but the threats facing them need more fleshing out and the story just can't quite seem to find its footing.

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More issues like this and I think Stake will be a strong entry in Scout's roster.

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While it's still a solid issue, it feels like the weakest of the series to date which started off like a rocket.

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If you're looking for a light and fun read to give to a new reader of Marvel looking to make the transition from movies to comics, this opening salvo certainly is able to bridge the gap, but don't expect much else.

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Though the bones established here in the introductory issue work well enough, there are definitely moments in Basilisk #1 that brighter than others.

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The issue is packed with some memorable alternate takes on Marvel favorites, but it is still a little rough around the edges.

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Chariot remains a breezy, action packed adventure that is firing on all cylinders.

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Andy MacDonald takes a bow. With plenty of twists and turns, the mini-series is definitely in the running for one of the most unnerving comics of 2021.

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Made In Korea is a fantastic opening salvo by Image and I look forward to seeing where the series goes.

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Ultimately, the McClean family work as protagonists but not getting a better sense of who they are in this dire situation harms here as the series rounds the corner to home plate.

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Sometimes an issue will need to feature "talking heads" to move along the plot, but ultimately, the issue is a tad slow in comparison to what we've seen from this run so far.

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While Champions is still trying to find its footing following the end of its own version of "Civil War", the story of Miles and Sam attempting to join Roxxon as interns in order to bring it down from the inside is a solid one.

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While the issue's story and art are top-notch, the final page has to be one of the best cliffhangers I can think of in recent memory and is almost worth the cost of admission alone. If you're a fan of the Flash, this is an easy buy.

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While there are some interesting elements in here, there is far too much-holding Home back from being one of the greats.

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It's a unique story that is firing on all engines so far, and I look forward to seeing more mysteries unfurled.

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Stake continues to have the same problems it's been dealing with since its first issue hit the shelves, wherein it doesn't feel like it has steady footing in its concept.

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The Joker is a solid DC comic book and does a great job of exploring the world of the supervillain while also diving into the head of his victims.

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Rosi and Ceregatti have a very solid book on their hands here, with the initial issue planting just enough seeds to keep readers engaged.

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Creators Cullen Bunn and Dalibor Talajic offer up a one-shot that feels like a modern take on EC Comics' Tales From The Crypt and Vault of Horror, in the best way possible.

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This issue specifically does a fantastic job of exploring the relationship between Cable and his father Cyclops, while introducing some interesting fighting techniques.

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Great character work, solid bones for its structure, and art work that drags readers in makes for a fantastic opening salvo.

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The mini-series is not a perfect story, but it certainly does capture the sheer terrors of the concepts presented.

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The latest entry is solid but it doesn't break any wheels in the process.

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Ultimately, Stake has a ways to go before it is able to differentiate itself from so many other vampire stories.

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While certainly not breaking the wheel, Champions' latest installment is promising some big things for the future of the young heroes and I certainly hope they are able to stick the landing.

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This storyline marks for a fresh take on the world of Central City, past, present, and future, and is a well-rounded take on DC's most famous speedster.

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While some of the characters might be a bit too "run of the mill", there's a fun story here to be sure.

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A solid opening issue that was definitely rough around the edges at times, but could prove to be a worthy entry into Image's library.

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The most ironic part of this new series following the Clown Prince of Crime is that the Joker is the most boring part of the story, in a good way.

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While its ambitions were high, Origins simply isn't able to come close to achieving the desired heights it strove for.

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Steve Orlando and Patrick Piazzalunga have a hit on their hands here, blending the concept of "The Death of Superman" with "Mobile Suit Gundam," creating an immersive first issue that hits all the right beats.

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Though Kirk's art seems like it could have used at least one more go-around, with some panels lacking some necessary detail, the overall effort is a solid one and an interesting addition to the creative team's run.

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The beginning of this new arc does a fantastic job of giving us a solid Flash adventure that will delight both Barry and Wally fans alike.

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Thompson and MacDonald are weaving an interesting story here, without a doubt, but it could have used far more time devoted to Zoe and the other players.

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Nuclear Family weaves a compelling mystery, and while it has yet to shatter any new ground as of yet, it makes for an intricate story structure that helps hold interest.

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From Limbo to Krakoa to Madripor, the creativity simply bursts from each page and it easily remains one of the best X-books on the market today.

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While there are some interesting ideas, the art and story simply don't manage to make this issue a worthy read when compared to some of its companions in the saga.

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I'm personally looking forward to reading the new status quo being hinted at in the final pages of the issue, but "Outlawed" was just a dud from top to bottom.

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While more of David and Chloe's past is revealed, turning things on their ear, it ultimately lands flat and simply can't hit home in the way that it was attempting to.

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This anthology celebrates the thirtieth anniversary of the Merc With a Mouth, and while it doesn't break the wheel, it manages to tell a number of solid stories.

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A home run and a definite must-buy for Joker fans.

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The story by Bryan Edward Hill feels boilerplate to start, but it definitely has some strong bones to hold its premise above water.

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Infinite Frontier is a mixed bag, with the final revelation of the comic feeling like retread ground. This issue acts as a marketing experience to sell readers on the future of DC Comics' stories, but it's at best a good entryway that could have been great.

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While there definitely is a worthy mystery wrapped in this comic series, it needs a shot in the arm to really help it stand out from the pack when it comes to truly compelling horror comics.

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It's an interesting hook to be sure and definitely warrants giving the second issue a shot.

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Duggan and Noto continue to strike gold with the solo adventures of "Teen Cable," giving us an issue revolving around the hilarious relationship that is between young Nathan and his older self's former lover, Domino.

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Coates and Kirk have given us one of the best issues of the storyline, "All Die Young" to date and it's a definite read for Cap fans.

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"Outlawed" still feels more like an albatross than a boon for the series, and I look forward to seeing the creative team have a chance to dive into a new arc.

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The art is once again the big takeaway from the series, though can sometimes seem sloppy and not detailed enough, but it far exceeds the sub-par characters explored within.

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Though "Future State" might be temporary, it's stories like these that make one think that it could have easily fit in as the DCU's new status quo.

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"Future State" as a whole has been quite interesting for the DCU, giving us unique takes on their expansive library, which makes it so unfortunate that Barry Allen and company seem to be on the lower side of the totem pole.

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Having a story tailored for children doesn't mean slacking on the essentials and this spooky story could have been much more.

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This is definitely the X-Book to check out if you can only pick one outside of Hickman's foray.

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I Breathed A Body might not roar out of the gate, but it is definitely prepared to roar past the finish line thanks to the strong bones of its story and an abundance of creepy visuals.

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Origins still suffers from finding its own voice and distinguishing itself from many dystopian stories we've seen in the past while creating compelling characters, but this is definitely one of the best issues so far.

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The story itself followers the titular hunter living in a world where the vampires' presence has been revealed and tends to take a lot of risks with its story and art, which is definitely hit or miss across the spectrum of this introduction.

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A mixed bag of an issue, but there's some solid ground work in the stories it presents.

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Perhaps future issues will make better use of the many, many elements used here, but this initial chapter needs a spit shine.

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Presented as a look into the minds of the heroes that are making a stand against the Batman Who Laughs and his army of warriors from the Dark Multiverse, this stand-alone is a solid one if not a tad redundant.

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Even if you are not currently a fan of Conan The Barbarian as a character, this issue may very well make you one.

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The Batman's Grave comes to a close with a rather abrupt ending that almost feels like there's more story to tell and leaves you wanting more in a negative fashion.

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Coates latest tale of Steve Rogers feels like it was ripped from the pages of Mark Gruenwald's legendary run on the character in the best of ways.

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Trauma Team perfectly was able to tell a captivating story while capturing the world of Cyberpunk, and is definitely worth your time, whether you plan on playing the game or not.

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A near perfect mini series.

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If you can find a brief refresher for the first part of this crossover, it is totally worth it as this makes for a strong entry.

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The latest issue of this series set in the universe created by R.L. Stein manages to turn things around by throwing in an interesting twist, and while it still suffers from some of the problems that plagued it in earlier installments, it definitely received a shot in the arm here.

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The latest issue of the Boom miniseries continues its trek into a strange new Earth but unfortunately, isn't able to give us personality for either the characters or the world featured here.

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The conclusion to Atlantis Attacks is a strange duck, in that it is completely sold on being a crossover, that ends on the promotion of another crossover, "The King In Black," with its cover.

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The final page of the story hints at some big revelations to come and though this is the best issue of the run to date, it still has a way to go.

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Shinik and Conrad's first major story line for Barry Allen ends in a way that makes the whole affair feel like nothing more than a placeholder.

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An amazing installment for an amazing story line.

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Another meaningful entry that not only takes time to dissect Steve's character, but that of Sharon Carter as well, proving Coates mastery of this part of the Marvel Universe.

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The strength of this Snapshot series is the different takes on the Marvel universe, but this particular story following Kerry and Jay is one best forgotten or left unread altogether.

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While the art Di Meo and Quinn remains appropriately energetic for the adventures of these young heroes, Ewing's premise simply doesn't have the legs to justify the "betrayals", characterizations, and side stories. Unfortunately, it all feels like a wasted effort.

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The run is still on its "sea legs" and while there are strong moments weaved throughout, this new take on Barry Allen has a long way to run.

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While having an overarching story line might be a bit more engrossing at this point, this makes for another fine installment of the series.

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If you're looking for a nice contained event book, this is definitely worth your time as the characterization and art is spot on.

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It's been a rock solid story so far and gives us a great look into the world of Cyberpunk!

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This is most definitely a "swing and a miss".

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This might be an instance where "trade waiting" is the way to go, but this opening issue could have used a bit more bite.

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Ultimately, it feels like an homage to the adventures of yesteryear, with some solid art by Will Conrad, but it could definitely use a shot in the arm.

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With nine issues down, it's definitely time to start bringing the pieces together into a cohesive story line. A fun ride, but one that needs a tune up.

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Ultimately, it's a story that would have benefitted from being a tad smaller, but justifies its own existence without a doubt.

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This is most definitely a one-shot you should avoid.

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While Starkiller doesn't break the wheel, it shows a clear love for swashbuckling sci-fi action and taking us back to an older era.

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Some fantastic action scenes mixed with thought provoking character work makes The Batman's Grave a solid read for fans looking to dive further into the world of the Dark Knight.

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An enjoyable issue as a part of a larger half and a stand alone!

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A fantastic installment for a new arc.

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This first entry is fine, but it could have used a stronger start for the scarlet speedster.

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At it's core, Champions #1 offers a new status quo for heroes that places them in a unique situation where the "kids" are fighting against the world, but the shakiness of the premise and the story possessing more holes than swiss cheese means it isn't able to hit a home run and pull readers in for the long haul.

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Whether you want a sneak peak into Cyberpunk or simply a solid, bloody affair, Trauma Team has what you're looking for.

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The series isn't afraid to dissect the horrors of war and continues to be a captivating story that definitely earns its place within the Locke And Key universe.

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A great conclusion to a great run.

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This issue is a one and done story that does well at capturing the world and character of Captain Marvel, adding in enough levity to make this a worth while read for comic lovers across the board.

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This is definitely a story that needs to read all at once in trade format if anything.

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Ellis and Hitch continue this solid Batman maxi-series and though each issue tends to have a formula, man does that formula work.

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While my previous criticisms of the art not being able to hold up to Coates' story still somewhat apply with this issue, the changing of narratives to Sharon Carter works wonders for the finale of the battle with Selene.

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If younger readers are looking for a scare, better to crack open any of the old novels rather than this wanting tale.

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Ewing and Schiti are able to capture character moments well enough, but Empyre weaves a story with weak cohesion and the final page will have you groaning that there may be a sequel in the works.

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One of the best issues of Williamson's run so far and definitely worth your time.

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Definitely not the issue to start with if you're looking to dive into this new world for G.I. Joe.

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Even if you're not a fan of the X-Men or Cable specifically, this book is a must read.

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The Cotati simply weren't unique enough to shoulder an event such as this and it showed.

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It's a fine conclusion when all is said and done but it could have been more more than what we got.

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If you're a Flash fan, this final arc of Williamson's is definitely worth checking out.

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Locke & Key: In Pale Battalions Go is an excellent "welcome back" for fans of the original series while also providing an independent story that easily introduces new readers to its concept without ever missing a beat. Joe Hill and Gabriel Rodriguez are firing on all cylinders in this issue and it shows on every page.

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This issue introduces "Noir Electro" who is gleefully designed for the era, though I wish that the dialogue and overall story was able to keep up with the other moving parts.

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Whether you're a fan of the Nataniel Summers or not, Cable is definitely worth your hard-earned dollar.

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The latest issue of Captain America falls prey to the same cons of previous installments in that it has a strong story with art work that is both under par and not necessarily fit for the kind of story that Coates is trying to tell for Steve Rogers and company.

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This latest issue focuses squarely on Scarlet and her issues with PTSD, weaving the tale of how she rejoined the group, making for a thought provoking and fun issue.

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The team of Warren Ellis and Bryan Hitch are moving toward their conclusion and this latest issue is another solid installment of this maxi-series mystery.

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Empyre as a whole is a mixed bag and, while it has interesting elements, such as Reed Richards slapping on Iron Man's armor, it is a crossover that ultimately falls far short of its promise.

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Joined by Sandoval and Kollins on art duties, the latest issue is definitely a love letter to the Scarlet Speedster and fits nicely with the epic stories of the likes of Geoff Johns and Mark Waid.

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This issue proves that the sum of a comic's parts might be its undoing.

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With two issues left, I'm crossing my fingers that the mini-series can still turn itself around before the end.

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Putting us in the shoes of the new son of Scott Summers, the series takes the approach of throwing in everything and the kitchen sink into the works, but definitely creates a worthwhile story in doing so.

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While surprises in comics can certainly be a good thing, there are so many moving pieces in this crossover, that its becoming hard to keep track of them all.

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At the end of this issue, the "Noir-verse" expand just a little further and this mini-series continues to be a solid ride.

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This series is neck deep in continuity and this acts as both a strength and a weight around its neck.

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A definite must for Flash fans and old school super hero fans alike.

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An amazing penultimate issue that should be considered one of the high points for the property.

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Empyre is looking to be a summer blockbuster that plays on the strengths of the Marvel Universe, weaving continuity seamlessly into this event series.

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Marvel's free comic for 2020 gives us a look into the world of the X-Men and the Marvel Universe in the coming months, and while these are two entirely different stories, they both do a solid job of hinting at things to come.

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Warren Ellis and Bryan Hitch's journey through Gotham City continues as the mystery of the maxi-series begins to unfurl as the creative team works their magic that has been apparent throughout.

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As Williamson's run on The Flash sprints toward its finale, I'm certainly crossing my fingers that it will be seen as one of the best Barry Allen runs since Geoff Johns left the book.

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Empyre: Avengers #0 might not be the best start to a comic book crossover event, but it's certainly an interesting one, warts and all.

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As Joshua Williamson's run on The Flash sprints toward the finish line, we get another delightfully solid installment, with Eobard Thawne putting together his aptly named "Legion of Zoom".

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This latest annual does a fantastic job of giving us a story that not only looks at Barry Allen through the eyes of one of his classic villains in Captain Boomerang, but also gives an outstanding excuse to have the hero team up with the Suicide Squad.

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Throughout the maxi-series, Ellis and Hitch have been able to capture the life of the Dark Knight well, along with his relationship with his faithful butler, and this issue doesn't change that, hitting the same heights as previous issues.

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It's clear that this story has a firm grasp on what makes Barry Allen, and his city, stand out from the other titans of DC Comics and I can't wait to see what the next story arc brings as it's clear Thawne has some big ideas for how he will menace Barry moving forward

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It's a fine story, but that's about it.

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A great venture into the world of magic and a comic that is definitely worth your time for the visuals alone, let alone solid story telling.

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A great single issue story for superhero fans.

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The latest issue that continues Barry's war against Paradox has the added benefit of giving us the most unlikely of team ups as the Flash partners up with Eobard Thawne, The Reverse Flash. Williamson and Sandoval weave a story that will hopefully be seen as one of the best Flash stories of the modern Rebirth-Era of DC Comics.

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While there is one heck of a finale that gives us the arrival of one of the biggest "Joes" in the franchise's history, it's not enough to make this latest installment reach new heights such as the previous issue focused on the Dreadnoks!

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The premise is an interesting one and this issue is a prime example of some good old fashioned super hero fare.

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This new issue might not break the wheel, but it does a serviceable job of taking some of the biggest heroes of the DCU and giving them a threat worthy of their team.

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A fun, fast paced super hero story!

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Sara is a fantastic "one and done" war story that delivers a steady supply of thoughtful characters and unique war time scenarios, and if TKO Studios can continue to produce comics on the same level, the publisher will certainly find a solid footing in the comic book community.

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Each issue has given Flash fans a banger of a final page and #752 remains no different. Great superhero fare!

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It's a feel good story that is simply begging for something more, but maybe the former is what we could use right now.

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And so the first story arc of Scream ends with a whimper.

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With great character work and a blinding amount of twists and turns, Atlantis Attack remains one of the surprise hits of 2020 so far!

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A perfect Captain America story for this day and age.

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Even the return of Doug Mahnke on pencils couldn't save this storyline from ending with a whimper.

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The story lives up to the installments of the past issues, but this one definitely could have been kept in the oven a tad longer.

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Cable #1 doesn't break the wheel, but it shows us a side of the X-Men that has otherwise gone untold in this new era.

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Williamson and Duce provide another serviceable story here, but it certainly doesn't live up to the origin issue of Paradox, though it has quite the stinger.

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A definite must buy for any fan of the Flash.

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Justice League should be big, flashy, and loud, and this story leaves us with a whimper.

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If you're looking for a stylish jaunt into the world of Spider-Man Noir, this issue is worth your time despite its flaws.

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Garney is doing the work of his life here in the art department while Duggan nails the feelings of the characters and the supernatural shenanigans.

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Scream's world just isn't compelling and it needs an emotional core to reel fans in.

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Even if you don't know much about the Agents of Atlas, this is worth a read.

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The combined creative effort of Seeley and Braithwaite works wonders for bringing you into the world of Bloodshot, and more importantly, seeing where he's moving toward in the future!

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It's a bit all over the place and diminishes the character driven story here that dives into the mystery behind the Dryad.

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The issue itself doesn't push the boundaries in a way that say Grant Morrison or Scott Snyder's run had, but it's some worthwhile superhero fare, junk food if you will.

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Another solid issue for Team Spidey.

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Ultimately, it was simply a story that didn't need to exist and didn't give us any new slants on the age old trope of a young rock star in the making who is in way over his head.

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Hitch's art work is still great and a joy to experience but this latest installment suffers from a tad too much decompression.

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Definitely worth your time.

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While the premise of the series has been hit or miss so far, this latest installment puts fantastic use to the idea of this new environment, creating the best issue of the series to date.

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Steve Orlando puts a bow on his supernatural team book that brings together the "monsters" of Gotham City with a solid final entry.

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While the issue promises on some neat storylines in the future, you can't help but think it had even more potential.

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While there are definitely some holes in the story, it's a fun romp that does a good job at diving into these rivals.

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This series has a ways to go before it should hit anyone's weekly piles.

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If you've ever wanted to read a comic that blends Man-Thing with the movie Annihilation, this is the one for you.

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Another great installment of the recent arc of Amazing Spider-Man.

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The king of Atlantis is the most interesting part of the story, and though there are one too many folks to keep track of, the first issue does its job well enough.

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While mileage may vary on the reveals of this issue, the art work and character beats are well worth the price of admission here.

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One of the strongest characteristics of this series is Warren Ellis' confidence in artist Bryan Hitch, creating silent fight scenes that play on the latter's strengths.

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A serviceable ending to a crossover arc that probably would have been better left to the side.

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No Longer Human is a masterpiece, assembled by a creator at the top of their game. Ito's stunning visuals work amazingly in tandem with the story created by Osamu Dazai. While works like Uzumaki and Tomie are getting adaptations of their own, we can only cross our fingers that this tale is one day adapted into a Hollywood picture, though it may be too unsettling for a general audience.

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The last page stunner is one heck of a shocker on its own and the whole package makes for a fantastic way for Spider-Man to ring in 2020.

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Afterlife With Archie took the bones of Riverdale and made something new, but here, we get a story that's simply repetitive and hasn't managed to justify its existence.

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There are definitely a few changes that could have been made to make it a horror legend, but unfortunately, it falls short. Still worth a read for sure but just a tad beneath what could have been.

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While this story line has had its ups and downs, it continues to be your standard super hero fare that does a good job of throwing interesting new challenges the Flash's way.

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While the new focus is fairly interesting, it isn't nearly as entertaining as what came before it.

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It's a real shame that the artwork here is such a hindrance as there's a great story to be found.

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The best issue of the series yet and if they can keep up this tempo, IDW may have a hit on their hands.

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This new 2099 was a hodgepodge of some neat ideas which unfortunately falls flat in the finale. A head scratcher more than anything.

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The story is still finding its "sea legs" but needs a strong shot in the arm to set itself apart.

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I keep hoping that this series will pick up steam but it simply hasn't and with each passing issue, I fear it just won't.

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While the layout to this issue may seem a tad formulaic, it does give both creators a chance to stretch their legs and create a solid Batman story that has nearly everything a Bat Fan could ask for.

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Coates is putting together a worthwhile arc here, it just needs a bit more of a shot in the arm.

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Still, if you enjoyed The Wrong Earth and were looking for another way to revisit these characters, this is just that and worth your time.

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It's a solid issue if hamstrung a little due to its crossover tie-in.

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While Spencer's script is still strong as ever, ingeniously making use of Spidey's continuity in creating an interesting moment between brother and sister, the presentation is so distracting that the art almost takes you out of the experience entirely.

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While I'm crossing my fingers for more surprises, Dead Eyes does what it sets out to do with some of the best creators in the business today.

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A wonderful premise hamstrung by some weaker elements.

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This issue feels like something of an exposition dump to catch Allen up to speed and while the interesting new side effect of what happens when a speedster access a now defunct Speed Force is intriguing, the issue tends to run out of gas throughout.

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While they attempt to do something new with the strange relationship between Andi and her symbiote, it feels like we're treading old ground.

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Another home run issue that raises the stakes for your favorite wall crawler and opens the door for another visit to the 2099 universe.

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If you're a die-hard fan of 2099, there's enough here to whet your whistle.

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While not managing to hold the momentum of the first issue, it's still worth a look (though maybe you should wait for the collection).

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In the long history of superhero comics, it can sometimes be hard to find truly original story ideas, but the latest issue manages to do just that (for the Flash anyway).

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As he has done in the past several issues, Spencer's strength comes from his ability to juggle numerous characters, and plotlines, from Spidey's past and integrate them into a well oiled machine.

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This second issue doesn't quite live up to the first, but in the art department, it continues to be stellar.

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The premise of this story is essentially "what if Adam West's Batman and Frank Miller's Batman switched places" and while this issue does an adequate job of taking us into those two worlds, it misses out on the humor of the original series.

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This latest installment doesn't quite knock it out of the park, but manages to hit a solid "triple" when all is said and done.

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There have been many alternate versions of the Riverdale gang, but this latest attempt from Waid and Augustyn feels like the most stale.

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Simply put, if nothing else, this recent annual does give us some aspects of Dick's life never before seen that prove interesting, but the sum of its parts falls short.

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Spencer brings the goods when it comes to the writing and Gleason hammers home his initial outing with Spidey.

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The Rogues are still written in character here, albeit with a vastly different appearance thanks to Lex's "gift", but it could have been weaved into the story a bit stronger when all was said and done.

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While the last page twist certainly promises big developments down the road, it isn't enough to shoulder what's lacking for the second issue overall.

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There's simply no reason for this comic to exist, offering no new information for readers that wasn't already gleamed in the main story arc and providing clunky, stilted dialogue in the process.

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The story attempts to give us a better understanding of Bldhaven at the same time, but fails with an event that makes its citizens look completely ridiculous.

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The first issue acts as a serviceable entry point into this new world of the "Inked" but it stumbles in offering anything new and noteworthy to bring readers back to the fold for the next chapter.

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Nick Spencer continues the next chapter of Amazing Spidey's crossover with Absolute Carnage and manages to knock it out of the park once again.

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If you're looking for a stand alone Batman story that combines one of the greatest dynamic duo's in comics' history, give The Batman's Grave a read. We're certainly looking forward to reading the twelve issue series all in one go.

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This issue is definitely elevated by the inclusion of Scott Kolins artwork, the penciller during arguably one of the most popular runs of the scarlet speedster with Geoff Johns' original adventures of Wally West.

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Black Terror doesn't break the wheel, but it does bend it in favor of a new take on an old hero.

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A worthy first outing for those looking to have their costumed hero and villain fare presented with a dark and realistic edge.

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One of the best first issues of the year and definitely worth your time and money.

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This issue's a miss and you shouldn't feel bad skipping it unless you're looking to complete the crossover.

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It's not an easy feat to accomplish but both Spencer and Ottley deliver one of the best chapters of the crossover to date.

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If you're into some standard superhero fare, The Flash has you covered.

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There's a lot to love in Archie Comics these past few years, but Archie: 1955 fails to capitalize on it.

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If you're going to take a superhero out of his comfort zone and give him a brand new status quo, you'd better have the "story beat chops" to back it up. Unfortunately, Nightwing's latest issue is a mess from top to bottom in that regard.

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Writer Nick Spencer takes a breather post "Hunted", and before jumping head first into "Absolute Carnage," with a fantastic one and done story that focuses on the Peter/Mary Jane relationship.

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If you're in search of a superhero comic that doesn't necessarily break the wheel, Williamson's run on The Flash may be worth your time.

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