Brett's Comic Reviews

Reviewer For: Graphic Policy Reviews: 2049
7.9Avg. Review Rating

The issue is bad capping off a miniseries that seemed to get worse at it went on. Liefeld, and the team, made a splash with this, just not in the right way. Now, hopefully history repeats and another creator picks up the ball and does something interesting going forward with what has been set up.

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In the end, what's the point of spending money to read a comic that has little more to say than what's already been spoiled by the publisher? Things may pivot from here and be redeemed, but I need to judge this one issue at a time. This is a hard pass.

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Much like the previous issue, this issue thinks it's smart, but is paper thin when it comes to its deeper themes. This is a box office event blockbuster on the printed page, when it's over you wonder what the point was other than to watch folks beat each other up. With three issues to go, I don't see things improving based on the final few pages.

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The comic is a throwback in many ways, and that's not a good thing. Both characters have come far and have been done better in many ways. While some are all about nostalgia, I myself have moved along and look for something a little bit more in my comics.

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The choices for this issue are… interesting to say the least. With pages that feel like they're from an issue of Totally Awesome Hulk and then another character showing up at the end, the issue feels like something you'd find many issues down when sales have dwindled and a crossover is needed to boost sales. I can't see folks who came to this from the live action version would stick around after this issue. I'm seriously perplexed.

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As a whole, the comic feels a lot like a cash grab, especially with the fact that Gwenpool whose name is in the title is within so few of the pages. This is a comic that as a kid, I'd totally have bought only to walk away disappointed. I struggled to read it all. Don't fall for the title, this is a comic to absolutely skip this week.

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Ennis has a solid concept here, a super spy who's an anachronistic tool. But, what's presented doesn't really acknowledge well enough that he is indeed that or that Ennis himself is aware of the joke within. Instead, we're presented with a comic that feels like it's trying to be hip and edgy but the end result is a joke without a punchline.

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At this point, I'm not even sure my 13 year old self would have enjoyed this series.

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Spencer's entire event can be summed up by one scene in this issue were an Inhuman who after having been held in a concentration camp and when presented with a form that lets the United States government off the hook decides to sign it instead of a lawyer look at it. It's as if to ask the readers to move on and forget this ever happened" I wish I could". I wish I could"

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Superman: Year One #2 is half of a good comic but latter parts had me wanting to vomit and become too distracting. There was a right way to tell this story and this is not it.

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While the issue has its moments, there's just an emotional void that's present and a lack of connecting with emotions that ultimately sink the issue. It's hard to read and not eye roll to the point of headache. While a marriage is fine, the drama this direction has brought was set up and then quickly deflated to the point of no pay off. We've seen an X wedding before and it actually was exciting and felt like an event, this feels like a cheap knock off of the original.

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There's potential to do something I might like here, taking jabs at tropes. And while that might be what Gray, Palmiotti, and Conner are attempting, it just doesn't quite come off that way to me. Might be for you, but not I.

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For a comic that I was sure I was going to enjoy, I'm walking away wishing I spent the time reading something else. It just misses as far as story and dialogue and the art is pretty average. There's nothing superior at all to it except it setting up the world it will revolve around. For a title that was a sure win it's a hell of a miss.

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The overall story in Aquaman is very interesting, but there's some twists and turns that have not helped at all, with art issues added on top of it. Just not the quality it used to be, and that's a shame.

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Avengers Assemble Alpha #1 has a lot going on. And that might be the issue. There's three different stories going on and none of them are given enough room to really breathe and become interesting. The cuts between them don't help making the comic feel unfocused disjointed at times. As far as the start of an event, it does its job of catching up readers as to what's happening. It just feels like that's about all it does. We've seen so much of the plot before, it's almost comical at this point how the hero vs. hero over a mistake is still being used. This could have been so much more but the end result lands with a thud.

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Awkwardness abounds in this issue which just stumbles at every opportunity. A story which relies on emotional connection doesn't give us any reason to care for a character's well-being and connect with them. They're cold and leaves the reader much the same.

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Batman: Three Jokers #3 in the end was a boring let down. The idea and build up were intriguing but the conclusion felt like someone ranting for an hour with no point. It adds very little to Batman, Joker, Batgirl, and Red Hood. The characters are the exact same with little to no insight into them. If anything, it erases some of what makes the Joker interesting but attempting to give him backstory. Like a joke with no punchline, it misses its own point.

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I went in expecting a comic much closer to the style and tone of the video game series, and instead found a comic that felt connected in name only. It seems when it comes to getting my fix of a good Call of Duty story, I may have to go and pick up a controller.

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With art that's just not up to par and a story that feels like a writer attempting to justify an entire event, Captain America: Steve Rogers #17 falls flat in so many ways. It's another example of a poorly thought out event that's being driven in odd ways with mixed messages. An issue that gives a little more depth feels more like a Twitter rant justifying its own existence.

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If you like political polemics there's much better at there, even in comic form. Civil War II: The Oath isn't so much an epilogue as it is an attempt to get your dollars and raise interest in what comes next. While I'm sure those involved think they're being clever in holding a mirror to today's current climate, it comes off more as a cash in and failure to understand and grasp reality.

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The comic as a whole is just flimsy in so many ways. Lacking much emotion. A series of scenes. Art that just doesn't work. All for $4.99. This one is an absolute pass unless you're a die-hard Hulk fan or obsessive completist.

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Dark Nights: Death Metal Infinite Hour Exxxtreme! is just an ok tie-in. Yes, it probably tells something important that won't be covered in the main series but it also doesn't feature enough to stand out. It feels like something that probably could have been told in a few pages stretched out to over 30. Most of it is filler with the meat of the story featuring little explanation and a resolution that takes place in a few panels. It's about as filler as filler gets.

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The art by Bryan Hitch is decent and there's lots of styles of characters mixed together. There's so good angles and snapshots of the action but like the story, the art misses the mark a bit failing to deliver that “holy shit” moment of excitement.

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We'll see where the next few issues take us but this feels like a distraction. An added on issue that in the end it's unsure as to what exactly to do with. It's bloat that shifts the tone and focus of the story and not for the better.

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Will I check out more? Of course, because I have such nostalgia for the previous storylines and Marvel's cosmic side of things. Will I expect a lot of it? Nope, this first issue takes the wind out of the sails of a series which had a lot of build up and hype surrounding it.

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Hitch is either amazing with art, or just misses things. This issue feels like something is missing with a Wonder Woman that looks like a lot of Hitch's previous female characters. The detail is lacking at times and the action sequences lacking that epic feel. What should be two-page spreads are condensed into one panel. The entire comic feels rushed, from art to story. It's all compacted in a negative way.

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Major X #4 isn't for me and as the series drags on it's clear I've moved on from this sort of storytelling. My 13 year old self would have loved this. My adult self just expects more.

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Miskatonic #1 isn't a bad debut but it also never quite excites. It feels like it rushes through the first issue never building tension. There's little build-up and instead, things spiral quickly. But, that spiral also never elicits excitement or fear from its main characters. The emotional aspect isn't there. We'll see where it all goes but this is a mystery that isn't worth exploring or solving right now.

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The first issue of Secret Empire makes the case that we should accept our fascist overlords, they'll make the trains run on time with job programs and efficiency, just overlook the whole extermination and death camps aspect. Just the story comics needs today….

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Hopefully this is the end of Spencer's guiding hand and we can see other writers pick up the themes and concept he's laid out and run with them in a way that does them justice. The damage has been done and Secret Empire: Omega shifts things towards the healing but in the end gives us a story that's "sound and fury signifying nothing."

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Sinister War #1 had me excited going into the comic. The idea of rival villain groups battling it out sounds like it could be fun and entertaining. But, the story is more a continuation of what's been going on in Amazing Spider-Man. It's not a jumping-on-point, just a spin-off to pack everything in and check off storylines. It's definitely a pass for those who haven't been reading the series already.

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U.S.Agent #2, like the first issue, is a bit of a letdown. The creative team is top-notch and it might be high expectations that this series feels like a letdown. It's possible by the end it'll all come together for something greater than its individual parts. But, it hasn't gotten to that point yet and as individual issues, the series has been rough. There's so much better from the creative team that's been or being, released, it's better to spend your time reading those instead.

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The concept is odd. The art is lower quality. This is a comic that feels like it's more concept than execution. It wants to be relevant and feels a bit rushed out to be so. The story itself is choppy at time, drags at other points, and overall gives us no characters that we should like at all. Vindication had an opportunity to be a comic that was socially relevant and has something to say, instead it feels like a cash in, making money off of real world issues.

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X-Force: Killshot is a nostalgia fest for Liefeld fans and there's nothing wrong with that. It's about the characters and the art and that's about it. It's best to not think about the plot too much. Just roll with it, sit back, and pretend it's 30 years ago and comics haven't evolved at all from the 90s.

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Maybe it'll get better? But I'm not sure I'm sticking around considering there's so much out there that's better.

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The issue continues a rather middling series. Captain America: Steve Rogers #4 isn't bad, but it's also not really worth your dollars either. As an issue it feels like it's job is to recap everything that has happened in just three issues and do some foreshadowing, it's just not enough, nor is anything vital that it's a comic you have to have to understand what's going on or what's to come.

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I'm pretty sure the fact I haven't previously read Teen Titans is why I'm not super excited about the comic. And I wonder how long time fans might feel differently. That lack of excitement though is getting me to want the story to get going and hopefully give us some excitement, because right now there's just not much making me want to continue reading.

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Overall, the issue feels like its slipped a but with a muddied conclusion to this first arc. While it'll probably sit well in the overall story, on it's own, it just doesn't hold up.

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There's something interesting in the Dark Knight Returns: The Golden Child but the end result is a mess of a result. The story comes off as if it thinks it's an intelligent take on the current state of affairs. But, then the dialogue betrays all of that with such memorable lines like “I'll rip yuh gonads off.” The dialogue at times is laughable, and not in a good way. It's a frustrating comic with flashes of Miller's brilliance but a final result that's a chaotic mess.

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Geiger #1 has a lot of good ideas. It just doesn't present them well. There's a choppiness to the story and a disconnect that has me not caring about the characters or what happens. It's concepts without logic or heart. Maybe it comes together a bit more down the line but as is, this is a debut that doesn't live up to the excitement and hype.

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Overall, I can only judge on one issue, and it left me confused to a point I don't want to continue. What it comes off as is a series that might be read better as a trade, than individual issues. Time will tell, but this might be just for die-hard Ellis fans.

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There's a lot to go so maybe this is a bump in a road but after a surprisingly good first issue, this is quite a few steps back.

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Spencer, Acua, and Reis, pack in a lot into this issue attempting to catch up new readers while giving everything a go after the dominoes have been set up for so long. But, in packing a lot, there's a complete lack of emotional punch or justification for Rogers' actions. For that, you'll need to have read over a year's worth of comics. This debut isn't fatal, but for all the build up as far as controversy or defense of Rogers' philosophy, what's presented is another mile wide inch deep summer event.

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Maybe when this is over the need for these comics will be apparent, but as is, it feels like a one-shot that didn't need to happen.

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The comic answers questions and foreshadows things to come, but it also leaves a lot of unanswered questions (how has Magneto not seen more of a backlash?). I have no idea if those holes will be filled, but the four issue series does what it set out to do, set up the conflict to come in the next big even, tell else who has died, and provide the fate of Cyclops. It does all of that, I just wish it did a bit more too.

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Almost Dead #1 kicks things off with an opening we've seen many times before and it just doesn't do it well. When there's so many options out there for this type of story, it doesn't make a case this is the one you should check out and stick with.

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Overall, Amazing Spider-Man #26 might have had something had it not been spoiled but even then, the end comes off as cheap and short lived. We know Kamala will be back, it's just a question as to when and how.

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After a lot of build-up and hype, Avengers #40 and “Enter the Phoenix” is an uninspired start. Like the title suggests, it's a riff on the tournament battle story we've seen so many times before. It delivers nothing new or interesting to the genre. Maybe down the line it will but as a beginning it's a hell of a stumble.

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Avengers Forever #1 feels like a been there, done that, sort of story. It doesn't deliver a start that hooks the reader to bring them back for more. It's a start that has a good idea but never delivers any new aspects that really stand out. Like so many “multiverse” stories that are now on the market, it takes a formula these comics deliver and little more. It's clearly leading to a major event down the line but I'm not sure this is the series that'll really make it an exciting one.

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As a set up for what's to come, this comic isn't bad, it's also not great either. It gets the job done, but doesn't exactly excite me for what's to come.

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I really looked forward to this series, but this first issue just didn't sell me enough. I'll read the next to see if there's improvement, but the comic feels like a throwback and not in a good way.

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Batman/Catwoman #2 isn't a bad comic but on its own, it doesn't stand out. What should be major moments fall flat. The art is muddled in some ways though individual panels are beautiful. The comic could be so much more with some minor tweaks and changes. As is, the hype and high profile of the comic works against it. It should be so much better. This is one you might want to wait until its collected to dive into.

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The three issues series feels like there's something missing. It wanted to do some reveals and explore some concepts but it never makes those concepts and reveals interesting. They tend to land as standard comic tropes and in just three issues it feels like it wraps up quickly leaving us with nowhere to go next. While none of it is bad, it's also not all that great, especially when compared to the excellent work being done in other Bat series. Duke Thomas is a character with great potential and by the end of three issues it feels like he was done a disservice.

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The issue is the weakest of the one-shots that have been released so far. There's an odd lack of connection with the character and his backstory and while all the rest have something that makes them standout, this one feels like something we'd see in the normal DC Universe. With some slight changes the comic might have held up, but as is it just fills in the background of the least interesting Dark Knight of them all. The comic is generally forgettable and really should only be read to fill in the background and origin of Doomsday Batman.

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Birds of Prey #1 doesn't take flight and instead plays off like an 80s B-movie mixed with really outdated views of Mexicans and just incorrect real world information. It's hard to overlook the bad here. Take out the Birds of Prey, and you have a bad crime story that's forgettable in every way. DC had an opportunity to deliver a comic that'd entice movie audiences to discover more but this comic's end result might be the opposite.

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Black Cotton #1 has potential. It could be a hell of an exploration of race relations. But, the first issue delivers a familiar story with the only difference being the color of the skin. It doesn't provide anything new or interesting to chew on. In fact, it feels like it distills our real world ills to economic disparity and that's it. It's simplistic in its approach. Hopefully future issues deliver a bit more to chew on and contemplate as the story progresses.

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The comic feels like the overall story might work really well, but the first issue approaches the main character in a way to make him unlikeable. There's also the flow of the narrative, especially the end, that at points just doesn't quite work for me. Maybe the second issue is a little bit better, but if Jadas alters the course of human evolution, I'm not sure I want it to happen.

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Chainsaw Reindeer is a one-note joke that only differs slightly when played. It's a great concept that's never quite realized as it sticks to cheap and cringe-worthy laughs.

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It all feels like there were issues putting this issue together. Some things are rushed, othere things there's not enough detail or discussion. I'd guess it was around this issue that plans changed and the series was expanded. Overall, the issue continues an event that's more flash than substance.

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It's just ok overall. Cyborg should be a top-tier DC comic, but it feels like it's being relegated to a second tier one. The story isn't anything new or interesting. The scenes that should really connect usually have jokes that fall flat or dialogue that feels like it's written by someone who thinks this is how young kids speak. There's something to having Cyborg figure out if he's man or machine, but this just isn't it.

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After the rocket launch of a first issue, Dark Nights: Death Metal #2 doesn't feel as much "death metal" as it does a corporate suburbanite throwing on their leather jacket with some spikes and going to a show in the back. It never quite commits to the chaos of the mosh-pit but just kind of safely stands in the back admiring the musicianship, never committing to the gut experience.

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Dark Nights: Death Metal Rise of the New God is an interesting comic. It has a lot of concepts that could work really well. But, as a comic, it doesn't stand on its own. It feels like a chapter in the event that without the event, it'd make no sense. As is, it's inclusion is head-scratching until we read more of what's to come. It's a setup of things, clearly, but until that pays off, what's presented can be a bit confusing and mixed. It has concepts without payoff and new ideas that until this issue hasn't played into Dark Nights: Death Metal.

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There are some things to like about Dark Nights: Death Metal The Multiverse Who Laughs. The idea of an anthology telling stories in this twisted world has potential but few are given the space they're needed to really be interesting. Instead, they all fall short as teases for something far more entertaining. Both the Green Arrow and Steel stories are worthy of their own one-shots and an entire line could be done like the other Dark Multiverse one-shots releases. But, as is, there's not a lot here to get excited about.

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The issue is a fine one if you've been reading the series put it comes off a bit as a bit unfocused with the wrong lessons taken from Garth Ennis and Steve Dillon's work. All violence and flash and little more. An issue that just told one or two aspects of everything covered within would have not just been more of a winner but also a better entry point, and hook, for a week when there's so little on the shelf and higher chance folks will check the series out.

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The issue is an interesting one as it throws so much out there but with that it feels muddled and a bit too unfocused. It also goes too far in trying to be an homage to the original material which restricts the storytelling. As a piece of a puzzle, it's good. On its own, it's a bit of a mess. We'll see where this all goes but on its own, this one is a a bit of a enigma.

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The issue packs a lot in and in doing so feels unfocused. The issue is supposed to be chaos and Ozymandias watch it from his base of order. There's something there in the concept but in the end it feels like we've seen this before and there's just a bit too much thrown in. Some focus and this could have been a winner.

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The issue seems like it'll be a key one adding an x-factor into what comes next. But that's its biggest issue. The creative team had some goals and just got there. There isn't a lead up worthy of what should be a menacing Spider-Man. It's overall a bit uninspired which is a shame as the subject has so much potential.

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Empyre's lead up issues generally have been really solid setting up the situation and catching readers up. Empyre #1 though feels like a letdown in a very basic and silly plot and visuals that aren't up to snuff. Marvel's cosmic side of things have been getting exciting but Empyre #1 feels like it's a step back from all the gains that have been made in recent years.

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The comic as a whole is ok. It never feels like it really honors Cable and by the end you're left with muttering "that's it?". Nothing is vital and again this feels more like a checking of the box than anything else. There isn't some deep thought about who Cable is or his impact on X history, instead it's a very surface level experience that lacks any real emotion or depth.

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There's some small details to enjoy in The Flash #768. A scene of Wally and Barry and Iris walking down the street has some great comments from those watching. There's also a lighthearted and “fun” tone about the comic as well. It's a throwback in some ways. Overall though, this is a starting arc that doesn't excite enough to have readers coming back for more.

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I was hoping for more from this first issue and it delivered a rather bland experience that feels retro and not in a good way. While other “X” series has breathed life into the franchise, this one seems to suck that away.

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This is a weird one that probably will make more sense in a month or two but as is it feels like a one-shot that you're left wondering why it was released other than for a few dollars.

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Generations Shattered #1 is an oddity of a comic. It's hampered by its release along "Future State" making its story a bit confusing. The concept is quite good and entertaining, especially where it leaves things. But, it takes forever to get to the interesting part. It's a comic I both felt like a chore to read but at the same time I want to see where it goes.

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Gloomhaven: Fallen Lion had a lot of potential as a comic. Something different such as an introduction to the game and its elements might have stood out. But, as presented, this is a pretty boring presentation of the world and its characters. Any interesting elements feel sucked out leaving us with a generic fantasy story that's been done so much better elsewhere.

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Other than the few pages with Bizzaro and Olsen, this comic is a clunker in both story and art. This one is for the hardcore Harley fans only.

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The issue is one that I both love and hate. There's so much right and so much wrong at the same time. This will easily be the most controversial superhero comic of the year and folks will be up in arms. Unfortunately, that emotion is what stands out most of the issue. For a series about PTSD it has been hit and miss as far as connecting emotionally with those hurting and this issue is a prime example of that flaw.

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The most interesting thing about Heroes Return #1 is where it leaves everything. There's some specifics with the Squadron Supreme that will potentially have a big impact going forward. There's things with Mephisto especially that will be huge. But, overall, it's an event that feels more like its point is to get us to that finale as opposed to really telling a solid story. As a whole, it's an event whose concept wasn't bad, it just didn't know how to really execute it.

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Twists that are predictable, concepts that aren't explored, and characters not given enough development that we should care. Ice Cream Man #1 is a better idea than comic. With some slight tweaks, this would easily be a great horror series, but as is, the comic falls short in story and scares.

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While I like the concept and appreciate the comic on some level, I just wasn't a fan of The Jurassic League #1. There's some great ideas and maybe it'll get better, but the debut feels like it bounces around what it wants to be. There's some comedy, a lot of action, and some serious aspects but none of it quite gels together. The comedy spans so much from spoofs to puns to physical pranks but even a lot of that feels like it's set on the easy level. “Jokerzard” for instance doesn't feel inspired as a joke or spin for the name of a dinosaur Joker. It's just… ok. The Jurassic League #1 feels like it might go over with kids better but for me, there's a lot other things I'd read first this week.

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Underwhelming is the best way to describe this first issue. It goes through the motions but lacks anything that makes it stand out so far. It just is and this first issue falls short of making the case that the Justice League should be DC Comics top-tier superhero team.

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The series so far has been a bit odd to me. It's an epic, big picture destruction, a disaster film on the comics page. But like those disaster films, it lacks emotional connection and relies too much on the destruction, shock and awe. It's wide in its vision, but sadly everything else is only an inch deep. Justice League should be one of DC Comics' top tier titles that you can't forget in how epic it is, but so far, this has been forgettable.

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This is one that can be skipped.

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The story, the art, it all feels rather conservative in a way and falls short of the challenging and groundbreaking work we've seen in live action. This is a case where the spin-off adaptation is better than the original. While this series may improve as it moves along this first issue doesn't quite have a hook to get me excited to see what comes next. For those checking this out due to the television show, I don't see what would get them to stick around. There was a lot of potential in a new series, unfortunately that's not tapped here at all.

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No Heroine #1 has a lot of good concepts and ideas but the most interesting aspects of the comic are left to the side. We get a fairly cookie-cutter story of a heroine who can kick vampire ass. There's potential in even that but by the end of the comic we're left with a story that feels like it's been done and nothing to make it really stand out from the (vampire) pack.

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Overall, the comic just lacked excitement for me. That's it really. For a first issue, I'm hoping for something to grab me, and make me want to come back, and other than that last panel, the issue lacked it for me. The suburbs have a reputation of lacking excitement, and this superhero family in the suburbs embodies that.

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Odyssey of the Amazons‘ first issue is a lot of small details that add up to make a stumbling first issue. Death by thousand details. A different “voice” in how the story is presented and going all in with a fantastical world would have benefited greatly. I looked forward to the first issue, now I'm a bit nervous about the second.

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The issue has an interesting idea and set up but never quite lands things. It has to spell things out for the reader or falls into a story that we've seen too many times before. As far as a tie-in, this issue falls flat when so many others have been so good. It feels like a wasted opportunity to explore more of the Hasbro universe before things wrap up.

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This is a prime example of the decompression in comics storytelling and I'd imagine when it's all over we'll see that things could have been edited and the story pace picked up. For a second issue, it takes the momentum of the first and grinds it to a halt.

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This new series had an opportunity to be something interesting, unique, and really stand out, but the first issue is underwhelming on all fronts. I gave the comic a shot, but what I see is so-so art, and a story that matches by underwhelming. This is not a series I'm sticking around for the second issue.

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There's nothing particularly bad about this first issue. There's also nothing that's all that exciting either. The series is going to rely on the interaction of the kids and how much Johns goes down the Harry Potter direction it feels like he's heading. Again, there's potential which has me interested in at least checking out more issues.

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It's an issue that didn't need to exist and the story that's to come could have just given us everything here easily.

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Superman: Year One started with promise but has slid downhill from there. While the finale isn't quite the cringe-worthy wtf release that was the second issue, it's also choppy enough to make you wonder if you're missing pages. One step forward, two leaps back.

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The issue might have been more entertaining for long term readers, but unfortunately I'm not one. It felt like I was thrown into a sequel, and had no idea what happened in the previous film. Overall, not a bad issue, but not one that gets me excited to jump into it.

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The comic is ok. It's not bad in any way, there's just nothing that really excites me about it. Telos as a character didn't interest me in Convergence, and that carries over here too. It's a series I wasn't expected, and after reading the first issue, I'm not expecting it to stick around too long.

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The comic is ok, but something isn't quite working for the series, especially in this issue. There's some cool ideas and potential, and maybe we'll see it down the road pay off, but for now, the comic feels like a jumble of concepts, plots, stories, and ideas that aren't quite fleshed out enough or used in the right way. Telos is a character to keep an eye on, hopefully he finds footing in his own story.

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Much like Caden Park, we're thrown into things and hoping for something greater. I couldn't help walking away feeling a bit disappointed, especially due to the fact all of the other releases for the “New Age of Heroes” have been so good. I can see what the creative team was going for, I'm just not convinced they pulled it off in one issue. As a trade, or a graphic novel, this would have read much better but as a single issue it falls a bit short in execution.

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The comic goes for a comedic tone, but mixed with its main character, that tone becomes a turn-off at some points. The change in character and direction got me interested, but the first issue didn't interest me enough to keep me around. One issue and I already want Banner back.

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From what was an amazing run to this, this new volume is a drag of a story facing pacing issues. The series plays out more as a drama and police procedural than anything else delivering a drab experience that's a struggle to enjoy beyond playing spot the bot. A “Bold New Era” is exactly what it's not.

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Transformers vs. Terminator #1 should be an easy one to nail down. But, this debut stumbles from the beginning. From bad dialogue to at times iffy art, there's just so many crossovers for both properties that's better and more worth your time.

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U.S.Agent #1 feels like it doesn't know what it wants to be. There's part of it that's action/comedy starring a racist. Part of it is a spy/action story" also starring a racist. Then, there are hints there are some psychological things at play and it's an exploration of John Walker himself. It can be any of those things and if it focused on one of them it might be really good and interesting. As presented, it comes off as a choppy debut that never quite gets its bearing or finds its voice.

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Aaron and Dauterman have been a hell of a duo elsewhere, but War of the Realms continues to limp along with an event that's better concepts than execution. The issue feels rushed and slapped together. The event isn't being given the life it needs to breathe and stand out. As the climactic chapter of the story Aaron has been weaving for years, War of the Realms seems to be going out not with a bang but with a whimper.

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Something didn't quite click for me reading this first issue. There's too much that feels familiar, a new undetectable killer robot, dialogue that didn't seem in character (man vs. bub), and art that at times emphasizes Land's weaknesses. I'll stick around until the eventual reveal of who is behind this new Weapon X, but so far it hasn't hooked me like I expected.

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Overall, this does sound like it'll be a cool concept, and I do want to see where it goes, I'm just not sure this debut makes me want to do that monthly instead of waiting until it's collected as a trade.This is one I think will be a better read once it's out in trade and you can read it in one sitting.

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The comic is ok and as part of the greater story of the Infinity Stones it will wind up be interesting but on its own, the comic is so deep in continuity plus the execution feels so stretched out without focus, the execution is a bit boring. Lay out the goal, give us an enemy, tell us what might happen, give us something to dread and cheer for. As is, there's little excitement.

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The issue sets up what's to come, but it's tone feels so odd for a Wonder Woman comic and just feels like it's goal is to call into question the entirety of the New 52 Wonder Woman run. I trust Rucka, but this issue definitely has me less excited for his run.

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X-Force #1 lacks the feel of a team book the title implies. Instead, it feels like a guide to Krakoa security using characters to highlight aspects. There's also just too much foreshadowing to take events beyond eye rolls. It's got some great concepts but the execution is lacking.

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Really, in the end, the comic is a read mainly due to its importance in shaping what's to come, not due to actual quality. There's some things spinning out of it, like Earth 2: Society, that I'm now even more excited about. But, the real good is DC has opened the vault, and the future is wide open.

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The first issue is interesting but I'm rather perplexed to be honest. It feels like two different comics mashed together and the connection to the pitch comes far too late. It's a comic that has a lot of promise but it doesn't quite deliver on it. Instead though, what's presented is still an entertaining story though it's a bit choppy with two sections that don't quite feel like they flow together.

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Way described the DC's Young Animal line as experimental in many ways and it begins here with the cover with a peel away sticker of a burrito. The inside material doesn't slow down at all when it comes to that. Hopefully, things are clearer as it goes on?

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There's a lot underneath the surface of this comic that could make for a very interesting read. The friction between Storm and Kitty over Storm's recent changes. The recent introduction of Rogue to the team. Storm having to figure out her role and self while having so much thrown at her. It all has so much potential. Instead, we get a comic that squanders its most interesting aspects for a debut for a character that deserves far better.

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I know it's the beginning of this bit, but the execution seems like a weird start to me. The issue feels like a distraction of the bigger story. An interesting concept, how it's done doesn't quite work for me.

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The series isn't quite there for me yet, and so far it feels like it'd be better read as a trade than individual issues, but things are getting better. I think the next issue will be key to see if this is a series I keep reading, or one I completely give up on.

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The issue still doesn't have the series living up to its pitch but as a crime story, it's improved from the first issue. The characters are a bit more interesting in their own various ways. There's an issue with too many connections and people knowing each other too much but it adds a bit of dramatic flair. Better than the first issue but still not great, Vindication feels like this'll be a series that can best be judged when the whole is done.

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As a first issue, I was really underwhelmed by the story, but at the same time, I'm intrigued to see where the series goes. I want to understand it, and I want to enjoy it, but my lack of understanding up from down made it all a little difficult. As a debut Last Gang in Town #1 doesn't work for me, but leaves me a comic I'd love to see as part of an anthology.

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The comic feels like opportunity lost. While the story has some interesting aspects, it doesn't deliver enough to make the comic feel like it's needed. Some mysteries are better left is what this comic teaches us. This is one of the few misses in Marvel's entries into a world far, far, away.

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Batman: Three Jokers #1 isn't bad in any way. It's also not exciting. There's a joyless stiffness to it. The comic takes itself a bit too seriously and comes off stilted and honestly boring.

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The event wraps up as I expected, a summer blockbuster film with little to challenge the reader relying on flash and shock instead of its cerebral promise.

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The comic delivers potential. It's the build-up to the story we know from the film but doesn't quite deliver that yet. Instead, it focuses on Johnny the person adds some depth to him and shows us where he's coming from. Now, we can get to the interesting stuff we all came for to start.

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For a hyped event, Convergence has me waiting for it to be over to get back to our regularly scheduled program.

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The issue, like the previous ones, is just ok. This event is a rarity in that the tie-ins are much stronger than the main series, the opposite of the usual. The big thing though is how DC sticks the landing with the next issue, and what comes next. That in the end is how this event will be judged for the better or worse.

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While I can't quite recommend Dark Nights: Death Metal #7 I also can't quite say you can skip it either. It's a curiosity more than anything else. It's the end to an era and leading into what's next shaking up the status-quo for DC Comics. If you're interested in seeing how that comes about, it's worth checking out. If not, then this is one you can pass on.

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Doomsday Clock #12, and the series as a whole, is a bit of an oddity. It brings together a meta-story that began with DC's Rebirth and explores some interesting concepts. It also feels a bit steeped in DC history and continuity that feels more for diehard fans instead of an exploration of concepts. But, there is an exploration of concepts that stand out. But, one that's not enough to really examine like the original source material. We've seen what a follow up to Watchmen can be thanks to HBO and compared this just doesn't hold up. Much like DC post Rebirth, something is just off and while it rights the ship it also still feels a little convoluted and too much thrown in at once. The comic has its moments but it just doesn't quite fit in to the world it attempts to correct.

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And that's probably what bothers me most about G.I. Joe: A Real American Hero #300. It doesn't feel like a send off. It feels like an unfinished piece by a maestro who deserved a better ending. Still, there's something interesting and gutsy about leaving things the way it is. This is an issue that'll be debated for quite a while by Joe fans.

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Ghost Rider: Final Vengeance #1 is an interesting comic. If it just focused on the new host and got us there, the pacing would have picked up and it'd be far more entertaining to get to what we already knew was happening. The other improvement would have been to not spoil it at all and let readers be surprised. Finally, a better direction would have been to let it play out through the first arc with the reveal coming the fourth or fifth issue and again not spoiling it. That would have allowed Percy to better explore the Ghost Rider entity and its role in the Marvel Universe. As is, we get some cool ideas and an ending we knew was coming. In other words, it's a comic that doesn't deliver much beyond what we already knew.

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Overall, it comes off as just a way to get from point A to point C instead of an event story that stands on its own.

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Rebel Moon: House of the Bloodaxe #1 is just a rough comic. Maybe fans really into the film will appreciate it more but the story drags far too much and the art is inconsistent and doesn't do the story justice. It can be read without seeing the film, so it has that going for it. But, after reading this debut, not sure you'd then want to watch the film it's based on.

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While the issue wraps up the uneven miniseries, beyond the final page, it's an issue that you can skip. There's a lack of emotional punch to it and overall feels like a few extra pages stretched out to a full issue. It's a clunker of an ending for a miniseries that went on a bit too long. But, as a piece of the whole, it's fine. This is a series which will be much better read in one sitting as a trade. This issue is a prime example of why. The issue feels not like a chapter but a continuation after a commercial break wrapping up the last ten minutes of a show. It's vital but doesn't stand on its own.

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Overall the issue is ok, there's nothing bad about it at all. It just doesn't feel vital for the story arc, and there's nothing that makes it stand out enough that it's a “read” or especially a “buy.” Wonder Woman feels like a ship with a destination, it's just taking a not very exciting route.

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The Marvels #1 is an ok start. There's nothing inherently bad about it but it also doesn't deliver the experience that's set up. This is a grand story but the issue feels like a series of short stories that don't connect in a cohesive way. The issues when they come together may be quite different when read together but this one is a bit of a snooze to start. It's a jumble of concepts that never comes together.

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There's nothing truly bad about the comic and if you read the previous volume published by Darby Pop your opinion will vary greatly. But, as a one-shot it doesn't do what's expected and that's tell a complete story. It's a chapter of a longer story marketed as something different.

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There's some interesting things in the issue and it gets closer to the premise we were promised, but like previous issues it just feels empty at this point too. We had battles that were just thrown together and this too feels like a quick deescalation. Much like the event as a whole, the issue is a step off. The final panel is an interesting one and I want to see what Bendis has up his sleeve, but at this point it's really hard to keep going.

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This entire comic has some issues, which makes me hesitant to recommend spending dollars on it. There's just not enough new in the main story to really make it stand out and the backup is a lot of build-up to get to the point.

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Something isn't clicking here for me. Maybe it's the story. Maybe it's the art. The combination, absolutely. There's glimpses of excellence but that's mired in choices that don't quite work. The fact we know more is to come this summer makes all of this feel even more like a prequel book, an early chapter that is dragging things out a bit too much.

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The chapter is entertaining in many ways but definitely not new reader friendly. Not too shocking since it's the last chapter for the latest arc. It's enough to make me want to go back though and see if the next chapter and arc might be a bit easier spot to start from.

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The first issue blew me away and got me really excited for the series. Unfortunately, this second does the opposite. To me, it feels like a very average issue with little to make it stand out. The series has so much potential, hopefully we'll see more of that in the third issue. More of the first, less of the second.

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The comic sets up a lot and features a return to the more humorous Spencer but something doesn't click like his previous work. I can only conclude it's the art which doesn't gell. There's some good ideas though, and potential fun. But, when a first issue has you longing for the previous creative team, that's not a good sign. Spencer had a goal with this issue, strip everything that Peter still has and in that sense, it succeeds in setting up what's to come with a new direction.

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This is a story that needed a few more months to breathe and grow naturally post Knight Terrors, as is, it's a bit of a snooze to start.

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The issue is good, though not great. As I said, it's got a reveal at the end that has me wanting to see what comes next, and hopefully, things pick up a bit more in the overall comic, but as far as getting people excited, the end results is a bit bland.

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That isn't to say the whole of this might be something special. The first issue is the set up, which is some of its problems, and what comes next might actually get interesting. But, for a first issue that's supposed to hook us, it just feels like something that's been done before.

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There's something that just feels off here. It hasn't quite promised on its promise and feels like a retread of our normal Joker/Batman dynamic but with a different Joker. The comic looks great though so as long as you're not going into this expecting anything more than you'll walk out happy.

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Having Betty at the center of a classic slasher story has a lot of potential. And, I thought we might get that, but the shorts are her dreaming of others as opposed to a story where we wonder what's real and what's not. Betty: The Final Girl #1 misses the mark a bit never fully committing to its horror roots and delivering stories that are far too short for the genre. There's attempts to build up tension before the cathartic confrontation but things never get to the level where it really works. Horror often feels like a carnival ride with ups and downs but Betty: The Final Girl #1 feels more like the kids ride. There's something there but you realize there's far better things out there.

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At the end of Dark Nights: Death Metal, a multiverse was born of infinite possibilities. At the end of Dark Crisis on Infinite Earths #7 a new multiverse is born of infinite possibilities. The difference? I couldn't really say. Beyond the small details, a lot of the two events feels exactly the same. While the event sends some characters and teams in new directions, overall, it was a lot of show to get us to a spot not much further than where we began.

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Dead X-Men #1 isn't a bad comic but it's an "event comic in every way. If you're not bought into the current X-Men transition story, it's one that won't jump out. But, if you're completely here for it, it's a vital chapter of what happens next and how it happens.

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There's nothing bad about Ghost Rider: Return of Vengeance but there's also little that stands out. It's a perfectly entertaining comic in a turn off your brain sort of way. The comic exists as part of the big picture plans for Ghost Rider and that corner of the Marvel Universe. It doesn't really stand on its whole but it gets the motorcycle rolling for whatever is to come for Vengeance.

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There's definitely potential for the series after reading Hollywood Trash #1. The entertainment feels like it'll mostly be derived from the situations and attempts to get back whatever it is that needs to be returned. It's a debut where you just need to go with the flow of it all and get lost in the absurdity of it all. Think too much, and it falls a bit short.

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Injustice: Gods Among Us: Year Five #1 is a fun, though not deep, first issue that's worthy picking up if you want to see Batman versus Superman where anything can happen. I wasn't expecting much depth going in, and it doesn't try to sell itself as. As far as a video game to comic adaptation, it's actually good, and the first issue has me wanting to see what comes next at least, if nothing else to just see this take on these characters.

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I give this a read mostly because I don't know how it fits into the otherwise excellent “Darkseid War” as well as Batman's story as a whole (though it's super unclear how this all ties in to Batman considering that series' current story). Not a bad comic, I was just hoping for something more.

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There's a stiffness to the narrative that could be part of the charm of the original releases but for a new comic, this is one those new to Kamen Rider might want to avoid.

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King in Black: Namor #1 isn't a bad comic but it also doesn't feel like much of a tie-in. That will hopefully come later. As a mini-series on its own, it's a good start with some interesting aspects to build off of. This will be an event mini-series that we'll likely have to judge on the whole than individual parts. But, as a single issue it unfortunately falls a bit short.

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While there's nothing necessarily bad about the issue, the concept and series feels like a throwback to a bygone era. DC's moving forward, but this issue feels like a foot in the past.

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Maestro #2 isn't a bad issue but it also feels like it doesn't do the world and Hulk's journey justice. It's quick hits to give us a tour of “the players” in a single issue. While that can work as part of the bigger picture, it also doesn't deliver enough interesting aspects or depths to really excite. As a collection though, it'd be fine as you can quickly move on to the next chapter. Sadly, for all of the excitement the first issue delivered, the second lacks the same punch.

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Major X is a summer disaster film. It's all about concepts and visuals but lacks a depth and clearer narrative that would elevate the product. It's fun in a throwback to the 90s way and I'm sure if I read this back then my teenage self would be bouncing off the walls with excitement. But my tastes have grown since then and I want a bit more from my entertainment. Liefeld is a great idea man but this series is showing that he's best when working with a master storyteller.

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Major X for three issues is about concepts and ideas over story and narrative. It's not bad in any way and if you enjoy this type of story, more power to you. But, in this day and age I expect something a bit more from my storytelling. This one is all big guns and action and little else.

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I think what we're seeing in this first issue is a classic Punisher, and that's my issue. I expected something more. Instead, we got something we've seen before many times.

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I'm not ready to write the comic off, I'll check out the second, but high hopes and expectations have definitely been dashed.

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The comic would have worked much better as a series of shorts in the back of some other issues, but on its own, it doesn't quite work. There's unfortunately not much there to really justify the comic or make it exciting. Marvel has been full of hits when it comes to their various Star Wars comics, but this one is definitely a miss.

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While the concept of these one-shots is interesting, exploring characters from Star Wars over key time periods, so far what has been released hasn't been exciting. None of it is bad, it's just none of it has had anything new that has really shaken things up in an interesting way. They feel like deleted scenes from a film, scenes that while adding a little to the story aren't vital to your enjoyment or provide any new insight into the world we're exploring.

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Really when it comes down to Stoneheart #1, it's just not for me. I know there's an audience for it and I'm not it, and that's ok. There's a lot for people to enjoy though and if you're into fantasy settings and worlds, this is one to check out.

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It does its best to not fall into the zombie tropes but the comic could have used more of it. There's also some good in Sinestro's failures. But add in Lobo, Dove, and Mister Miracle and you've got a comic that's not quite sure what it wants to be.

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Miles Morales: The End is worth reading but not something to rush out for. We'll see what the rest of the one-shots bring as the whole might be better than the individual issues. There may be a point in the future where the comic matters a bit more but at this point it feels like a one-shot that's generally forgettable.

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The Joker #9 isn't a bad issue but it just feels like it shifts the story far too much from the initial launch. Having various groups all trying to capture the same person could drive the series for quite a while and feels like it was just being touched as far as potential. This one issue shifts all of that in a major way. This is an issue to read because of its possible impact on the DC Universe, not necessarily because it does its story any justice.

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This year's Timeless #1 is ok. It does its job of deliver a teaser wrapped in a story, but it feels like a story we've seen with a new coat of paint. It's formulaic at this point in some ways and even Lanzing and Kelly's usual excellence isn't enough to breathe life into what's becoming a bit of a boring concept. Here's hoping we get something to revitalize the concept next year, because there's something there, but overall, it's a one-shot that's losing its luster.

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If you're a fan of the Titans, you'll probably enjoy this first issue. For those who enjoy the greater mystery of who changed the world, this series may be key. For me, it's just ok and was missing that special something that gets me excited to come back for more.

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The draw of Ultimate Invasion #4 is its setup of a new Ultimate Universe. It does that and does that pretty well. But, the issue, and series as a whole, rushes through explanation and background of key characters and moments delivering a reading experience that feels like the Cliff's Notes version of a series rather than laying a strong foundation and groundwork. Add in a cover price of $8.99 and it's hard to really recommend the single issue. This is an event as a whole that might be better as a collection.

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This issue has me excited to see what happens next but also has me trying not to think about it too much. There's some summer movie popcorn moments delivered but it's essentially one giant fight scene with little else. My teenage self would have loved that but the adult me wants a bit more from my reading. The ok visuals don't help matters either. While it's not a bad issue at all, a fine addition to the overall story, it also isn't one that you'll likely feel satisfied with on its own. It's a piece of the larger puzzle in which case it passes but on its own, that's a debatable grade.

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While the issue is just one piece of the puzzle, it's an issue that stands out for the inconsistent art. Thankfully Brisson continues to deliver the action and fun dialogue, a nice distraction that has me coming back for the next issue.

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X-Men: Before the Fall Sons of X #1 isn't bad and as a finale to close the books on previous storylines, it does a decent job. But, that seems to be all it does and some of that with a wave of a hand. Coming after an event like Sins of Sinister too, it all feels like an odd timing of release. Those who got hooked from that even will be lost by it all. This is one for those who have been reading these series up to this point only, new readers will want to stay away.

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The issue had so much potential with the re-introduction of X-Men 2099 but things feel squandered and rushed. It's clearer at the end of the issue that we shouldn't expect depth instead we're sort of getting a “this is your life” tour of X moments throughout the decades. That could work as a whole but as individual pieces it misses something until the end is near. Not enough focus creates an issue that's more nostalgia than anything interesting.

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I said it with the first issue, I'm waiting for the end to really see how it all ends. This has been a rather odd miniseries to read as we know where things are and this fills in the gap. Who lives? Who dies? That's the questions this answers and the main draw for me. And in the end, it's all prequel for the event series to come next.

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The issue has some important moments to move the story along but overall it feels like 90% of it could be skipped without one being confused going forward. We'll see if that's the case in the future but this is very much a bridge issue whose point is moving the overall story along. Stronger as part of the whole.

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The issue is fine as part of the greater story but on its own, it lacks a bit. The art is solid and a draw but the issue feels like it's filler before we get back to the good stuff. What happens is important, it just didn't need to take an entire issue.

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Again, the first issue isn't bad, there's just a spark that's missing to make it stand out from the pack. It is fairly standard Bendis and something we've seen before. It's not a first issue I'm jumping up and down about but I have a feeling that by the time things wrap up, that may change. If you're a diehard Bendis and/or Gaydos fan, then this is one to get, but for me, this is one to wait and see where it goes.

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Supergirl: Woman of Tomorrow #1 is an interesting comic. It'd be fine as a miniseries on top of an ongoing. It'd be fine as an arc in an ongoing. But, as the first issue to establish the character, it kind of fails. Supergirl comes off as an ass here. She's not a hero I want to be around but instead a female Guy Gardner. There's little super in this Supergirl unless the creators were going for super-asshole.

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I can see what Landis was trying to do here, I just think it could have been done in a better way that wasn't so over the top unbelievable and a ridiculous scenario. As part of the overall series, this could work, but as a stand alone, it misses the mark.

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78 MPH #1 is a comic that almost dares you to not think too much about the details. It feels like a film pitched to Michael Bay or Roland Emmerich and even they said the concept was too far out there. I'm intrigued to see where it goes in further issues but right now it feels like a horror film where the sun is the stalker and those living are trying not to be hacked up. I want a bit more than that and here's hoping the comic can deliver.

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A.X.E.: Judgement Day Omega #1 doesn't excite. It's what I've run into with the Eternals over and over. There's something rather dour about them. What I've read has been good but there's only so long you can read a bunch of depressing people before having to move on. This issue captures that aspect and hopefully it gets jettisoned before we see more of the Eternals.

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The comic is good but not great. There's a reliance on knowing two characters and without that, it lacks the punch to really sell the issue. Still, as it progresses the action will likely be the draw and hopefully more explained. Absolute Carnage: Scream #1 is an interesting piece of the bigger puzzle but doesn't quite stand on its own yet.

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The comic is an interesting one. The arc as a whole will be a key one building to the eventual confrontation between the DC Universe and the mysterious manipulator but on its own it's a little hard to recommend. While I recognize there's a great storyline some have been able to balance self-contained arcs with the greater narrative. This however leans a little too much one way.

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Aliens: Aftermath is a good addition to the mythos setting up what's to come. As a one-shot, the comic feels a bit rushed and packed in and might have benefitted from a second issue to expand upon the characters, their mission, and tension. The issue has some aspects that just aren't explained enough but are intriguing enough that I want to see what happens next. This is one to read if you're invested in Marvel's line of comics but doesn't quite stand on its own.

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For those that might not know Casey's history with Miss America, they may find a hero they want more of. For those that know the character, it's hard to not examine every word and every decision made. It's a fascinating comic on multiple levels but a frustrating one. Where Casey could have shown us what he'd have done with his creation that was far superior than what we've seen, instead we get what feels like a creator venting about having their toys taken away.

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Almighty #1 isn't a bad debut, it's just a teaser of what's to come and it's pretty standard. People are on the run and people are pursuing them. Beyond that, it's a thin for plot but there's potential here. Laroche has teased an intriguing world and hopefully that exploration delivers an interesting read. As is though, it's a story we've seen far too many times.

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There's nothing bad here, there's also just nothing that has me super excited to where things are going. We've seen this before in some ways and none of it feels new enough to really get me wanting to see where it all goes. This is entertaining yet forgettable and feels like it'll be going down as a rather mediocre Spider-Man story when it wraps up.

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I finished reading the comic a bit disappointed, but I think that's due to such high expectations. It sets up an interesting story, and interesting characters, but the segmented style of the story without much explanation left me a little let down. Still, I plan on continuing to see where Azzarello and Doe go with it all before a final verdict.

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American Psycho #1 isn't a bad comic but it just doesn't deliver the same witty commentary of its source material. It's just the first issue though and this is likely going to be a miniseries that'll have to be judged on the whole and not individual parts.

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Antarctica #1 is an ok start. It takes a while to get going and there's some odd distractions along the way but the end of the comic delivers. It's enough to want to see what happens next, let's hope it gets more to the point going forward.

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The issue is a middle grade one. It's not bad in any way and it has a goal of setting things up for the next couple of issues. It does that and does it really well. As part of the whole story, it's good but on its own it falls a little short.

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The issue is new-reader friendly and should begin a payoff for followers of Pak's work. The debut is an entertaining one and a nice intro for what's to come. While it's not the best Pak has delivered it's still fun in many ways. Atlantis Attacks #1 gives new heroes the mini-event spotlight they deserve.

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The issue isn't bad and as part of the event it's a fine finale. It takes stock of what has become before but when it comes to what's next, it lacks excitement.

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The new characters are interesting but the setup that they're a real threat isn't there.

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It's not a bad comic at all but it also never quite pops the way it could. The story is good. The art is good. It never quite gets to that moment where there's something really exciting. The comic comes off as an attempt to sell some toys and that's it.

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The art is decent, action interesting, but the concept continues to be far better than the execution.

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The issue isn't bad, it's just too similar to the last two issues. There's a disaster and Batman doesn't trust the two new heroes. Hopefully next issue we get a change up because this is a bit repetitive.

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The last two issues have been some of the best of Tom King's run but this issue falls flat with weird dialogue and an odd take on Bruce Wayne and Wonder Woman. This is an attempt to continue the focus on Batman's relationship with other heroes as well as with Selina Kyle but what's presented is just bumpy. There's some solid stuff there, especially Selina's aspect of the story, but the rest is off. Maybe the next part will save this one, but what's presented just doesn't work.

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The issue is an ok one and a step back in what has been a good run so far. The issue feels like it's full of cliches and tropes that never quite standout. Add in plotlines it feels like we've seen before. There's also groan-worthy moments that just feel like shallow attempts to recreate previous magic. Add in a lack of exciting visuals, the comic is a forgettable bridge to “Joke War.” Batman #94 isn't a bad read at all but it also lacks the excitement or interesting ideas that Tynion has entertained us with so far.

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Purchase: comiXology – Amazon – Kindle – Zeus Comics

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Much like much of the Ghost-Maker arc so far, Batman #104 continues a story which has potential but never quite nails the interesting meat of it. The issues feel like a build-up to what will be a packed final issue that really lays things out. This seems to be Tynion's pattern with his multiple arcs so far. The initial issues lay out some interesting concepts, dances around them, and the final issue lays out the theme and "conclusion" of the arc. It creates for issues where things don't feel satisfying and as a reader we're left with potential with little payoff.

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Batman #132 isn't a bad issue and the arc so far is ok. It feels a bit like a filler arc until the next big story. There's a lot here that could be interesting but it doesn't totally commit to its underlying themes that would make it truly stand out. Hopefully, this is one whose whole is stronger than its individual parts.

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Batman #133 has solidified my thoughts on this arc, the main story and back-up are flipped. The comic should feature Tim and Jon Kent's attempt to find and rescue Bruce as the main draw. A story of a “rescue” of Bruce from an actual ideal world could have been a bit more interesting than Bruce again finding he needs to don the cowl in an alternate world to dispense justice. Overall, an entertaining, though overall ho-hum arc so far.

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As a whole, Batman #134 isn't bad. The story arc isn't bad. It just doesn't feel fresh and interesting and feels like something we've seen a few times before. There's little that's surprising at all from a villain reveal that is exactly who you think it is to obstacles that surmount to character we know + venom. There was a lot of potential here to do something different, instead, it's played out as expected so far.

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Batman #138 isn't bad overall, it just could be so much more. There's an emotional ride that really works but the comic, and story, can't keep things focused on the simple aspects that really stand out, and instead takes things to another level adding in elements that don't need to be there for a good story. Savage's actions could be a whole other storyline. Instead, Batman #138, and “Gotham War” as a whole, feels like an interesting concept where more plotlines keep getting added and diluting what makes it stand out.

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Batman/Catwoman #1 is a bad start, it's just not as engaging as it thinks it is. There's some great ideas and each era could be a hell of a story by itself. The issue is that there's too much attempted in the first issue with not enough time spent on each. It makes for a beginning that sets things up but doesn't feel satisfying by itself. It's the teaser before a film's credit. It can catch your attention but rarely is it good by itself.

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Batman/Catwoman #4 isn't a bad comic. It's just a frustrating one. It feels like two of the three plotlines don't really go anywhere and at least one will have you asking what the point is. Any of the three stories would be solid on their own as a trilogy of comics. But, as presented, they're chopped up too much never delivering enough to really satisfy.

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Batman/Fortnite: Zero Point #1 is for fans of Fortnite. With downloadable content included and how the story is presented, it's clear this is to get the video game players to check out comics and not comic readers to check out the game. There's a good chance that the story comes together but as presented, there's not enough for comic readers to really get sucked into the story. For Fortnite players, they might be more into it.

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Batman/Spawn #1 is very much a remnant of the 90s. It has some great ideas that are never fleshed out and what's presented is a choppy narrative that never flows. The art is the driver and even that isn't quite as good as we'd expect from this team. Overall, this is one for those who are hooked on nostalgia and not much more than that.

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Batman Beyond: Neo Year #1 is an interesting start and more than enough for me to come back to check out the next issue. It just doesn't feel quite as new reader friendly as I hoped leaving me feeling like I missed a lot. It's not so much a start as a continuation of… something. Still, it's an interesting continuation with a lot of potential.

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Batman: Fortress #1 is a fun and entertaining start but it's not necessarily a comic I left super excited about. It's good but overall fills like a filler arc in-between two major arcs in an ongoing series. Its direction should be interesting and I have my whole predictions about Superman but as far as a start, it's good. This is one for those that want the start of a summer blockbuster story featuring Batman or those that are a big fan of a character but overall, it might be one you want to wait for the collection.

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Batman: Last Knight on Earth #2 isn't a bad issue at all. It's a chapter in the greater narrative and will fit fine in the end. However, the dreamlike flow of the issue creates a choppy narrative that at times is jarring and others makes no sense. It's just not as good as the far superior first issue.

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It's not all bad, there's something enjoyable about the comic but it's a bit breezy as far as a read and just misses the magic of what made the original animated series work. This feels like a comic aimed at kids. The cartoon was aimed at kids with maturity and complexity that could be appreciated by adults. Without the nailing of the nostalgia and some questionable dialogue and flow, the excitement for this new series has quickly deflated.

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There's something to say about Jason's path in general. There's something to say about recovery from trauma and while we all have our own path, we still need support. All of that is there but it's never feels like any of it is really discussed or explored, it's all surface deep. Hopefully we get a bit more of these interesting ideas but as is, this is a series that feels like it knows what it wants to say but not how to say it.

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Battle Chasers #10 is frustrating. It isn't the welcome return one would hope and instead feels like a series and project whose time has passed. Like many “classic” series revived, it doesn't stand up so well and the nostalgia isn't quite enough to really hook you. Overall, a bummer.

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The first issue is decent with a vibe in some ways back to the 90s when this character was swinging around. I'm not completely sold on this series but intrigued enough to see where it all goes from here.

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The first issue is good setting up the situation and giving us a good idea as to the world we're introduced to. While there's some narrative and art issues it's nothing that breaks the comic in any way. The first issue feels like a good start and from here the question is how it'll differentiate itself from the rather famous play it references a bit too much.

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Though the ending of the issue takes it in a different direction, Bishop: War College #1 is an intriguing start that lays the groundwork for an exploration of Bishop's mission and drive. We'll see if it continues this direction and dives in, as expected, in a “Scrooge” sort of story, but here's hoping.

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There's a lot to like about the first issue, and for those who grew up reading Marvel comics from the 70s and 80s may appreciate the tone of the series. What Tieri does with Dane will be interesting, and how he's started the series has me wanting to see what happens next. A “hero” as an addict is an interesting concept, and one that Tieri looks to explore more.

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The first issue is good though not great but it impressively serves to be easily accessible for new readers while expanding the world for long time fans. It's also solid enough I want to see what's next. The focus on the technology of Wakanda has me very interested in seeing where it's going and what we'll see, there's a lot of potential there and that aspect has me excited to see what's next.

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The first issue has its problems, but it's well worth checking out for what feels like an amitious project and release. While I'm a bit mixed on the first issue, I can't wait to see what comes next.

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Captain America: Cold War Alpha has its moments and feels like a summer popcorn action film, but, it also feels like a story that you really need to know what has been going on before. The issue does what it can to catch readers up but it doesn't quite nail that down and might leave readers even more confused. If Dimension Z or Ian are completely foreign to you, this is a kick off that might fall a bit flat.

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Captain America: Steve Rogers #5 is an interesting issue that will give you a lot more information about Civil War II and may even change your perspective about the event as a whole. It's interesting issue and as a part of the bigger storyline going on throughout the Marvel Universe it's more intriguing, but on its own it still feels gimmicky and sowing the seeds at the next event to come after Civil War II.

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Carnage: Black, White, and Blood #1 is an interesting comic. If you're a fan of the character, go for it. It's entertaining and has some interesting takes. For those new, there's not enough that really jumps out. It's good one-and-done stories that has some “fun” with a despicable character.

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The issue is entertaining and while it didn't blow me away, it was fun enough to have me come back to read what comes next.

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Two issues in and the series is focused too much on emotion when it'd have been much better off putting that off to focus on the debate of how to stop crime that's the core of the series. While it covers a lot, in the end, the second issue continues to leave the event series' debate shallow at its core.

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The first issue is an interesting start. It's enough to get me to want to come back for the second, but I definitely was a bit lost in the beginning. This could be one that'll play out better in trade form, but we'll see!

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Crime Syndicate #1 is a bit too much of a fresh start with an unexpected tone that doesn't quite fit. These were brutally evil characters who were always plotting. Here we're presented with more goofy mirror images of heroes we know. There's potential for the series as it goes on with more interactions but as is, the comic is a bit choppy in its presentation getting them to that point.

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With some fun pop-culture references and a big action sequence, Crossover #5 is a fun comic to read. It stumbles in that it could use a bit more of a setup. Steps feel like they've been missed and we go from 0 to 10 in no time at all. I thought I missed an issue when I first began to read the comic. Still, it delivers action, drama, and ups the stakes of it all.

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Crossover #6 feels a bit thin for the end of the story-arc. Its emotional moments don't hit the way they should. The reveals are pretty obvious. It does its job but doesn't excite and takes some of the air out of the balloon. The issue relies too heavily on its visuals to bring the entertainment instead of delivering heart.

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The issue ends with clearly the villain that Vic will be up against. I have no idea who that is personally, but the design is cool. The issue as a whole is an interesting one, moving away from a focus on a superhero with a disability to a superhero who may not be human. It's a switch, but the tone of the comic feels similar to the previous volume. Overall, interesting stuff.

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Daredevil #1 feels reserved in many ways. It's a slow start overall that has interesting concepts but not an interesting pitch of those concepts. It feels rather safe in some ways and a little bit of a throwback in others. After the wild, emotional driven ride, that was the previous volume, this one is a definite change in pace.

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It's hard to say if I had no idea of Miller's ideological leanings how my views of this issue might have changed, but even without that knowledge it's clear Miller's focused on the rise of Al-Qaeda's more insane offshoot ISIS now. I can't judge the whole tale since there's much to go, but this issue is a huge shift from the first two in its tone and what it's trying to say. It's one I expected considering how the last issue ended, but I clearly still wasn't prepared for.

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The issue isn't bad as it sets up the finale, but it just feels like the momentum has been lost a bit due to the delays in its release. When read as a trade I'd expect my opinions to differ, but as a single issue is how I'm judging it right now. Still, it sets up the next issue in a way that I'm hoping the wait is minimum as it looks to be one action packed ending.

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Much like DC continuity, it's a bit mixed for everyone. At this point, it feels like an end of the journey and I more want to see where it goes and what's next than the details of the event itself.

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That focus is needed. Dark Wing #1 doesn't explain a lot about its characters and world. You're really forced to figure out who people are and what's going on by a sentence or two. The set-up is built into the story which is itself focused on the action. This feels like a bit more dense of a comic debut and should be interesting to see where it goes but as it stands this is one that might be for those really into space focused science fiction.

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Where this is all going, I have absolutely no clue. But, the first issue is entertaining enough and has me looking forward to the next issue to see what'll happen and what else Ennis can deliver when it comes to winks and nods.

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If you're looking for some horror comics for the holiday season, there's so much better that's out there for the price point. If you've read all of those, then maybe this is worth it.

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DCeased: Unkillables #3 is both a satisfying and unsatisfying end. There's some great moments and a good sense of humor used but moments that really should have played out feel a bit rushed and the art never quite delivers the shock or the awe. It feels rushed in some ways with too much packed in and a finale that could have benefited from a fourth and final issue. As part of the overall story, it's not bad, but on its own, it falls a bit short.

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The comic isn't “deep,” it knows what it is and goes with it. Some times mindless action is all we're looking for, and this comic delivers that in a good way. For folks who want a comic that's straight up action, this one is for you.

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Deep Beyond #1 isn't a bad comic at all. There's a lot that's interesting and as it progresses there might be more to it. But, the first issue doesn't stand out from the crowd. There are far too many comics out currently with similar concepts. There are even comics that have a similar visual style and color palette. In a time when that wasn't the case, Deep Beyond #1 might have been one to really notice. But, as is, the comic is outshined by others that are far more interesting and deliver a better hook.

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The issue is an interesting one and could be a story on its own. The issue however suffers from delays, as the event as a whole has, with months between books giving just enough time to forget what happened. In this case that gap makes this feel like a whole other story. Doomsday Clock continues to frustrate in ways delivering a compelling story but doing so in a way that feels like it's being stretched out and not for the better. Still, there's the mystery, and the comic book fan wants to see how this one plays out.

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The issue is a pretty standard one with a confrontation, punch before knowing everything, and various other tropes. It's also the first issue where everything begins to come together and become much clearer. It's the beginning of the end but there's clearly more twists and turns to come in the next three issues and questions we've had since Rebirth look like they're finally going to be answered.

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While Empyre: Fantastic Four doesn't quite have the excitement of Empyre: The Avengers, it does add in some more details about the current state of the cosmic Marvel Universe and how things are shifted. It's a transition to get the team into the action without using up an issue of their main series. But, as is, this is a prelude issue that's more interesting to read than a must get.

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Empyre #5 is a bit of a letdown in that it brings the event down to the level that was expected. It's an issue that's about the over the top action in some ways betraying the more insightful previous issues. It is a lowest common denominator in some ways walking back what was an interesting event. Hopefully, as the event wraps up, we're treated to more of what was and not just more of this issue.

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Eternals #2 is an interesting comic but is a bit scattered in its presentation. Too many threats and too many concepts are on the table making the end result a bit jumbled and a little confusing. But, there's truly beautiful moments. Any of the plot threads could have been a comic by itself. But, all together they feel like a slice of something bigger, none of it stand on its own. While the debut was a home run of a start this second issue loses much of the momentum.

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Everfrost #1 is an interesting comic. It'd likely have been stronger focused in on Van Louise and her attempt to escape. But, it decides to show us a bit more of the world taking the focus all over. It's one that has fantastic concepts. Now, if we could get a bit more of each.

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There's nothing bad about this first issue but it also doesn't push the envelope enough… yet. This is a comic where anything can be done, so to stand out it needs to take advantage. What's presented is a standard get the team together story with half the team gathered. We'll see what this is like when the entire team shows up as the character interactions will potentially make it stand out but for a first issue, this is pretty standard stuff.

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Exit Generation is an interesting debut overall. I like the concepts, I'm just not completely sold on the end result. It might have been due to high expectations set by Read's Find, but I found the first issue of Exit Generation to be good, just not great.

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While new readers might find this interesting, All-New, and All-Different, may feel like a repeat and been there, done that, to long time “X” fans. The writing is good, the art is solid as expected. The first issue just feels like something I've seen before, and there's nothing new to get me excited to see what comes next.

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The issue overall is entertaining and as a slice of the overall story, it works, but on its own, it feels like an empty summer blockbuster.

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While not bad, Fantastic Four: Antithesis #1 is one for the hardcore Waid and Adams fans.

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Fathom Vol. 8 #1 is entertaining in a lot of ways and moves the narrative forward. Where it ends up delivers what's likely a second issue that might be more new reader friendly. With some narrative changes, this could have been an explosive debut reinvigorating the series. As is, it attempts to please two camps of readers and in the end wind up making neither happy.

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A new comic from Jeff Lemire has me scratching my head and grossed out.

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I honestly remember so little about reading this the day after which is not a good sign at all.

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Flash Forward #1 is an interesting start to this miniseries. It feels like it's a story you need the whole picture before truly judging. Unfortunately, we have to do that one issue at a time. With that, this feels like one that's worth a read but maybe hold out for the trade.

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The issue was good, not great. It feels much more like an addendum to DC Universe: Rebirth, rather than a one-shot to send this character on his way. The Flash seems like he's at the center again of the DC Universe, but other than a few bits of dialogue, you wouldn't necessarily know that here.

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Flashpoint Beyond #1 has a lot going for it and maybe as it goes along things come together. But, as is, the comic feels like concepts from something else reworked multiple times into this. It throws out a bit too much and it's interesting aspects at times feel like bad background scenery. The comic feels like it's just slightly off, which may be rather appropriate since that's what Thomas Wayne is experiencing and attempting to investigate himself.

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X-Force #37 is a piece to the overall story and in that way it's good. But, on it's own, it's just ok delivering a reveal that doesn't land partially because it's been dragged out so long. There's little chance it could have delivered the excitement that's been built up to this point, a story that works against itself in that way.

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Fortnite x Marvel: Zero War #1 isn't bad, it sets things up for what's to come. It does its best at explaining what's going on. Fortnite fans may understand that a bit more but those new might feel a bit lost. While it's not bad, the comic might be one for Fortnite fans more than just Marvel.

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Future State: Superman of Metropolis #1 is a decent read but doesn't quite have the excitement I was hoping for. As an arc for an ongoing series, it'd all be very interesting but as a two issue story it feels like we're dropped into something well underway.

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Future State: The Flash #1 is a solid story arc for an ongoing series. It feels like one of those fill-in stories in between bigger arcs that lasts a few issues. The comic doesn't blow me away, or excite me, but it's still a good read that's entertaining.

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Future State: Justice League #1 is an ok comic. It's not bad. It's also not exciting enough. Both stories have their moments and interesting aspects. But, the Justice League characters are a bit more interesting in their own "Future State" series. The Justice League Dark story packs a lot in but misses that punch to really make it exciting. This is one for those who really want to see more of these characters or worlds.

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At $9.99 for the first issue, G.O.D.S. #1 is a “pass.” If it had a cover price of half that, it'd be a “read.” But, as is, the comic feels like a one-shot that has little connection to the Marvel Universe and impact featuring a trio that's are a clone of Doctor Strange's world. For a series that was built like it'd shake things up, it just introduces a bunch of new characters who deliver Hickman's charm and cool concepts but there's not much else beyond flashy art. It's the blockbuster that is all style and little else.

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G.O.D.S. #2 continues to show potential but never feels like it commits to its greater concepts. Everything feels rather pedestrian and like any other magical Marvel story. It's been hyped up so much at this point, it's hard to see it living up to expectations, the pitch, or hype.

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Gambit #1 plays into the nostalgia crowd. Unless you absolutely loved this moment for the X-Men, these characters, or Claremont, it's an issue that doesn't make a case of why it's needed. It hasn't yet revealed anything particularly interesting. It hasn't made itself vital. It also has a choppy sense in its narrative. It feels like a missed opportunity for one of the best to return to revisit a classic era.

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GLOW the comic features the same characters as GLOW the television show but the two feel like two very different entities in their focus and tone. The television show is a much more serious adult drama with comedic elements while the comic focuses, at least for now, on the more comedic aspects of it all. And it still works. For those coming in from the show, the difference might be a bit jarring but for those new to it all, this debut issue is a fine introduction to this slice of entertainment history.

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Godzilla vs. Mighty Morphin Power Rangers #1 is an entertaining debut. It has the moments you want and will get fans of the properties excited for what comes next. It's also rather predictable in the beats it hits. Hopefully, what's to come is a bit less so.

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Gotham City Monsters #1 is an odd one. While the comic itself is entertaining it never quite makes the case as to why it needs to exist. With so many events and such a big story it ties in to, there's never a real sense of urgency or threat. The tone too in design and story never quite matches the concept both being a little light for what should be more serious. There's potential here but this may be one to wait for the eventual trade.

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Potential, that's what I walk away thinking after reading this, the final issue of the story arc. Green Arrow is starting to hit the social queues that I've enjoyed about the character in the past, but hasn't dived too deep… yet. We'll see where it goes, but we might be seeing the start of a good balance between the Arrow of today and Green Arrow of yesterday.

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Overall, we're seeing the next step for the Emerald Archer, and while the first story of this new arc didn't have me pumped with excitement, it did have me very intrigued to see where it all goes from here.

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The first issue is a good, not great, one that dives into setting up what's coming up for the series. It looks to dive pretty deep into the Lantern myth. That might not be great for new readers, but for long time readers, this should feel like a continuation of things that have come before.

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The issue is the quiet before the storm as a new baddie for Simon and Jessica to deal with is right around the corner. I just worry that Humphries has given is a bit too much foreshadowing and what I expect to happen will. The comic feels like the part of the story where the partner cops share something and one of them then gets shot and killed. Hopefully, I'm wrong and it's not that predictable, but we'll see.

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Hellblazer: Rise and Fall Book One is a fun comic with a balance of horror, humor, and a little bit of comedy. Constantine fans should enjoy this self-contained story. Those that are new to the character can dive in without any knowledge of the character. It's not the best I've read featuring Constantine but it's entertaining and there's a lot of potential for where it's all going. As is, the first issue is good but doesn't quite have the spark to make it really stand out so far.

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Much like the first issue, the second feels more like the set-up for something big coming but also like the first there's not much action here. Its focus is interesting as it's a chapter in the meta story that's being built. New readers might feel a bit bored by this entry, so far, but for those engaged in the bigger picture, this is as solid an entry as everything else helping build the amazing tapestry that is the Hellboy world.

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There's a lot to like about the issue with some humor breaking up the seriousness of the series and moments that have you looking forward to what comes next. Then there's other moments like the Lois pin-up and a few scenes where it's hard to tell when they happen that makes things a bit disjointed in flow and tone. It's a mixed-bag of an issue for an otherwise intriguing event series and for a writer who generally nails these things. Hopefully it's more a bump in the journey than a sign up things to come.

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Heroes Reborn #1 is a bit of a mixed bag. Some of what works does so really well. But, there's also a lot that feels like clunkers. There's a mix of styles and voices in a way and it doesn't always blend together. Some of the comic feels like a spoof of the past. Some of the comic feels like an homage. And some of the comic feels like it's taking itself too seriously. It's a bit mixed as to what it wants to be. But, its mystery is one that has me wanting to come back and see what's behind all of this and more importantly, what comes after.

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Heroes Reborn #2 isn't a bad comic at all. It just doesn't feel like the “main event”. The stories feel like either slivers of an issue's worth of storytelling or they feel like something that'd normally be relegated to a tie-in. It's not bad at all but like the debut, it feels a bit like a throwback in some ways. Overall, not bad and will work when read all-together, but on its own, it's a bit of ho-hum.

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Heroes Reborn #7 like the issue before both works and doesn't. There's some great ideas and concepts but it never quite clicks and flows. Everything feels too short and like it's missing that moment that really hits you. The fact that it ends as just one chapter doesn't help matters. This is another Marvel event that doesn't hit the mark.

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The issue is driven by the action and whether Cyclops and his team will complete their mission. But, with Hickman's hook in Moira X it doesn't matter as things can be done over and over. The fear of finality is taken away. Along with knowing the series that are next, the deaths in the issue ring rather hallow. House of X #4 leaves us with a comic that's an inch deep on inspection. While enjoyable, it rings rather empty in the end.

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The first issue is a solid start. It definitely had the comedic and fun moments I was hoping for, and you can see Barbiere working through how the team will gel together. It's a menagerie of characters that I wondered how they'd work together, and we're seeing the answer is quite well. An entertaining start that has me interested in seeing what comes next.

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Hulk vs. Thor: Banner War Alpha kicks things off as promised. It's a comic, so far, about these two fighting, not much more. If you're looking for a decent reason or depth, this isn't delivering that. If you just want to see these two punch each other, then this is your pinnacle of entertainment.

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Hunt for the Skinwalker #1 lacks up a build up and the tension you'd hope for this sort of story. Things happen rapidly and presented without question. It's a series of events as opposed to an ebb and flow of quiet, tension, and then catharsis. It feels like a visual Wikipedia entry, delivering facts above a narrative that would have us buy into the story and care what happens to the people within.

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I Am Batman #5 unfortunately falls short of what it could be. This is an issue that could plant a flag that there's a Batman that's not Bruce Wayne and not White. This is a new Batman going off in his own direction and who is an icon for multiple reasons. Instead, the issue feels rushed attempting to wrap up its initial storyline, giving us an important moment between father and son, and setting up the next arc. None of that really gets the amount of time it needs. It's an unusual stumble for Ridley and hopefully one that lasts just this one issue.

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I Am Groot doesn't break ground instead delivering a (too) familiar story with a character I'm already worn out by. It's cute though and definitely a comic geared towards Groot fans or the younger set getting into comics. It's one that might work as a digest or graphic novel, but the first issue is enough that I want to see where it all goes and if we can be delivered more than just three words over and over.

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While I expect things will eventually get good, the start is a bit slow.

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Infinite Frontier #0 isn't bad but it doesn't quite excite. By the end of the issue I found myself more excited about concepts than the comics themselves. Very few of the segments left me wanting to immediately find out what happens next. Instead, it the comic feels like a short ashcan, teasing what's to come with a few pages and back material to fill things out. It shows what's to come but it never quite puts things over. Instead, it nails its role as a guide, a way to browse what DC has to offer.

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Like a big budget film, the comic is good, not great. It has some very humorous moments, but also feels a bit empty at the same time too. You'll enjoy it while reading, but as soon as you're done you'll forget about it and move on. With past runs that had us examine Tony attempting to change the world for good through business, as well as confronting his self absorption, this debut is very dialed back. There's some decent groundwork laid out, but as a single issue it doesn't quite hold up. Hopefully future issues will give us a bit more.

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Iron Fist: Heart of the Dragon #1 is a bit mixed overall. It might have helped to have slowed things down a little and give more time to let the story be explained and details filled in. As is, the comic is pretty quick paced with the actual story being a little thin and specifics. There's potential here with a turn your brain off sort of adventure. While it doesn't meet of expectations, Iron Fist: Heart of the Dragon #1 still delivers some fun.

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There's nothing bad about Iron Man #3 at all. It's a solid comic with an interesting story and great art. As a chapter of the opening arc, it's fantastic. But, the arc so far isn't anything that's jumping out as an instant classic. It is fantastic storytelling though. It's also a great exploration of Tony Stark as a person. If you're a fan of Iron Man, Cantwell, or Cafu, it's an issue to check out but for new readers, this isn't one that'll hook you.

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There's a lot of potential here but the comic never quite commits as to what it wants to be. It's entertaining in a pulp/grindhouse sort of way but at times it feels like it wants to be serious and other times it wants to be something like a John Carpenter film. With a bit more focus, the story would be amazing and a lot of fun. As is, it feels like it's unsure as to what it wants to be much like the Jesus it depicts.

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Juggernaut #3 seems to be taking the series more into a bigger narrative and direction based on the revelations about Quicksand. The series' strength has been the introspection by Cain over his past as well as his obsession of regaining his lost power. Unfortunately, that feels like it's getting sidetracked. What started out a strong series might be getting distracted and lose its most interesting aspect, a main character looking for redemption and a path forward.

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Justice League: Road to Dark Crisis #1 isn't bad but it also doesn't get me excited for the major event to come. It feels like an annual that gets released because it's on the schedule more than anything. While there's a bit to catch readers up, it doesn't do a great job explaining what has happened or the looming threat. It also doesn't quite make it feel like there world is worse off for the Justice League not being there. Overall, things are going fine. That also might be the point. But, if it is, why should we care about what's to come?

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The issue isn't bad, and there's some nice things done with it all. I wish there was something more than just a new version of A Christmas Carol. I will say, Williams gives us actual reasons for the end of the issue that makes sense. For those really into “Darkseid War,” the issue gives us some more insight into the Black Racer and why the Flash must be death.

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While the comic isn't the grand cosmic adventure I was expecting, the series so far is improving and has a vibe to it that reminds me of the recent Dark Knights: Metal event. I have a feeling the overall story is going to be more enjoyable than each part as the puzzle comes together. So far, it's intriguing though not quite enough to get me truly excited.

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Justice Society of America #2 follows a pattern of Johns' recent work where the whole tends to be stronger than the individual part. While this issue doesn't excite, it has references DC fans will appreciate, you just need to know the history. Hopefully, it all comes together eventually in a way everyone can enjoy it, but as is, this is for the diehard fans.

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The issue isn't bad at all, and I want to see what the second issue is like, despite a weird stopping point. There's absolutely some potential in the fist issue and where it all goes is key, but the comic overall doesn't feel like it's special or new. Hype has definitely hurt the comic, but expectations are what they are. In this case, the comic didn't meet them, and feels like something I've seen before.

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King in Black #5 is a fine finale. It wraps up the event well and there's some cathartic aspects to it. But, for an event that was so good, it's a bit of a letdown. The comic lacks that memorable moment and the one it delivers feels like we've seen before. It's the end sequence for a summer popcorn film that attempts to be full of ideas and visuals but lacks depth.

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Kneel Before Zod #1 shows a lot of potential but the comic doesn't really nail what it's attempting. There's interesting moments and it sets up a lot of conflict to come but overall, the comic feels a bit like it's going through the motions but lacks substance.

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While it has its moments, it doesn't use its setting enough to really drive home the oddness that can be a part of that living. Still, there's some small moments that make the issue entertaining to read.

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Last Stop on the Red Line #1 is an interesting debut issue. For those who really enjoy a supernatural thriller, it's one to pick up. The fact it's being released as a monthly comic seems to hamper the debut. This is a case where the trade may be the better read so it can be enjoyed in one sitting. I hate to say trade wait but this might be one worth doing exactly that.

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Overall, Limbo #1 is a good comic. For fans of detective stories, this is one you'll want to check out. There's definitely a lot of questions left out there, and I may be right in my initial thoughts this is the afterlife, but the set up is good and characters more than interesting enough for me to want to check out the second issue.

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The first issue has a lot of potential and I want to see where it goes. There's a good chance the miniseries will read better as a whole than it does as single issues and those issues I have with the weird visuals will be explained later. Little Bird #1 absolutely creates and builds an interesting world but leaves too much out there not explained or acknowledged to not distract from the main story.

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Overall, the first issue did exactly what I'd hope it'd do, give me more information about some of the characters from the film. None of it is shattering, and I'd actually recommend going to see the film before reading the comic, but as far as a "movie" comic, it's an entertaining first issue.

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The issue isn't bad but also doesn't quite pop. There's some solid mysteries set up and there's more than enough to want to see where the comic goes but as is, this feels like an issue that may read better as part of a trade than on its own.

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In the end, the comic feels like a person running from people in costumes. The setting and those costumes could easily be replaced with little to no impact. Mall #1 sets up an interesting concept but spends too little time fleshing it out to benefit from what could be a truly intriguing world and comic.

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Mann's World #1 is a good start that has me want to read more. There's a lot of potential and I want to see where it all goes. Hopefully, the comic doesn't just devolve into a story we've seen so many times before. There's a lot of space to really discuss the ideas and concepts set up in the debut and I'm hoping the comic embraces its worthy discussion instead of just leaning into the action.

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The first issue is intriguing, it's definitely not what was expected. It's a literal puzzle that feels more like an event than "Marvel Knights." That's not bad and this is one to judge after a few more issues but this debut is a headscratcher.

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Whil not bad, it also feels like it's a missed opportunity. The issue plays to those who know Marvel's history with the full enjoyment only really being experienced when you truly understand everything you're reading. This is the trailer for the film to come and like a trailer, it has me interested in what's to come but in itself, it's not a complete story.

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Clearly geared towards kids, the comic is perfect for those who enjoy the Avengers Assemble or Guardians of the Galaxy cartoons. I'm definitely not the audience for the comic, so while my scores are not bad, it's an absolute buy for kids.

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Mega #1 is a debut of which the details are some of the more interesting aspects. The dysfunctional aspect of the family creates a group dynamic that should make what comes unique in some ways. There's enough detail delivered and enough focus on the family interaction that it has to play out in future issues. There's nothing bad about the series. It's an entertaining enough debut issue that fans of the kaiju genre should enjoy. Here's hoping that as the story plays out that the series delivers something more than we've seen before.

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The comic is ok. There's nothing inherently bad about it but there's little that makes it stand out. The “premiere edition” features designs and penciled pages but it's all standard items we've seen in trade collections. Much like the story, there's nothing new or particularly unique.

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As a first issue, this didn't hook me in the way other comics have, but that doesn't make it bad at all, it's just a slower start. Cain admits this is just a small piece of the bigger picture, so I'm not expecting a full personal judgement until I've read the first arc, or at least a few more issues. If you're willing to do that, then you might want to check this out.

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Money Shot #1 is very much the set up introducing us to the cast of characters and setting up the dynamic. It has glimpses of really smart commentary. But, so far it doesn't really commit to it or pull off what I think it's going for. Like porn, it goes through the motions but feels a little empty and fake.

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This final issue twists things a bit which is good as it's an improvement over the last four issues. Kid Kaiju steps up to take on the enemy and his powers are interesting harkening back to some retro stories. It's clear what the intended audience is for the upcoming series based on this final issue, but I'm also a little baffled how an ongoing series is spinning out of this. I have some ideas and this final issue has me intrigued as to what's up. What's really impressive is this final issue boosts what has come before and makes the whole series an interesting read.

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I had hoped for a bit more from this comic, but I did have high expectations considering the creative team. It's a decent start and different direction, but the first issue relies WAY too much on settings and characters we've seen before.

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The comic might not be completely original, but it's fun, and some times that's exactly what you need and want.

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The series has a lot of potential. With a team that can go anywhere and experience anything there's so much that can be done part of the fun will be to see where it all goes. There's also the mystery of the team mention in Metal that's a mystery. The concepts are there. The mystery is good. The canvass on which it can all be painted is impressive. The delivery though is a bit lacking. This very well could be a case where the overall package is better than the individual issue but with just one that's a bit difficult to tell. As is, this is one I'll read but the excitement has waned.

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New Fantastic Four #1 isn't bad but it also doesn't excite. The best moment involves Spider-Man and the Vulture and then a later joke involving the Vulture. It sets things up nicely but doesn't do it in a way that you have to read the next issue. It sadly feels like a forgettable spin-off miniseries or a short story arc where you just wait for the next bit thing. Nostalgia is great but we need a bit more than this.

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Night Thrasher #1 isn't a bad comic but it also doesn't live up to its potential. A comic focused on gentrification while also exploring the stars of 90s comics to today would be a fascinating read. It dances around those concepts instead relying on reveals that are predictable but also only hit if you're really into the New Warriors. Overall, the is a comic for Night Thrasher fans that others will likely want to skip.

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It's a slice of story in the overall arc and doesn't quite work on its own. It feels like a story that can't quite fit in the main event series but also doesn't quite stand on its own as well. Maybe as the issues play out it'll work a bit better but as a debut issue, it falls a little short.

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Nocterra: Blacktop Bill Special takes some of the mystery of the character away and adds little in its place. It's an issue we don't really need and feels like material you'd find and as a backup story throughout a few issues. This is one for the hardcore Nocterra fans but be prepared to have the real questions not answered.

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Original X-Men #1 isn't bad but it feels rushed towards the end. There's far too much that you just need to take at face value, not questioning the choice or direction. The comic has a nice setup but about halfway through the pace picks up with the final quarter of it condensed far too much. There was also a tease of when "the dust settles, one hero will remain, trapped in the world as we know it, which doesn't happen here, so it's a bit odd to include it. Overall, there's a lot of odd choices about this comic and it'll be the end of the series where it'll have to be really judged.

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The comic is hit and miss for me. Overall, I think it'd work better in smaller chunks as a back-up comic, but I also accept that I'm not the audience intended for it. Still, it's cute in many ways and there's a lot of potential here to see the comic stand on its own. So far though, this is more slice of life than superhero antics.

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It's an issue of building and while that'll work when read in one sitting, it doesn't as individual issues. One wonders how this would have read if it was released all at once as a graphic novel. While I'm still reading the event to see where it goes, I generally feel like I haven't missed much up to this point. Some editing to speed up the pacing would have absolutely helped the first three issues and it should be interesting to see how the rest of the series goes but so far this is greater hype than entertainment.

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Plunge #6 doesn't stick the landing. It crashes hard. The series was one full of mystery and such interesting concepts and ideas. The package just doesn't come together and jettisons all of them for a standard ending that's been done before so many times. I wanted to see how this series ended but when I got to the end, it actually lessens what comes before spotlighting that it was great ideas with nowhere to go.

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Post Americana #1 delivers a good amount of action and some interesting concepts but as a whole has presented a lot of bad guys and no one to cheer on. Why wouldn't I want a government to restore order when cannibals are running about? Where is the part of society that's functioning and I'm supposed to care about? None of it is presented and none of it is really hinted at. For once, I'm hoping the 1% wins.

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There's nothing wrong or bad about Power Girl #1. It's just the comic doesn't stand out. It has its moments. It has entertaining moments. But it lacks really memorable moments. As an introduction to the character, it works, but overall, it feels like back-up stories released as a first issue instead of a big splash to hook the reader. Hopefully, the second issue gives us a bit more, and what's hinted at has potential, but not sure you'd miss much by skipping this issue and starting with that one.

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Radiant Black #2 isn't bad at all. Unfortunately, Nathan is a bit of a depressing character. We see a bit of him coming out of that towards the end of the issue and hopefully that's part of what Higgins is going for. The comic is really well done, it's just a bit of a downer missing that escapist joy the spandex and flight brings. And maybe that's part of the point of it all.

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Rat City #1 feels like an interesting opportunity that falls short. It ties itself a bit too much to whatever is going on in Spawn instead of building upon themes and concepts from the original series in new and interesting ways. While there's a lot of potential, it drags along not using the extra-length issue to make its main character interesting and one we want to learn more about. Add in some rather odd dialogue and you have a debut that's serviceable but doesn't hook the reader. Unless you're really into Spawn and the “necroplasmic detonation,” this is one you can generally skip.

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Focusing on Storm attempting to bring Magneto back from the dead, unless you're really into that aspect, this one's a pass.

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The overall story is still intriguing and there's some moments here and there that stand out, add in a new X-villain and it's not quite a story to give up on but there's something that doesn't quite feel special enough to justify the price of admission.

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Rogue State has potential and maybe as it gets going things improve. But, as an opening issue, Rogue State #1 falls into the trap so many high concept comics have lately. The concept doesn't match the execution and things fall short of what is promised. It feels a bit scattered in its focus overall. We'll see if that continues to be true but for a first issue, this one stumbles.

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Savage Red Sonja #1 isn't a bad comic but it doesn't really stand out from the other Red Sonja comic out there and there's nothing so far that feels very “savage.” It's perfectly fine sword and sorcery it just doesn't go beyond much than that.

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Spencer ends the issue with a “shocking surprise” and again foreshadows how it'll all likely end, which since the narrative is being told in past tense, will end with resistance victory. This is an improvement as it actually gives us characters to cheer for in a way and some folks we should care about as a whole. The issue and event still comes off as poorly thought out and perspectives are too simplified missing the complexity of real life politics. A step in the right direction, but one that's far too late.

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The Secret X-Men #1 isn't a bad comic but it feels like a one-shot whose entire point is to kick off and tease some story down the road. It doesn't really stand on its own as a memorable experience. It honestly feels like a plot point that needed to be told but couldn't fit in with any other comic for a few pages. It's a one-shot that right now feels like a bit of a headscratcher as to the point of it all.

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It's all not bad, but also doesn't really stand out so far. It's entertaining and what types of characters gain the Sentry's power is interesting, but overall, we're here for the end result. I'm just not completely sure the lead up is exciting enough to get us there.

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There's nothing bad with this comic and there's nothing that makes it stand out either. It'd be great to see Silver Sable back in an ongoing way but if that happens, we need to see the bar raised a bit in how it's done. When there's so many solid options out there, why do anything less?

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Snelson: Comedy is Dying #1 leaves things in an interesting place but it never quite sets things up well enough to care. By the end, a lot of the characters are just unlikeable and it retreads concepts from the film Funny People. It's hard to cheer for any of them. There's also not a lot of gray area within, it presents characters and a plot whose enjoyment may solely rely on one's worldview. It's a comic that has potential but based on the first issue I'm not confident has it to say something really smart about the world and its characters.

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Your enjoyment of the comic is squarely on whether you find Deadpool funny or entertaining. To me, we're well beyond Wolverine saturation and in to annoying guy you don't want to be around anymore.

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The comic adds to what the television series can't cover which adds to the story overall. It provides background which has the show make a bit more sense in some ways. It's a good example of using other mediums to add to a story while not making it vital to a point you are chained to it.

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The miniseries as a whole is a good read, and this final issue wraps it up nicely. But as a must read for Star Wars fans, it's low on the list. Still, there's solid moments throughout, and three pages here that are great. Hopefully we'll get more Chewie in the future, and a miniseries that gives us more depth about the furry warrior.

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Star Wars: Galaxy's Edge #1 is an interesting debut but on its own it's rather forgetable as is. Maybe as the series progresses there'll be more there to truly make it interesting but beyond new characters there's little to hook long time Star Wars fans or comic readers.

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Star Wars: High Republic #1 is an ok start hampered by it's almost too-innocent take. That's part of the point of it all and where this world is at this time but compared to what we've seen and our world now, it feels quaint. There's potential here and this is a series I'm going to stick with. But, the Pollyanna take, so far, feels rather off in this day and time.

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Star Wars: Visions #1 is a quirky debut showing off Peach Momoko's talents with a story that is hard to tell if you're even supposed to know what's going on. It's an interesting addition to the Star Wars lineup of comics but overall is a great way to show off the talent of creators who might not otherwise get a chance to dip their toes into the world.

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Overall, the comic is decent and has potential. I'm clearly not blown away by it, but Starbrand's last foray in college mixed with him going back should make for an interesting time and concept. Still, hopefully we'll get something different other than the characters to make the series stand out.

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I wanted to really like Starhenge #1 and as a concept I do. But, the flow of the narrative and art aren't quite polished creating a slightly jarring experience. You can piece together what's going on but it takes a bit to really connect the dots as things are laid out and a lot of questions remain. It's a sci-fi story that you just go with the flow, even if that flow is going to turn into a time traveling loop of a time.

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Really, this should be two reviews the quality and tone of the two stories are so different, but as a whole, the comic is an average one between the two. There's the quality of the Deadshot story and the sub-par Katana story. Combined together, it's a mixed bag.

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Yang is giving us a very interesting take on Superman (all of the writers are actually), and this issue is no exception diving into the need for duality, and a take on how Superman would react when his identity is revealed and friends threatened. If nothing else, for me, it feels like something new, and it's definitely getting me to think about Superman, the symbol.

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While the comic is good, it's not super. As I said, it's tame in so many ways once the price is paid. The emotional impact is just missing. I don't remember that with Superman #75. Hell, I experienced more emotion with Batman v Superman. There's sound and fury, and it all adds up to nothing to riff off a famous quote. While I'm not sure what I'd do different, this just feels like an odd end to a rather odd time in DC history.

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The ending is a little flat at times. There's a lot that just happens and there's not much reaction to it. We'll see if there's follow up to it but on it's own, there's just something missing. The overall story is solid and hopefully a prologue addresses some of my concerns but what started out great ends with a meh.

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There's nothing particularly bad about Superman #1. It brings the emotional moments but delivers such a different tone from the previous creators it feels dour, a departure from the “happier” direction of Rebirth. It's not that this direction is a bad idea, it's the tone of it all that makes it a bit of a chore to read. The fun has been sucked out of the series. It's not enough for me to tap out but the series has gone down a few notches in my excitement to read what's to come.

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Superman: Red and Blue #2 is hampered by that amazing first issue. It hasn't stuck with me as that debut has. It's not one that I immediately raved about to others. It's good. It's an entertaining read to sit back and relax to. But, it doesn't challenge or do anything really new or interesting with an iconic character. An anthology feels like it presents a way to try something new, not something we've seen before.

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The end of the issue has me intrigued as there's some reveals that shake some things up and there's hints in the comic as more to come. Overall, it's an entertaining read and a series that captures the feel of classic Superman.

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Survival #1 has an interesting concept though, and where the next issue goes should really nail down the series but for a start, it's a bit of a stumble that feels like a good structure overall but the details get in the way.

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The comic is entertaining and as a “what if” story it does a solid job. Issues remain that the real impact is for those who read the original series and know more of the references. The comic also packs in a lot leaving readers to ponder some of the more interesting aspects mentioned but not seen. It's an entertaining issue but might be one more for fans of the original event.

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The comic is good and for fans of this group of Teen Titans, they'll probably enjoy it. It doesn't quite pack an emotional impact, but as a dual prologue and epilogue it works well.

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Teenage Mutant Ninja Turtles: The Last Ronin #5 isn't a bad finale but it also doesn't quite have the punch that's expected. For a series that has been so good, it's a little bit of a letdown. It does deliver a rather touching final moment but beyond that, this went from a series that was one of the best TMNT stories to just another miniseries that doesn't stick the landing.

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I went into the first issue expecting one thing, and came out of it surprised. While it isn't totally my cup of tea as far as setting or story, it's much better than I expected, and I'm sure it'll find a devoted audience. If you're a Liefeld fan, or a fan of biblical stories, this is one you'll probably want to check out.

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The first issue is an interesting read, but I am left with a sense it's not totally able to commit to what it wants to be or just not sure yet. Is it a comedic comic with superheroes? Is it a superhero comic with humor? Is it about the relationships and history? I'm not quite sure, but it feels like it needs to commit and go for it one way or another and if it does, it has a chance to really stand out.

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This is a prequel in every sense. It's setting up what's to come in Bendis' run and there's a lot of balls in the air. There's the fire storyline. There's Jonathan and Lois' adventure. There's Supergirl's quest. But hopefully, Bendis focuses on Superman/Clark home alone and a bit lost. His strength through this entire miniseries has been the heart of it all. While no individual issue really stands out, the package as a whole is an entertaining read.

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The issue is a slow start. It takes a bit to get going, but when it does, it does so in a way that's unexpected. Instead of using action to distract and entertain, we're instead treated to the characters themselves and their struggle working together. Through the dialogue things are set up in a way that make them stand out and be intriguing. This will be an interesting one to watch going forward and see if it pays off in its promise.

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I can't say exactly what was expected of the issue but it definitely wasn't this. While it's a satisfying conclusion in some ways it also feels like it's one that's playing it safe so that Odinson can return to hold the mantle of Thor. Aaron has weaved an epic Thor run and will continue to do so, so in some ways there was an expectation that despite the build up, some different ending might have surprised us. While not a bad issue overall, The Mighty Thor #705 lacks an expected punch.

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The Phalanx isn't bad at all and for those that have fond memories of early Image, you'll probably enjoy it. It plays its concept as both a goof and serious at the same time, never quite deciding where it wants to land. The result is a comic that lands in this odd spot of nostalgia and commentary. It works though in a lot of ways and what you think after is likely going to really depend on how you go into it.

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The Sacrificers #1 introduces an intriguing world and potential concept but the first issue really lacks a “why” of it all. It teases what's to come and lacks context of what's presented. As is, it's a piece of the bigger puzzle. This one might be better read as a collection than individual issues.

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There's something a bit throwback about The Savage Strength of Starstorm #1. But, that's not necessarily a good thing. It's concept takes centerstage leaving us characters who we're given little reason to care about. And the concept, so far, is something we've seen many times before, again, leaving little reason to get excited about what happens. Maybe the comic improves and delivers something original eventually, but for a start, it feels like an adventure we've seen far too many times before.

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The Thing #1 is an interesting start but not one that really excites. It has its moments and potential but there's just too much that feels rather random or unexplained to really get the reader excited for what's to come. There's a clear threat but beyond being an annoyance, it doesn't feel much like one. The Thing #1 might take the whole “thing” to heart a bit too much and feels like it leaves a lot of things hanging.

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The Union #1 is a rare debut tie-in that works really well. The issue plays off the attack quite well while building up an interesting dynamic for the team. The building blocks are here for what could potentially be a very entertaining story. It's just a question to see what it does with the seeds its sown.

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The issue is a decent one and helps wraps some things up but it does so in a way that feels a little rushed and forced in. It's almost like a “oh crap I need to end this story before we get to the next.” Things easily could have been left open for fans to ponder and never answered, and things would have been satisfying in their own way. With this route a chapter closes and maybe a new one opens through it. It's an epilogue that's unexpected and doesn't feel necessary.

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ThunderCats #2, like the debut, shows potential. There's some things that are fantastic but there's also aspects that feel a bit too easy. Like the sword shattering in the first issue, the comic goes for plots that are predictable and the narrative itself has a choppy aspect at times, like a record skipping a bit. It's a series that feels like it can be tightened just a bit and it'd be one that stands out on the shelf.

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The comic might excite long time fans, but I'm not quite sure there's enough to entice new readers. And as a new one, I can only review my experience reading the comic. I plan on checking out the second issue, but I'd be cautious checking this out for newbies.

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The issue feels like it's going to be vital, which is why it's a “read,” but unless your a big Titans fan you'll likely miss the emotional punch this issue is supposed to have.

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Two issues in and there's nothing particularly bad about the new series but it absolutely lacks the quality we came to expect from the previous epic run. There's a political/social awareness that seems to be missing and things are watered down. When first announced, we were told we'd see a Cybertron we have seen before the civil war but in reality we have seen bits and pieces of this and it was done better before. As a fan of what came before due to its intelligence, it's hard to not be disappointed so far with this run.

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The issue, and series, isn't bad there's just a bit of depth and maturity that's missing. The story and series is pretty basic keeping it to a whodunnit story. There's also a bit of a feeling that some choices are done more for fanservice from the previous volume as opposed to really driving the story (ex. Elita-1's inclusion in this issue). This issue is an improvement but this is definitely a different direction and vision than what we've previously seen.

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Transformers: Fate of Cybertron does what it needs to. It wraps up the current volume in a nice package delivering the hope that Optimus and the Autobots represent. It's not a memorable finale, but it is one. For those who have read the series up to this point, you might get a bit more out of it all but from the casual reader, it doesn't feel like an ending to remember.

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Transformers: Escape #1 isn't bad in any way. If you're reading the main series, you'll want to get this. But, it feels like a missed opportunity. We get characters on the run from war, unwilling to stand and fight. They also don't in any way come off as heroic by hatching a plan to get innocents to safety. They're saving themselves as much. But, that's emphasized by those that are doing exactly that and that may be the point of it all? The first issue doesn't quite hook the reader but it's possible it's done what I dislike on purpose to deliver some growth as the series progresses.

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Transformers: Last Bot Standing #1 isn't a bad start, it's just not exciting. It has all the chance of people something great going forward but it takes too long to get to the point and what we've come for. It almost feels like two comics and those two don't quite line up. Still, there's just enough I want to read more and see if the series goes where it could and really deliver something special.

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Transformers: Shattered Glass #2 feels like the big picture tour of the “Shattered Glass” world. It teases the big picture but rushes through events. It's an interesting miniseries focusing on a character at a time instead of focusing in on one. There's a lot here to work with and hopefully this is just the start to something more. For those who have been excited for this, they may find it a bit lacking from what they wanted but it shows a lot of potential for many stories to come.

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Transformers: Shattered Glass #3 isn't a bad comic in any way. It's a solid edition that adds some depth to the overall story adding details. It's just a comic that doesn't feel like it quite stands on its own as entertaining. It continues the series' high level exploration of the world of “Shattered Glass”. This is one that might be a bit better to read as a trade because as single issues it feels a little lacking.

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Ultramega #2 isn't a bad issue but much like the first it left me wanting. There's too much that's left out there that readers just need to accept. Some explanation of the history and world would have helped the story and an opening that ties a bit more into the actual story would have helped as well. As is, the comic is a bit choppy as presented. Ultramega #2 does bring a pop-sense to the concept of kaiju which makes it stand out a bit from the other similar titles but the reliance on those visuals also seem to be holding the series back a bit.

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The issue is a little disjointed in that it just throws you into the chaos and you need to really put the pieces together but by the issue's end it winds up being one that really focuses on the direction and morals of the younger X-Men and how those differ from their older members. There's a stark difference here and one that may be experience and age as is presented. It's an interesting direction to take and hopefully one that's explored more in the coming months and years.

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The issue is an odd one until you get to the end. Then, it all makes much more sense. But, the overall flow of the narrative is off here. Scenes don't feel natural at times and there's transitions missing in the story. The issue has its entertaining, and shocking, moments and now that things are clearer, it's more exciting to see where this is all going.

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Under York #1 isn't a bad debut but also there's a lot of choices for the story that just feel odd. Add in art that's not consistent and you get a read that's ok but doesn't hook you to want to come back and see what's next.

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Underheist #1 isn't a bad debut but it just doesn't excite. The story is something we've seen many times before and what might set itself apart doesn't get a focus. There also isn't much time spent on David to really care what happens to him or feel sorry for his choices. Overall, it's very average.

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Unnatural Order #1 has an interesting ending, enough for me to see where it's going for the second issue but I'm not sure it gets to that quickly enough or an interesting way. Things drag on a bit and how it's all presented doesn't really build to either excitement or builds up the dread. It just kind of is. Still, depending on how your shop treats the issue, it's worth picking up if it's free or cheap but beyond that, not sure it's worth the cover price on its own.

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Vault of Spiders #1 is a bit of a let down but fun to see the various versions of Spider-Man. I'd love to see this as an ongoing with longer stories, the brevity was a hindrance. Like a lot of anthologies, there's some good here and some bad but if you're a Spider fan it might be worth checking out.

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Void Rivals #4 works as a piece of the puzzle. But, on its own it's a bit too easy to guess what will happen. The writing is entertaining and art is great, but its only surprises are weird transitions in its focus, not the story itself. With some small changes tying its to plots together, the comic might have been stronger, but as is, it's one for the hardcore Transformers fans who want to get first appearances and key issues in what Skybound is laying the groundwork for.

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Void Rivals #7 is an interesting comic in that it will absolutely be better read as part of the current arc than on its own. It gets a few plot points rolling and all it needed to happen. The issue just feels a bit thin overall and a little boring. It's a big stumble as it's the start of a brand new arc.

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The issue is an ok one. It tells one slice of the bigger story and time will tell how important that slice is. In the end, that may be the judge of the worth of the series. But, so far, this is a spin-off you might want to save your money.

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White Widow #1 is an ok start overall. There's a lot to like and the details deliver a fun read. But, it's big picture plot feels a bit convoluted and as presented doesn't make a whole lot of sense. That all could change as the series progresses but if you're diving in, come for the cool action and decent laughs, just don't think too much about anything else.

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Wolvenheart #1 is a fun debut. It isn't absolutely amazing but if you're into this sort of concept, it's well worth picking up and checking out. There's something there with the setup and Castlevania meets Doctor Who mashup. With the basics out of the way, here's hoping future issues deliver a little more excitement.

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The issue is an interesting start and attempts to put together a story years in the making. The task isn't enviable and beyond difficult to make it clear and entertaining for old and new readers. Wolverine: Infinity Watch #1 is a perfectly fine first issue but it's one that only diehard fans along for the ride will truly enjoy.

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The comic has a bit of a throwback feel to it and there's more than enough references to other events as to when this takes place to put it in continuity but unless you're really nostalgic, the comic is amusing but not really engaging.

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Wolverine: Patch #1 isn't bad in any way but it also doesn't stand out. You read it and kind of wonder of what the point is other than adding some nostalgia. So far, it doesn't give us anything new. There's not some interesting exploration of the time or character. It's just a standalone story so far with a “classic” feel of it all. This is one for fans looking for a bit of nostalgia.

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There's nothing bad about this first issue. There's also, so far, nothing that makes it really stand out. The art is good and tells a lot of the story. The main character feels a bit derivative. The villain is nothing all that special and things wrap up rather quickly. The first issue feels like a bit more of a teaser as to what's to come than a story itself. Not enough unique to really get into what's presented.

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It's a start to something and what's teased at the end indicates what comes after may be more interesting than what gets us there.

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X-Corp #1 is an interesting start showing off the potential of the concept. It doesn't quite click though. There are moments that should be memorable and punch the reader in awe. But, those moments never deliver. They show off what's going on but miss that special something where you really take notice. Hopefully, this issue is just laying the groundwork and once that's accomplished we can move on to more excitement but right now, I'm longing to go back and re-read Wildcats 3.0.

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The issue is a piece of the puzzle that readers of the series will enjoy but it's absolutely not a place to start. This is an issue that can be skipped if need be but has enough to make it worth the read for fans of the series.

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X-Men '92: House of XCII #2 feels like an odd take on the classic Marvel What If? and might have done better if that was the premise. Instead it dips its toes with winks and nods attempting to capture the nostalgic feel of the classic cartoon while shoehorning it into a concept that doesn't fit with the cartoon. It's an interesting idea but has yet to click in its two issues.

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The comic isn't bad. There's some solid humor. It also continues a concept Hickman began in House of X. What the comic feels like is a continued set up. Much like the first issue X-Men #2 is attempting to lay the groundwork for what's to come. And those final pages makes what's to come intriguing. First by what's revealed and second by what's said. Sadly, a comic isn't made by its final pages and the lead up is awkward and head scratching. X-Men #2 has its moments but that's not quite enough.

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X-Men: Hellfire Gala #1 is not the sum of its parts. It is not a better whole than each individual piece. That's partially because each individual piece is in itself rather odd. X-Men: Hellfire Gala #1 feels like a zero issue in some ways. It sets up A.X.E.: Judgement Day for the X-Men and like Eve of Judgement being from the Eternal's point of view, this delivers the X-Men's side. It's an issue that had potential but it never quite lives up to the importance it claims it has.

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X-Men: The Hellfire Gala is entertaining in its own ways, but its shock at this point has little emotional impact. It's been there. Done that. X-Men: The Hellfire Gala sets up an intriguing new direction for the X-Men to come. The idea of Wilson Fisk aiding the X-Men is intriguing. Nightcrawler's teased direction has potential. The direction for Ms. Marvel is far too clear (the comic isn't subtle in its foreshadowing). It returns the X-Men to their roots shifting them away from the benevolent gods of the past few years. Like Orchis, the comic delivers a swift brutal attack on the status quo for the line, leaving it in shatters and leaving lots of potential.

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The issue isn't bad but there's just too much to make things go smoothly. Writer Marc Guggenheim does what he can with everything and it might have been better to keep things more focused on each team for this storyline to come next. A rough start that plays a lot with nostalgia.

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While I was enjoy X-Men: Gold #14, Marvel Legacy and the previous event has veered a little and taken some of the shine off. It's not bad but it's also not quite exciting enough that it's one of the first things I run to read like I used to for X comics. Hopefully after this we'll get a focus on the characters which usually makes the series the strongest. Right now, it feels a bit empty, like Mojo's shows. All flash, little heart.

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Like many “X” miniseries, there's nothing amazing here, it's a perfectly ok and entertaining first issue. This is one geared squarely for “X” fans. There's potential in some of the ideas Bemis puts out there, but it's hard to say how far he'll go with them in just one issue. Where he focuses will be the key overall as to determine if this miniseries stands out.

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It's hard to say overall how good this comic really is. It has me both interested and not in what's coming and while each individual chapter is interesting none really have me excited for what's next. Still, for only 25 cents it's hard to argue to not get it.

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The issue is a bit of an uneven start. It's a very slow start and there might be too many different characters introduced. Possibly a quicker pacing may have helped but as is, Year Zero #1 is a bit boring. I want to check out the second issue but the first is a bit of a slog. Zombie fans may dig it but “the meat” isn't gotten to and instead the issue is all character setup. That's needed but as done it doesn't quite work.

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After a long review it really comes down to this, I expected more in many ways. The first issue I'm sure will be much better when read as part of 12, but on its own, it's a let down not just due to hype, but also due to execution. Coates is clearly still learning, Stelfreeze says as much in an enlightening interview in the back, so I'm sure things will improve. But, for a comic I'm sure Marvel is hoping will bring new readers in, I'm left to wonder if new readers will read this and ask what the point/hype was all about. I don't see why they'd return other than the high profile creative team. Hell, I want to trade wait after this one issue. Add in the $5 price tag and it's hard to recommend this.

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The issue sets a lot of things up to come and you know what's hinted at will be something bigger than presented. It also interestingly shifts the importance of Marvel's "X" lines a bit as the events to come are presented from the view of Old Man Logan increasing his importance. But, like the six issues before, the concept is muddled with too much flash.

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Creed: The Next Round #4 is a fine ending to the series. It leaves things open for some interesting next chapters and new directions for the franchise to go in. Hopefully, someone believes in that potential and keeps things going. A comic spin-off of the film series that delivers the next chapter is a great way to go and a lower barrier to dive further into and expand the world of the Creed family.

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The series is about what I expected and continues its big on concepts, low on exploration of those concepts. But, that leaves a story that the readers can debate with each other and themselves. Honestly I expected a voice and perspective that hasn't quite played out as I expected. A comic you can debate is a success in many ways, and I continue to look forward to see what's to come.

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Not sure what else there really is to say. The comic isn't bad, it's just not as good as it should be. It lacks that something special that existed in the first volume and was clearly missing in the second. It's very readable and in some aspects entertaining, but modern classic, this one isn't.

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My overall thought on the series is up in the air. There's the one aspect I clearly didn't enjoy and caught me off guard, but the characters and the art are so good. It's kind of fascinating really. But animal fighting, even with dragons, still is troubling and impacted my enjoyment. The rest of the series will really impact what I think of this one issue, but right now it's intriguing and I want to read more.

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Hellboy and the B.P.R.D.: The Seven Wives Club isn't all that deep and a bit too quick of a read. It misses a middle act but there's also something fun about it. If you want a comic you can pick up and enjoy without knowing and backstory, this is one to check out. But, it also feels like a comic that deserves and needs an expanded edition with a bit more of a challenge and more scares, if nothing else to see more of Hughes' Hellboy art and Robins' lettering.

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The first issue is definitely bold and interesting, I'm just very undecided as to what I think in the end. I'll definitely check out the second issue to see where it goes, but the first issue is more befuddling than exciting for me.

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The comic does a decent job of catching folks up who are new, but I'm not sure there's quite enough to really sell the concept for old readers and maybe even the new ones. Still, this is a series I want to see where it goes and we'll see if the alignment of the comic with the film is a good thing or a bad one.

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2020 Ironheart #1 is a good comic. But, unless you're invested in the character or the two storylines that are connected, it's hard to say this is a must get. Still, there's some solid moments and debate about the role of superheroes within.

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A.X.E.: Death to the Mutants #1 is ok. It adds in details from the main event but that's the entire draw of the issue. It feels like it should have been a part of the main series but the flow wouldn't work combining everything. As is, you're left with a comic that acts more like an addendum than a story on its own. It doesn't work without all of the other issues released while those are fine without this. It's a comic that feels like it's the "director's cut that adds some context but overall it'll be mixed as to whether it really enhances the experience.

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Absolute Carnage: Symbiote of Vengeance is a comic that you read quickly and generally forget. It's entertaining but doesn't stand out a whole bunch. The comic feels like it'll become important down the line once Ghost Rider #1 is released. Stealthy is the best way to describe it all.

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There's not much depth here, this is big action popcorn theater. The scenes are over the top and the moments are checked off in predictable ways. The event has been a fun one overall and worth checking out in trade but overall, we've seen so much better from everyone involved.

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The first issue isn't bad in any way, it just is a bit predictable and the tone and interaction between the characters is a bit uneven. There's potential with these three characters, so we'll see where it all goes, but the first issue doesn't knock it out of the park unfortunately.

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Batman #87 is a fine second chapter. There's solid action and moments for characters but it feels like a chapter. The comic doesn't have quite enough to stand on its own. It's part of the puzzle and features too much of a mystery to totally praise. As part of the arc, it'll be quite good but as a single issue, it lacks a little and doesn't stand on its own.

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"Joker War" hasn't really hooked me yet. Batman #97, and the event as a whole, isn't bad it just doesn't feel original enough so far. We've seen Batman trip on toxin. We've seen the Joker gas a lot of people. We've seen heroes lose their fortune. We've seen Gotham in chaos. But, it's still been entertaining with pretty visuals and beautiful colors and lettering. The story arc is a bit of a letdown from the previous one but here's hoping it keeps building to something a bit more interesting than what we've seen so far.

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Blue Book #1 is an interesting start but doesn't quite abduct me and take me away in the mothership. The main story's rather abrupt ending is a bit jarring and the build up, while good, is a bit too slow to leave things where they're at. This might be one that's a bit more enjoyable when the you can read it all at once.

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Cable #1 isn't a bad start and sort of gives a reason Cable hasn't been more aggressive in stopping horrible timelines, but overall, it's an ok read. There's some decent humor, decent action, but nothing so far that really stands out as too exciting so far.

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The art is amazing and the story traditional and reserved in many ways the comic has some action but more of a focus on the ideals of the title character. This feels like a statement as to who Cap is to Mark Waid and Chris Samnee and the ideals he'll represent as their story moves forward. A nice start that just a little more action and excitement.

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This issue is an odd one for me that attempts to have one foot in continuity and another in new reader friendly and doesn't quite pull it off. There's also giant holes in the plot that are noticeable and little irritating. The comic is fun though and I can't help but think if the comic focused on the great cast interaction with a Buck Rogers/Flash Gordon flair of adventure it'd be a series that'd soar.

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The end adds a bit of a wrinkle to the story but beyond that, the entry is rather forgettable.

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Chasing Hitler #1 represents the start of a new voice in comics and it's one that I want to see more of. This is an impressive start with a good concept, entertaining characters, and some solid art. There's much further to go in the limited series so we'll need to see if it sticks the landing but this start has me looking forward to the next issue.

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Dark Nights: Death Metal #4 just generally falls flat. The comic is predictable far too often. There's parts are non-sensical at times, a big moment being when our heroes are freed (not really a spoiler). It's a ride though that focuses on desperation and delivering that emotion to the readers to get them interested. It's a chapter in the bigger story and will be completely fine as such in a popcorn read sort of way. On it's own though, it just doesn't quite work for me.

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While Dark Nights: Death Metal #6 hasn't won me over on the event, it does have its moments. There's some of those that bring the good schmaltz. There's far more that are popcorn worthy summer blockbuster visuals. It's a turn off your brain and enjoy the ride of a comic and at times that's a good thing.

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Two issues in and I'm ready to tap out but like previous volumes, I'm not sure this is for me. And that's ok to say. It's not bad, it's just not my cup of tea. Things are picking up a bit so I'll give it until the end of the first arc but so far, we've seen this creative team do better.

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Two issues in and Goddess Mode feels more like a mish-mash of a lot of different things from fantasy, cyberpunk, Tron, manga, magical girl trope, and more. It's not necessarily unique but it delivers a blender full of concepts into something that's a fun read and gets you to want to see what's next.

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Hairball #4 is a rather frustrating finale. It hints at some answers to what's going on while others feel like they're out of left field leaving us to wonder if our narrator is really just out of her mind. It leaves things almost too open ended and up for interpretation that'll leave some readers unsatisfied after such a solid build up.

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Heroes in Crisis wasn't perfect. There were massive issues that some editing and better focus would have corrected. Tom King explored a topic that was far overdue and one the public largely ignores. It did, with issues, what entertainment is supposed to, use allegory to explore our condition and world.

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It'll be interesting to see where this all goes, and how much will be explored down the road. Maybe we'll see an ongoing Shazam comic with Orlando at the helm. After reading this, it's something I could get behind.

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There's not much new here, but it's just done well, and it's entertaining. For fans of Superman, it could be worth a buy, but it's a comic that I enjoyed reading, and folks can do that even if they haven't followed Justice League up to this point. It doesn't add a ton right now to that story, but who knows down the road. If nothing else, Superman looks cool.

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What the team has put together here is a series that has a very "Heavy Metal" feel about it all. Add in a rock and roll soundtrack with some 80s animation and you'd have one hell of an entertaining movie that would feel right at home with some of the classics and anime of the time. This is one where the style and the look stand out and help along a story that's entertaining but doesn't quite deliver enough to really be sucked in.

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The issue is better than what we've been seeing and it feels like we're finally getting some movement in things. Moments aren't wasted here but again some of the dialogue and interactions is a bit stilted and silly. There's a lot of characters but only a few are the focus. So, it's overall it's just ok. But, at least we're getting somewhere.

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The comic isn't bad but it feels like it attempts to pack too much in. Red Hood #51 has Jason Todd following a new direction and finding a new role for himself. There's a lot of potential in the comic as to where it can go and the groundwork is laid out here. Unfortunately, none of it is given the time its needed to be really interested. Instead, we get Red Hood in a Luke Cage situation with over the top characters that so far don't quite feel in place in a Red Hood comic. We'll see where things go but as a start, this is a mixed one.

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Two issues in, the series hasn't quite hooked me yet, but it's showing interesting promise in a redemption tale of a character we love to hate. Whether this series dives deeper into Damian's history and messed up past will be key. There is lots that hasn't been discussed and examined about the character (such as his birth), that if we see that, the series may be fantastic. Right now though, it's reading something featuring a character I just don't personally like, and that's something I haven't gotten past…. yet.

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Rogue Planet #1 is a solid blend of sci-fi and horror and while many aspects are familiar, the overall package is a great read for fans of either genre.

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Ruins of Ravencroft: Dracula #1 ends the series on a low note but like past issues it does a good job of fleshing out the history. It's better as a piece of the miniseries and it sets up the upcoming series nicely. This is for those who have been reading up to this point but new readers might want to wait for the trade.

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The first issue is absolutely interesting, and has a lot of potential. Hopefully some of the visuals are a bit clearer in future issues, which will help put the series over the top for me.

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The issue is a nice start. It's entertaining and fun though doesn't quite have the explosive hook that has me completely bought in for the next issue. The comic feels like a regular Conan issue with a different setting. The product feels like a Marvel roleplaying game where the dungeon master has brought together a lot of elements because no one could quite decide the direction to go. But, those stories can still be a hell of a lot of fun and the expectation is the first arc will be an off the rails adventure of which we're just getting a taste.

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Sins of Sinister: Dominion wraps things up well but like the event itself feels like it needed more space to do so. Overall, the event was an interesting one skipping through time over three series bookended by two issues. It delivered pieces of the overall story, forcing readers to put the dots together. The finale doesn't totally do that but definitely could have benefited from fleshing some aspects out a bit more than it does. If nothing else, it sets up what's next to come, and that might be more interesting than the event itself.

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Tomasi (as well as the rest of the Superman team) are shaking things up, and it looks like we're finally seeing the end of DC's power couple. That's not a bad thing at all.

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Beyond the very end reveal, there's nothing surprising or all that interesting about The Death of Doctor Strange #1. It reminds people of who Stephen Strange is and why he's important. It's a comic that feels like it exists to make the case as to why its main character matters. The fact it has to makes it feel like that's been a failure leading up to all of this. Most of the comic is pretty much what we'd expect but it's a decent setup and start. Really what matters is where it all goes from here and if the team can really make this an exciting story to come now that there's actual danger to deal with.

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The United States of Captain America #1 isn't a bad debut. There's a lot packed in and there's a lot that's fun and enjoyable. The problem is there's been quite a few deconstruction of heroes stories lately, and there's quite a few that are just far better. There's something almost surface-level deep about this start. It feels like it's attempting to straddle a line of deep look and typical superhero escapism. We'll see as the series progresses in how it balances those two forces.

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The Warning #1 isn't bad. There's something kind of fun about it in the popcorn movie sort of way. But, it's generally generic at this point with elements we've seen over and over. Might that change? Sure, but as a first issue, it's an entertaining paint by numbers experience.

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ThunderCats #1 is a good start that lays the groundwork for what's to come. It mostly rushes through it's story to get to its finale which is the real hook for what's to come. It teases too much and doesn't focus enough on what makes the debut comic truly interesting. It's a bit scattered. But still, it's nice to see this classic property return and as a debut, it's more than enough to see what comes next.

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The issue does what it's supposed to, answer the question as to how Cyclops came back from the dead. The reason delivered is a shrug and a little convoluted but some of the meta discussion makes it all rather interesting. If you're itching to know how it all goes down, then this issue is a must but beyond that, this isn't an issue that really excites.

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The comic isn't bad in any way but it also doesn't engage in any way either. There's jokes sure, but where this could be Clueless or John Hughes with two superhero leads (potentially smart commentary), we get a bland classic Archie story with the Wonder Twins. This is a case where the Wonder Twin powers fail to activate.

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At only $0.99 the comic is short but a nice addition for fans of the television series. It may be read better as print issues, and my reading as a PDF might not have been optimal, so your experience with it as a digital comic may be different than mine. Still, as a fan of the television series I was surprised to find it adds to the character and was enough that I might have found the first digital first series I'll make sure to read.

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Amazing Spider-Man #14 is an interesting issue. It feels like something that might normally be a "zero issue or one-shot leading into an event. "Dark Web kicking off in a regular issue that doesn't feature Spider-Man or anyone else other than the villains is interesting in a lot of ways. Overall, it's a nice issue that delivers motivation but doesn't quite have that punch that really excites. Still, it's more than enough to keep me interested in the event to come.

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Art issues aside, the first issue is a solid read that sets the ground for what looks like not just an interesting take on Aquaman, but one that really considers all of the facets to the character. I'm looking forward to seeing what Abnett does, I'm just hoping I won't have to overlook the art to do so.

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Maybe I'm being nitpicky about the specific details which takes me out of the comic, but overall the issue is entertaining and Abnett has ramped up the action well from the first issue. This is an interesting spin on Aquaman and I'm really interested in seeing where it goes from here. Hopefully the art issue gets stabilized before it drives people away.

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Things are interesting here. Abnett continues to really emphasize the crown that Aquaman wears which is a great thing to focus on. It makes the character stand out from the rest of the superheroes out there, it's one of his defining characteristics. A solid series when it comes to the writing.

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Batman #105 sets up an interesting dynamic by the end of the issue but like the arcs before doesn't quite satisfy. It again feels like a piece of a bigger puzzle. And due to that, it's not all that satisfying. These aren't the classic days where Batman's adventures were confined to some issues that you could enjoy on their own. Instead, this is just part of a bigger story whose arcs don't feel like they quite stand on their own.

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The comic felt like one big fight, not something I generally enjoy, until the end, which features a twist that ties in what's currently going on in the various current Batman series directly into this. It's not something I thought about, and it shows there's a greater plan out there for what's going on. That ending had me more excited to see what's coming in the next issue.

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Dark Crisis: Young Justice #1 is a perfectly fine offshoot of the event that has some interesting moments. The reaction of the older heroes has a lot of potential and says so much about how this group is seen. There's definitely something here but overall this might be for folks who are fans of the characters.

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The first issue might be helped if you have read what's come before previously, but there's tons of potential here. The series sets up what will potentially be cool to see, a comic and world that's actually being built from the ground up. While I'm not totally jumping up and down yet, there's lots to go off of, and where it goes from here will be key. This could be a sleeper, that pays off after a bit, the first issue though is a fun read.

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Gargoyles #2 is a decent continuation of the debut issue but technical issues definitely hurt my enjoyment. Hopefully that's not a problem with print copies (please someone comment to let us know!).

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Still, this is the first Harley Quinn comic I found myself enjoying in a real long time. I just wish the art matched the story a bit more, it'd be one hell of a comic if that were the case.

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The comic isn't bad in any way and very much reminds me of a summer popcorn blockbuster. There's great concepts that just need a little something more to make them stand out as unique instead of riffs of something we've seen before. It's the interaction of characters as well as the fantastic art that's the driver here. The fact we know we'll be getting new Justice League books and teams (and who is on what team) that also diminishes some of the storytelling. It feels like it has a job of getting us to the next chapter instead of getting us excited about the next chapter. Justice League: No Justice so far feels like the bridge from Dark Nights: Metal to a new era of the Justice League. Like the Source Wall itself, leaving what lies beyond to the imagination is some times the fun part.

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Last Flight Out #1 is an interesting comic. The main character is one we want to die. I'm cheering for the military with him to just put a bullet in him and head back to the ship before it takes off. I want something bad to happen. But, I'm also intrigued as to where this is going. Is there any redemption? Will there be a “happy” ending? With such a bleak, cold opening, here's hoping the comic delivers a little hope and happiness.

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Legion of X #1 is an interesting start. It has a lot of potential and hopefully as it focuses in on each plotline things get more intriguing. It fills a niche that's needed in the world of X and the conflict to come hinted at should keep things very interesting.

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This one is definitely one for Nova fans, especially classic Nova…

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The issue is a good one serving as a direct tie-in to Spider-Geddon and continuing the interesting events from there. A new world to explore always has me interested in seeing what's going to be done differently and that has me wanting to come back for more and see what's next.

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The second issue of Superman: American Alien isn't bad, it's just a very different tone than the first issue, so it's best to go in to the comic expecting it as single issues of an anthology that share a character. Still, the most interesting Superman comic I've read in some time.

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The issues really gets things rolling as far as Bunn's next story arc and we get some answers. On it's own it's ok, but like a good X-Men story it's the big picture that's what really matters for me.

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The comic reminds me a bit of other swashbuckling space adventures like Flash Gordon, and it's fun in many ways (I'll overlook how one maneuvers so easily in space). The comic has a bit of that pulp sensibility about it, but is presented more like a modern action film. There's potential in this series, and for those who are looking for an a spy-like action series in space, check this one out.

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A.X.E.: Eve of Judgement #1 is an interesting opening. It leaves no room to debate who is right and who is wrong. It treats the action Druig takes so nonchalantly as to make it feel like it's not a big deal. It just kind of is. Maybe with what's to come in the first issue it'll flow a bit better but as presented, the comic doesn't get me excited for what's to come, it sets up what feels like a rather predictable narrative to fill our summer months.

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The issue is the first bump in the event, but it's still an entertaining one. The creative team give us a break to catch up readers as to the Hulk's history while also setting him upon his destructive path. It's an issue that sets things up and has me scratching my head as to how the Avengers are going to deal with this new x-factor.

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The first issue is a nice start be left me wanting. It's missing the excitement I was expecting and other volumes gave us, and it's focus on the boring role Carol has found herself in bleeds off the page in a negative way. Previous volumes have thrown their feminism in our faces, along with action, and this in some ways feels like a dialed back take in both ways. Hopefully, like the latter half of the comic, we get a better mix of action and space station management.

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The issue is good and has a lot of interesting concepts and for me this feels like a superhero comic that'll be cerebral going forward with not as much action but getting into the roots of superheroes being outlaws in some ways and the public turning against them. This is a different type of superhero comic away from big battles, the action, is a little different and very welcome.

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The first issue is doing what it promised, to fill in the gap of the eight months and for us to finally find out what happened to Cyclops and the first fallout between the Inhumans and mutants. For those that care about that clash and the upcoming event that feels like it'll probably be round two of that clash, this is something that's a must.

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Overall, it's a debut issue that's fun but also doesn't quite excite me to go all in. I'll check out the second issue to see where the murder mystery goes but it feels like a story we've seen elsewhere mixed with a comic that entertains but doesn't hook you.

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Frank At Home On The Farm #1 is a solid start to the mystery that'll leave you wondering what exactly is going on. It teases enough and throws enough out there to leave readers unsure as to what exactly is going on. Is there some dark forces at work? Is this something as simple as a trip? I think Frank has done something to his family myself. No matter, I want to find out the answer and see where this mystery is going. With a unique setting and a solid setup, Frank At Home On The Farm #1 is well worth checking out for those interested in mysteries and horror.

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It all comes together for a comic for those that love G.I. Joe and have fond memories creating battles of their own with their imagination.

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Ghost Cage #1 feels like the plot of a video game whose visuals are the main driver of entertainment. The plot makes a little more sense the more you read the comic but the overall plot is a bit… out there. Why do these secrets need to be destroyed this way? Why wasn't there planning before? What the hell is going on in the battles!? Sit back, turn your brain off and enjoy the visuals.

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Home #1 isn't perfect and has some bumps in its narrative but it's an important read. The end of the comic is a bit rocky and doesn't match the quality of everything up to that point. Some dialogue feels a bit comical in its delivery, an unfortunate distraction. But, the majority of the comic is heartbreaking. Home is attempting to address a wrong that persists and it's doing so through the long tradition of using entertainment as its messenger.

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I Walk With Monsters #1 isn't a bad start and has a really interesting concept. The first issue though is a very slow setup. It start fast throwing the readers into a murder but from there backs off to a point you're wondering what the point was. It's starting a film with an action sequence then spending an hour after standing around talking about what's going to happen. But, as part of the puzzle to come, it probably works perfectly, that's the some times frustrating thing about comics. But, we have to judge this on the single issue and as far as a debut, it's a bit of a slog of a start.

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The first issue is a solid one. I honestly rolled my eyes when I first heard of this crossover, but after reading the first issue I'm looking forward to seeing where it goes. There's a lot that works and does that really well. There's some things that feel been there done that. But, something clicks in this rather bizarre combination.

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The comic wraps things up but does feel a bit condensed and rushed in some ways. If you've been reading the series you'll be happy, this is not a spot to start for new readers though. Still, for those who have read this series for a long time, it really does feel like a good pay off. The end game is coming and this is a transition for that. Here's hoping the next big arc goes out with the bang I was expecting for this one.

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Holiday tales often deal with naughty and nice but throw in a murder story, Santa as a P.I., and you have a whole new entertaining take.Santa Claus: Private Eye Book One " Santa Claus Is Coming to Town is out November 29.

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The reveal didn't do a whole lot for me, but the issue is entertaining fun. Events don't always have to shake things up or make us say “holy shit,” sometimes they can be mindless summer blockbusters that feel more like a ride to strap ourselves in to. The Clone Conspiracy to me is exactly that and I've been enjoying the ride and looking forward to see where it takes us.

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Transformers: King Grimlock #2 continues an interesting series. This is one that'll be really judged when all five issues wrap up but so far it's teasing some interesting things to come. With a nice focus on Grimlock and adding in some interesting back and forth with Arko, the issue delivers a sword and sorcery concept with a main character that's a little different than expected.

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The second issue is an improvement with a bit more focus on what the heroes of New York are doing instead of setting up the various players. Still, there's a lot of ground covered and with that a focus on the action and visuals over the characters themselves. The comic delivers those visuals, along with a good amount of humor, to create a second issue that sucks you in a bit more than the debut. It's hopefully a sign of momentum as the story really gets rolling and the fight to save Earth continues.

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A Haunting on Mars #1 is fun pulp sci-fi. The characters each have their role and it hits familiar notes, but overall, it's a fun read that you can just sit back and enjoy. Now, to find that Resident Evil soundtrack to listen to while reading the rest.

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This comic is both a throwback and very relevant to today. Pak and Kuder (and the rest of the Superman team) are trying to remind us that even though Superman is also Clark Kent, we the readers can be Superman too through our every day actions to improve our neighborhoods. You don't need to fight aliens and save the world to be a superhero, you can also just do some good in your own town too. This comic is a reminder of that, and hopefully will inspire some more folks to tie towels around their necks and attempt to be the hero they enjoy reading about.

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Adventures of Superman: Jon Kent #1 is a good start. It takes a bit to get to the end's big reveal and also the mission ahead, but it does a good job as an opening chapter. There's a lot we know that's coming, and that's part of the issue. While the comic sets up Jon's adventure, it doesn't get us to where we want it to go, him heading to the world of “Injustice.” That's partially why it feels a bit slow getting to the point. Overall though, it's a first issue that'll fit in nicely as we get to read more of the series, sadly we need to wait for that to happen.

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The art is good and the characters all look like the Alpha Flight we love with some nice fights and dynamic moments. Still, the comic feels like it's playing it a bit safe instead of pushing the underlying concepts and themes of Fall of X.

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There's a lot to take in with Amazing Spider-Man #1. It shows a lot of potential with where the story's going and generally feels like a new and interesting direction for the first arc at least. Hopefully, things get a bit smoother going forward as it all plays out but as a start, it's just so-so.

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America Chavez: Made in the USA #1 is a decent start. While it could have been improved in some ways, it's a solid introduction to the character for new readers. It sets up an intriguing mystery and has a clear voice about it. With the character about to be in the spotlight, the comic does a solid job as a starting point for people to discover America and her world.

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The issue is a good debut and leaves things open in how it ties into the greater story, read the first page, that'll make sense. There's a good set-up in the first issue and that's exactly what this is, the set up. Good action, good pacing, and some interesting characters takes a familiar story (it's The Terminator without the time travel) but presents it in an entertaining way. The opening of the issue indicates we might get more than that familiar story, we'll have to wait and see. This is a first issue that has me coming back for more.

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This is an interesting first arc that honors the past while setting up… something. I'm not 100% sure where Soule is going and have some guesses based on this issue. Out of the various “X” series out there, this one comes the closest to really capturing the X-Men of old and at the same time delivering something that feels new at the same time.

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There's almost an emphasis the Avengers have been reactive and not proactive. Still, the issue builds the threats to come in a series that so far is entertaining but not yet memorable.

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Avengers: Twilight #1 shows off a lot of potential. There's something there as far as commentary about the current state of the world and the road we're marching down. There's something there about this particular future. The concept of heroes retired and a world that has rejected them is interesting. What's teased could be really good. But, Avengers: Twilight #1 lays a lot of groundwork, hinting at the bigger world and story. It's the setup but what's to come will be the meat to really determine if this is any good.

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Batman '89 #1 is an ok start for the series. At moments it feels like the comic might have actually been helped with a digital release so it could take advantage of the focus on single panels as well as the ability to deliver cinematic transitions. It does a solid job of capturing the feel of the original film and delivers something new beyond the latest costumed “freak”. We'll see where it all goes but for now, this is one to keep an eye on but no need to rush out and get.

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This is a chapter in King's larger story. There's much more to come as things weave together and that final panel indicates we've got a hell of a lot of excitement to come. As a single issue, this one has its good and its bad but as a piece of the larger puzzle it fits like a perfectly crafted piece of the larger picture.

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Batman #131 is a decent opening to the second arc in Zdarsky's run. But, it feels like it's something we've seen before. It really needs to show how it's original and can stand out from what has come before. Overall, not bad but also nothing that really excites.

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There's nothing inherently wrong or bad about Batman: Fear State Omega. It acts as a real finale to the event letting readers know what the fates of so many characters are. But, beyond that, it doesn't quite feel like it does anything shocking or interesting that the finale in Batman didn't already. Whether it needed to be a one-shot instead of just another issue of Batman is the real rub. While it delivers some closure and sets up a lot to come, it doesn't deliver as memorable an ending as the “end” of the event in Batman #117.

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Big Girls #1 is an interesting debut. It's either much smarter than initially sold or might undercut itself. It's hard to say with one issue but it's something that's worthy to explore further. It might be a bit blunt in its messaging but it features a lot more than its giant battling women might have you believe.

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The first issue is good and has me interested, much like Coates' first issue of Black Panther so long ago. While it doesn't have me pumped, it has me intrigued as this feels like a concept and attempt at something very different for the character. While much of the first issue is a frustrating mystery, that's part of the point. With what's presented this is one series I'll check out further to see how it plays out and where it all goes.

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It's a pretty solid issue and would have been a bit nicer being the aftermath of the current event "Cold War, but overall, it's an interesting but not exciting, read.

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Captain America: Symbol of Truth #1 is a good start. There's a lot of summer popcorn aspects to it and it sets things to come nicely. Overall, there's a lot of potential here. What remains to be seen is how this series differentiates itself from the other Captain America series that's coming. The two should be intriguing together and here's hoping they compliment each other for a greater experience.

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Carnage #1 is an intriguing debut. There's a lot of potential here. It's clearly setting up Carnage for a future much like Venom has received for a few years now. There's an effort it would seem to move the character beyond his one note and become something a bit more interesting and possibly even scarier.

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Children of the Vault #1 sets up a triangle of competing interests and hate and it'll be interesting to see how it shakes out. There's some clear possible allies here as well as possible enemies. Overall, it's a “Fall of X” piece of the puzzle that's frustrating in some ways but also creates an intriguing conflict ahead.

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The issue is a good one in that it checks the marks off as an introduction to the adventure and characters. As an opening chapter, it's a good one but as a standalone comic, it's just ok. This may be an adventure to read in one sitting as part of a trade or all of the issues but the issue has me wanting to read what else is to come. It feels like a menagerie of heroes come together for a roleplaying game adventure.

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If you know the history, the issue might be better. It does take us back to a time when the Green Lantern Corps' human members were rather dysfunctional. We don't get enough of that though.

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Cosmic Ghost Rider #1 isn't a bad start but the issue feels a little short and could have used some more pages. Where the main story cuts off and where it leaves readers is a little frustrating and jarring. Hopefully, it smooths out with the second issue but as a whole, while there's potential here, the comic overall doesn't quite have the hook it could have.

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Crave #1 delivers an idea I want to come back more for but with the debut, I'm not sure how much it'll explore its relevant idea. It nails the issues with social media and technology head on, bluntly in some ways. Now a question is out there as to what it might do with it beyond getting characters laid.

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Dark Crisis #2 is an interesting comic much like the debut. There's a lot I like and a lot I don't At times there's some really interesting moments and others where it feels like it's going through the motions. The comic feels like it's trying to be its own thing but also is waist deep in continuity. The event as a whole fits in this weird spot. It feels like one that'll have to be judged but the whole instead of each individual part.

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I'm still not sold on Dark Nights: Death Metal #3 and the series as a whole. I get a feeling I can see the meta at work but won't know until the series wraps up. It really does feel like a final chapter in the New 52 aspect of the DC Universe putting the final nails in that chapter. But, there's still issues to go and a lot of directions the series can take. While the individual issues have had a sense of entertainment, this may be a series to truly judge as a whole instead of its individual parts.

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Dark Nights: Death Metal Multiverse's End #1 is a chapter in the bigger picture event. It doesn't quite stand on its own but there's a certain insanity to it that almost makes it worth it. But, what's truly impressive with the comic is a self-awareness that doesn't seem present elsewhere. It makes fun of itself and the silliness we've seen throughout the event. It goes all out, then makes fun of itself for doing so. And that brings a certain enjoyment.

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Overall, this is a mixed issue and sets up some interesting things for the future. It's really cool that the Adam Strange Future Quest aspect of the issue takes place post both of their stories. That's really smart and makes this one shot feel that much more important. But, the story itself doesn't bring a lot that's new or different, like their series before did. It also feels like it sets up something for the future, which Top Cat does as well. It's an interesting concept overall with these two mash-ups, but neither quite feels like it lets loose in the ways I expected.

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DCeased: Hope at World's End #6 isn't bad in any way. It's a middle chapter so not a place to start and not an issue you can pick up and dive in to. It has its roller coaster of a ride moments and leaves us awaiting the next chapter to see what happens next. As part of the larger picture, it does its job well but this isn't a chapter that really stands on its own. As part of the series its a nice chapter and for those who have been reading, you should enjoy it. For those new to the series, there's other places to start.

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And wtf is a great way to describe Deadfellows #1. There's a twisted aspect to it that'll leave you wanting to laugh but not sure if you should.

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The issue is an interesting first issue as it doesn't stand on its own and really relies on the Rebirth issue, which is good in some ways and bad in others. What it does is set up some potentially interesting things in the future and Priest is giving us something more than a badass with big guns.

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Moore's art is the highlight here with visuals that will have you lingering on the page long after you have finished the words. It's a beautiful and beyond unique look that stands out from the rest of the comics on the shelves. If you're a fan of pop art, beautiful comic art, or what makes comics unique, this is one to definitely check out.

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Empyre #6 wraps things up generally nicely but as far as recent Marvel events, things as a whole feel a bit of a letdown. It's a story that isn't exactly memorable and while setting up potentially a lot it also doesn't feel like an event that'll have folks talking for years to come. It's not bad but in evoking a classic feel, it doesn't become one itself.

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Fallen Angels #1 is an interesting start. The series fills a space not covered by other X-Men series. It also begins to add depth to the character of Psylocke. There's lots of potential there and the set up makes me want to check out what comes down the road.

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The Flash #22 is an interesting one and after reading it, I'm still not 100% sure what I think. It's a bit flustering in that way because it's one that's hard to judge on its own, instead, it'll be one that's judged by what's to come.

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The Flash #50 shakes things up a lot really changing things for the world of the Flash. There's a lot that has me excited but the issue feels like it's just a bridge to the next thing as opposed to being a story on its own. It hints at something big to come when itself was billed as that something big. Fun, but some air has been let out of it all.

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Flashpoint Beyond #0 isn't bad in any way. It's the first piece in a bigger puzzle. But, without the rest of the pieces, the enjoyment of it is going to be mixed. The perfect example of its issue is its ending which relies on revealing a character and unless you know who it is, it falls flat. That's the reliance on DC history that feels like it only works for some. How much the comic continues to do that will be the overall indicator of how much this series is for anyone that's not the diehard fans.

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Future State: Green Lantern #1 isn't a bad issue at all but it dances the history of the DC Universe up to this point. It's hard to not keep wondering what problem hit the Green Lanterns. Why are things like the way they are. It left me wanting to learn about that more than what was presented. That's good in a way but also a bit frustrating as well.

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Ghostlore #1 is an interesting start that has some potential. While it doesn't completely excite, there's a concept that could play out in interesting way telling stories of various styles and delivering a bit of an emotional punch with each. As an opening chapter, the comic falls a little short in its excitement but it's not enough to turn off reading further issues. Overall, the jury is still out on the series as a whole but there could be something intriguing there.

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Green Lantern #1 has some great concepts. There's a lot of them. But, the details don't feel fleshed out enough. They also feel a bit rushed. The debate about Oa joining this new order feels a bit short in debate. There should be far more discussion as to whether it should happen. There's little doubt it would. The terrorist attack and action sequences too feel a bit too neatly wrapped up. This is a comic though could easily have been two or three issues worth of material. Instead, Green Lantern #1 is a start that has great ideas but not a great execution to go along with it.

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This first issue is an interesting concept, but may be Guardians overload at this point. As a second series it would feel a bit more special, but right now I'm just not quite seeing what makes it stand out. Still, it's an interesting start at least, and a series I'll at least stick with through the first arc. You probably need to be a die-hard Guardians fan to really appreciate the series, and even then, this might be one comic too many.

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Is Hank Howard, Pizza Detective in Caligula's Safe worth it? Sure, the comic is definitely worth the $1 cover price. Now, is it worth making a special trip for? That's more up in the air. If the comic was available for a week, sure, but for one day only, this is a special trip to the comic shop it's ok to skip. Hank Howard, Pizza Detective in Caligula's Safe is for the diehard Bad Idea fans.

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Hook Jaw #2 is where things really take off for me. I'm looking forward to more and sitting back and embracing the utter ridiculousness of it all and enjoying every page of it.

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The issue is an interesting one that really plants the flag. Hickman is making the X-Men his own, continuity and history be damned. This continues an exciting and somewhat controversial change that's coming.

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House of X #6 is an interesting comics. It cements Hickman's vision but also cements these aren't the X-Men that we've come to know. They no longer fight for equality, they demand dominance. They see themselves as the rightful inheritors of Earth. The X-Men are now what they used to fight against.

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This new volume of James Bond is an interesting one. It's a slow build that's intriguing in a noir/crime sort of way. This isn't over the top action and fancy gadgets. The first two issues are good but the pacing might mean waiting for the trade or binge-reading will enhance the enjoyment a bit. It's a slow burn that's more reminiscent of a crime/spy prose story than anything else. Fans of Bond that's not about crazy sets and implausible will enjoy this one.

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Junk Rabbit #1 is an interesting start. It doesn't quite excite but there's something there, lots of potential to be had. If nothing else, the visuals are top notch and really shine.

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The debut is a fun start but when you can do anything it feels like it doesn't go far enough to take advantage of the endless possibilities.

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Knight Terrors #1 is an entertaining debut. While the horror genre feels out of place in the warm summer and overall the comic doesn't quite completely excite, it's still a fun and intriguing event with a lot of potential.

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Overall, an interesting issue that has potential as an event tie-in.

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Lazaretto #1 is a solid beginning and I found myself getting past the mismatch of art to really enjoy the story that's being presented and be so happy I'm long removed from college. The series has a lot of potential and the first issue sets up a thriller which feels like it'll be an excellent mix of horror, suspense, and a bit of the college melting pot.

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Lotus Land #1 is a standard detective story. It's entertaining enough and we'll see where it goes and if it'll stand out. It teases potential and interesting aspects. But, overall, it's a noir detective story set in a dystopian future, a story we've seen many times before.

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The comic will stand out as one of the more interesting and daring releases of the year, something you might find on Free Comic Book Day. But, as far as an entry point for new readers, it doesn't quite work. As a new reader, I'm no more interested or understand the world than before I read the comic. This one gets an A for the effort and execution but not sure it hits the bullseye as far as its goal.

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Napalm Lullaby #1 sets up an interesting concept and world that feels like it has something to say. It entertains with solid art and action sequences while laying things out. It shows potential as a series and concept but it's long term interest will really rely on how much it's willing to explore its underlying concepts beyond the surface level art. There's something there and more enough to tune in to see what Remender, Begnal, and Wooton deliver in the second issue.

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As an introduction, Old Haunts #1 is interesting and entertaining. It brings together two genres you don't see mashed up often. It's a good introduction that as a piece of the bigger story will be fine but on its own falls a little short. It lacks that little bit something special that really puts it over the top. But, like a horror film, that's also not the point. This is the lull before the storm and we really want to see the scares from here. As a set up to that, it works quite well.

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The concept of the series is what stands out. Pandemica #1 is a standard gathering of the team. At times the storytelling is a bit choppy too. But, between the concept and the characters, there's more than enough to return and check out more.

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Szymon Kudranski's art adds to the atmosphere with a moody style full of mystery. With lettering by Marshall Dillon, the art delivers a poetic vibe about Bunn's dialogue and plot. Kudranski focuses on blues and purples delivering a "dark" style to the comic but still one that's clear as to what's going on. There's also plenty of horror and gore without going over the top to distract. Much is left to the reader's imagination making the deaths a bit more horrific as our minds fill in the gaps.

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Teasing of political corruption, secret cults, lots of guns, this is popcorn action, just enjoy the ride.

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Powers of X #4 feels a bit dialed back compared to the last few issues that upped the action. It adds some detail, some needed, some not. What the comic does is world build and deliver a unique experience and vision for where the X-Men have been and where they're going.

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The issue is an interesting one filling in some details in what Xavier is putting together. It also delivers hints of something more nefarious. Powers of X #5 doesn't stand out on its own but as a piece of the larger puzzle, it's an intriguing one.

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While Public Domain #1 is very good, it just doesn't feel very deep. Its meta commentary is interesting and it could have a lot to say, but so far, it feels like it's a commentary tackling a subject but without much depth to really examine what it has to say. And in the end, it might not. This could be a unique story using a hot topic for entertainment only, we'll have to wait and see. But, as a first issue, it delivers an intriguing and unique debut, one to keep an eye on.

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We may never know how much of the current co-opting of the character by the far right lead to this direction. But, it doesn't quite feel like the Punisher. For a character who has had such an unwavering, black and white, view on crime, his current role makes him feel a bit like a hypocrite and a less interesting character.

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Radiant Black #1 is an ok debut. Hopefully, it's the start of something greater but on its own, it never quite stands out. While it features solid writing, relatable characters, and really nice art, it also never quite stands out with bigger than life moments or characters. It's muted in a way and hopefully, it gets past that as the series progresses.

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The first issue is entertaining that's reminiscent of the start of a roleplaying campaign. It goes in familiar directions but does so with a fun style about it that it's clear it doesn't take itself too seriously. Reaver #1 might not be a new concept overall but it delivers a fun debut that allows us to explore a new world while sitting back and enjoying the chaos.

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Who knows how well the comic reflects the board game but what's presented is an entertaining read taking us through a familiar plot but doing so with a lot of personality. The comic also comes with some material to use for those who do play the game adding a nice bonus and reason for gamers to get it. A good start that stands out as more than a cheap cash in on a property.

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The comic is an interesting one much like the previous Ruins of Ravencroft issue. Ruins of Ravencroft: Sabretooth brings in mutants to the story creating an even more intriguing history of the institute. There's a lot going on here and we probably won't know what that is until the end but right now, the exploration of Ravencroft's history is delivering a mystery that has me intrigued.

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It took me quite a while to get into the first issue, but when I got to the end I really enjoyed it. I'm still not 100% sold, but the issue has an interesting thing going on and where it goes from here, I honestly have no idea. With so many options, I'm intrigued more than anything and want to see what comes next.

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The first issue isn't bad but it feels like it's in the shadow of Shuri's older brother T'Challa. Whether on purpose or not much like Shuri itself, it needs to come out of that shadow to stand on its own to succeed. The series as a whole's success will rely on Okorafor's ability to do that for the character.

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Skeeters #1 is entertaining and those who enjoy this type of story should check it out. It doesn't break any new ground so far but overall it sticks to the basics and executes it all very well.

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Space Pirate Captain Harlock #1 is a good start. It feels more like a Free Comic Book Day prelude in a way with its split focus but it has me wanting to read the next issue. So, in that way, it's a success. I can't say how well it continues the original material but visually it feels like it nails the look. As someone who only remembers the property in hazy memories, this debut has me wanting to go back and watch the original source material while I wait for the second issue.

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Spider-Man 2099: Exodus Alpha #1 is a fun read that kicks off a nice way to celebrate 30 years. The comic feels like returning to old friends and hopefully the event itself is more of the same. It's not groundbreaking but it is a lot of pop entertainment.

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The issue is a solid one delivering a new start, after what feels like a false one, and a direction that's interesting. There's a lot to like in this debut and for Spider-Man fans, or those interested in a reformed villain, it's an issue to check out. First issues can really be judged if they get you to want to come back for a second and this one succeeds in that and then some.

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Tales From the Dark Multiverse: Dark Nights Metal #1's ending would lead me to believe this series of one-shots is done which is a shame. It provided an interesting outlet for creators to deliver something different, infusing a darker/horror/twisted take on classic DC stories. Who knows what lies on the other side of Dark Nights: Death Metal but here's hoping it leaves space to explore more of the idea and let us see the adventures of The Final Knight.

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Tankers #1 is an interesting comic. It has so much going right, it's unfortunate that it doesn't stick the landing. A great concept that skewers its subjects loses its impact with an ending that's far to predictable. There's something that can be read into that but the fact no one mentions the obvious direction feels like an opportunity lost. A few more lines, and the comic would have nailed the humor of it all. I'm hoping the second issue of Tankers surprises me by heading into a different direction but as is, this is a story we've seen before too many times.

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Tankers #2 is a comic that ramps things up to 11 and proudly displays its machismo. That's part of the point and charm of the comic. This is one to not take too seriously and instead just sit back and enjoy the ride.

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The comic is a solid one for those interested in these characters or invested in the cosmic side of the Marvel universe. It brings in some classic elements and shows us something new in the history of Thanos and Gamora. While it might not be a must get, it's absolutely worth checking out for those invested in the history of the Marvel universe or the decades of cosmic tales weaved together in an epic tale of tragedy.

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Thanos #1 isn't a bad comic and in many ways it delivers some cheesy cosmic fun. But, unless you're invested in the character or that corner of the Marvel universe, it's not really enough to suck you in. Still, the return of Mad Titan and what's teased has some potential there. Still, this is one that's more for the hardcore invested fans.

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On its own, this finale leaves a bit too much out there for me and doesn't quite feel like the conclusion I was hoping for, instead it acts as a set-up for what's next. Still, the story overall is entertaining delivering a Spider-Man event that builds on some classics in new ways.

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The Eighth Immortal #1 is a pretty interesting debut comic. It's focus on drama is a a bit unexpected as well as the comic's clear manga influences. It's one I want to see where it goes and what it can deliver from it's initial groundwork here.

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At its core, the comic is something we've seen before but it's the fun attitude of it all that makes it entertaining. There's just something about the interactions and characters that deliver a first issue that has you wanting to come back. It feels like when actors have fun in their roles which makes what you're watching more entertaining. Now, to see if it can really differentiate itself. It has the opportunity to go a wide range of ways. And, with what's hinted at, there should be some emotional depth to what's to come. And if done right, this could wind up being one hell of a series.

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Transformers #5 is absolutely an improvement on the series moving the murder mystery forward and adding more political intrigue. Still, the issue's pacing and narrative structure works against it creating an experience that again falls short of what was and what could be.

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Overall, Transformers #1 is good. It's familiar in a lot of ways so for those who are fans, your enjoyment will hinge on how much you wanted a comic that was different than before. I myself think it's a bit too much like the original but where it deviates in its focus it excels. It's enough to get me intrigued as to what comes next but definitely dampens the excitement I had a bit. In the end, it feels like it's back to basics.

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Transformers: War's End #1 is good. It has me wanting to check out the second issue but also had me a little lost as to the various factions and who Exarchon is. The threat is hinted at but the case is never really made that this is a major deal that could destroy everyone. The issue really missed that throwing readers into the story instead of building up things so we have a villain to really fear.

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Trve Kvlt #1 isn't a bad start but there's a sense of a scattered story that matches its lead Marty. The comic doesn't focus at times and feels like it bounces around but misses some key motivations and depth to the main character. Due to that, he's not one to really cheer for which makes the point of reading the comic to see how he's going to mess up.

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There's some solid art in moments that deliver some shock. Overall, an interesting series so far but not one that really stands out as amazing yet.

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The debut is a good one that sets up more than enough of a mystery to have fans of horror coming back to find out more. It's an interesting concept so far and there's many directions to go and like the characters themselves, that leaves the read on their toes.

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While the fist issue didn't completely blow me away, it was more than original enough to get me to want to come back to see where it all goes. I mean, we're being given an excuse to watch gods drink. What can go wrong?

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Venomverse #1 is a solid start to an event that feels like turn your brain off fun. It's nothing that's groundbreaking and treads previous storylines with a Venom twist but for a late summer/early fall popcorn story, it'll fill that gap nicely.

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Weird Work #1 isn't a bad debut and those who enjoy the genre should check it out. But, we've seen this genre with an alien setting before. It isn't new and it isn't different. Hopefully the rest of the series might deliver something a little bit different but for a debut it's good, but doesn't stand out.

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The comic is good but it feels like I've read this not long ago with The Legend of Wonder Woman. The big difference though that'll be between the two is I fully expect the two storylines being presented will eventually converge and something we see in one plotline will also play out in some way in the other. That might be the most exciting thing about this and something I want to see play out.

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World's Finest: Teen Titans #1 is a fun start. But, its focus on social media distracts the readers a bit feeling at odd with “classic” stories of the team. Still, it's entertaining and everyone has a solid take on the team and its varied personalities.

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Bunn does a good job with creating a transition issue that picks up the pieces and moves things forward as to what's coming next and he gets to that conflict in the same issue. That pacing is solid and a lot is packed into the 22 pages. Bunn also gives this series a personality of its own that helps set it apart really well from its fellow X comic series. Still, the art doesn't quite click making the series good, not great. Still, we're getting something different and with that some entertaining stories.

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Bunn has shaken things a bit with this issue and in doing so also delivers some great moments (Jubilee with Bloodstorm for instance). Where's this going? Can't say for sure but I want to find out. What was an interesting if forgettable storyline is shaping up to be something that just might stand out from the bunch. And what's even better, no idea where it's all going.

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X-Men: Days of Future Past Doomsday #1 isn't bad. It begins to fill in the gaps as to what lead to the world of "Days of Future Past. It's all logical and you could see how it'd shake out. But, the comic rushes through some of the history, leaving the emotional build to the side. It takes use through the history but never really builds to anything, instead it's quick hits or we're dropped into the key moment. There's an emotional connection that feels like it's missing.

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While I'm not completely sold on X-Men: Trial of Magneto #2, the issue has some intriguing moments. This feels like a miniseries where the whole will be stronger than the individual parts. There's some odd characterizations that might be explained by the mystery going on but we'll have to wait and see. Overall, it's a story that needs to be told and some truths that need to be said and shown.

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Xogenasys Vol. 1 shows off a lot of potential in its story and its underlying themes. It's entertaining for those who just like sports like MMA and delivers a little more under the surface. Overall, one to check out if you haven't heard of it before.

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It's a fun series that sticks to the more positive attitude of "Rebirth" and full of potential.

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On its own, the issue doesn't hold up, but as part of the bigger story Snyder is putting together it's a vital issue. And that ending, it's so nice to see.

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I think some of the issues I'm beginning to see with the comic is due to it's twice monthly release which has slowed some things down, and sped others up. But, it doesn't feel like the right things are slowed down and the right things are being sped up. I want to get to know Gotham and Gotham Girl so I care about them before they're predictable broken down and/or turn. It'll be interesting to see how things continue. But right now we're seeing a few cracks in things.

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Batman #102 is a rather thin issue that gets to the conflict between Ghost-Maker and Batman too quickly and doesn't build enough tension. In other words, it's just another person for Batman to fight not some difficult obstacle for him to overcome. Batman #102 rushes to its end fight without giving us much of a reason to care or much of a reason to think that this will be a tough battle. It needed to focus on setting up the issue itself not issues down the road.

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Batman #121 is an entertaining issue and finale to an entertaining arc. It dialed things back after what feels like a decade of ever increasing threats. It feels quaint and grounded in a way but also makes things bit boring because of that. It's driving 30 after going 100 for a while. But, it's exactly what's needed before the next big storyline, “Shadow War.”

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The idea of a pre-determined destiny playing out in a pre-determined sport is an interesting concept. That's what the elements of Macbeth brings to The Crimson Cage #1 but that juxtaposition isn't focused on enough in the debut. Instead, it feels like a normal story of greed with some supernatural elements that don't quite fit. There's something really close to being a hell of a read here but it dances around either its more interesting aspects or dives into them without much need for them.

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I really enjoyed previous volumes so there's a bar for this debut issue and I'm happy to say, the first issue clears it. It nails what it needs and gives us a new origin story that takes us in some new fresh directions. If you've ever wanted to check out this “classic” series, this is a perfect issue to start with.

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Danger Street #1 is an interesting start. It's characters are second tier making it hard to really connect with them and none really stand out as any I care about. It's all about the story of revenge it'd seem. But, it's a start that has me wanting to see more of what's coming. Is it exciting? No. But, it does deliver the opening chapter of what feels like a tale of revenge with a crime and fantasy spin about it all.

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Darkhold Alpha is an interesting start. There's a lot thrown in and it does an excellent job of explaining things. As far as beginnings, it does what it needs to setting things up and keeping the overall story a bit of a guess. While this so far isn't a miniseries that's a must read, it does have enough interesting aspects to check out and see where it all goes.

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Overall, if you love these characters check this out. The art is fantastic. The story is interesting, but just not enough of it, the issue is mostly fight.

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Overall, the issue is good, and a solid chapter in the bigger storyline, but some of the excitement has definitely been lost. That wasn't helped with what was essentially a month off for a bunch of one-shots. Still, “Darkseid War” has been an exciting event, and I'm looking forward to seeing what comes next.

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This was an issue I was really intrigued to read and the results are fun and entertaining. The “voice” captured by Grayson is impressive and the series has me wanting to see more of the team in the future. YA is all the rage now and if played smart, the Power Pack could find a whole new audience and life within that genre.

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The first issue ends at a cliffhanger that is a bit overused, but what has come before kept me entertained enough to want to see what comes next and find out more about the world. I can make some guesses as to what we'll see, but so far, it's pretty entertaining and well worth checking out when it's released.

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Star Trek: Picard Stargazer #1 is familiar. That both works for and against it. It's hard to read the comic and not hear the actors' voices. It's hard to look at the panels and not see them. It's easy to dive into the comic but it's partially driven by the television show and actors we love. That aspect both sucks you in and takes you out of it at times. Still, there's a nice flow to the comic and a lot of potential as to where it goes from here. For fans of Seven and Picard, this is one you don't want to miss.

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The issue is a nice end cap to Landis' series. It's a solid story and the various themes feel like they come together here. For fans of Superman, this is a series that's one you have to check out.

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Telepaths #1 is an interesting start to the series. There's some aspects that are absolutely great. There's some aspects that are thrown in there and feel like they don't go anywhere. It's clear they will eventually but we have one issue to review right now. There's a making of a great series within and hopefully with the second issue we get to see the impact of this event with those lingering plotlines. For now, it's a good start with a lot of potential.

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Undiscovered Country #17 continues grand ideas. The issue, and series, is one that will challenge readers to think through its themes and debate themselves the concepts within. It's also a story that can be appreciated for its surface level action and entertainment. In other words, it's a comic that captures so much about what America is about.

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Vampire State Building #2 reveals some history as to the vampires and there's some wincing moments as far as that but when it comes to the basics, the story is a good one. This is more of a disaster film like the Poseiden Adventure than a vampire story. If you enjoy Adlard's work or a slightly different vampire story, check the series out. It's worth the read.

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The criticism of Archie vs. The World isn't necessarily the comic itself. It's riff on Mad Max and Fist of the North Star is a lot of fan. The issue is, the comic is a series of shorts strung together as a narrative. There's clearly a lot in between each chapter creating a choppy reading experience. Hopefully the comic is a success and we can get an "expanded tale from this creative team taking us deeper into the story and world.

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I think fans who have been reading Barbara's adventures will enjoy the issue and new readers should have enough to stick around too. By sending Barbara abroad the idea is to help set her apart from the other Bat-books, but if this is really a worldwide trip, I need to see more to make me think she really is in Japan as opposed to the Japanese section of my town.

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The comic is an interesting one where I go back and forth as to what I think. To me, that'll get settled in next issue, but I can see what was being attempted here. The emotional aspect is beyond top notch, it's just the backdrop of which that's present I'm a bit mixed about.

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Batman Beyond #1 brings the character into the main DCU, and it looks like it'll be one fun ride. Everything is on the table here, opening up a hell of a lot of possibilities in a familiar but strange world. The first issue was one that got more on my radar as time went on, and it looks like it'll be a series I'll be following for a while, especially after that ending.

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It's not bad but Bane is a character that really has so much potential and this issue breaks things down in a way to simplifies his pathos instead of building upon it to return him as the juggernaut character he should be.

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Overall, a solid issue that despite not quite living up to the quite high expectations set up from what has come before, it still has added a depth to the story and my appreciation for it all.

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One-shots like this I usually roll my eyes about, but Catwoman: Election Night is an entertaining comic that actually has a lot to say about the current state of politics and the Presidential election. But, what it also does is provide an escape from it all as Finch and Russell put story before politics. Whether you're a politico who wants a little politics in your comics or a comic fan looking for an entertaining story, Catwoman: Election Night is worth checking out.

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Like most of Marvel's event comics, the first issue definitely hooks you and has me interested to see what comes next. Hopefully it'll focus more on the actual political debate within and not water it down with actions based on emotions.

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Devil's Reign: Villains for Hire #1 is an entertaining addition to an event that has been solid. It plays out as expected and hits the beats that are expected. It, so far, hasn't broken any new ground but it does deliver enough entertaining moments to make it a worthy read.

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The comic is an interesting one. It begins one way so you expect a comic where Barry begins to train this new Speedster (with some foreshadowing thrown in) but, by the end of it all the comic is something very different. It's a hodgepodge of a whole bunch of different things but totally works because of the way Williamson presents it all. You can feel the energy on the page, it comes through well. The end of the comic sets something up that'll be really interesting, and luckily we only have two weeks to wait to see where it goes.

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Green Arrow #1 is good and fun in a popcorn sort of way. It's a story that feels like it's made for comics with such an over the top history and current situation. There's a pop sense about it, with a little bit of a feel like it's a throwback to old school serials in its concept and in some ways its execution as well. While the debut doesn't quite nail it in execution, it does deliver a fun read that'll entice you to come back for more.

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The issue has me wanting to see what comes next and has me interested in checking it out. While it feels more like a fresh start than some of the other Rebirth titles, it achieves its goal in getting me interested. It looks like Green Arrow is going back to being the Social Justice Warrior, and that's something I can't wait to see in comics.

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So far, the two issues are ok, and entertaining, but it's not quite as good as some of the classic runs we've seen. It's not bad, but there's just something missing.

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There are still gaps here as far as story and new readers won't totally be caught up, but for long time readers, this issue has that feel of something epic brewing and it has me excited for what's to come. Mission accomplished.

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Harley Quinn: Black + White + Red Chapter Nine is a fun entry in the DC Digital First anthology. While not the strongest released it's still a fun read that's well worth the 99 cents. What stands out is how it evokes Harley's origin in Batman: The Animated Series while still doing its own thing. It's an example of what the anthology series seems to be about. It allows creators to deliver their own spin and honor an iconic character.

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Hell to Pay #1 has a lot of potential. An interesting concept is given a boost by a time aspect upping the stakes of it all. It's a fun start that's worth checking out for those interested in action films of the 90s.

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House of X #1 isn't a bad comic. It's also not quite a good comic either. House of X #1 is a hell of a deviation from releases just last week. It's almost too bold with little progression from what has come before and such a jump that it leaves readers a bit confused. There isn't an evolution to this point, it's a clean break leaving too many questions unanswered. Maybe we'll get those answers in Powers of X #1, the sister series to this one. Hickman generally sees his greatest writing strength as part of the big picture, not individual chapters. As is, this is both an exciting direction and a bit of a headscratcher.

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Fantastic Four 2099 is an interesting comic. The majority of it feels rather standard as far as a team origin. It's rather mundane in that regard. Where it stands out is that ending which plays so well against the rest of the issue.

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The second issue is fun, though has a bit of trouble standing on its own. The series still has lots of potential and a niche that's really needed in the comics world.

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This first issue is a good one in it builds off what's come before and sets us upon a new adventure. It's a good start, though maybe not great. Still, it has me wanting to come back to check out the next issue and see where it goes.

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This was a good first issue. While I expected a story more about wrestling, that's not quite what it is. The first issue shows a lot of promise, so we'll see where it goes, and if the idea of a Southern Bastards with wrestling sounds interesting, this is definitely one to pick up.

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The issue's story is good but the art falls a bit short in making it truly exciting. There's a lot of potential here and the start of a story that could be rather exciting and be a story that fits right into the Star Trek cannon. The story is entertaining and definitely worth it for Star Trek fans. For the rest, it's a crapshoot.

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The comic is fun. There's not much to knock it for. It presents Peter as a bit of a hothead stereotype, and also an earlier time in the Marvel U. The action is solid with a nice chase scene. The comic is entertaining that kicks things off. Hopefully it'll be able to sustain that youthful energy, as it's one of the best things about it.

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Symmetry is a very interesting concept that looks to tackle some solid subjects and ideas. The first issue is a great start but this is one that might be better read as a trade. Still, reading the first issue, I want to see where Hawkins goes with this all and what issues he plans on tackling as the series progresses.

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Task Force Z #9 isn't bad in any way, I want to make that clear. As part of the greater story, it's solid. There really are some key moments that'll play out over the next few issues. But, it doesn't quite pack enough in on its own to stand out from the quality that has come before it. It's a solid chapter in the greater whole.

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Russell gives us a funny take on the classic characters, and we get another familiar face debuting too. The issue is entertaining from start to finish as there's the classic humor of The Flintstones mixed with a modern take on culture.

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The issue could have used some extra length or a weekly release. There's a lot packed in this issue and not all of it is fleshed out but then again that feels like a tradition of X-Men comics. There's a moment you just roll with it. This might be it and hopefully Rosenberg slows things down a little because there's a lot of great ideas packed in to this issue and the last that with a little more focus would make this run really stand out in the long history of X-Men comics.

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While not perfect, the comic is a fun addition to the current run. It continues to really shake things up and throw in a lot while dealing with lingering stories.

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Whispers in the Walls is an enjoyable read that gives us a slightly different take on the vampire/werewolf story. There's a lot that's enjoyable and entertaining and this is a world I'd love to see more of. While there's a lot that's familiar, there's also a lot that makes it stand out.

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A Town Called Terror #1 is an interesting start. It's not what I expected at all. I thought I was getting into a psychological horror story about a missing husband. While that's there, there's also elements of a pulp horror story about family. It'll be interesting to see where it all goes but as far as starts, this is an intriguing one.

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Absolute Carnage #2 is a good entry in the stand out event. The issue has some flaws but those are minor compared to the entertainment.

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While I'm not quite there to say you should go out and buy the comic, I do think the trade will be a lot of fun to read.

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The Superman team continues to deliver action and excitement and has me interested in Superman for the first time in a very long time. Here's looking forward to the next issue and see if some of the mystery is finally revealed.

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Overall though, Action Comics continues to live up to its title and continues to also focus on heart which allows the series to sore.

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For $0.99 the comic is worth it for fans of the Supergirl television show. Though short, it adds a bunch to the character and continues the fun positive messaging of its small screen counterpart. The first chapter was a good start, bit it's here where it's starting to fly.

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The issue is really good in that it not only gets a lot of there as for as where Aquaman stands but it also really ups the pressure that he resolves the issues that have gotten him in so much trouble. Abnett is really upping the action and has given us a hell of a take on the classic character.

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The issue is a solid one that builds off of what's been building for the last few issues, but at the same time really sets forth what feels like a new dynamic for Aquaman. It's a dynamic though that feels natural for the character. This is a comic to watch, and it's one that went from some interest for me to a hell of a lot.

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With added material in the back perfect for any dungeon master and dice slinger, Archon: Battle of the Dragon #1 is a fun new read for those who like a little sword and sorcery.

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The comic is a fun one where the real entertaining conflict is the characters themselves. The big bad and plan that they need to stop feels a bit extraneous if anything. This team could put together IKEA furniture and it'd be entertaining.

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Ash & Thorn #1 is a fun debut featuring some interesting protagonists you don't see every day. It has a light tone and is just going with the flow of fun. Sit back and enjoy something new and different and a new series featuring a type of main character we don't see too often.

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And fun is a key thing here. Waid is clearly going for a tone between this series and Champions and that tone is a return to fun comics that don't linger on the grim and dark. I had gotten a bit tired of the Avengers as a team, but this first issue has me interested again and wanting to see where things go from here.

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The issue is all about characters removing the flashy action from last issue and delivering a focus on characters and relationships. Last issue was the beginning of the set-up and this one continues that with some intrigue.

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The issue is a good one with a lot of action and some interesting concepts. Though not perfect, it's a solid start to a story which feels like it could have been an event all on its own. With some minor tweaks this could have been a hell of a story reflecting on today's socio-political climate. We'll see where it goes but Aaron and the team have laid interesting groundwork.

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Overall, it's a digital chapter, so a bit short for me, but it does pack in a lot and continues the fun tone of classic Batman and Wonder Woman. I can't wait to read the next chapter and see where things go from here.

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The comic is an interesting one and in some ways continues the fantastic story King has set up but in other ways things feel like a trip. This is a prelude in every way and sets up… something that could be interesting. King has proven he can do thought provoking before and this looks like it'll be that sort of arc. A step back but still an entertaining read.

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"Their Dark Designs" is an interesting arc. It's an entertaining read but the landing doesn't quite stick as it is revealed it directly ties into "Joker War" as opposed to being two stories running side by side. It takes what was an interesting new villain for Batman and turns him into a puppet, deflating the balloon. It's not bad and does the job of transition from the last run to the current but by issue's end, something felt a bit off. It no longer was the self-contained storyarc, it's just the beginning of something much longer.

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Batman #95 isn't an explosive start but it delivers an interesting start. There's a lot of fascinating choices, the police standing up for Batman as an example, that will hopefully pay off nicely down the road. This feels like the opening of an epic film, a slow opening but one that does a fine job of setting things up. If you're interested in "The Joker War." Batman #95 is worth checking out. But, if you're new to Batman and want to see what this story is about, you may walk away wondering what the buzz was about.

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Batman #96, and "Joker War" as a whole, has been an interesting event that has had some great concepts. But, much like a summer blockbuster film, those concepts never quite get the depth and focus they deserve. There's so many directions and levels this event could take place and we're getting the "action" version of it. It's not bad. It's actually quite entertaining. But, reading the two chapters so far, it's hard to not see the potential within and how many more interesting directions it could have gone.

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There's nothing inherently bad or wrong about Batman #122 that makes it a “read”. The comic is part of a mini-event that spans different series, so unless you're really invested in the story, it's an issue whose value really comes from that. There's some interesting aspects to Batman's actions but overall, unless you're into “Shadow War”, this is an issue you can probably skip.

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This is a buy for Batman fans, those who aren't may not enjoy it as much. It feels like the start of an epic action filled story. And do I see the groundwork of Bruce as Batman's return? An intriguing comic that has me wanting to come back for the next issue.

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Batman: Legends of Gotham is generally a fun comic that new readers can just pick up and enjoy. It explains what you need to know and if it left out the very end, it'd be so much better. But, it clearly leads into something in the future. I have no idea what as I haven't been keeping up with things, which is a bit frustrating. Because, without that little segment, this would have been a far better one-shot.

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Batman: The Knight #1 isn't a bad start but it also doesn't excite. It's an interesting comic that doesn't quite yet make the case as to why it exists and also doesn't quite make a whole lot of sense character wise leaving out what has lead up to the current state. Zdarsky has show he can play the long game and pays off after a while, we just might need to wait a little bit more until we get to that moment.s

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The issue is a good one and out of the four I'd place it third in quality. The twist at the end is what elevates it from mediocre. It wasn't until that moment that I really was interested in the issue and that's what makes it stand out. It's a detail that really changes how to perceive this character and makes him all that more scarier.

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The first issue as I said is a decent read. It has a goal of getting things moving and introducing us to what makes Batwoman stands out. It does that all and then some. I think the issue was missing a bit of meat, because as I got to the end it felt like a quick read. This is one that might have been helped with an expanded first issue or this specific issue will read better as a trade. It's a good start though. We get a good sense of the key characters and mixed with the art it has more of a spy/action film vibe standing out from current takes on Batman. A good start that has me looking forward to the second issue.

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The series has had its ups and downs, but the story as a whole is amazing in its themes and what it says. Each issue feels like it adds depth when it comes to that getting the readers to think not just about the current issue, but the past ones as well. Black is an entertaining read and one that challenges the reader to think and explore beyond the page.

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While you might expect a black and white comic, there's a whole lot of gray in this new volume which expands this world in some shocking ways. This is the first of numerous releases and has me excited to see what's next and where it all goes. Fantastic concepts in a world I want to see more of.

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Basically, this is a comic without it's lead character in many ways and feels a little like when Captain America walked away from his title, which isn't a bad thing. The issue builds to what I assume is an eventual return and more importantly builds the world that is the Chapterverse, an under the radar superhero universe that's one that should be checked out.

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The second issue is a little of a dip in story but the visuals more than make up for it. I want to find out more about what Daniel is seeing and experiencing and that wanting to come back is a success. Definitely an interesting series that's getting its footing down to launch and make itself really stand out from the pack.

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Count Dante: The Unauthorized (But Sort of True) Story of the Deadliest Man Who Ever Lived #1 is an intriguing comic. I knew nothing about JT Keehan before this and now, I want to find out more. It's a life that can only be described as a wild ride and how much is true and how much isn't is something debated today. Still, he's a character that stands out in the world of martial arts and the comic feels like it's going to do a solid job of taking us through the journey.

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Creed: Next Round #1 is an intriguing start to the series. The ride isn't as interesting as where it winds up in the end and where it goes next should really start some emotional fireworks.

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Cult of Ikarus #1 is another entry in the modern vampire genre that definitely has its roots in what has come before. But, there's a certain flair about the debut that has me wanting to come back and see what happens next. Like Blade, there's a popcorn entertainment aspect it that works and works well.

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Dark Ark: After the Flood #1 is a welcome return to the world and its twist on the Bible. A solid beginning for long-time readers and for those that are new, it's not too late to go back and see what you've missed.

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I'm generally not a horror fan but do enjoy the occasional zombie story. This combination of DC's iconic characters and an outbreak storyline works due to it understanding what it is and using familiar tropes and situations to maximum effect. While it might be familiar, if you're a fan of this genre, it's well worth checking out.

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And that's the issue with the comic. It's really entertaining and an excellent follow up to everything that has come before. The problem is too much of what happens is choreographed. The latter parts of the comic are predictable and aren't surprising at all as they're all foreshadowed at some point. But, it's still a fun read and is a shift from the expected take on the zombie genre. If only it kept a bit more of its secrets and delivered real surprises.

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DCeased: Hope at World's End Chapter Four is a solid chapter in the overall story and feels like it signals a shift from what we've seen in the previous three chapters. We're getting a more serial storytelling than anthology of the first three. It's still really entertaining and a great entry into DC's impressive line of digital first releases.

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The first issue does a good job of capturing the game and gives more than enough nods to it so that long time fans will be satisfied and it's done in a way that's not overwhelming for new readers. The comic has a grasp of what makes the game special in many ways and overall the success of the series will rest in how it translates all of that as the series goes on. So far though, it's really getting me to want to finally dive in and play this game that I've heard such amazing things about, watched play, but never had a chance to play myself (Gen Con here I come!).

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This is a good set up and has me wanting to see where it goes from here.

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I think the comic is pretty solid like the last one continuing to build what should pay off down the road. Again, it feels like something old mixed with something new, and that's a lot of what Rebirth is. The fact that Batwoman's worldview is at the center of this issue makes me happy in that it emphasizes she's running the show here, and that alone sets it all apart.

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Devil's Reign #5 continues an entertaining event series but it falls into some traps like the expected extended fight. I hoped the series would deliver something a little different and with one more issue it might, but, this is an issue that feels like it's a bit rougher than the others delivering something we've seen before far too many times.

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There's a clear reader who will absolutely enjoy this debut issue, fans of Garth Ennis and Steve Dillon. There's an over the top aspect of it all that desensitizes the violence in a way that makes it comedic. The comic was a surprise for fans and retailers and what's inside too is surprising as it's a departure from Kirkman's other current series. If you like a little bit of ultraviolence to the point of borderline spoof, this is one to check out.

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Edenfrost #2 continues an intriguing series. The story slowly teases out the mystical aspects of it all while the comic keeps reminding readers there's actual history involved in the comic. It also breaks a mold of keeping Jewish lead characters in certain situations, diving a bit into Judaism that you don't see too often. Overall, an intriguing series that has us interested in seeing what's next.

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More. That's the gist of it. We want more. This is a great concept with interesting characters and too few pages to explore any of it enough. If an issue gets you to that point and leaves you wanting more instead of frustrated, that's a good thing right?

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The comic is entertaining building out the direction of this series and dancing around some interesting topics like Captain Britain's role and the rivalry between magic and mutants. There's also the fantasy tragedy of fairytales to get things going. Excalibur #2 is a solid comic and one that weaved with the first continues to paint a unique voice for the new direction of mutants.

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As a one-shot, Fantastic Four #1 works really well. As a break between arcs, an annual, or even a one-shot special, it'd be a fun and entertaining read. But, as a debut issue that's supposed to hook us, it doesn't quite get there. The story and art is quite good, but there's a lack of excitement and barely a tease of what's to come to try to get readers to come back. As the start of a new volume, it's a bit of a headscratcher.

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While I'm sure the upcoming series will be good, what's teased is void of anything to make me want to read it.

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Future State: Dark Detective #1 is an entertaining comic. It works better as part of the puzzle through multiple series in Future State. On its own though, it still delivers a comic you can sit back and enjoy. The art shines as it powers two stories that are similar in some ways and tell us so much about this new reality. So far, this is a Gotham and world I want to see more of it after this mini-event ends.

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There's something that's a lot of fun about Ghost-Spider #1. If you expect lots of action of a superhero comic, you'll be disappointed. Instead, the comic delivers something a bit different. It's a nice focus on a superhero trying to have a life with more drama than fighting. The first issue might not have tons of excitement but it has a hell of a hook. Ghost-Spider #1 is a comic to keep your eye on.

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I've never been the biggest Green Arrow fan, only reading some runs here and there. This issue though has me interested to see how this plays out. It might not be the Green Arrow that everyone knows and likes, but for me it's something I want to see how it plays out.

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Overall, not the best of the bunch so far but a solid read with fantastic art.

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Hawkeye: Kate Bishop #1 is a pretty solid start that kicks off what feels like a fun mini-series. I don't see this as a world-changing story but enough entertainment that long time fans should be pleased and new ones will feel welcomed.

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In any case even with that, those like me who are casual fans can enjoy the one-shot and appreciate what's on the page. A fun read that has me wanting more one-shots like it.

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The issue gets back to basics in some ways exploring the emotional issues these three characters have due to their heroic nature and at the same time drives the murder mystery story. If only every issue was like this, the series would stand out more than it has and possibly have avoided its ups and downs in quality and focus.

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There's a lot of potential in Hulk #1. It definitely feels like a flip on the script we've seen so many times before. The debut introduces some interesting concepts that could absolutely bear fruit. But, as presented, there's something almost comical about it all. The combo of the writing and art doesn't hit so much as sci-fi horror as much as it does sci-fi comedy with hints of horror. Whether that's intentional, I can't tell. But, for now, this is a series I'm waiting to see where it goes from here.

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While the story for the issue doesn't excite, it does an excellent job of setting things up and taking us through Warlock's history. The art though is what stands out and is utterly amazing. There's something so unique about it all and out of everything this is the draw, no pun intended. A visual treat that is a solid way to catch up and see where things are going.

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While the issue feels like the group catching up to the events of "Prime," the interaction of everyone is beyond entertaining. It drives the issue and turns around an event that hasn't quite hit the beat. It's a righting of the ship in many ways and takes me from ho-hum to excited to see what happens next.

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A solid first issue that should be fun for fans of this series and video game and perfect for those who are looking to dive in. If nothing else, it presents some interesting questions that I'm looking forward to seeing if it has the answers.

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Overall, Injustice: Year Zero Chapter Four and the first three chapters are a solid start to the series. We're introduced to the main characters and the threat is set up in such a way that it feels like it'll be an epic fight down the road. The comic also isn't afraid of making some commentary about contemporary society and the state of politics. We're in need of more stories that take a hard line that Nazis and fascism is bad and power corrupts. Injustice: Year Zero Chapter Four isn't afraid to deliver exactly that.

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The first issue didn't blow me away. But, this is a miniseries I want to read and see where it goes. Whether that's as single issues or together as a trade is unknown. Invisible Woman brings a unique story to the shelves that's worth checking out.

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The issue is a good one that makes me want to come back for the second. I love the two films and to see more of Wick in a different way where different aspects can be explored is appreciated. Pak has the voice of it down, there just needs to be some work when it comes to more striking visuals.

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The issue is what I expected. It doesn't blow me away by a long shot, nor is it all that deep in what it delivers, but what it does do is deliver fun that I'd expect in a summer blockbuster. That's not a bad thing. It's a straight up action story without pretending it's anything else and in that way, it very much succeeds and excels.

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Killswitch #1 is just solid science fiction. It doesn't have a lot that's new but it does a great job at everything presented. The art, the story, it comes together for a really good read and a series that's well worth exploring for those that enjoy the genre.

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Lazarus Planet Alpha isn't bad at all, it's quite entertaining and delivers some solid "summer box office action. But, where it stumbles is its clear continuation of what has preceded it. The comic, despite being an "alpha doesn't feel so much as an easy entry for new readers as it does the next issue in an ongoing series. Still, it's easy to catch up on the major things you need to now, it's just hard to not feel like you're missing out on something. Still, the art is fantastic and worth checking out and depending on how much fun what's to come is, it might be worth seeing what lead up to this point.

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The digital chapter is a solid start in that it feels like it grounds the character, who is one of the more grounded in the Marvel universe, and has him facing health. Del Col starts intelligently by focusing in on his daughter helping to transition into what he's facing himself, traumatic brain injury.

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Man-Thing #1 is a bit of a mixed bag. Half isn't what I expected and it's still entertaining. But, what is presented caught me so off guard I was taken out of it a bit. The second half though nails the horror comic perfectly. It's more of what I expected and wanted. Who knows what future issues will hold and maybe now I know what to expect I can enjoy it a bit more. If nothing else, even with a high profile writer things can still surprise.

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The first issue is an interesting one. There's a lot that's intriguing and I want to learn more but at the same time there's little I care about as far as characters. The horror version of Pinocchio is what has me intrigued to continue. The first issue doesn't quite have me getting what makes Metal Men so popular and beloved but it's interesting enough for me to continue.

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Despite some shaky art, I really enjoyed The Death of Nancy Drew #1. It's predictable and in the end, the overall reveals are what I expected but it's still a solid read. Anthony Del Col nails the pacing, tone, and voice of the comic. It does a service to classic Nancy Drew and Hardy Boys type storytelling with a mix of the dime crime stories.

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New Super-Man is one of the most intriguing of the Rebirth titles. Two issues in and I'm excited to see where it goes, and have no idea what to expect next.

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Nightcrawlers #2 isn't bad, but the format for “Sins of Sinister” doesn't help the ambition. Each issue has teased the world and narrative and each could have easily expanded delivering more of a flowing story. Instead, the event feels like numerous one-shots taking place in a shared world where we need to piece together the details. It's an interesting concept and idea but there's a lot here and a lot thrown at readers that's good and deserves to be fleshed out and expanded upon.

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A comic I was nervous about has gotten me intrigued to see more. While a lot of it is predictable it's still enjoyable presenting question both in this world's history but also in moral ways that had me reflecting and pondering as a reader.

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I've been looking forward to Northguard #1 and had high hopes going in. The comic didn't disappoint me at all and continues the solid work began in Captain Canuck. Chapterhouse Comics looks to have another fun series on its hands.

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Origins #1 is a debut where I want to explore more of the world. It definitely feels like there's a greater concept out there and this may have been a video game adapted for comics but the debut has me intrigued. I want to come back and learn more about David and this world he's been born into to. This is a journey I want to go on and a mystery I want to solve. But, for many, it'll be a frustrating debut that doesn't hook you quickly enough. For those of us who spent hours in Myst wandering around though, it's a start we're more than familiar with.

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The series continues to be fun delivering an experience that knows its genre and plays with it keeping us guessing as to who's next and who's the killer. If you're a fan of the slasher horror genre, this is a must.

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Predator #1 is a good start to the series. It doesn't quite blow things away but it's a good setup that introduces our protagonist and the mission. It also doesn't drag things out too much getting to the point. Fans of the property should be happy with the start and where the comic ends, the second issue is where things should be getting really interesting.

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What you think about Punisher #12 will really hinge on your thoughts about this current take on the character. It adds some interesting aspects to the character but overall it's a big change for the character that could lay the groundwork for what's to come.

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The comic is fun. That's the best way to put it. It's not deep, but it's a buddy adventure with kids learning who they are. And Gleason remember to infuse that with fun throughout. The comic is an entertaining read, which at times is all we really want or need. The reason this is a “read” instead of a “buy” is just the fact isn't some vital issue, or the best of the best type of issue. But, it'd be a comic I'd absolutely be happy with in my weekly pull list, and for folks who want to check out this series, this is a solid issue to hop on with.

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Robotech: Rick Hunter #1 feels like a comic that'll appeal to fans of the franchise. There's enough that new readers won't get lost, and may want to see what has come before. It's definitely entertaining with solid pacing and good action that's a nice start for the next chapter.

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Sainted Love #1 is a pretty good start. It's cool to see a mix of a classic time travel story with an LGBTQ mix. It stands out on the shelves and if you are looking for queer stories or a new spin on a classic story, it's well worth checking out.

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The first issue is ok, and I enjoyed reading it, but for me, the key is to see where it goes and how it differentiates itself from other series, embracing the character's complicated past, while forging its individual path.

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The first issue's a fun one that leans heavy on the goofier nature of G.I. Joe and delivers a take on the classic franchise that's absolutely different than what IDW has presented in earlier runs. While those had a more grounded style (which works) this one celebrates the wild characters and brings it all together with Hasbro's franchises (there's a Jem reference!). This feels like an over the top world, exactly the type of story so many of us told with our toy collection growing up. And with that, it brings a smile to my face.

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Seven Sons #1 is an interesting comic with a lot of potential. It's easy to see where it's going to go and hopefully it surprises me with its villains but, as is the comic is a wait and see. I'm close to saying it's a buy but there's just enough that made me cringe that I can't quite bring myself to do it.

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For fans of the previous volume, little has changed. This first issue picks up where things left off with the same characters, similar status, and same look. This isn't All-New, All-Different, it's a continuation of what's come before. And that's quite ok as that worked really well. For those who missed the previous volume, this is a solid jumping on point.

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Sinister Sons #1 isn't a bad debut at all. It has a focus and a need to achieve and it does it well. It's just not what readers really want to see, which is the two leads likely not get along while working together. It's the setup leading to the eventual payoff. So, on its own it flounders a bit but as a part of the overall story, it's likely to be a solid opening chapter.

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Snow White: Zombie Apocalypse #1 is the comic you didn't know you needed. If you like the idea of mashups or just zombie stories in general, this is one to check out.

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Spider-Man 2099: Exodus #2 is a solid comic that builds on its world infusing different genres in an already intriguing story. It switches things up a lot taking what feels like inspiration from other genres than what have been explored in the past with the line. Overall, it feels like it celebrates the 2099 of the past while setting up the 2099 of the future.

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The issue is an entertaining one that's a quick read but had me laughing throughout. It's a less serious take on Star Wars in a way poking fun at what is a serious matter. While not as good as the first issue, it's still succeeds in delivering an aspect of how others view Vader, in this case fear of his wrath. For those that want a laugh or are Star Wars fans, this is well worth checking out.

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Star Wars: War of the Bounty Hunters #1 is a solid start to the mini-series. The event overall is massive and it'll be interesting to see how much one needs to read to really enjoy it. Hopefully, this main comic delivers the goods and now that all the players are on the board, we can really get to the action Boba Fett deserves.

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DC Comics provided Graphic Policy with a FREE copy for review

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Superman '78: The Metal Curtain #1 isn't one to rush out and must read but there's a charm and innocence about it that feels like a nice throwback in many ways. It's the start of what feels like could be a fun next chapter in the classic film franchise taking what made that all work so well and building off into something more.

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Superman Lost #1 is an oddity of a debut. The concept of the comic is great. The idea of Superman thinking he's been gone for decades and returning home to find things hasn't changed is a solid idea. But, the characters feel really off. It's like they've been replaced with body doubles. The only one that feels right is Lois. Maybe there's an explanation for all of that but as a beginning, it's a bit of a headscratcher.

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The graphic novel is entertaining and the two volumes together are absolutely a fun read. On its own, things get a bit murkier. If you've read the first volume, definitely grab this one, but if you haven't yet, it's best to start there.

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If you're a fan of that type of story, this is one to check out, sit back, and enjoy.

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The issue as part of the whole is a good one though on its own it falls a bit short. It's definitely not a place to start but for those already reading the series, it's a good addition to the overall story.

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The first issue is a solid one, though doesn't quite knock it out of the park. It feels a lot like the classic cartoon and Russell is holding back the smart-ass humor he's shown elsewhere. Hopefully, we see more of that going forward, and if we do, it'll be a huge winner.

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The Fog #1 is the start of a nice continuation of a film that has grown in its cult status over the years. It feels like a fresh start but also has deep ties to Carpenter's classic. A solid return to the beloved horror film.

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There's nothing inherently bad about The Forged #1. It's entertaining sci-fi action. It's problem is so far it's sci-fi action we've seen before. The troops getting their orders preparing for the drop on a mission you know is going to get fubar. It's rather pain by numbers in that way. Still, it's an entertaining read setting up potential for an intriguing world and hopefully more interesting mission to come.

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The Goddamned #1 is an interesting start, though didn't blow me away as expected. Aaron is an amazing writer, and my expectations are probably higher for him than most. Still the comic piqued my interest enough to want to check out the second issue and see how the story builds. If nothing else, this may be a unique and interesting concept, which Aaron excels at building upon.

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It's a bit of humor that a comic about time travel has a retro action feel in so many ways. I myself grew up on those films and it's a genre you actually don't see as much anymore, so this is a fun return to that type of story. If you're a fan like me, this is one to check out and I think Barbiere has another hit on his hands.

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The comic has some familiar things to it. There's absolutely some Fantastic Four elements. There's some Lost in Space. It's fun. While the first issue doesn't blow me away it is more than enough to provide enjoyment and I can't wait to see where the next issues takes us.

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The Worst Dudes #1 is a throwback comic in some ways. It celebrates the crazy, over-the-top comics of the past. There's an almost underground quality about it in the writing and art. There's also sure to be something to offend a lot of people. It's a sex, alcohol, and drug-fueled start and I'm sure there's only worse to come.

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Overall, the comic is entertaining enough with some decent action and good art but it feels like a piece of a puzzle rather than a comic that stands on its own. It's only job is to get the plot from point A to point C, when it could be far more.

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Uncanny X-Men #20 isn't a comic to just dive in to. The reveals and story are really only going to be enjoyed by those who have followed Rosenberg's run. It continues recent issue reveals bringing the bigger picture together and making the entire arc that much more enjoyable.

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Undiscovered Country #6 is driven by its visuals. The story is straightforward. It's a race to an exit while being pursued. The comic is not much more complicated than that. It's the crazy random thrown in there that is the draw. The first arc of this series is fun in a video game get to the next level sort of way and it'll be interesting to see where it goes. So far, that can be anything based on what we've already seen. While the issue isn't a spot to start, it does make things exciting to see where the series goes as it wraps up the first arc.

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The Vain #1 is not what I expected at all. I really thought the comic would be a more cut and dry cops and robbers story. It just so happens the robbers are vampires and the targets are blood banks. The setting and where the comic goes surprised me in a good way and has me wanting to come back. Rahal is known for delivering twists and different takes on popular genres and it looks like we might be getting some more of that here.

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Venom #31 is a gutsy issue and I'm not sure what to think honestly. I want to read it again and as a single issue, there's something amazing about it. But, little happens. It's a non-story. We get taken through the steps of grief and are never delivered to our expectations. In that way, it stands out, but it's also an issue that's sure to anger some readers at the same time.

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Void Rivals #6 feels a bit rushed in some ways. While it's a fine chapter, there was an opportunity for Darak and Solila to explore the world a bit more and show it off to readers. We get a passing exploration of the greater world much like our two heroes, an on the run glimpse and tease. Overall, not a bad issue but one that doesn't stand on its own.

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As a fan of 40k, of course I love the comic and can't wait for the next issue. But, for those who don't know the world, this probably isn't the best place to start to dive in. O'Sullivan does do an excellent job of translating the video game version of the tabletop game into comics and the art delivers the brutal action you'd expect. As an adaptation, the team knocks it out of the park.

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We Have Demons #2 shows that it's going to be the relationship between Gus and Lam that really drives this series and makes it interesting. They're the heart at the center of this adventure and what makes it fun and engaging. While they're basically the grizzled veteran cop with his rookie partner, there's a more paternal vibe coming off of Gus when it comes to Lam which sets up the heartbreak that's likely to come.

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The team has done a solid one here with a story that gives us some tropes and a blending of what we've seen before but does it all in such a way that it's still entertaining. It feels like a story that honors what has come before in many ways. This may be a comic that felt like no one was asking for but what has been delivered is something I want to see where it goes.

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The issue is a good one and actually has me wanting to go back and read about the return of Carnage and of course what comes next. It also has me excited to see what is coming when it comes to Venom as this miniseries builds off the new concepts introduced there. This is one that may fly under the radar but it's one that may wind up being an important piece of the bigger puzzle.

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White Lily #1 is a solid comic that introduces you to this bit of history. The fact it is is something I wish was played up a bit more but as it stands, the debut is an entertaining read. Hopefully, it spurs the googling I found myself in to learn more about White Lily and we'll see where the series takes the story and how much it shows of Litvyak's life. It's a nice mix of entertainment and history.

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Wild.C.A.T.s #10 is another piece of the bigger picture dance that's going on and it's a hell of a lot of fun. The series continues to entertain with every issue delivering so much with every one. As a fan of the characters within, it's great to see this new mix and see it working so well. Here's to hopefully more Wildstorm in the DC Universe, especially if it's this quality.

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I've enjoyed the entire run and a bit bummed to know WildC.A.T.S. #12 ends the current run. There was a fun aspect of the series remixing these characters a bit as they get folded into the DC Universe more. Hopefully, it has laid the groundwork for more of that and this isn't the end but only the beginning for something more down the road.

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Your enjoyment of Wolverine #20 will really rely on what version of Deadpool you like and your preferred dosage. The issue balances things for me though is right up to the line. It also doesn't quite feel like a “Wolverine issue” as opposed to a “Deadpool issue” or the start of some miniseries. Still, there's a lot to like and the direction and hints as to what's to come should be interesting. If nothing else, it's a good starting point for those looking to dive into the series.

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This is a series that's one to watch. A solid first issue that shows promise, I'm looking forward to the second.

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The issue is an interesting one as it gives us some of the “why” as far as Kid Cable's mission but also leaves open some questions as to whether he's truly in the right as far as it. It's also nice that Brisson is delivering a new take on Stryfe as well as the two characters go together and it feels like too long since we've gotten a good take on the modern classic villain.

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The issue is a nice break with an interesting perspective and delivers some answers and a clearer idea as to what has been going on. It also creates some depth to a villain who has been gone for too long and has potential to become a great again. Brisson is putting together something really interesting dipping into the past (and future) while forging new concepts at the same time.

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X-Force #9 delivers as it not only has Domino and her team taking the fight to Stryfe but also Rachel stepping up in a major way. The end of the issue should have X-fans excited to see what comes next and where Brisson is taking his contribution to X-Men history.

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X-Men Red #5 isn't bad in any way but it's mostly a repeat of events from a different perspective. It's a case where showing doesn't really add a ton to the story. Uranos is still a badass. Arakko is devestated. We have more details. It's the last few pages that really stand out as being a big deal. And all of that could be handled in the main series in a page or two. Imagine that ending as an opening and then moving on. The impact would be amazing. Still, if you want to know exactly how Uranos defeated everyone, X-Men Red #5 drops the details and fleshes out that aspect of A.X.E.: Judgement Day's opening salvo.

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Year of the Villain: Joker #1 is a bit mixed for me. I started off hating it but by the end found myself really enjoying it and my opinion completely changed. Where I struggled to start I flew through the end. I almost stopped reading it at one point. But, by the end, glad I didn't. The comic doesn't have the insight I'd hope from Carpenter's writing but it has his humor. Even if you're not interested in the “Year of the Villain,” this is a comic you can pick up and enjoy.

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There's something fun wit the debut that doesn't take itself too seriously.

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Overall, the storyline is a fun one and a change of pace from the previous focus on Mr. Oz. At the same time, it also continues what's set up there. This is a prime example of the popcorn fun comics can be and continues a story I can't wait to see where it goes.

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This is a nice start to this event though as a special issue I'm not quite so sure. There's a lot here that's intriguing and it looks great and impressively a hell of a lot happens within, I just wish this was part of the regular numbering for either series.

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If you dig the idea of Aquaman as the head of state and political aspects of the character, this is a fresh and fun take on that. I'm digging it and want to see where Abnett takes it. We just need more consistent art.

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This is a great final chapter to the first arc of what Soule's setting up. There's a goal here and the use of the Shadow King is a nice nod to the character's increased recognition due to Legion. There's also something a little different about this Professor X and Soule has me really intrigued to see where he takes the character. This is a key issue that will have folks talking.

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Barbaric: The Harvest Blades is a fun comic. It's one you'll enjoy reading but it's also one I'm not going back to and reading over and over. It doesn't feel like there's some major impact beyond setting Owen on his next adventure. But, if this is what we get while we wait for each volume, I'll take it. It expands Owen's world a bit showing some of his past and adding in characters I hope to see more of. It takes what works from the first volume and ups the humor of it all for a nice result.

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I didn't have many expectations going into the comic, but coming out of it, I'm pretty impressed. It's fun in so many ways and has a great positive and fun tone that'll be a major draw for me of the series. Can't wait for the first issue of the main series to come and see where this all goes.

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Despite it not being what I expected, again on me as much as anything, the issue is an adventure that you just don't see in comics much. It's fun, it reminds me of a certain someone I've mentioned a few times now, and it has me wanting to come back and see where it goes. Don't expect zombies in this one but do expect a fun and entertaining pulp adventure.

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While the original material is squarely in the young adult market, this comic is enjoyable by far more than fanse of the genre. I enjoyed it while generally avoiding all YA prose material. For me, it feels a bit Scooby Doo, a bit Nancy Drew, and a bit The Devil Wears Prada. This is a girl in Paris overwhelmed by her surroundings with a mix of mystery and it has me wanting to come back for more.

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After the somewhat letdown of the first digital volume, this start is a breath of fresh air in both story and look. This feels like a much higher tiered series and one I want to see where it goes. It might be digital but this is a comic series to definitely check out now and especially when it eventually makes it to print as a trade.

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Danger Street #2 is a vast improvement on the first issue. It delivers the “humanity” of the characters that makes me connect to them in some way. By showing their grief, the team has me now caring about the actions each character takes going forward. It delivers a reason I should care about all of that. It's no longer a story of rich brats and screw-up heroes but now one of revenge and redemption driven by mourning.

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Dark Ark #1 is a solid debut. As I said, it mines material and gives it a new spin I wasn't expecting and really enjoyed. I want to see where it all goes as Bunn sets up the conflict really well and it feels like a powder keg getting ready to explode. A great example of how the setting can make a story.

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While Dark Crisis #1 didn't quite excite me, the debut has all the makings of a solid story. The overall package by the time things are done may be far better than this opening issue. Still, it has more than enough to entertain and reminds readers that what DC's classic heroes have done over and over was never as easy as it looked.

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Dark Crisis #3 is an improvement I think. The series is getting going as we see the various narratives play out. Still, this is an event where it feels like the individual issues won't stand out as much as the story as a whole. We'll see if that's true as it continues but so far, improvement is good.

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Dead End Kids #1 is a solid introduction into a genre and evokes films like IT or Stand By Me in the characters and tone of it all. A good debut that'll have you really wondering who would murder a child and wanting to find out more and solve this mystery.

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There's a great entertaining story going on here. It's fast paced and I feel like we've thrown in the deep end of things when it comes to the story. That's not a bad thing at all and really fun so far. I'm excited to see where this goes next because so far there's been a hell of a lot of action already.

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As I said, the comic plays it safe in some ways but the heart is here and it's hard to not enjoy the complete package. The issue is a throwback in some ways delivering a special issue without angst, without negativity, it's a celebration. It's something to gush and awe about and just enjoy in something going right (even when it isn't perfect). And sometimes that's all a comic needs to be.

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The first issue has some good and it has some bad and as a first issue I want to come back and see what's next. The big thing for me going forward is how this series sets itself apart from the group of comics it orbits in. So far, they all feel a bit too similar and lack that special something.

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And I think that's something that's impressed me with the first three issues of this series. The comics feel natural and like they're ripped right from the animated series they're based on. This is awesome nostalgia for fans of these characters and the comic fills in some of the gaps for those who are new.

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Getting Dizzy #1 is a solid debut. It's one of those comics that put a smile on your face with its goofy premise that has some great roots. There's a bit of video game fun, superhero escapades, and pratfalls. It all comes together perfectly. There's a lot hinted at in this debut and I'm excited to see where it all goes from here speeding on its roller skates to awesome.

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The comic is a solid issue and one that you don't need to read the main event to enjoy. This issue stands out from the pack as far as War of the Realms tie-ins. Giant-Man #1 isn't anything groundbreaking but it is a fun and entertaining read.

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Green Arrow was a comic I was interested in seeing what it'd be like and if the social justice aspect would return. This issue and the previous Rebirth one now have me really interested in seeing where it's going. If you've missed that aspect of Oliver Queen and Green Arrow, this is something you'll need to check out.

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Rebirth is about taking the old and mixing it with the new for a new direction and Percy is nailing that so far. This really feels like more of the classic Green Arrow in many ways, but with updated storytelling. While we've seen this story before, I'm looking forward to seeing what Percy does, especially since he's shown he gets the character so well.

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The first arc wraps up with this issue and it's really entertaining with a quick paced story that shakes things up. If you thought things hit a low for Oliver in the first issue, it looks like he's got further to go by the looks of the end of this one. A solid take on Green Arrow that keeps delivering.

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The Human Target #2 is an entertaining issue diving deep into what makes noir both fun and cheesy. The issue was just shy of Chance having a voice over about “dames” and how they would “get him killed”. As a single issue, the comic is all about its style and look but as a whole, it's pointing to a tale that should be entertaining for fans of the genre.

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While I generally enjoyed Immoral X-Men #1, there's a choppiness to the narrative that took me out of it. There was almost too much jumping around between Sinister and the Quiet Council and a focus on one or the other would have been stronger. Still, it highlights that this is an alternate timeline tale that's a bit different than what has come before.

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Inhumans Prime absolutely sets up the future and does so in a way that it doesn't feel like a series of blunt short stories leading into their new series. Instead the comic is filled with hints and teases as to what's coming and does so in a way that it too tells a complete story that can be read as a one-shot.

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Inhumans vs. X-Men #6 flips the status-quo for the Inhumans and X-Men in many ways setting each on a new course but one that's familiar in some ways. Hurdles the X-Men have faced looks to be one for the Inhumans now, while the X-Men must again plot their course in the world. And for that, the event succeeds and succeeds immensely. It addresses some of the more bizarre theories out there about how the X-Men and Inhumans are viewed in the Marvel world and when it's all over shakes things up again.

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This is the start of the next chapter of the next event, and new readers should be able to hop in with very little issues. They might not be blown away, but as a sliver of the greater story, the issue gives us epic challenges ahead and a true feeling the Justice League may be out of their league dealing with it all.

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I expected lots of fighting and not much else, a summer popcorn film, but this final issue shows there's a lot more at play here than a clash of titans and that has me beyond excited for what's to come.

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Justice Society of America #1 is an intriguing start of a comic. The latter half is excellent with a surprising sequence that sets things in motion. The first issue kicks off a mystery that has potential, but like a lot of Johns' recent work, we'll have to see where it takes us.

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Kidz #1 takes a genre which was winding down and delivers a new aspect that breathes life into it. There's many ways this series can go and if the team can avoid too many cliches, the series will really stand out. There's something that's really interesting here making it a series to watch out for.

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Man-Bat #3 is a great issue that really brings together the focus of the comic on Man-Bat's tragedy and the conflict. It all works really well as well. It doesn't feel force and it comes together in a generally natural way. It should be interesting where it all goes as we're lead to believe that time is ticking for Man-Bat. With just a few issues left in the series, there could be a lot more tragedy to come.

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The first issue is a good one that I'd have no problem handing to a younger kid who's really in to the Avengers or the characters. It's a solid entry to the world and characters succeeding where Marvel has stumbled, material made for non-adults. There's also a nice sophistication to it that doesn't talk down to its audience and should keep everyone who reads it engaged. A great start to a new take on classic characters.

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The Miracles #1 is a good start. There's something there that could be really interesting. It's not hard to read into it as a metaphor but even as, it still holds up as a story about discovering one's self.

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That look, along with some of the plot aspects, makes me think this is a comic geared towards the younger set (nothing wrong with that and much needed in the comic market), but I found myself intrigued as to where this was all going and really entertained. The first issue is fun, and I say it a lot, but some times that's what you need. I'm looking forward to the second issue, especially to see what this team can do, but because this first issue shows a lot of promise.

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Overall, an intriguing series that's delivering something new with the horror genre.

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The series continues to be an interesting comic and one I'm digging more and more. Yang seems to really be focusing on a fun tone for it all and the mix of that humor with Bogdanovic's art is a solid combination and rather unique. I said it with the first issue, this is a series to keep an eye on and that remains true.

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If you like D&D adventures, or Assassin's Creed, or the idea of superheroes in a fantasy setting, Night's Dominion is one to check out. Ted Naifeh is great when it comes to entertaining comics that really build a world, and this looks like it'll be no exception to that.

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The first issue is entertaining and delivers an interesting debut that's one anime and manga fans will want to check out.

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A great issue that'll get you to think about the Primes and the role of Optimus. All of that's done without Optimus present. The comic is engaging and shows that IDW's line of Transformers comics are more than meets the eye.

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Phantom Road #1 is a slow start but an interesting one. There's a lot of questions set up but also a focus on the characters and direct danger that gives the issue a bit of a punch. It's a good start though the team has done better. Still, Lemire, Walta, Bellaire, and Wands is a creative team that you know you can count on paying off in the end and based on the start, I'd expect that here too.

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Robins #1 is an interesting and fun debut that fans of the characters will enjoy. It does a great job of allowing each character's personality to really shine through showing off how truly unique each one is. This is one that leans towards the Robin fans but it's done in a way that everyone can find something to enjoy.

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Closing unanswered questions while adding depth to Vader, it's a series that expands Marvel's positive mark on the world of Star Wars.

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The issue is predictable in some ways and not in others delivering another issue to get you to think about Lord Vader and how those in the galaxy view him. It's a series that with each issue shows that he's more than has been presented and no matter how you view him, he's an interesting part of the Star Wars myhology.

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Static: Season One #3 is a good comic. It takes some of my concerns and attempts to use them to shake a familiar formula up. We'll see how well it does that in future issues, but for now it's clear the series is doing things a bit different and keeping things fresh and interesting.

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Storm & the Brotherhood of Mutants #1 is a good piece of the puzzle overall. While it doesn't totally stand on its own, the issue presents an event that's not quite as straightforward as a bad guy and those fighting against him. It adds yet another layer to the already complicated mess that was revealed in Sins of Sinister #1. As a part of the overall narrative, it's a solid addition.

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A solid comic that kicks off in a much better way than the pervious volume featuring Deadshot and Katana. The pacing here is much better and each story really grabs you in their own ways. If you're a fan of the characters or want to learn more about them, this is a must get.

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Superboy: The Man of Tomorrow #1 is a good start. While it doesn't totally blow me away, it's a fun time and left me wanting to see what happens next. Overall, this may play better with Conner fans but for those new to the character it does an excellent job of catching readers up and setting him along his adventure.

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The issue is a solid start and it's the back-up story from Duggan, Smith, and Redmond that really stand out. Overall, it feels like a chapter in Marvel's cosmic grand plan and one that if you're into that side of the Marvel Universe you'll want to check out. The fact it's also a good starting point makes it stand out as a comic to check out this week.

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The comic is entertaining and exactly what I was hoping for, so this is one where I'm coming back for more and to see where it all goes.

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The Next Batman: Second Son #1 is an intriguing series as it looks to have some major implications for the print comics of Batman. It's a digital series that's going to be a "major player" and one to keep one's eye on. Luckily, it'll eventually make it's way to print but this is one you won't want spoiled for you.

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They Fell From the Sky #1 is a solid start and hints that the second issue with take things in a much different direction from the other familiar stories. It's a good comic that has a lot of potential and hopefully it can build off of the small moments in the first issue to deliver something real special.

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Timeless #1 is an interesting issue. It feels like an improvement on last year's version but in the end, how things play out from here will really be how it's all judged. Is this the start of something greater or just a fancy catalogue of what's to come? Only time will tell.

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Ultramega #1 is an entertaining start. It's destruction is what stands out from the similar stories. It doesn't just deliver fallen building and destroyed cars, it does it in a style and on a level that's amusing and lighthearted. There's a lot to this debut that's familiar but it delivers it all in a style all its own.

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For new readers, I can't say how they're enjoy this first issue, but as an X fan, I appreciated it a bunch, especially with the current line-up of X comics that are very much hits and misses. The first issue entertains and shows promise, and most importantly gets me to want to come back for the second issue.

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Uncanny X-Men #19 brings it all together. Uncanny X-Men #19 explains so much as to what has been going on. The issue also explains why some things have felt off in this run, though still fun. If you're not more excited by the time the issue wraps up, I don't know what to say, but this one has me loving the X-Men again. If you're an X-fan, this is a must buy.

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WildC.A.T.s #1 is a fun debut that shows off a lot of potential. It brings back the nostalgia a bit but also does a good job of integrating this world into the ongoing DC Universe. It has me wanting to see more and even with this being a limited series, here's hoping we do.

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As I said, I'm not of a horror person and I know what I like when I see it. I really liked this first issue as it was both familiar and left me wondering where things are going and what's happening next. This is a must for horror fans.

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007: For King and Country #1 is an entertaining opening that puts Bond in an interesting position. It's one we've seen before to some extent but with how things are presented, it's never quite felt to this level. Add in how the issue wraps up, and this is a new series where it feels like everything is on the table and no one can be trusted. It's Bond on his own versus the world.

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20th Century Men #1 stands out due to those details. From the characters' actions to what is said, everything feels carefully thought through. It's one for poli-sci nerds that like a "what if world. There's a lot to mull over and chew on after reading the comic and maybe I'll get through it by the time the second issue drops.

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The art helps with Jurgens taking the helm and a look that looks like DC of the past. That's not a bad thing at all but Jurgens and others from his era have a different style than artists from the last decade. So, art wise, it looks more like the Superman comics I read growing up as a kid. The panel layouts and flow have more in common with those comics than those of today.

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Action Comics #1050 is a pretty key issue setting up a new status quo for the character and setting up what's to come. It's not the spot to hop on for new readers but feels like a nice entry to shift from what was to what's coming. It's implications reverberate far beyond just the Superman comics and there's potential there's more to come than just what's presented. As a Superman comic goes, it's entertaining with a nice balance of what makes the character great and reminding us why he's so super.

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Action Comics #1052 continues the new direction for the series and Superman family and continues to do an excellent job of balancing things. There's the action and long story but it also focuses in on what makes the Man of Steel and the characters around him great. There's a warm, welcoming, aspect to the comic that extends to every story within making this a series that focuses on Superman as well as his extended family.

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Each chapter is good, but the story as a whole is stronger when read together. That's where the big picture becomes apparent and a simple story of capturing an alien becomes so much more.

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The comic is one that's a good introduction to the world and it's our first look as to what's going on. It's a primer to get readers interested in what's to come and what's show is interesting. It's a great way for those intrigued by this event to see what's coming and for those who want to see what's going on, this is a good way to do exactly that.

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I came to this on the title alone and walked away more than pleased in what is a surprising read that was off my radar. If you're into this sort of genre than this is a graphic novel that's a must get.

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Alien #2 is one that fans of the franchise will want to check out. It blends what works so well for the series taking the best of everything and mixing it together to expand the world and also celebrate it.

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Alien #1 is an intriguing start. It focuses on an aspect of the world that often feels like a story shoved to the side and dips its toes into a genre I haven't see the world play in before. There's a lot here that long time fans and new readers in what could be something really new for the franchise.

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Overall, the comic got me much more enthused about the series within. There's a nice mix of look and tone within the comic, and it seems to do the job it's intended to do, get someone interested in what's coming. Overall, if you're interested in getting an idea of what to expect for the six series within, or the Marvel U as a whole, this is one you'll want to pick up when you're at the comic shop this week.

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The comic is a good start. It didn't blow me away, but there's more than enough here that I want to read the second issue and see where Lemire is going. Part of that “didn't blow me away” is because Lemire is so good, I have higher standards for him (sorry!). Still, the comic is more than entertaining and makes us care about the characters within.

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This is a solid finale that has some really solid moments and Snyder has pulled off an impressive thing in adding depth to characters in a way that feels natural. Overall, this series has done a great job of exploring Batman in a way that we get to think about the themes of the character but at the same time it's done in stories that are entertaining from beginning to end.

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Alpha Flight #1 is a good start. I'm not sure if it's a series to read with each issue or collected based off the first issue, hence my “read.” I think the first issue is a bit too predictable in that way so if there's more twists and turns to come, then that'd change things in the long run, but, it's a fun and entertaining read and solid addition to Fall of X.

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The issue is a solid one. There's a bit of a classic mad-scientist/monster movie feel to it and Slott gives us more than “must fight Spider-Man” as motivation for action. Doc Ock even comes off a bit sympathetic at times. It's a fun issue, though not necessarily a vital one. It will catch up new readers as to some key goings on though. But even for long time readers, the issue still has more than enough to make it a fun read.

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The first issue does a great job of setting up the story with expectations you'd have due to the genre, then knocking that all down with some twists that make the comic really stand out.

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The comic is a fun one as expected. Ant-Man #1 has enough unique jokes and takes that makes it stand out as well. There's been so many different volumes and a lot of ground covered but this debut also feels unique in a few ways. It's still able to deliver something new to readers.

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While we don't get to see Batman with Archie in this issue, it's still a good start and one that gives us a Batman adventure you can read in one issue. It's a good start and brings the two properties together in a smooth way. Hopefully we'll get more of the two property's characters actually together in the second issue but kicking things off, this is a good way to go about it.

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The first issue is good. It does a lot of build up, following the general formula of Predator films. It's fun, not too serious, and well worth the read. I found myself chuckling at different points, but I'm really looking forward to future issues (especially when the Predator REALLY gets going). The first issue will probably be slow for some, but by doing so it keeps up a tradition.

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Avengers #22 kicks off a new story arc and it's a solid point to hop on to the series. The story seems like it'll reveal more about the history of Ghost Rider and bring back some classic characters too. It's a solid mix of new and old moving things ahead in a flaming car.

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The issue is a solid starting point. While there's not a ton to the comic itself, it has numerous shocking moments as Moon Knight makes quick work of the Avengers for some goal. It's an unexpected direction for the character and series and one that also feels welcome in many ways. Moon Knight has always played second tier with times of "indie cred" and it looks like now's his time to be in the spotlight.

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Avengers: War Across Time #1 is a fun comic. I generally am not a fan of these types of stories by Levitz's writing style and the art by the team sucked me in. It balances old with new in a way that appealed to me as a reader. With Kang having such a focus this year, this could be a series to keep an eye on, as you never know what its impact across the Marvel timeline might be.

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Bang! #1 is a solid start. It might seem like a straightforward spy adventure with tips to the hat to James Bond. In reality, it's so much more as we learn the further along the story we go. Kindt nails it again with a debut that's as much a mystery to the reader as it is to the main character.

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Batman & The Joker: The Deadly Duo #1 is exactly what one would expect going into it. Silvestri's art pops and the story itself is interesting enough. It's the tease before the main event and this team-up really gets going.

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Batman & The Joker: The Deadly Duo #2 is an entertaining read. It doesn't fall into "90s issues we see from others who "return to comics and instead plays off Marc Silvestri's strengths that made his creator owned work stand out from the crowd. There's a lot here to enjoy and fans of Silvestri, want to see Batman and Joker team up, or like a little horror, will want to check this one out.

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This third part of “The Button” answers a lot of questions about the fate of Flashpoint and sends us off into the next chapter where we may get some answers? I'm still not convinced they're what we'll expect but as far as an event, each new issue adds a layer that builds upon the last and strengthens the whole.

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After reading this issue, I find myself debating what King is saying and exploring which is a good thing. It's not the usual punching, there's a bit more to the comic and this is one that challenges to reader to think and come to their own conclusion. The cerebral aspect of it all is fitting for a comic featuring “the Detective” and King is absolutely creating his own mark for this classic character.

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Batman #86 is a new beginning and the next steps for the character. Long-time readers should be interested at what's hinted and winked at to come. New readers can slide into the comic without a need to catch up with what they've missed. The issue is a fresh start in many ways and hints at the next evolution of the character.

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Batman #88 is a solid piece of the puzzle. It teases out so much that spells drama's coming but in the end it'll be judged as to how this arc sticks the landing. As a single issue, it's entertaining and can be a starting point for new readers which is impressive a few issues in. It has us wanting to see where this all goes which is a solid accomplishment. To get us to want to read more, then a comic has done its job in entertaining.

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Batman has been an excellent series and Batman #113 does a good job giving us a slight break for new readers and laying out the challenge and what might be ahead. It's a slight pause to the flow but it's still not bad and does answer at least one issue, how did Scarecrow mess with Batman's head. As a slice of the overall story, it's solid. On it's own, it's a bit wobbly though.

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Batman #118 is a new beginning that pumps the breaks from world shattering events. There's a grounded sense of it all that feels like it brings Batman back to basics in many ways. Here's hoping it stays that course delivering something classic in many ways.

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Batman #119 is a solid issue that dials things back and gives us something that feels much more like a detective story. It also makes sure to remind us that this is a Batman who is generally stripped of his greatest tool, his wealth. With a nice mix of action, verbal sparring, and an intriguing villain, this continues an intriguing direction.

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Batman #125 is a decent start to the new creative team's take. It lays it out that things aren't "normal in Batman's world and something is "off. But, what? It embraces what has happened to Bruce/Batman and focuses on a person who has been beaten down. At the same time, there's been a major shakeup involving a villain that points to some major revelations and changes. It all comes together for a rather intriguing start and a solid beginning for new and longtime readers.

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Batman #137 is a vast improvement on the opening chapter. You get a sense of the frustration within by everyone. There's also a solid case to be made no matter your viewpoint, so you get a sense of where everyone is coming from and where they are. And, add in some great visuals, this is a second issue “The Gotham War” needed.

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The issue is all setup, but does it in a way that's intriguing and really does well to play off the strengths of each set of characters. The first issue is a slow build but the emotional punch along with some of the twists and reveals make the issue one that's a solid entertaining read.

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DC Comics and IDW are taking this miniseries seriously with top creative team that are showing that while the concept might seem silly, this isn't a cash grab. Can't wait to see where this goes next, as I was seriously amazed at how well it worked.

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The story of the comic itself is ok, basically a Terminator riff, but that's not the draw. It's the team that'll suck you in. While we've been delayed getting here, the fact we are here, and what's presented has me excited to see what's next.

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Batman: Off-World #1 has moments. There's good details within and when it focuses on how it stands out, it does that really well. But, the overall plot feels like something we've seen so many times before on Earth. There's potential here and this is clearly a setup of more to come but as a first issue, it's entertaining but doesn't quite hook the reader with excitement.

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I'm not a big horror fan, yet this series has me hooked. Aftershock is delivering with each series and issue, and this is no exception. A must for those who enjoy horror.

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Blue & Gold #1 is a fun debut. It has a nice mix of classic DC and modern DC setting this duo on their new adventure. The comic brings something to DC's line we're not getting anywhere else and is a solid addition to the superhero lineup. Here's hoping there are some bigger plans for them beyond these issues because based on this debut, this is a team that we'll want to see more of when this adventure wraps up.

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BRZKR #2 is an interesting issue. It dials back the violence and action delivering a focus on the origin of the main character. While it keeps up some action, the focus is more on the character than the visuals like the debut. What happens next will be intriguing as the series has shaken up expectations of what comes next.

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BRZRKR #6 is another solid issue. It again takes us into the hurt that is B's life but also makes clearer what he wants out of it. It also deepens the mystery of those he's aligned with and is obvious they don't have his best of intentions. This is a series that continues to surprise as it delivers more than another action series. It delivers an action series with a lot of heart.

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If you're an individual who enjoys cat memes, this is a comic for you and though I'm not really a fan at all, I still found the comic entertaining. It's a prefect mix of cat jokes and space adventuring that sets up a world I want to find out more about. It's another win for AHOY Comics continuing their manta that we should expect more.

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If you're a fan of noir/revenge tales this is a great comic to pick up and enjoy. The setting and character feel like an excellent homage to the past, something that could have been done then and being reprinted now. A solid entertaining read and one that probably flew under your radar.

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Castro is a solid read for those who want to learn more about the Cuban Revolution and Fidel Castro, and provides a good starting point. Hopefully, it'll get folks interested to explore more, as reality is one hell of a story.

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The third issue feels like the point where things really get going adding another piece of the puzzle and getting me even more excited for the Catalyst Prime universe.

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Chariot #1 has a sense of style about it that works. It feels like films like Drive in that the visuals and essence are a driver of its draw. It's a cool start with an intriguing premise and concept. The latter half is a bit surprising where it goes resulting in an unexpected direction. For those that want a little bit of nostalgia, Chariot #1 is something to check out.

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Chasing the Dragon #2 comes to shelves on April 7 from Magma Comix.

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City Boy #1 isn't a bad debut but it also doesn't quite completely excite. It has a tone that feels like it straddles audiences and in that way it feels like it holds back a little. But, mostly this feels like the opening chapter of a longer story, exactly what it is. For me, it falls on the line between a “buy” and “read” but knowing Pak's record in quality, I lean towards the former hoping that this is just a piece of a much more entertaining puzzle.

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Cloaked #1 is a debut with a lot of potential. The comic ends in an interesting place and it's easy to make some guesses as to where it will go from here. Hopefully, the series delivers more than my current suspicions but its mix of spandex and detective stories is an interesting one that creates a read that's just slightly different than what else is on the shelf.

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Cold Dead War #1 comes together nicely. It's a solid war debut with a setup that's familiar but whose twists are unexpected. It has just enough that feels new and different to really pay off and keep things interesting. Overall, it sets up what feels like a entertaining B-movie action story.

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Conan the Barbarian #1 is a fantastic start to the new year and hopefully a hint as to the overflowing entertaining comics we'll be spoiled with in 2019.

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The comic is a solid one in that it gives us a lot of insight in John Constantine's history and some of the sins of the past. It also hints as to the beginning of his dabbling into the mystic arts, and at the same time expands that world a bit with the introduction of new characters.

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Convergence is a bit of a hit and miss. The main series is a bit blah, and the tie-ins are hit and miss. This is one tie-in that stands out" a lot. The tie-ins might have a pretty standard formula, but that doesn't mean you can't do somethign special to make it stand out, Nicieza shows just how to do that.

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Overall, the two issues are a solid one with a clear vision, voice, and purpose in each issue. This isn't just some boring battle like some of the tie-ins are. Abnett is a fantastic writer, and these two issues show off how solid he is.

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Copra #1 isn't the best starting point for new readers but does feel a bit like a fresh start at the same time with an energy befitting its new publisher Image Comics. If you're looking for spandex action beyond the big two, it really doesn't get much better than this and even with a higher profile Copra #1 continues the attitude that has made the series stand out.

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Count Dante: The Unauthorized (But Sort of True) Story of The Deadliest Man Who Ever Lived#3 is another great entry setting up the battle to come. There's some truth to it all but the end result is an exaggerated comedic mess of reality. It's the truth but a hyperbole which fits so well in our times. It feels like the precursor of the bullshit that permeates and is standard today. Then again, it can all be true too that's for you, the reader, to decide.

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Count Dante: The Unauthorized (But Sort of True) Story of The Deadliest Man Who Ever Lived#4 is another great entry setting up the battle to come beyond the tournament. There's some truth to it all but the end result is an exaggerated comedic mess of reality. It's the truth but a hyperbole which fits so well in our times. It feels like the precursor of the bullshit that permeates and is standard today. Then again, it can all be true too that's for you, the reader, to decide.

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Count Dante: The Unauthorized (But Sort of True) Story of The Deadliest Man Who Ever Lived#5 is another great entry setting up the battle to come beyond the tournament. There's some truth to it all but the end result is an exaggerated comedic mess of reality. It's the truth but a hyperbole which fits so well in our times. It feels like the precursor of the bullshit that permeates and is standard today. Then again, it can all be true too that's for you, the reader, to decide.

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Cross to Bear #1 is a really solid that takes a familiar concept and adds some interesting twists and turns to the story. It is a solid read and entertaining with some fun characters and a dynamic that's unexpected that adds to the experience.

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Avengers: Curse of the Man-Thing #1 might seem like a lot of action and a disaster film on its surface. Orlando delivers more than that. There's a real exploration of the character and some of the motivations behind it. There's a tragedy that's played out and it'll be interesting to see how this all continues in the next two chapters.

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Dahlia in the Dark #1 is a solid start. Those who might enjoy a crime delivery story will want to check it out as it delivers a bit more than we'd typically expect. It takes a story from a genre we've seen many times before and changes it up for a potentially fun ride.

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Overall, an intriguing issue that celebrates a big number for the series but doesn't overdo that aspect. The only knock is an art shift in the main story that feels like a bit of a jolt before it's clear what's going on.

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Hopefully, we get a sequel to the series. Dark Ages #6 leaves more than enough out there to build a really interesting follow up. Unfortunately, due to an exclusive deal with DC, any sequel won't have the talent of Tom Taylor. Taylor through six issues helped balance heart and action with the fantastic art of Iban Coello for a miniseries that delivers on popcorn entertainment.

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Events have a bit ho-hum lately in comics but DC feels like it's setting up a potential classic here with two comics that lay the groundwork for whats to come and build a mystery that when all the pieces fall into place feels like it'll pay off. This is the prequel, not really meant to be read on its own. It has a goal to set up what's to come and get us excited and it achieves that in every way.

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Dark Knights of Steel #4 fills in some interesting gaps to the story. We get to learn a bit of the world's history through Alfred. While the issue is mainly devoted to the past it's very much about the present and by the end, has set the series up for its next arc and direction.

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There's lots of great here and visuals and pacing are fantastic as usual. The issue is that it picks a bit from DC Universe history that if you're not completely familiar, you feel like you're missing out. The impact isn't as great. It's cool visuals, but the depth isn't there. The concepts shine though delivering an entertaining read.

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On it's own, it's hard to judge this individual comic but as a conclusion for the event, it's very satisfying and then some. I found myself saying “hells yes” multiple times and smiling as the “epic” nature of it all crescendoed. There's a solid conclusion that makes sense and also feels like it sets up a lot to come which has me, and hopefully comic readers, excited. Dark Nights: Metal has been a crazy ride and delivered what was promised, a rocking “metal” comic event.

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Writer Steve Foxe, artist Jonas Scharf, colorist Frank Martin, and letterer Clayton Cowles continue to deliver what is the standout of Fall of X.

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David Byrne's Canceled #1 is a fun horror comic. The genre is sort of slasher and with stories intertwined flowing into each other it's both an anthology and overarching story that plays throughout. It's a fun comic for horror fans and one that should definitely be on the radar for fans of the genre.

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DC vs. Vampires: Killers is a solid addition to the event. It's another key comic and part of the story that just wouldn't fit well in the main series. It's a must for those already reading the series and might get those not interested in checking it out.

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DCeased: Dead Planet #3 adds a lot to the series and world. There's a concept thrown out that really drives the direction of what's at stake and what might be coming. There's so much more than a battle to find a cure and what the anti-life zombies have tipped as far as balance is interesting. The series continues to mix things up a bit delivering ideas and concepts far more than you'd expect in a typical "zombie" story.

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DCeased: Dead Planet #5 is another winner of an issue. It reminds us that there are numerous threats on the horizon and battles to come beyond just finding a cure. There's not one but two massive threats that are ready to attack and just cause absolute destruction and chaos. It's interesting that the previous issue got us to think ahead while this issue dials it back to remind us there's even more to come.

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DCeased: Dead Planet #7 delivers a fitting conclusion to this chapter but also leaves so many questions out there and directions things could go from here. It does a great job of wrapping up its two major plotlines and does so without feeling like either is cut short. Those reading this series should be happy with the issue, it delivers just the right amount of heroism, which is something we need.

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DCeased: Hope at World's End Chapter 1 isn't bad at all. It's actually quite good. But, the timing of the release and some of what's written echoes reality a bit too closely. It's hard to take Superman as a serious hero when we have them front and center today. The escapism is marked by a dose of truth.

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DCeased: Hope at World's End Chapter Five is a good issue that delivers some emotional moments. The downside is that we know the trio at the center of it survive to grow up which lowers the stakes. But, that's not really the point of the issue. The point is focusing in on how this situation impacts kids. It also helps break one down a bit making the next Batman a little more human and grounded in the end.

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Deadweights #1 is an entertaining start with a familiar concept but different enough to stand out. The ending really leaves things in the air as to where it'll all go from here but based on this debut, it'll be an interesting direction. Not your typical “spandex” comic, it's one to definitely check out.

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The first issue really surprised me and feels a bit Flash Gordon with a potential buddy cop story coming. I want to see what's going on as Andreyko has set the comic up to build on the mystery and it works for me. I think what has really sold me though is Adam Strange. This is a character I've never cared about, but all I want now is a pulp space adventure featuring Strange and written by Andreyko.

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There's something weirdly B-movie about Death of the Venomverse #1 and it makes it all fun. There's a campiness about it all where it does and doesn't take itself too seriously. The concept too creates an almost video game level aspect to it where Carnage is on a mission to defeat the next boss. That bit makes it a bit more enjoyable to see different takes on Venom than just dumping them into the story, creating variety for the hell of it. Overall, it's a comic I went in not expecting to enjoy and came out looking forward to the next issue.

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Deer Editor #1 might seem like a silly concept, but it focuses on its core genre, hitting the beats you'd expect for good and bad. It's a crime comic that just so happens to have a deer as the main character. It's also well worth checking for those fans of the crime genre.

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Devil's Highway #1 is an intriguing debut. It's mostly wordless relying on body language and imagery to really drive the narrative. It's absolutely unsettling at times with images that are disturbing. But, for those that enjoy murder mysteries, it's a start that has a lot of potential. It doesn't quite stand on its own but the technical execution is impressive and what they're doing is rather unique.

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Devil's Reign #4 is another solid issue of Marvel's best event in quite a while. The story is one that is influenced by what has come before but delivers it in a new and updated twist. There's some real emotion here and a lot that will make you pause and think. With just two more issues left, it's up in the air as to how this all will end but one thing guaranteed is there's going to be some shifts when things are all done.

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Disaster, Inc. #1 kicks off a really intriguing new series from a solid creative team. The concept feels fresh and different. It also feels rather timely considering all of the chaos we're surrounded by. It's a different sort of series delivering a little entertaining horror to the real world.

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Don't Spit in the Wind #1 is an intriguing start to the series that's a visual treat and concept that should pay off well. Despite it's sci-fi setting there's a lot to relate to and a lot to chew on, leaving us excited to see what's next.

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The second issue isn't quite as good as the first but is a slow burn that transitions the story to more of what we expected while keeping the formula that works. The series is one you can dismiss easily, read for the story, or dive into the depths, and for Johns to pull that off, even slightly is impressive and makes this one to check out.

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AHOY Comics continues to deliver a series that celebrates and examines the superhero genre. It's a must for fans who like the concept of deconstruction and those who just enjoy an entertaining tale.

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While not the strongest issue, Duke #4 is a hell of a lot of fun. There's solid action, some good humor, and overall, it's just brainless entertainment in a good way. The issue's heart is the classic G.I. Joe cartoon which balanced serious and silly. A good entry that continues Duke's intriguing journey.

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Edenfrost #1 is an interesting comic that feels like an alternate world fantasy but it's very much entrenched in the real world. It should be intriguing to see where it goes and how much it focuses on the Antisemitism that still exists today. There's also the myth of the Golem, which while widely used, its Jewish roots are often overlooked and diminished. It's an aspect that opens up a world that's not known to many. Edenfrost #1 is a debut that kicks off a story and world full of potential.

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Empyre: Avengers #0 has a goal and it achieves that. New readers should be able to understand what's going on and longtime readers should be reminded as to what stories they should reflect upon. It sets up what's to come delivering entertaining moments while looking ahead. If you are at all interested in this event, this is a comic to absolutely get.

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Empyre #3 is an issue that adds the much-needed depth to the series. It has gone from just a summer popcorn event to one with some brains behind it. There's some philosophical debates within and political machinations throughout. It also delivers twists and turns because by the end of the issue, it's clear there's a lot more to come.

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Empyre #4 continues to improve the series which has decided to shift the big visuals to other series and instead, so far, focus more on the individual impacts of war and the difficult decisions that have to be made. There's been twists and turns as things have become more complicated. What began as a stereotypical eye-roll of an event has evolved into something far more deep.

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Overall, there is a good nightmare aspect to it and the art is fantastic with amazing page layouts, but I still generally have no idea what's to come. But, between the issue and the concept art in the back, the issue has me more excited for what's to come.

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This is just a fun series that has my inner 8 year old excited and smiling at the action and to see all of these properties come together in one epic story that's not just action but also a surprising amount of depth.

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Forever Forward #1 is an intriguing start and one well worth checking out. There's a lot of potential as to where Kaplan takes the series and the vision of the future. That's often a lot of fun of these types of stories and so far what's been teased promises an entertaining read going forward.

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Frank Frazetta's Tales of Science-Fantasy #1 is an intriguing start to the series. It has that anthology feel with a nice lesson in the end for readers to ponder and chew on. What's better, the debut leaves us wanting more from this brutal world. Despite its fascist leader, it's a start that leaves a lot to explore and lessons to be learned in a reflection on our reality.

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Future Foundation #1 is a solid start to a series and definitely has a tone and direction I wasn't expecting. To have a meta-story about Molecule Man and then adventures on the side, this should be a series that's a solid mix of Fantastic Four, Doctor Who, and just solid sci-fi. Add in a good dose of humor and you have a series that'll put a smile on your face.

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Future State: Wonder Woman #1 is just a solid comic. There's good action. There's great dialogue. It's a debut that has me wanting to come back and check out more. It also has done Yara Flor justice and had the character put her best foot forward in a pretty anticipated debut. By the end, I not only wanted to read the second issue but also want to see where Flor's journey through the DC Universe goes from here.

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G.I. Joe: A Real American Hero #301 is good in that it continues the storyline that's been going on for so long and delivers the conclusion to the celebration that was the previous issue. It wraps things up in some ways and sets the series off into the next arc with a new look but same classic storytelling. While this is a bit of an oddity in that it doesn't feel like it's part of Skybound's new “Energon Universe” and might create confusion, it is a hell of a start that's full of action. Basically, it's not the best place to start for new readers but fans of the run that were reading will want to return and see where it all goes from here.

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GCPD: The Blue Wall #4 is a pretty big shift as to where the series is going. It's gone from beating these characters down to action being taken, a more traditional action we'd expect in a Batman comic. Where the team takes it all should be interesting but this issue's ending definitely delivered a surprise.

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The comic is a good one and one of the more surprisingly deep comics of the year. It features Scioli's unique style of storytelling and art to create something that is so much more than the toyline it's based on. Here's hoping for a long run and a deeper dive into the fascinating world that's been created.

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A fantastic starting point, this issue not only has me excited for what's to come, but also has me wanting to go back and see what I've missed.

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The issue is an intriguing one setting up a mystery I want to see where it all goes. Maybe there's more going on if you read the Green Lantern comics leading up to this (I'm going to go back and find out), but there's more than enough to make me want to see what happens next. The stakes feel high, and the lack of clear enemy creates some tension. Good debut issue that gets me to want to check out the second.

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I didn't know what to expect reading this and came out the other side really impressed with a sci-fi story that entertains and challenges in some ways. There's a solid mix of it all here and the philosophical elements of it all makes the graphic novel stand out.

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Overall, Hallows' Eve #1 is a fun debut. I'll admit I don't know a ton about the character and what little I've read she was an interesting one but not necessarily a leading lady. However, this debut is proving me wrong in that. It swerves in interesting directions while at the same time staying focused. While it's a continuation of what's come before, it's also focused on charting its own path. While it's doing that, it also captures a lot of what makes Spider-Man great, “good” intentions that often spiral out of control. We get a twist on that here which should make for a very interesting direction for the character and series.

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I haven't been a fan of the issue I've previously read, but I really enjoy this one. Here's hoping this is more of what I should expect so I can keep on digging it. A solid issue that dials some over the top things down, but leaves just enough to keep us on our toes.

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Harley Quinn: Black + White + Red Chapter Seven is the great build-up to the joke that gets you to laugh when it's all over. I fully expected to hear a rim shot at the end as the "sketch" ended along with some audience laughter. And, it got me to actually laugh. It's really cute and another solid addition to the digital series. Again, it's a prime example as to how flexible the character is and awesome to see what another creator brings to the character.

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Harley Quinn: Black + White + Red Chapter Twelve is a fun issue bringing the classic Harley writing duo into the anthology fold.

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Harley Quinn: Black + White + Red #15 is a welcome return of the digital comic series. To be able to get new chapters is a nice surprise and each looks to have a nice holiday theme to them. If this is an indication as to what's to come, it's a bright holiday season for Harley and our entertainment.

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Harley Quinn: Black + White + Red #16 is a solid entry in the “holiday” pack of the digital series. It delivers some laughs during this holiday season with a bit of adult humor. A fun, and funny, digital comic that's well worth checking out.

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Harley Quinn: Black + White + Red #17 is another solid entry into the digital series. It delivers another style and voice to Harley and really show how varied the character can be in the look and tone of her adventures. It's also the rare comic celebrating Boxing Day… there should be more.

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Hidalgo's art is solid in many ways and reminds me of something, though I can't quite put my finger on it all. There's small details in the afterlife that tell a story on their own even if they don't do anything but be present in the background. It's the details here that adds so much.

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Hellboy and the BPRD: Old Man Whittier continues what is a reliably entertaining comic line. You can dive in and out of it and it feels like you never left. It's that comfortable fun comic you can return to and know you'll feel welcomed to just sit back and enjoy the ride.

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There's a lot that this series reminds me of and there's a retro vibe to it all that takes me back to some of the comics I collected as a kid in the 90s. I have no idea where this is all going but there's something about it all that makes me want to find out.

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Heroines #1 is a comic I expected to be good because of Naifeh and quickly has me excited to see what comes next in it. Hopefully the series is big enough that it can be expanded with some spin-offs because in one issue it has me interested in everything presented and wanting to see more.

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Home Sick Pilots #1 is a solid debut setting things up before pulling the rug out from under the reader. It takes us into a haunted house and delivers bodies without taking things over the top and making it about the gore. It focuses on the mystery of it all and like its victims, catches the reader off-guard. In what was expected to span out over a few issues, the body count is quick and swift hooking the reader and getting their attention. For those into horror and mystery, this is a debut to check out.

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I'm not sure what I was expecting as far as a story but this definitely wasn't it. There are things in here that actually had me surprised and wanting to get the answers to come. This comic is supposed to do exactly that and in that way it succeeds and then some.

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And that's where the comic really succeeds. What on paper feels like a cash-in has moments that really stand out. There's some awe inspiring moments that remind you how amazing the X-Men can be. There's also plenty of humor between the trio of Tony, Kitty, and Matt Murdock that wants to see these worlds come together more often. The introduction of a new villain too feels ominous and something that's actually important. By comics' end, my jaded self going into it felt like a kid again reading the X-Men for the first time.

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I Am Batman #4 is another solid issue that has a surprising amount of follow up from Fear State. There's some major ramifications for Simon Saint and the Magistrate program that feel like they're major plot shifts. So much, it's surprising they're handled here instead of the main Batman series which has moved on from the storyline already. It's another example of this series being much more key to the future of Batman than anyone is giving it credit for and making it a series to continue to watch and read.

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Immoral X-Men #3 is good. It also leaves me wanting a lot more. How the three issues remaining for the event will be able to tie things up and get things somewhat back to the way they were should be impressive. Hopefully, it's a bit more of a straight narrative than the event so far. Overall, it's something original, but it's originality that leaves things in a frustrating place as well.

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The Immortal She-Hulk #1 is a good and unexpected start. It definitely will be a hard read for some. But The Immortal She-Hulk #1 is a very different direction and take to concepts that haven't been explored enough. While Immortal Hulk delivers the rage of these experiences, Immortal She-Hulk takes things in another direction. It's a psychological exploration of trauma and thriller wrapped up in spandex.

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Immortal Thor #1 is good overall. It sets things up really well and delivers a threat that feels like it actually might be one. But, some of what's presented feels like things we've seen elsewhere so hopefully things begin to stand on their own even more as the series progresses. But, as a first issue, it delivers more than enough to be excited and return for.

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The comic is an emotional one that needs a trigger warning to start. It'll impact you at an emotional level and that's a good thing. When art hits you at that level, it's a success. The Incredible Hulk: Last Call #1 is a comic you may want to grab a box of kleenex while reading. These two are still a hell of a team and hopefully we get some more down the road.

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The issue continues the action packed pace of the latter half of the first issue and sets up a lot of what's been teased to come. It's a solid issue full of action and twists and is paying off as a solid “Infinity” event.

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Invasive #2 is another solid issue that continues the shocks in numerous ways. It's a solid horror comic that continues to show why Bunn is so well regarded in the genre.

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The weak part is mainly the art to be honest. There's some solid scenes, but it's not quite as engaging as we've seen and the inconsistent character design really took me out of the experience. The story is somewhat straightforward in the overall idea, but there's enough small details and unexpected things that makes it feel like it breaks the mold and is something new. So, the story is solid, just don't focus on the art while you read it.

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Jacked #1 is an interesting start and another new Vertigo series revitalizing that publishing brand. It's a solid debut, and though many elements are familiar, the comic itself has a voice of its own. Looking forward to seeing where it goes from here.

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Jennifer Blood: Battle Diary #1 is a good jumping on point. If you just want a comic that knows exactly what it is and delivers some good action where the bullets fly and body count rises, look no further. This is a series that delivers exactly what the audience expects and enjoys.

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Josie and the Pussycats in Space #1 isn't what I expected at all. By the end the comic felt much more of a traditional sci-fi horror story but in the expected Archie style. It's a combination that's fun and continues the publisher's willingness to try new things but remain steadfast in who they are. It also keeps the reader on their toes not knowing what to expect when they see the Archie look they've come to know.

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The issue is a solid one that ups the amount of stuff to think about. By the end, you may be rethinking the Bible and the various villains within. Judas has turned into a hell of a thinker and a fascinating comic to think about what it has to say not just about religion but our role in the world. Judas #2 leaves you with a lot to ruminate on by the end.

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This issue sets the JLA apart from the Justice League. This is more down to Earth team, and that's emphasized a lot. Orlando has taken inspiration from some of the quirky teams of the past and delivering his own take in a solid debut that has me wanting to see where it all goes.

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Justice League vs. Godzilla vs. Kong #1 is exactly what you'd expect and want and is great because of that. It begs you to just sit back and enjoy the ride, taking you on an adventure that can only happen in comics. I have no doubt what's to come will be predictable with the Justice League teaming up with Godzilla and Kong to fight the Legion of Doom but who cares, this is a wild journey to just sit back, enjoy, and not think too much about.

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Justice League vs. Godzilla vs. Kong #2 isn't all that complicated. The Justice League is fighting monsters in multiple cities. It's the punching and destruction you'd expect from a story like this, nothing more. And honestly, it's exactly what I'd want from this. It's a comic you can just sit back, turn off you brain, and enjoy the symphony of destruction.

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Kill More #1 is a solid start to the series. It builds its world well in both the story and the visuals. It delivers a world that feels rundown but not hopeless. And despite the bodies, it also delivers a little humor. Add in some interesting aspects about the city's situation itself, and you have the making of a series to pick up.

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There's something fun about Killchella #1. It has a horror vibe that's relaxed in some ways, a feeling I got when I watched Scream for the first time. it's an updated feel and look but at its roots, it's a classic slasher.

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There's some cool aspects as to what's going on and a great twist towards the end. A pretty strong event tie-in.

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While the series still has a focus on animal rights and activism, this latest volume feels a bit different. It's not quite as in your face with its message. Instead, it focuses on its main to protagonists. We see the impact from the previous volumes on them. And, their mission this time while still political in nature results in a twist that's much more in line with what you'd expect in a horror film. This feels like a new direction for the series and Miner is showing some massive growth in his writing bringing in previous success here. Whether you agree with animal activism or not Lab Raider #1 is a solid start and has me wanting to see where it goes next.

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Lilo and Stitch #1 is a nice start to the series. While not the strongest Disney comic debut of the bunch, it captures what I know of the property well. It feels like it's just having fun delivering an adventure that'll take the characters to unexpected placed and in unexpected locations. Fans of the characters won't want to miss this and kids will have a lot of fun with it.

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Local Man #5 is a solid finale and with that ending, we'll hopefully get more. It has been a fantastic example of adding to what has come before but also doing your own thing. The series has opened up a whole world building on classic Image superheroes while at the same time carving its own path.

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Local Man #7 is another fantastic issue of the series that takes a rather weighty subject, death of a teenage girl, and approaches it in a way where the issue itself doesn't feel heavy. It's a murder mystery of a different sort.

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Love Everlasting #1 is an intriguing debut. It both feels like an homage and a slight twist to the romance comic genre. There's a lot of details that were clearly added to make sure the comic nailed the style but at the same time, it all feels updated and fits modern comics. It's an intriguing start to the series that has a lot of potential for what's to come.

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The comic continues to build the mystery with some reveals that only create more questions. We'll hopefully start to get actual answers with the next issue but this is a series that seems to blend a few genres together into a whole new experience and one we want to find more about.

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Magic #1 does a solid job of bringing the massive world of Magic: The Gathering to comics. Its story keeps things simple with an attack and assassination attempt, something that's easy to understand and brings characters together in an organic and easy way. It's a great mix of the game and comics that's fun for long-time fans and those new to the world.

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Marauders #2 is a solid comic adding more of a focus on the series. It plants a flag as to how it differs from the other series and teases some conflicts to come. Marauders #2 is the play to its sister series' action flick. It's a comic whose character interactions makes it stand out.

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The issue is a solid debut perfect for the Halloween season. It has some beats that are familiar but that's part of the fun. This takes what works from horror and the zombie genres and blends it together with the superhero genre. It all comes together for a debut that I want to immediately want to read more of.

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Mazebook #2 is an interesting read. Where you are in your life might impact in how you approach the series. As a relatively new father, I read the series and think of it as my worst nightmare. Those who might have lost a child or those with no children are sure to experience it in another way. No matter how you approach it, it's hard to deny Jeff Lemire is showing why he's considered one of the current greats.

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Mech Cadets #1 is such a welcome return of the series. Though it's been a bit, it feels like no time has passed and we're on to another adventure taking on alien invaders. If you have never read the series, pick up this issue and when you're done, you'll want to go back and see what you missed. Can't wait to read more and see where things are going.

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As a finale, Metal Society #5 delivers a satisfying ending. The story itself feels a bit short but the fight is brutal and as far as MMA, it's pretty satisfying. On it's own, the issue is a bit mixed but as far as wrapping up the series, it ends things in an interesting way.

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Overall, the story is solid, the art is a little blah (inconsistent is a good way to describe it). I'm much more story driven, so can overlook the art, but hopefully things balance out in that department. Orlando though absolutely has a hang of the series and characters and is taking him in an awesome balanced. direction.

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Mighty Morphin #1 is a good start. It's a debut that is familiar but still good. Even not being a Power Rangers fan or regular reader or viewer, the story and issue feels like something I've seen before. But, it's still a really solid debut that's done to a high quality. For new readers, it's a solid introduction to the Power Rangers. For long-time fans, there's a lot teased they should be excited for. Overall, it has something for everyone.

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The comic is a fun one with a style and concept all to its own. I want to see where it all goes and how much of this idea of building a society is explored. Mixed together with the style that takes so much from video games, it's a comic that stands out with a “voice” that's unique and entertaining. Definitely one to check out for so many reasons.

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The concept might seem like it shouldn't work but the team pulls My Little Pony/Transformers #1 off. It doesn't take itself too seriously and seems to know it's a bit goofy. But, more importantly, it knows it should just have fun. I never mashed up these toys into battle together as a kid but as an adult I get to see what might have been and escape into some innocent and fun entertainment.

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Nailbiter Returns #5 continues the fun ride which takes a turn as our hunted heroes are now on the warpath. The series up to this point felt like a who's who of serial killers hunting victims to up their body count. We're at the part of the story where the game has turned with our heroes standing up and now hunting the serial killers. This isn't a traditional outsmart the killer and survive, this is much more Terminator than Elm Street. It's an infusion of a fun aspect that should make this series even more over the top and unpredictable.

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Nailbiter Returns #8 is the big reveal of who's behind the current game of murderers and we get the master plan which is… very horror sequel. There's a goofiness to it all that's hard to not sit back and just enjoy. The series continues to play with expectations and delivers entertainment with every issue.

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Nailbiter Returns #9 isn't an issue new readers can jump in to. But, those who have been following this volume will be satisfied as to the reveals and where the issue takes things. Those who are long time readers of this and the previous series will be very happy as the issue delivers reveals that adds a lot to the series' world and has us wanting to know more.

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Namesake #1 is a solid debut that will take us on a magical journey of discovery and it's one I can't wait to read the next issue.

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Overall, Nanjing: The Burning City feels like a good book to start teens on in hopes they want to do further research about this event that's often ignored in the West. The graphic novel itself is a fine and quick read that gives a little insight into what happened, and packages it into entertainment, like Saving Private Ryan. Here's hoping it spurs some more discussion and research into what really happened.

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Nebula #1 goes in an unexpected direction and one that opens things up in numerous ways. The open road is not just for plot but also for the character. There's something about this debut, it has a lot of potential and it's definitely one to keep an eye on as far as a series.

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Never Never #1 is a shocking debut. I expected a different take on the classic Peter Pan but wasn't expecting this. It's definitely an adult take that takes everything to the extreme and has me wanting to check out more. It also has me rethinking the original story as this take highlights some of the holes in the story and world. The team has something very interesting here and hopefully what's to come isn't caught up in the shock but instead has just used that as a springboard to shake us out of expectations. This is definitely one to check out for a new twisted take on a classic story.

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For the brazen and gutsy storyline alone, I'm recommending this one a buy. While it might not use the real world names, it's clear who Ryan is writing about, and what he's getting at. In doing so, he also might be giving us a potential serious threat in the DC Universe, one I'd like to see expanded beyond this storyline. You don't see creators getting this close to something relevant and in the news, so to see it here is beyond awesome.

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Going into NewThink #1, I had no idea what I was getting into. I didn't know it was an anthology nor that the comic was a one and done read. I came away scratching my head a bit honestly. But, it's a solid read that works great as part of an anthology. Standing on it's own, it's a bit of a tough call. The concept is great but it also didn't quite stick with me. it felt like a good Twilight Zone episode where you're happy you spent the time with it but moved on not long after.

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Nocterra #4 is another solid issue. It builds upon the world while giving us lots of action. It's a nice emotional ride that you have no idea what will happen next. It's an exciting comic that is able to balance world-building with the action in front of you.

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The Omega Men so far has continued the tradition of sci-fi to explore real world issues, and entertain at the same time. Here's to many more issues and see where King takes this story, especially with his interesting background and knowledge, a unique perspective in the industry.

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Omni #1 is a solid debut that takes superhero stories in a different direction. There's a scientific focus here and I hope a focus on STEM going forward. This is a dive into the H1 world looking at it as a mystery and puzzle to solve, there's an attempt to answer questions. It's a different take on the saturated superhero genre. And it stands out due to that.

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Once Upon a Time at the End of the World #1 is an entertaining start. The characters are cute and quirky and the world is packed with detail. While overall it's not the most original story, it's a debut that feels like a fleshed out and thought out world. One, with a lot of thought put into it and that should make for an interesting journey to come.

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I loved this comic and the only reason I'm rating it as a "read" is because for the average reader, it might not make a whole lot of sense. This one dives deep into continuity and the Transformers world and while it does a solid job of catching readers up, it isn't quite new reader friendly.

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Past the Last Mountain #2 continues a series that's probably not on many people's radars. And they'd be missing out. It's a hell of a series so far that feels like a classic journey but with a bit more to say.

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Penultiman #1 is an interesting comic with what feels like a new take on the examination of the superhero. It does it as well without taking itself too seriously. The combination of something to say with some humor feels welcome in the space and where the series goes should be interesting. It's definitely a comic to keep an eye on and might be one that gets folks buzzing.

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Pine & Merrimac #1 is a fine start. It doesn't deviate too much from the detective formula and entertains enough with its characters. Overall, it's one that feels like it might be better read as a whole than the individual issues as they're released. Pine & Merrimac #1 entertains but it doesn't quite excite.

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The comic is a great one blending horror and music together. There's a download code forthe original soundtrack toPoserwith music by Joel Grind. Published by Waxwork Comics, this isn't too surprising but it's a nice combination and hopefully we to see more of this combo of music and comics down the road. If you like horror, comics, and/or a little punk, Poser #1 is a solid start that takes some traditional horror cliches and has some fun with them to keep the reader entertained.

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Powers of X #2 is the best release so far as Hickman's vision is clearer and the set up is out of the way. His hook has been presented elsewhere and he can now focus on his voice. We'll see where things go from here but the issue is a challenge to the reader to think about visions of society. It does what science fiction does best. Now, to get that whole X-Men thing in there a bit better.

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Proctor Valley Road #1 is a well done comic. It unfortunately has a lot of similar comics out right now and they're all well done. It'll be interesting to see how this one differentiates itself from the pack. The use of the Vietnam War is one way that's happening grounding the story and infusing real world events to make readers question what might have happened.

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Proctor Valley Road #2 is a solid second issue. It takes the ideas started in the debut and ramps them up a bit. The time period is more of a factor. The small town aspect too comes into play a bit more. It's all small details that really adds to he series and makes it much more interesting. The seeds laid out to start are really paying off and has me clamoring to find out what happens next.

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The Punisher is on a mission again and this time it's hunting for bigger game. It's a great take on the character mixing the old with the new and bringing back the character into what feels like a force of nature that's pure destruction and chaos and something criminals and villains need to fear.

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While I expected more Rasputin, this first issue is a solid one setting things up and adding some layers to the world. It's friendly for new readers and they can go in with knowing nothing of this world and should still enjoy it while long time readers will appreciate more being added to the long history of it all. A great debut that has me excited to see where this goes and what comes next on this adventure.

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Red Winter #4 defies expectations in so many ways. There's a lot that follows expect tropes of the genre but so much that breaks the mold. The comic impresses and delivers. The final issue is a buy if you've read the first three issues. For those that haven't, try to track those down or get the collected edition when it's eventually released.

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As far as a sequel to Watchmen, Rorschach #2 falls a little short and feels like it's connection is currently shoehorned in. But, as a crime comic, Rorschach #2 is a solid entry taking us through a detective attempting to figure out a puzzle and piecing together what's presented before him. Like the first issue, I'm enjoying more for that aspect than anything having to do with the world it takes place in. In that way, Rorschach has its own duality in the story, whether that's intended or not.

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Rorschach #4 is an interesting comic. It's a piece of a bigger puzzle that teases the bigger picture. It's also a hell of a compact story taking place in an interrogation room. The team has put together what feels like a two-person play in comic form.

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Savage Avengers #1 is a solid start to the series which brings together a motley crew. It takes the Conan + team dynamic we've seen before and shakes it up just enough to stand out from the previous volume. It also plays with a plot we've seen many times (robot from the future sent back to erase someone) but does so in a way that's fun. It's the start of what should be an entertaining adventure and with recent Conan news, a possibility anything's on the table.

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Writer David Pepose is known for remixing concepts and he's done it with this series and two well established characters and makes it look smooth. And is it the death of Conan the Barbarian!? Is this how he's written out of Marvel comics!? Add in solid art and this has been a fun series that's probably not on enough radars.

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Savage Circus #1 is an interesting debut. While I wish it got more towards what's coming, it balances all of its moving parts well. There's a familiarity about it that allowed me to sink into the story waiting for what's to come. I wasn't caught up in the details or each character's personality, each fits a “role”. Instead, we're getting a “disaster” story where the action, thrills, and kills, will be the draw. The first issue is the quiet before that storm.

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Savage Circus #2 is a solid second issue that really gets things rolling, or derailed might be a better way to put it. The issue ups the carnage and action to a level that's hard to not laugh at. It's so over the top once things get going that it's a bit amazing at how many ways the creative team has come up with in killing individuals. It's a fun symphony of destruction during this winter season.

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Savage Circus #4 is another solid entry in the series. While it doesn't quite feel as packed in as previous issues and slows things down a little, it's a lull that helps emphasize the action in some ways. It's an issue that continues to set up Brady's mission giving him someone to play off of and getting rid of the Rambo feel the series could easily have gone. Most importantly, Savage Circus #4 keeps its eyes on entertainment mixing in humor with the action for a result that feels like the quiet before the likely (shit) storm.

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Scarenthood #4 is a solid end to the first arc and a hell of a setup for where things go from here. Its world has expanded from a compact horror comic to something much greater. Where our group of parents fits into that should be fascinating and it's a world I want to see more of. The team has done an excellent job of balancing the every day life and the fantastical and combination has created a comic that truly stands out.

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Scarlett Couture: The Munich File #1 is a sexy Bond with lots of action and adventure and setting up what's to come nicely. There's plenty of shocking moments as the body count rises and the action ratchets up. If you like the bombshell concept and want to mix it with lots of action, this is one for you.

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Reading this, you can tell Mercado is having fun with this creation. There's lots of twists and turns and I'm not going to ruin it all. There's a lot here I want explored more, I want to see another volume. There's some elements that could have been fleshed out more but overall, this is an entertaining debut. I'd say it's unexpected but Mercado is a talent where you expect something as good as this.

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The issue felt like an Agatha Christie revelation mixed with The Usual Suspects. While it doesn't quite stand on its own, as part of the story arc, it's fantastic. A much needed issue that seamlessly fits into the overall story not breaking its stride. Its taken a few issues to get there, but Simone's latest Secret Six run is starting to remind me a lot of her modern classic run, and that's a very good thing.

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The first issue is pretty solid and has me looking forward to this team post Secret Empire. It has some of the vibe of the original series but also a bit more light hearted style to it all, which helps eleviate the seriousnous and dour feeling of the main series. This is a team that feels like it's going to be fun and gives us heroes we can actually cheer on.

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The first issue was interesting and had me entertained, this second issue has me really interested to see what happens next. Unlike recent events from Marvel, this one is actually living up to the build up and hype so far. But, we have a long way to go before it's over. If you missed the first issue, you can skip it, the second is where things really begin.

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Shadecraft #1 is a solid start. It's a mystery as to what's going on and dances between horror and something much more. There's a family touch to it that grounds the story and adds a bit more than just scares and tension. The school aspects make Zadie a more believable character and one that's a bit easier to connect to. I have a feeling that the series is going to deliver a lot more of that and turn on the waterworks.

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Shadow Service #1 is an interesting debut. I thought I knew what the comic was going to be like going in to it but by the end, it's not what I expected at all. What starts as a simple detective story winds up as something totally different by the end and leaves me intrigued to see what's next.

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The first issue is a solid one that delivers a lot of humor. There were times I had a smile on my face and it gets me to want to check out the second issue. I worry that we're going to get more action than humor going forward but Seeley delivers a start that has me wanted an ongoing series from the cast of characters we get to know all too briefly.

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The comic's first issue is a lot of fun. I want to see what happens next and Thompson has carved out a solid space for Silk that keeps her in a world that feels familiar for fans of the Spider family but also is unique enough to make it stand out. A great debut.

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As I said, I wasn't a fan going in, but by the time I finished, I actually want to read the next issue and see where it all goes. I still might not be the biggest Slapstick fan, but the story's humor mixed with the advantage of digital makes it an interesting read and one to check out.

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Slumber #1 is a fun comic with an interesting mystery. It balances its various tones really well so that even the horror presented doesn't come off as too shocking and instead a little comedic. It's definitely one worth checking out and giving a shot.

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While the end product didn't have me super excited, I did enjoy it. Enough that I want to check out the next issue. I can't compare it to what has come before but as far as a fresh start, it's a good one. The comic feel like it's one that's good for kids and adults alike and I'm interested in seeing where it goes from here.

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Space Bastards #1 is a lot of fun. That fun is squarely in its violence. It's such a simple concept but takes such pleasure in the violence. It takes it and amps it up to 11. The comic reminds me a lot of Bisley's Lobo where it just reveled in its action. The comic is a throwback in some ways and a comic you can just get lost in and enjoy the symphony of violence.

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Space Bastards #2 is another solid issue. It's going to piss people off but it knows it's being offensive and delivers it all in a way that it's not meant in a serious manner. We're supposed to think Sharpton is an asshole and wince at what he does. There's an over the top nature of it all that it's hard to take it too seriously and not see the second issue as an extension of the gonzo first.

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Spider-Boy #1 is a nice start to the series which requires little to no knowledge of the character. It delivers more than enough to stand out from the other Spider characters and series out there with an almost quaint low stakes focus.

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The comic's a lot of fun. So much so, I want to see this trio together in a series when an event isn't going on. There's a certain flow to the issue and it all that just puts a smile on your face and allows you to sit back and enjoy it all.

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This is a closing chapter in many ways and it's a touching one that celebrates and reflects upon the years that Bendis and Pichelli has delivered. Where things go from here will be interesting, but much like their original work, it feels like the two have opened doorways of possibilities.

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Star Trek #3 is a nice issue to dive in to. You can pick it up without having read the first two and my gut says there's something more about this encounter to come. Only time will tell.

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The comic is a solid re-introduction to Picard and teases what should be an excellent television series. The comic feels like classic Star Trek with its blend of solid storytelling and socio-political undertones. This is one that Trek fans, and those excited about the show, should check out.

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As a Star Wars fan, I'm enjoying this series so far. It's building off of the world and filling in gaps left unanswered. We know where it goes but there's still a mystery in how everything reaches the destination. This is a solid pick up for those interested in the adventures of the Rebel Alliance.

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While the issue doesn't totally excite, it's more than enough to get you to come back. There's something fun about Target Vader. It has a style and voice that feels different than what we've seen so many times before. It delivers a new reading experience for an established franchise. This is one to check out for Star Wars fans or just comic readers.

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The comic is unexpected but quite welcome. The story is a solid introduction that has a nice set up for the second issue and the characters and world shown are intriguing to the point I want to find out more. What exactly Zub and Dunbar have planned, there's two intriguing plot points, is unknown but where things go from this first issue feels like a story that I want to spend some time with and a world I want to explore.

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The issue is interesting in that it feels a bit like a distraction from the story set forth in the first issue. But, it's a really intelligent issue as it sets up the qualifications of the person who will be "trying" Strange. It lays out the case as to why this is the right person with the issue acting like a resume and defending the choice for the story.

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Overall, the series is a solid one and I'm enjoying where it's all going. This is one I think the whole will be better than individual issues, but those individual issues are pretty damn good.

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The series is really solid. Its been quite a while since I've been excited about a Superman comic, and this series is scratching an itch showing how Superman can be done right.

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Your enjoyment will probably hinge on if you like classic horror, which tends to be much slower in pacing and somewhat poetic in how the dialogue and thought balloons are written. There's been some revivals of “classic” comics that just haven't worked (*cough* X-Men Forever *cough*), but Wein pulls it off masterfully here.

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Taarna #1 isn't what I expected and that's not a bad thing at all. It fuses classic fantasy with futuristic cosmic adventures. It does it on a massive scale. It's not the rogue warrior battling on the landscape that I'd expect. Instead it's a deity like being protecting an entire planet and taking on a dying sun. I was off in those expectations. It's an interesting start. It doesn't reveal too much but gives you just enough to come back. The details and depth are traded for spectacle resulting in a first issue that makes me want to come back for more.

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Tales from the Dark Multiverse: Batman: Hush is a story of detail. It absolutely could have used more pages for that. The history and training about this version of Batman is a little thin though his motivation is clear. It's something I'd like to see more of. There's a lot packed in here though as Tales from the Dark Multiverse: Batman: Hush is a one-shot comic you can just pick up and enjoy and ponder so much about this intriguing spin on a familiar world.

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While a bit too short, the comic is a solid start and beginning to build to something big. This isn't just a series of one-shot comics, there's something else there that's coming down the road making these all the more interesting. This is a comic anyone can pick up and just enjoy and for those who have been reading DC's master story, it's one you probably won't want to miss.

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Tales From the Dark Multiverse: Flashpoint does a solid job of revisiting Flashpoint and taking it in a logical direction that's not just annihilation and war. There's an intriguing idea behind what Bryan Hitch has created and where the story leaves it. It also creates some intriguing possibilities for the future and Thawne's character. Like so many of the other "Tales From", this is a "dark" world I wouldn't mind revisiting and hope we get to see more of it.

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Task Force Z #11 is another amazing issue. The twists and turns have been coming fast and the issue is punctuated with humorous moments that cut through its twisted story. It's a series that more should be reading and see what an underrated gem it is.

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Teen Titans has been one of Rebirth's better series though hasn't always stood out with its own voice. This issue though sets the team, and Damian, apart in many ways and should create an interesting narrative moving forward that is sure to become rather explosive.

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Teen Titans Academy #1 is a solid start to the series. While it doesn't go off in a bold original direction, it does deliver a solid take on the concept it uses. The new characters are interesting and the original team is great together. It's a comic that you know there are hard times ahead but in the present, things are fun, enjoyable, and positive. There's a charm and innocence about it, which also makes it a superhero comic that's unique for the stands.

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The Avant-Guards #1 is a fun debut that continues BOOM!'s successful steak of bringing the manga sports genre to western audiences. This is another fun one that delivers a solid set up with a nice mix of humor and emotion. Definitely one to check out this week.

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The issue has a goal of getting folks to want to continue to read this story and it did that for me. There's some good mystery, solid art, and also a weird classic feel to it as well. I'm sure Spider-Man fans will be happy to check it out and there may be enough there to intrigue new readers as well.

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Death of Doctor Strange #4 is a very unexpected issue in many ways. With one issue to go, it reveals who the murderer is. But, it's done in a way that's an unexpected narrative throwback. It adds to the pulp and pop sense of the comic that has been underlying since it launched. While it doesn't have that major moment where the next Sorcerer Supreme stands up, it brings a fun sense to the page delivering a murder mystery that's an homage to what has come before.

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Holy Roller #4 is a hell of a lot of fun. It's hard to not find satisfaction in Levi's new quest and the brutal beatings he delivers. It's a comic that brings a catharsis and delivers justice we could only hope the real world white nationalists around us would receive.

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The Infernals #1 is an interesting and fun start that has a lot of potential to turn into some wicked entertainment. It shows glee in its main characters doing bad but not to the extent it cheers them on and encourages it. The comic makes it clear, these are horrible beings are the entertainment is horrible beings being horrible to each other. How far that will go will be interesting.

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Even if you're not into tabletop roleplaying, it's easy to appreciate The Last Session #1. It captures the feeling of introducing a new individual to an established group and how it can throw things off. But, even with that clear, the characters are still all very inviting and friendly making me want to throw dice with them, just maybe not in an RPG.

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The Principles of Necromancy #1 is a solid start that horror fans should enjoy. The fact that it can be enjoyed on its own is a bonus making it a comic that can be picked up and read or continue on for further twisted visions. It's also a solid start to the publisher making us even more excited to see what's next.

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This feels like a comic where the setting will be as fascinating and engaging as the story itself. A gritty crime story set in a location many of us will never see, and a world we truly know little about. This is a comic you'll want to buy, either as single issues or as a trade, I'm going to go with single issues myself because I want to see what happens next as quickly as possible after reading this first issue.

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As I said, I'm not a fan of horror but Bunn has me really interested in seeing what happens next. This feels like the beginning of the spiral down to wherever we're going to be taken and what's been flashed so far is enough to get any horror fan excited.

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The Variants #5 on its own is just ok. The battle is a little anti-climactic. But, there's an emotional aspect to the ending that feels really nice. This isn't a comic that's completely wrapped up by punching as we might expect with Jessica Jones. And in a series that explores her character a bit, it's a nice change of pace in a lot of ways.

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For long time readers, we're seeing the real beginning of the next big event to shake up The Walking Dead world. While the teaser text says “blood for blood,” this issue is more tears for blood…. so far.

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The issue is a solid one packed with action and tension and most importantly has me wanting to see what happens next.

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This is a fun standalone issue that captures the magic of self-contained X-Files episodes while using recent events and giving things a bit of an update too. X-Files fans should enjoy this one and hopefully, we can see more down the road.

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Thunderbolts #5 is a fine ending to the series. But, it leaves us wanting more. Gutsen Glory and Eegro deserve arcs of their own exploring their history and backgrounds. Hopefully we get more with Zub at the hub. The series has balanced mystery, action, humor, and a great team dynamic and deserves more to expand all of that and entertain readers more.

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Thunderbolts #1 is a fun start delivering a “comic booky” adventure that doesn't take itself too seriously and achieving a style that feels like modernized serial/pulp entertainment. What the final dynamic of the team is like as it grows will be the key here as the bombast, sniping, and general not getting along will be a fun aspect and draw to the missions themselves. A very different direction for the classic team but a story and style that's very welcome.

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The first issue isn't what I expected at all. It's a slow start that focuses on political maneuvering and draws the line as to the conflict to come. It also sets up an interesting concept and some dire consequences to come. What starts as a slow comic ends with a hell of a punch to the gut and impressively sets up a comic series that threatens to shake things up not just for the Visionaries but the Transformers as well.

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I generally enjoyed Transformers/Back to the Future #1. There's a fun aspect to it all where it doesn't take itself too seriously. It also knows its material and feels like it revels in switching up some of the roles and aspects in Back to the Future to fit the Transformers in. It's what comics should be, fun. For fans of both properties, it'll get you to want to buckle up and go back in time.

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Transformers: Beast Wars #1 is a good introduction to the property. It has me excited to see what's next and has me wanting to go back and watch the animated series. It's fun in many ways. Its focus on the personality of the characters, as opposed to the action, gives it a different voice from other Transformers comics too. It's a celebration of 25 years and has me excited for the next 25.

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Where this is all going, I'm not sure. The issue is full of surprises including the ending. There's death and lots of questions to be answered. It's clear this ship is full of traitors but what that means… who knows? There's also an interlude that's beyond exciting and has me wanting to see what's next. This has been a great story arc with some of the best writing in a while. That's impressive considering IDW's Transformers both entertains and makes you think. Still more than meets the eye.

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As a single issue, this is a great comic, but it leaves me a bit perplexed as how it'll work as a series. We don't get much of an answer here as far as that goes. If you just want a good comic to read, go for it. If you're looking for a first issue that kicks off the adventures of these three, you may be disappointed.

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Twig #1 is a cute and fun start to the series. The designs are fantastic and while opening feels a bit short, it's definitely enough to get readers to want to come back. Again, my issue is that it's a monthly release. The opening hints to me this might have been a stronger read as either a graphic novel or extended/oversized issues. We'll see if that plays out but it's a world I want to explore more of with creatures I want to hug and hang out with.

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Uncanny Spider-Man #1 is a fun read but there's moments the characterization of Nightcrawler seems a bit odd and outdated. Still, it's an interesting new take for the character and with what's teased, a hell of a big deal for what's to come for the entire X-Men line.

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The issue is a pretty key one with the debut of four new versions of characters and if this is going where it seems it's all going, like “Age of Apocalypse” lead ups, this one will be a key issue that many will look to get. It's clear we're in the beginning stages of the next classic X-event and Disassembled is going to live up to the hype and then some.

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This is another solid chapter of the epic event and one that has twists and turns and an ending that really is going to shake things up. Between this event and Extermination we're given two events that are setting the X-Men in a new course correcting direction that harkens back to the classics and delivering something new and exciting.

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As a long time X-Men reader, this is a hell of a start which feels both familiar and new. The “X-Men are dead” story has been done before but the way this is presented brings a real feel of desperation and loss we haven't seen for quite some time. This is a group getting ready to fight. You can feel the tension building waiting for a spark to set it off and luckily it's Cyclops and Wolverine that look like they'll be doing exactly that.

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The issue is a good one delivering a cathartic release to the tension that's been building since Rosenberg's run began. There's a lot he's packing in and this issue focuses on the two visions of Wolverine and Cyclops and how each sees the X-Men and its legacy. Then, like solid X-Men writing we get the twist a the end to take us on their next adventure.

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Undiscovered Country #2 is insane in a positive way with a look that's just so over the top. Add in a story where everything is open at this point and we have a series where anything and everything feels possible, like a vivid fever dream.

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Undiscovered Country #10 is an interesting issue that begins to reveal the horrors that hide underneath Unity. Its philosophy is debated within without giving real answers. It does what the series does so well, shines a spotlight on an aspect of America and lets the reader decide what to think. But, Undiscovered Country #10 also keeps it entertaining and the reader on their toes. It's a series that has yet to disappoint and when I finish an issue I have no idea what to expect next.

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Undiscovered Country #12 wraps up the current arc while pointing us on our next adventure… which seems intriguing. The series continues to challenge readers to think about the ideals that make up America and shows what happens when things get unbalanced. It's a reflection of our world and at times continues to mirror real events. It does what science fiction does best, act as a layered discussion of the world in which we live.

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Vampire State Building #1 is a solid debut issue. It's not anything new or amazing but it's just an entertaining start for those into this type of story. We'll see where it goes in this tale of survival and hopefully it brings something different. The debut issue has done its job in getting me excited to see what's next.

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Venom #1 took the series in a whole new direction with some pretty grand concepts. Venom #2 dials things back a bit delivering action but also a focus on the characters and the impact of that debut issue. It hints we're going to get a series that can do the macro and the micro and balance it out, which should make for a very interesting read going forward.

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If you're tired of spandex from the big two but looking for a superhero fix, Villainous #1 might fill your needs.

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Waller vs. Wildstorm #2 is an intriguing issue that keeps things focused and on a small scale in a way. It has far more in common with dramas than action but leaves readers wanting to know more as the issue builds to a solid finale.

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Warhammer 40,000: Marneus Calgar #3 doesn't bring the surprises like the previous issue but it ups the action. We get crimson gore flying across panels in a dance of explosions. We get to see Calgar, in both ages, do what he does best, kick Chaos' ass. The series has been a fun one for me as a long-time fan for Warhammer 40,000 and with each issue the creative team has upped the fun bit by bit.

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Warhammer 40,000: Marneus Calgar #4 is a fun comic that feels like a nice updated take on a “field guide”. We get to see what it takes to be a Space Marine step by step. And we get a lot action in both the past and present. It works really well to educate people about this new new world and property and entertain at the same time.

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Warhammer 40,000: Sisters of Battle #1 might lean a bit more towards fans of Games Workshop but the issue should be accessible for those who know nothing about the world. It delivers solid hints in the details as to what the Sisters of Battle are about and the world of Warhammer 40,000. It gives us the next chapter for that world in the hands of Marvel comics and shows they're willing to shake up the formula a bit with each new series.

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Warhammer 40,000: Sisters of Battle #2 is a really solid issue with some good action. It's the details that really makes it all stand out in both the visual and the story itself. The comic too delivers some emotion among the action keeping readers on their toes as to what to expect from the series. As a follow up volume, this is a solid second entry in Marvel's entry in the world of Games Workshop's Warhammer 40,000.

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We Only Kill Each Other #1 does a solid job of reminding readers that there was a Nazi threat here on American soil. It wasn't a clear rally to defeat them during World War II. Much like today, there was sympathizers who would bring their hate to our soil. Much like then, this series seems like it'll remind us that we need to stand up to defeat them and it won't necessarily be a pretty battle.

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With a lot of humor, the team has created a comic that while it has familiar aspects, the package is a lot of fun and will hopefully put a smile on your face and get you to laugh a bit. It all feels organic for everyone and enough is presented to make a reader check out what's next. The personality clashes alone will do that. While not completely original, this is a team to watch out for and feels like it's a worthy new addition of a classic.

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WildC.A.T.s #8 continues a series that's one of the most fun on the shelves. It's able to mix so much together and make it work. After years of what feels like false starts, this series has cracked the code of folding in the Wildstorm Universe and the DC Universe and make it seem like it was always the case. A comic to look forward to with every release.

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The issue is the end of the first arc but what it sets up will reverberate for some time. The end will get folks talking and has me so excited to see what comes next and what the team have up their sleeve. X-Force has always been about over the top action and this series delivers that and then some.

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X-Men Blue: Origins #1 really is for those that care about the small details and need to know definitive origins. So far, its impact feels like what's teased about Mystique's power will have greater ramifications than the connection between her and Nightcrawler. Not a bad issue and some interesting history of the characters but overall what comes out of it, if anyhting, feels like it'll matter more.

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X-Men Prime is a solid re-introduction into the world of the X-Men and delivers an easy way for fans to catch up as well as see the new direction. What's bigger is some of it feels like an apology to long time fans who have felt that the X-Men have been second tier and lost their way. It's a welcome return to a more classic narrative which will hopefully be delivered in entertaining and fun new ways.

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The series has had a lot of sidequests and distractions but this issue feels like it's finally finding its way and allowing it to do its own thing. I know there's another crossover coming down the road with Venom which seems to be the biggest issue of the series but when it's allowed to focus on what makes it unique, it stands out from the pack. And, that last page. As a fan of a certain group that's revealed, I can't wait to see where it all goes from here.

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Young Hellboy: The Hidden Land #1 is an entertaining comic. It's one you can just pick up and enjoy without having to know anything about the world or character. It shares a lot of its DNA with adventures like Flash Gordon, Indiana Jones, and Tarzan. There's an aspect where it doesn't take itself too seriously and knows exactly what it wants to be and that's a lot of fun.

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A.X.E.: Death to Mutants #2 feels like the expanded version of A.X.E.: Judgement Day. It fleshes out characters and events giving us more depth as to what's going on. It enhances the story, not working on its own but instead building on what's elsewhere creating a greater tableau.

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The series is solid so far. The story. The art. It all comes together for a great comic that feels like it's worthy of the big screen in how much action and excitement there is. But Jurgens also realizes with all of that, it's the characters relationships that really matters.

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Overall, the comic is a good one. Jurgens continues to bring a classic feel about this Superman, but at the same time, it's updated in many ways. Superman continues to soar as new life is breathed into the character and franchise.

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The issue is a good one and in a way is the dark middle chapter of the trilogy. Again, I'm sure things will work out but the team is weaving a story that at first seems silly but in reality has worked out in a way that defies expectations. An entertaining read that's another excellent chapter in this exciting drama and action adventure.

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This is a solid follow up to an event that has shaken Superman and put into question the whole nature vs. nurture debate. But, it also sets up what feels like a hell of an adventure to come based on those final pages and it's an adventure I'm beyond excited to see.

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Where the series goes after Adventures Of Superman: Jon Kent #2 will be intriguing. It hints at a lot, not just Jon's dealing with “Injustice” Superman but also powers he can't really control. There's also questions that remain about Ultraman, Val-Zod, and so much more. While the debut dragged a bit, the second issue is a solid ride.

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Alan Scott: The Green Lantern #1 leaves things in a bit of a shocker, and I was able to read the second issue which makes me even more confident in Sheridan's direction. It's a comic that feels like it's a nice mix of what was and what is, using history to blend it all together for a new adventure. I never really cared about Scott and the JSA, but this debut has me intrigued to go back see what I might have missed.

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Alan Scott: The Green Lantern #3 is a solid piece to the puzzle teasing out the mystery while folding in so much. We have a solid one-on-one discussion with the Spectre along with some real world history, and the comic really blends fantasy and reality. It's another solid entry for a series that adds to the history of a classic character.

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Alien #1 is a solid start to Marvel's era with the franchise. It delivers a story that's familiar in ways but also charts a new course for the property. There's a willingness to add a little depth here and there without completely going in a different direction. The debut is perfect for long-time fans of the property as well as those new and want a good sci-fi action story with a bit of horror thrown in.

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Jackson and Lanzing have delivered another fun debut giving us high stakes, lots of action, and some great moments between Barry and Arthur. It's another example that if you see their names on a comic, it's one to pick up and give a chance, you'll rarely be disappointed.

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Abnett is laying some very interesting groundwork and the politically infused direction is a fresh way to go. I'm hoping there's a bit more intrigue in that direction, but we'll see. We've yet to get a real hardcore mix of the two that's as much about process and the dealing as it is fighting supervillains, and it looks like Abnett might be filling that niche. So far, so good though as he's shown he can balance the two worlds quite well.

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As I said, if this were a movie, it'd be a sequence that was just a few minutes. But, visually we'd have our jaws dropped and shocked as to where things go. In comic form though, it feels a little drawn out but there's some great dramatic effect. As part of the greater “No Surrender” storyline, it all feels great and adds to the epic nature of it all. This Avengers story continues to impress.

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Avengers: Tech-On #1 is a fun comic. There's a popcorn entertainment aspect to it that it leans in to. While it's clearly a tie-in to a toy line, it still delivers a lot of heart and emotion and remembers the characters are what's important. Add in some solid artwork, this is a series that screams summer enjoyment.

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Barbaric: Hell to Pay #1 continues the fantasy series with a whole new adventure and the same old attitude. If you like your fantasy tales juiced up to 11, this is a series that's consistently for you. In a glut of extreme fantasy stories, this series has continually delivered and stood out with a great mix of action, humor, and attitude.

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This is a good issue, but I go back and forth if it's a buy or a read. For folks reading up to this point it's probably a buy, but for new readers, maybe wait for the next issue to start.

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I knew we were getting a clash of Batman's greats, but I didn't expect King to set it up in a way that the narrative feels like a perfect transition from how he has explored the world of Batman for the past 24 issues. While it doesn't quite feel like an “epic” 25th issue, it is a solid start that has me excited to see what comes next.

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Batman: Fear State Alpha is a solid start to the next Batman event. There's an awareness about it all that acknowledges what has come before and works it into the story. It works as a great introduction to the event while really laying things out for long time readers. There's a lot packed into the story and as far things go, a solid start for what's to come.

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Batman: Killing Time #1 is a good start. It's very much a setup of what's to come taking us through the crime. But, it also delivers solid action and some good twists. There's a bit of detail the comic delivers, like making it clear this is early in Batman's career, that make the comic stand out. It doesn't beat you over the head instead laying almost all of the cards out on the table. It's a debut that has me coming back to see what's next.

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Bylines in Blood #1 is a pretty solid debut for those that enjoy detective stories. There's something that really works but it's the deeper themes and concepts that really stand out.

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The series is back and still holds a lot of promise as to where it all goes. There's lots of extras exploring symbolism as well as interviews with interesting people. All of those extras really put the issue over the top from a read to a buy for me. This series still feels like a concept but the story is coalescing more into what was promised. We'll see where it goes and hopefully we won't be waiting as long for the third issue.

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The first issue is a must get for noir/crime comic fans and I can't wait for the next issue.

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Can a comic get me to check out a television show? It looks like it because I want to now see what Con Man is all about. This comic was fun and entertaining and I'm definitely coming back for more.

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Dark Knights of Steel #6 kicks off the second half of the story and keeps things moving and up in the air. Can war be prevented? Will the prophecy be fulfilled? It delivers just enough unexpected to keep the readers guessing what will happen next and most importantly, it's a hell of a lot of fun. Another fantastic issue for a series and world I hope we get more of.

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The team really nails the first issue. At first, you might feel lost but it all comes together. Dark Nights: Death Metal #1 really starts to connect the dots and finish the puzzle of a big picture story that was started years ago. We get some action but we also get the start of an event that feels like it'll begin to really pay off for those who have stuck around for so long and trusted there was a bigger picture at work. You might think this is the next chapter of Dark Nights: Metal, but Dark Nights: Death Metal #1 ties into so much more of what's been going on.

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Dark Nights: Death Metal Guidebook #1 is a one-shot tie-in that really works. While it feels like it should have come out earlier in the event, it does a great job of acting as a starting point for those who missed the first three issues. It answers a lot of questions and also drops some key hints for the main story as well. It's a spin-off that feels as vital as any main event issue.

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The issue isn't quite as strong as the first two but it ends the first arc in a way and sets our heroes and villains off in interesting directions. What it especially does is sucks out the hope that has expanded through Rebirth and made the situation seem more desperate. The comic event lives up to its name, it exudes “metal” and rock and roll in many ways. Most importantly, it has me excited to see what comes next.

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Darkwing Duck #5is another fun read that picks up on the hints of a bigger story from the previous issue. For long time fans its a welcome return of the characters but for new readers the team has been introducing everyone slowly. Lots of fun that captures or childhood. Overall, it's just entertaining and will put a smile on your face.

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DC vs. Vampires: All-Out War #1 is a solid addition to the overall story. It tackles what else is going on with events that wouldn't fit in the main series, not just in length but with the narrative itself. It shows a side mission that's pretty vital to the overall event and answers some questions as well as opening up some intriguing possibilities.

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DCeased: Dead Planet #2 is another winner of an issue for the series. It expands the world that we know showing us the impact of the Anti-Life virus and what remains. We get a better idea of the society that has sprung up. The issue too takes us on an emotional rollercoaster of hope and despair giving us everything in between. While some might see this series and think "zombie," it's far more than a simple genre.

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DCeased: Unkillables #1 is a solid start to this series. Those who have read the previous volume might appreciate a different perspective but it feels like a fresh start. The duality of that is impressive. The content itself, the story and visuals, are over the top in a big-budget summer popcorn sort of way creating a reading experience that you can sit back, turn your brain off, and just enjoy.

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The issue is a tragic one and Cates sets the classic characters off in to a new direction and new era. What's next, who knows? But, for what I was expecting to be an eye rolling event, this is an entertaining story and one that ends on a pretty high note. The title might be a bit over the top but the story within really brings things together and gets the characters back to their roots. Here's hoping Cates is given a chance to steer these characters into the future for some time.

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This is a solid arc so far that really shakes things up in the Bat-world. From the writing to the art, it's all top notch and impressive and I can't wait to see where it all goes from here. The action is just getting started and it looks to be exciting.

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The issue didn't have the “holy shit” moment I expected from the teaser, but it does have an ending that's really cool and not exactly where I thought things were going. Luckily we don't have too long until the next issue and I can't wait.

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Lots of action and a great cast of characters has me coming back for more of this series. BOOM! seems to have found magic with their sports focused comics which bring the popular manga genre to western audiences. This series, as well as Fence, stand out for their focus on characters and their ability to deliver action that doesn't involve people in spandex punching each other. BOOM! is ahead of the curve when it comes to western comic trends and here, they're leading the pack once again.

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This series continues to entertain and who'd have thought that a comic about dodge ball would be so good? The creative team has done a solid job of bringing the aesthetic of sports manga to a western audience mixing the two worlds together to create a product that's fun and entertaining. I can't wait to read more of this and who knows, maybe get in some games of dodge ball myself.

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I wasn't sure what I was expecting but this is a fantastic start to the series that shows that there's a lot more to Domino than her looks and powers. I'm all in for the series and can't wait to see what Simone and team have in store next.

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Empyre #2 is much improved over the first. It features intelligent aftermath from the attack and also a good explanation of the Cotati's planning of it all. The issue is still a lot of set up and organizing as the forces of good come together but it feels like it's a more focused narrative that avoids moments we've seen over and over.

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This isn't a comic in the traditional sense where we follow a few characters along the way in a story. Instead we're being presented pieces of a puzzle each looking at the ramifications of a decision and the philosophy about them. This is a parable in comic form and it's all the more fascinating for it.

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The issue gives the reader just what they need to know and leaves with a reveal that had our jaws dropping in both the opening and the end. There's so much to unpack in the final moments and thankfully we have to wait just a few weeks to read the next chapter. After some false starts as far as events, Extermination feels like a positive throwback to some of the action packed events of the past.

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The series is an interesting one in that it's really blown up Barry's world expanding things in a rapid way. And by doing that, totally feels appropriate for the Flash.

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I'm excited to find out where “Flash War” goes and after this issue I honestly have no idea. This may be limited to the Flash title but it feels like a story that'll have a big ramification on the entire DC Universe and answer some questions about the meta story that's been going on since Rebirth began.

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Ghostbusters: Year One #1 kicks off what feels like could be a fun series. I also expect there's more to what's presented. The team has a nice grasp of fitting in new knowledge and deliver enough winks and nods for long-time fans. A must for fans of Ghostbusters or want a good chuckle.

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As it should, Green Lanterns: Rebirth has me excited to see what's to come and brings the series back to its roots in some way with this team focused on protecting Earth. If that last page and prologue in the comic are any indication, it looks like they have their work cut out for them. The comic has some great energy about it, and has gotten me excited to see what's to come. It passes the torch ring to a new generation of Lanterns.

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Hawkeye Freefall #1 feels like the start to a worthy successor of the beloved Hawkeye series. It has it's own style and voice while also paying tribute in some ways to what worked so well. Hawkeye fans should be very pleased with this one.

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I Am Batman #2 continues Jace's journey in the cowl. He's not a polished crime-fighter. The approach is far different and attitude as well. And it's all perfectly caught in the writing and the art. This is a series for those that love the long game and storytelling. Where Jace is here will not be the same character a year from now. And watching John Ridley plot and guide that growth will be a potential masterclass in storytelling.

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The first issue is a solid start. There's some slight issues, the essay in the end as an example. But, overall, the comic is a beginning that has me wanting to come back for more. This is a series that wants you to explore ideas and think about them. So far it's set things up, where it goes will be interesting.

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Inferno #2 is interesting as it feels like it has more in common with The West Wing than it does traditional X-Men comics. This is one of thinking and continued setup as the pieces of the puzzle come together for the final action that's to come. After such a setup, what's two more issues. Inferno #2 might seem like a bit of a bore but the interaction of the characters is impressive showing the X-Men as a political drama without the action might be more interesting than a showing of its flashy powers.

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I had no expectations going in to this first issue, I hadn't even paid attention as to the creative team. I'm so glad I picked up this first issue. Such a fun solid start that has me wanting to check out the next issue, and maybe see what else I've been missing from Heavy Metal.

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The comic is a good one and there's more than enough for long time readers and new readers. There's new elements that really move things along and solid writing that catches others up. As a zero issue goes, it does its job and then some. Most importantly it sets the stage for what looks like an interesting event, here's hoping the following issues hold up.

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Since this is a solid introduction to Ryan Choi, to me it's a buy, especially if you don't know the character and plan on checking out the Justice League of America series. You'll leave wondering not just how he'll be with all of the other superheroes, but what Ray Palmer's disappearance might have to do with Rebirth.

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Kaiju Score #2 takes us in an expected direction but does it in a way that's not expected at all. We know things are going to go wrong. The issue delivers that relatively quickly and then piles onto it all and does so in a direction that's not what was set up. It's a fun second issue that keeps the reader on their toes awaiting the next trap to go off and up the difficulty level of the heist.

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This is a good first chapter. It's full of action and while a lot is left out there as an opening to an action story, it has me more than hooked and interested.

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Overall, Local Man #4 continues to be an intriguing and entertaining series. Some of it has been predictable but its specifics haven't been But, most importantly, it makes me want more of these characters and world so we can explore the interesting concepts within a bit more.

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Local Man #6 continues the solid series. The next arc looks interesting and should be intriguing to see where it goes, especially when it comes to the greater Image superhero universe. If you haven't been reading this series, it's not too late and highly recommended.

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Miles to Go #1 is another solid debut from AfterShock Comics. It's a “crime” comic that delivers a more human focus of a mother haunted by her past. Where it all goes after this debut, I seriously have no idea. But, it has me excited and intrigued to find out. That's the measure of a successful comic, do I want to come back for more? Miles to Go #1 nails that down and then some.

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Moon Knight #1 isn't bad. It's full of action and great banter. But, it's missing a key element so many of the character's writers have missed. There's a perspective and conflict within Spector that seems to be skipped over again and again. Still, it's an entertaining comic if you're looking for Marvel's Batman taking on things that bump in the night.

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I still have no idea where this series is going or what to expect, but I'm interested in seeing where it's all going and what Farias has in store.

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Naomi #6 caps off a series too few people are reading. It delivers the magic that Bendis has done before with other characters and combined with Walker's style, creates a first volume that has us excited to see what comes next. Along with art that pops from the page, this is a series that needs to be read and delivers on the excitement of an origin story that seems to be a lost art form. Along with a youthful voice and look, this is one of the best debut volumes of the year and we can't wait for more.

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If I'm right and Yang is in fact exploring Shanzhai with this series (or at least the opening arc), this is a comic that's an absolute must read and could be one the most fascinating comics to debut this year.

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The first issue of NVRLND does an excellent job of setting things up with all of the familiar characters we know, but at the same time giving each enough of a unique spin to make it all feel original. I'll admit I rolled my eyes when I heard that it was another take on Peter Pan, but having read the first issue, I'm looking forward to see what comes next.

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Olympia #1 is the fantastical experience of a reader being drawn into the world they're engaging in. There's a meta aspect to the comic as we the reader are sucked into the experience ourselves. It's a comic you can enjoy for the story and connect on an emotional and personal level. It's an experience and story we can all relate to in some way.

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Plunge #3 is the issue that took what I thought was a pretty straightforward horror story and instead through an equation into the mix that left me scratching my head. As a single issue it's maddening. It leaves you with so many questions. As part of the whole, I'm sure it'll be excellent. It's definitely not an issue to start with and not one you can read on its own. By this point of the story, you'd expect some questions and mysteries would be answered by Hill has taken the formula and mixed it all up.

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If you want your superheroes a little less serious and a lot more violent, this is one to definitely check out.

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Punisher Kill Krew #1 works in a way because it both does and doesn't take itself too seriously. There's something fun about it all as it mixes bullets and swords. What shouldn't work not only does but has me excited to see what comes next.

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This was an issue I expected to really dislike, but the pacing, the presentation, it all works really well. So much so, I want to see what comes next. The full team isn't brought together, but I can't wait to see when it does.

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S.W.O.R.D. #2 feels a bit like a distraction from the main show but the team makes it work. Along with strong visuals, the story overall helps build what's coming by focusing on a few characters who clearly will shake things up in upcoming issues. They make the best with what they've got and overall, it doesn't completely derail the series too much. While I'd have liked to see it continue with the seeds laid by the first issue, S.W.O.R.D. #2 does a solid job of laying even more for machinations yet to come.

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As a fan of the first volume, Saucer State has been a comic I've been looking forward to since it was announced and can't wait to see where Cornell and Kelly take us as far as this conspiracy goes. If the end of the first issue is any indication, it'll be a wild ride as already I'm caught off guard with the unexpected. A solid return and debut and I'm excited to see what happens next.

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In reality, Second Coming #1 is much to do about nothing when it comes to the protests against it. The blasphemy isn't there. Russell continues his dissection of religion, boiled down to the basics, we've seen from him before. It's an interesting debut that entertains and makes you think and definitely will have you coming back for more.

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Space Bastards #3 is another fantastic issue. The issue, and series, seems to revel in the death and destruction. It bathes in it. The series is a fun one with a bit of a throwback to Heavy Metal aspect about it. It's a fun series where you have no idea what's coming next, keeping readers on their toes for the next kill.

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Stake #2 is a solid issue that fleshes out its world and characters. This is much more than a solo actor taking care of vampires, there's entire schools and organizations dedicated to it. It's a broader world than readers will have first thought opening up the potential even further for the series.

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For those reading this event, this is a nice second to last chapter. For those not, you'll have no idea what's going on, and you should wait for the eventual trade. It'll be well worth picking up the entire event.

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The comic kick starts a new creative team and dives into Star Wars lore in a way that has me excited to see what comes next. It stands to answer some questions and also layer on more history in a world that's rich with excitement.

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Those details too are perfect for this type of experience. As readers, we're going into the story skeptical. Is this an alien abduction? We don't know. But, it feels like the creative team have made sure to focus in on tiny aspects for us to put together that mystery and so much more. If you're a fan of alien abduction stories or mysteries, Stargazer #1 is a definite buy.

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Suicide Squad #2 is a solid issue. It's full of action and sets up the team dynamic well. There's also the fact that bodies keep piling up. This is a series that you shouldn't get too attached to characters. They're going to die. Beyond a few specifics, everyone is on the table as far as that. This is a comic that's just full of action and personalities with some dynamic art that brings it all together. A fantastic second issue that builds on the excitement of the first.

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The only reason I'm recommending this as a “read” instead of a “buy” is because it's a bit into this particular story arc and new readers may not dig it as much. Folks who have been reading Superman will be pleased. For those who don't, go out and pick up the back issues and find out what you've been missing.

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Superman: Lost #2 is an interesting comic in that it feels like there's a lesson there. It has a style that it's a parable but I'm not quite sure what that underling thing is. It continues a series which feels grand in concept and execution but I'm not sure if that is really going to pay off.

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Teenage Mutant Ninja Turtles #101 is a solid hopping on point and sets up where the series is going for long-time readers. It's easy to catch up and understand where things stand and there's more than enough to get you to want to see what you've missed.

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Terrorwar #1 is a great start with an overall concept that might feel familiar but the end result is a well worn world due to the detail and thought put into it all. It's an entertaining debut that has us wondering what terrors lie in the next issue and wanting to find out.

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The Gimmick #1 is a solid start and really entertaining. Even with a few elements that are best ignored, or downplayed, it's an interesting concept and with multiple directions it can go, a series that's a solid mix for fans of superpowers and wrestling.

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The Mighty Barbarians #1 is a fun start. It takes the traditional fantasy adventure and mixes it with a more modern sense and style. While the comic itself doesn't blaze any really new paths, it does deliver an entertaining start that fans of the characters or fantasy adventure will want to check out.

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The Modern Frankenstein #2 gives us an escalation of things in many ways. There's a dance about the comic as Cleve and Frankenstein orbit each other in numerous ways. It's a solid new take on the classic story that adds a sexiness and danger about it all while keeping the horror always present.

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The Revisionist has been fun, really fun. I'm a fan of 80s action films and time travel stories and this comic feels like a combination of the two. The series has been getting better and better as more is added to this world and with this issue it feels like things are really taking off.

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The Rise #1 is a solid comic. It does well to establish why this dangerous work is happening and hints as to the tragedy to come. It feels like a prequel to so many zombie stories though and not sure it really nails down Romero's father's work. But, it's still really good with a build-up of the tragedy we know will come.

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It's been a while since I've read IDW's Transformers line of comics but Transformers: Galaxies #7 feels like returning to a familiar friend. It has exactly what I want to see in a Transformers comic, an exploration of society, culture, and politics… with cool robots who can turn into things. It may sound cheesy but the property continues to be “more than meets the eyes.”

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IDW Publishing‘s Transformers series continues to deliver with each issue giving us action and so much more. The series and universe entertains and challenges as it deftly mixes robots, explosions, political philosophy and heart at the center of it all.

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This is the beginning of an epic. One that feels like a desperate battle, one you don't know who will survive and how it'll end. For an epic story, IDW and its team have brought so much together to throw it in a pot delivering more than enough for fans to be excited about. As much as I have fond memories of the original animated film, this first issue feels like it's attempting to recreate that magic (and we even have a sacrifice already!) and by issue's end, it's pretty damn close.

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The issue is a good one which really gets things going. While a lot is explained, there's still a lot left open to still find out, like how X-Man created his Horsemen. This feels like a modern classic X story which plays off of what has come before and it's living up to the epic event we were promised.

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The issue is an improvement over last issue's side quest and it gets the event back on track. Again, this is a prime example of having to judge the individual issue as well as the arc it's a part of of. It lifts the previous issue and itself stands out as an action focused chapter of the event. Uncanny X-Men #8 feels like old-school X-Men and ups the excitement for what comes next.

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The team has been killing it with recent issues and this is an example of that. The X-Men are back to desperation and feel like they're fighting an uphill battle, like they should. They're no longer over powered to the point they have a mutant for every solution and now have a vision as to where they should be going with clear goals and something of a plan. This is the beginning of something that feels great and after a long time with some detours, the X-Men are back to greatness.

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Undiscovered Country #11 leaves us to question the nature of Unity and technological advances. Paradise was anything but. We're also left to question the technology in our own lives. The series continues to be an interesting exploration of American ideals and America's history giving us an exaggerated reflection of our real world.

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Undiscovered Country #15 is a solid issue of the series. There's a lot to debate and think about. Each chapter has been an interesting examination of a facet of America. Each has entertained with lots of action and excitement and at the same time also delivered multiple layers to ruminate on. This issue is no exception to that delivering a look at this new zone and one that'll already have you examining what's being debated.

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Undiscovered Country #16 is an interesting issue. It doesn't quite challenge readers about America's essence like previous issues. But, Undiscovered Country #16 does challenge readers to think about the nation's contributions to music. It's an issue that will hopefully spur more investigation much like the characters within must do.

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Venom #17 is a great comic as part of the event. For those not checking that out, it doesn't quite work. But, there's still something to it in that being stalked/horror story way. Cates is consistently delivering an interesting Venom and even in an event tie-in finds new aspects to add depth to his world.

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Venom #1 is an interesting start. There's some grand concepts and ideas that could be interesting to see how they play out. What's great is the issue does an excellent job of building off recent events while also charting its own path. It's both solid for new readers and long time fans as well.

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Wacky Raceland continues to impress me with its smart storytelling and action packed pages. I'm fascinated by the world Pontac has laid out and where it's going from here. I just know I'm along for the race.

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We Live: Age of The Palladions – White #1 has its bumps much like it's companion release. Some of the story is a little choppy again with a focus on the needs and a world falling apart that the reader is thrown into. There's a video game feel to it, like you've been dropped into a story and mission already in progress. But, it does a decent job of keeping things focused and narrowed down to the mission. How it all comes together should be interesting and something to be excited about.

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For an anniversary issue, Wolverine #8 feels pretty average as far as issues. It's a good issue and a good starting point for readers but this isn't one that really celebrates anything. It seems to do that by just telling a solid and entertaining story.

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Purchase: comiXology – Kindle – TFAW – Zeus Comics

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Yasmeen #1 is a hell of a start. It brings a relatable narrative to an inhumane situation. It dips it toes in as a start to show us the horror that is yet to come and put a human face to those who suffered from it. It's a perfect example of using comics to capture the real world around us and attempt to have us never forget the worst of our actions.

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007 #2 begins to bring things together after an action-packed opening just as you'd expect in a James Bond film. We got the exciting pre-credit action sequence and now the story's settling in. Overall, it's a solid arc for fans of the character or just looking for a solid action spy thriller.

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“Action” might be in the title, but Jurgens brings the heart to realizing that you need it to connect with its hero. Superman is back and he's more exciting than he has been for a long time.

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Action Comics #987 set things up and Action Comics #988 lays a lot of it out and explains the “how.” It really shouldn't work and should feel like a silly retcon, but what's presented is an entertaining story that captures the fun and tone of Jurgens' current Superman run. Entertaining overall (though I expect there'll still be a swerve at some point) and it gets me to want to see what happens next.

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Overall, the comic is solid, and the reason I gave this a "buy" as opposed to the other Point One out this week is that this one looks like it really is the beginning of a greater story as opposed to just teasing a bunch. Not a bad start, not bad at all.

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The debut of a new Electro! The “death” of a character! This is a lead up to Dead No More that's getting me excited to see what comes next.

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American Vampire 1976 #1 is a bit of the typical gathering of the key players story but it does it all in such an entertaining way both story-wise and look. It's a fun reintroduction to the world of Skinner Sweet, the American Vampire, and has me wanting to go back and read what has come before. It impressively pulls off a debut that's accessible for new readers and should excite longtime fans. Despite being years since the last chapter, American Vampire doesn't miss a beat with its return.

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I was intrigued by the concept when this series was launched, and the first issue has me beyond interested now. The combination of writing and art is entertaining and has a very “Marvel” feel about it all. It also gives us something new, which as a reader I appreciate and enjoy. So far, it's one of my favorite debuts of All-New, All-Different, and feels like it's actually worthy of that moniker.

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Animal Pound #1 is the second series taking on Orwell's classic on comic shelves right now. Both are solid in different ways and each take on a different spin and direction. King and Gross' take looks to update things a bit warning us of the specter that currently overshadows so much of the world.

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The graphic novel is beautiful, and priced for a steal at $9.99. I highly recommend checking it out when it hits shelves in late May.

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Arrowsmith: Behind Enemy Lines #1 is a solid start to the series with a debut issue that's perfect for new readers. I've never read what has come before and knew very little but I dove right in without any issues. It's a fun start taking a familiar concept and setting and delivering a twist. It has me not only looking forward to what's to come but also wanting to go back and see what has already been released.

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The first issue is good and feels like it ramps up to a finale that's so over the top, it's hard to not laugh and smile at the silliness of it all. I expected an action comic and got a massive laugh by the end. This is a solid debut that has me excited to see what comes next.

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Go big or go home feels like the underlying motto of the first issue and this one kicks off what seems like an intriguing mystery and delivers us surprises too. Underlying it all is fun. I was skeptical about this event series but after this first issue, I'd be lying if I didn't want to read more. Thankfully with a weekly event, I won't have to wait long for that.

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Writer Al Ewing, artist Leonard Kirk, colorist Alex Sinclair, and letterer Cory Petit deliver an intriguing Avengers team that mixes your typical spandex superheroes with a bit of a detective/crime spin.

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Jorge Corona along with colors by Sarah Stern and Ivan Plascencia and lettering by Becca Carey deliver what feels like a pop art explosion. The series is a perfect match of attitude and visuals. The colors are bright and jump from the page creating a feel of kinetic energy that's beyond fitting for the series and characters. The art reflects the main villain who's a graffiti artist and the use of colors all comes together in a solid synergy of style and story.

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Batman & The Joker: The Deadly Duo #3 is beginning to deliver on the promise of its title. By the end, we finally get the duo together to figure out what's going on and track down whoever is behind the strange monsters and have taken Gordon and Harley. Here's hoping after such a wait it all delivers the back and forth we've been waiting for.

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The first issue doesn't give us the whole “meet” part of the series title, but sets up enough fun that I want to come back for the second issue to read more.

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This is a great start to a new run on Batman and doesn't feel like too much of a deviation from what Snyder and Capullo put together for years. Batman was DC's top comic, and it looks like it'll be fighting to retain that title.

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Batman #101 sets the stage for the next direction of Batman and Gotham. It also feels like the start of a commentary on the state of our world. Corruption is underpinning society. Those who have, or have supported, heinous acts are hiding their masks from their neighbors. It's something we'll likely see happen depending on who wins the November election and starting to see now. There's a new status-quo in Gotham and Batman #101 begins our journey into that world.

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Batman #112 is a really solid start to “Fear State”. It amps up Scarecrow so he feels like a real threat to everyone. Tynion does is best to give us a new take on what we've seen before over and over. The visuals too give a slightly different take to what we've seen before. And, most importantly, it doesn't feel like a distraction from the direction the Batman titles are moving when it comes to “Future State” and a possible future Gotham. This is a great example of an event tying into the greater meta story. More of this please.

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Overall, Batman: The Joker Warzone #1 is a solid one-shot. It adds some stories within "Joker War" without making them vital. There's a bit too much left to be experienced in 2021 which emphasizes my issues with "Joker War" overall. It doesn't feel self-contained enough. If you took those segments and left out the "too be continued," these would be really solid on their own. Even if you're not reading "Joker War," there's enough here to enjoy and worth checking out. It's the rare event one-shot where you can ignore the actual event.

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Batman/Santa Claus: Silent Knight #4 is a solid finale to the series. The story is fun and while the last few pages are expected, the story itself has some nice surprises. It's filled with charm and cheer perfect for the holiday season. Hopefully, this one becomes a yearly tradition

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The comic is an improvement on the previous volume. It delivers an intriguing mystery that goes its own way while building off of the myth we already know. Cures of the White Knight delivers a straightforward Batman story that plays to Murphy's strengths. It shows growth as a writer and how to create a new volume that's both new reader-friendly and has a little extra for those who have been along for the ride.

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Behold, Behemoth #1 is a hell of a start. It is and isn't a genre I enjoy, my experience was most likely an outlier. But, it's an issue that left me tweaked after both wanting and not wanting to pick up the issue and read it again. It sets up an interesting premise, one in the end that's been done but there seems to be a new take on it all. This is a series that'll definitely have folks talking before long.

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If you're into stories like Silence of the Lambs, don't miss this!

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Birds of Prey #2 is a winner of a second issue, continuing the energy and buzz of the debut. It sets things up well with a mix of spy and superheroics with a great dose of humor. Add in great artwork and this is a series that's fun to sit back and enjoy.

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Black Friday #1 is a fantastic start to the series. It builds the tension and ups the scare factor as the store progresses right until the final panel. It makes sure to deliver doses of humor throughout and presents the characters enough to connect and care about what happens to them. This is a horror story that'll keep you bundled up safely in the cold months.

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Bloodline: Daughter of Blade #1 is a fun debut with some youthful energy and story decisions that makes it stand out. Instead of going the familiar route, it changes things up keeping readers on their toes. Blade and the Vampire Nation have been getting more of a focus lately and here's to hoping this series continues the solid storytelling they've been delivering so far.

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And that's the key to the series, it feels fresh. Again, this is a monster comic with kids trying to fight them. We've seen that before many times. But, it's the history and perspective of this all that feels new and stands out. This is a prime example of why giving new voices a chance is important they bring new perspectives we might have never seen. And that alone can deliver something new and fun.

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Break Out #1 is a fantastic start to the series that can be enjoyed for its jailbreak story and appreciated for its underlying exploration of our current times. It does what so many good sci-fi stories do, entertain and examine our world.

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Rich Douek and Alex Cormack have found success previously with Road of Bones and Sea of Sorrows and Breath of Shadows looks like it'll continue that streak. The comic has all of the setup to really create an intriguing story that might be nightmare inducing for some and have a bit of depth to it as well. An entertaining start that teases what's to come.

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Captain America: Sentinel of Liberty #1 is a solid debut with great art and a good start to a mystery. It just nails the beats and provides action, humor, and most importantly grounded moments we can relate to. It nails down what makes Steve Rogers an interesting character and with the other Captain America comic, the two together should deliver an interesting experience for a long time to come.

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Overall, the second issue like the first doesn't disappoint at all. The series has a modern look and a classic heart. This is a superhero series that's about being a hero, saving individuals, doing what's right. The art and action doesn't hurt too. A classic hero relaunched, and one that everyone should be checking out.

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A new entry in the Catalyst Prime world is great to see and this one is another unique one for the universe. A first issue that has me interested in seeing where it all goes and hoping we get more of that retro art.

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The fire focused psychological thriller features beautifully haunting art and an overall concept that's some solid and entertaining horror.

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Children of the Atom #1 is a solid debut that's not quite what's expected. While it might seem like “Junior X-Men”, there's something else going on that's not clear as of yet. It delivers a bit of mystery in what originally seemed like a pretty straightforward adventure.

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Clear #1 is a solid start for those who enjoy detective stories. It's an exciting start that blends classic tropes and beats with a look that feels more Blade Runner than anything else. There's a familiarity of it all while also folding in new ideas and concepts which have potential for creating an intriguing series going forward.

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I wasn't quite sure what to expect but this was not it and that's a good thing. It feels like there's a vision here and the “New Age of Heroes” as a whole. While we've seen this before, the way it's presented feels fresh and exciting as it breaks DC's mold in some ways. Solid stuff that has me looking forward to seeing what's next.

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Dark Ages #3 is another fantastic issue that has us already wanting more from Taylor twisting the Marvel world. It's an issue full of moments, exciting, shocking, sad, and funny. It's a hell of a read that's enjoyment from cover to cover.

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This issue was… unexpected. I fully expected the murder mystery to play out longer until the eventual confrontation but that wouldn't be for another issue or two. Instead, things shift in many ways and it has me excited to see what happens next.

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This series continues to rewrite what we know and delivers a horror tinged take on the Bible that's engaging and interesting and keeps us on our toes.

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Dark Ride #3 is another fantastic issue ending at the perfect moment when the scares begin and maybe we get some answers as to what's going on. It's a fantastic read that balances the build up and the scares and leaving readers wanting to find out exactly what's going in.

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Dark Web #1 is a solid start. While I was interested in the event, I'm now excited to see where it all goes with some unexpected directions and a nice focus on horror, the holidays, and the characters themselves. It packs a lot in and does an impressive job of balancing things. Even if you haven't been keeping up, this issue will get you what you need and get you pumped for what's to come.

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Darkwing Duck #3 is another fantastic issue that feels like it naturally fits into a show that aired 3 decades ago. It's like no time has passed but at the same time the stories connect with that original audience and are entertaining for a new one. Getting dangerous has settled a bit for making breakfast in this issue, but with flair, and it still is an entertaining and fun read.

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DC vs. Vampires #1 is a solid debut with some twists and turns you'll need to experience for yourself. While it takes the familiar formula of alternative timeline heroes fighting (fill in the blank genre) the way the story is presented and the details makes it stand out as more than fill in the threat. There's a lot of potential here that'll keep readers on their toes, especially after that final segment of the comic. This is perfect for the Halloween season and perfect to sit back, relax, and just enjoy.

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DC vs. Vampires #2 is another solid issue for a series that has been a great read. Considering the creative team, it's not surprising as to it being good. But, there's a level of freshness about it that stands out. It has twists and reveals that aren't expected and keep readers on their toes. A solid series that delivers with each issue so far, this is one that mixes superhero action with some real paranoia.

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Priest being back in comics has me excited and here we get a good idea as to what we can expect to come. The issue lays things out for new and old readers alike and more importantly gives us an interesting and complex character to entertain us.

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The comic is a nice build that sets up Batman as fallible, sets Kate/Batwoman apart, and has a hell of a twist at the end that I didn't see coming. It's exciting! It's fun! And it's really cool to me. I'm digging the comic and the fact it's kept up quality shipping twice a month is impressive. I'm looking forward to seeing where this goes, and hopefully, it can continue to keep me on my toes.

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Disney Villains: Hades #1 is a really fun comic. Though the concept is one we've seen before, the comic does it with such flare that it's hard to not have fun reading. It's another great addition to Dynamite's “Disney Villains” line of comics.

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Disney Villains: Scar #1 is a solid start. It does a fantastic job of forging its own path of a story while also weaving that through an established and loved story that has existed for decades. It's additive in that way presenting a main character we know we're supposed to hiss at but the comic delivers just enough to feel some sympathy too.

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Disney Villains: Scar #2 continues the excellent debut by really getting the ball rolling. Like the first issue, it's a series that is enjoyable for those that love the animated film and those that have never seen it. It does the difficult job of adding to the original story while still honoring it. If this is a sign for what's to come with this line of comics, we're here for it.

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Earthdivers #2 is a solid read whose details really stand out. Small things said or concepts thrown in make a simple time travel action story something more. There's a great sci-fi aspect to it where it's exploring so much of its concept and delivering something new and different for readers at the same time.

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Ultimately, First Strike #1 delivers popcorn entertainment with a political background showing these toys and their comics are more than meets the eye.

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Future State: Harley Quinn #2 is a great second issue that wraps up the story quite nicely. It's a solid read that builds upon this new Gotham nicely. It's nice to see a story more focused on Harley's smarts and background in psychology than just her goofy sense. The comic still delivers some solid humor despite the setting and world bringing the laughs and leaving us wanting more.

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Future State: Gotham #1 is a nice start to the return to the future. It's a world and story that I wanted to see more of. While it doesn't have the colorful pop of its basis, it brings something new and different as well. It digs its roots into the manga that clearly influenced the previous stories and does it well. Here's hoping we can get more than this one series exploring this world, there's that much to dive in to.

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G.I. Joe: A Real American Hero #302 is another fantastic issue that feels like it has kicked this long running series into overdrive and given it a shot of adrenaline. If you've never read the series, now's the time to check it out while long time fans will be happy with where it's all going and what's teased to come.

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Giants is a mash-up of familiar genres and tropes and in the first issue doesn't present anything new as far as that but what it does is present that familiar in a way that's beyond competent and entertaining. This is just solid writing and solid art together to create an entertaining experience.

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Green Lantern: War Journal #2 is a solid second issue. We got through the emotional hit of the first issue and this second does an excellent job of building off of what Johnson is focusing on. There's some interesting underlying themes and concepts here that'll hopefully get readers to think but the issue emphasizes experiences many comic readers are going through and can relate. It reminds us that these godlike heroes are just people in the end and despite their grand adventures, they do have to deal with life, much like us.

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Guardians of the Galaxy #2 wraps up a quick story arc. In those two issues it delivers a rollercoaster ride of a story. There's some shocking moments and a true feeling of desperation throughout. It captures that underdog essence that makes Guardians of the Galaxy a great team and series.

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What is Grootfall? What happened to the Guardians? Guardians of the Galaxy #1 teases a lot but answers little, instead focusing on a wild ride of an adventure that hits the right beats and becomes a cinematic wild ride once things really get going.

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This first issue sets a lot up in what feels like will be an epic galactic battle over who'll protect the galaxy. There's something about it that really works that makes you feel the grand scale of it all but a story we've seen before, a despot being taken on by rebel insurgents. It's a solid start that has me excited to see what comes next.

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Venditti is masterfully giving us an entertaining, slow build, where things are being paced in a way so that there's an emotional impact for everything. You know the Green Lantern Corps are going to show up at some perfect time in grand fashion to be reunited with Hal, and the way things are going, I can't wait to see that moment pay off.

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Harley Quinn #1 is the first Harley comic that has me hooked in to really check out what's next. I like Phillips' take on the character and mixed with the art, it has a fun punch to it all. It's a fresh start for the character and is a solid jumping-on point for new readers and a pivot point for long-time fans.

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Some of that drama is delivered in Revel's art and Pat Brosseau‘s lettering. Jessa's confrontation with her parents and the town is full of heartbreak. The issue does fall a little short in Jessa's battle with the Harrower though. There's a grittiness and desperation that doesn't quite feel there nor does the Harrower's hesitancy come through enough. That aspect of the comic needed a little more to it. But, the comic hasn't really been about the gore and action, it's far more that secrets the town keeps.

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I hadn't check out a Disney Kingdoms comic, and I'm really glad I did, so much so I want to see what else I missed and actually looking forward to the next issue.

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Hellboy and the B.P.R.D.: 1957 - Family Ties is a solid start to this series of one-shot comics. It has some details that fans of the Hellboy world will enjoy but those who have never read a story can ignore and not miss anything. It's a solid horror comic for this Halloween season and one fans of Hellboy or the horror genre should check out.

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The first issue was solid and second continues the pattern. This is an event you'll likely either love or hate and I'm enjoying it as it explores layers we rarely see discussed when it comes to superheroes and all of that is wrapped up in a nice murder mystery.

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Hulk #2 gives us a bit better of an idea as to where the series is going and takes us much deeper into the sci-fi aspect of it all. There's still a lot of questions out there and it's kind of obvious as to where the series is going in some of its aspects but it feels like it's going to deliver one hell of a ride. This is a very unique take on the characters and one that definitely is keeping readers on their toes.

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Despite my trypophobia, I Breathed a Body #1 is an intriguing start of a series. There's a lot to chew on for a comic that clearly has something to say. Things will be interesting to see where they go from here and what exactly is on these creator's minds.

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I Hate Fairyland #2 continues that line of humor that goes back to Looney Tunes and then fed drugs in Ren & Stimpy until it's stretched further today. This is a comic where everything is so amplified that it becomes part of the joke, if not the joke. Everything emphasizes that, things are taken to the extreme. It's the exact type of silly escape so many of us need and only comics can deliver.

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Icon & Rocket: Season One #1 is a solid debut for me. Without knowing a lot about the series, it's a start that has me wanting to come back to read more. There's a retro feel in some ways but also a touch of modern comics. It's another success for Milestone which is finally back and delivering the quality we've been waiting for.

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Immoral X-Men #2 is an interesting issue. It doesn't feel so much like a sliver of a greater story but a story itself. It shows off the potential of this event which started strong but turned bumpy in its structuring. Unfortunately, the next issue jumps ahead in time leaving us to put pieces together as to what happened between issues. And that's the thing about "Sins of Sinister and this particular issue. Unlike others, where we have to spend so much time guessing what has happened, this focuses on what is happening and where things go next. Like the story overall, it shows not what was, but what can be.

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Indigo Children #1 is an intriguing start. It uses a rather controversial term for its title but overall the comic steers clear of the controversy. Instead, it's a placeholder for mutant or meta that other publishers use. How it all plays out should be rather interesting as the setup is intriguing and the comic itself paces things out nicely.

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Inferno #3 is an interesting issue ramping up the action and bringing together a lot of concepts and ideas that have been seeded along the way. I have no idea how this miniseries will wrap up so much and where it'll leave things when all is said and done. But, it's one that has me sucked in waiting to see where it's going to take us from here.

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The issue is a fantastic debut that blends genres and delivers an ending that's something that's unexpected. It seems the comic is going in directions that's unexpected and will explore some really interesting topics. With a unique setting, this is a start that's a hell of a debut.

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Infinite Frontier #2 is a fun comic. It just feels like a throwback to that time that anything can happen while also building towards something. This is THE series to keep an eye on and looks to be key for the future of the DC Universe.

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It's Only Teenage Wasteland #1 is a great start that has a solid hook. The characters are interesting and where it's all going feels both new and familiar. This will be an exciting one that takes genres that have been done to death and mashes them together. This is one to keep an eye on.

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This comic isn't for everyone, and it's very clear as to what it is. Having said that, the series and issue is entertaining in its over the top nature that you can't take seriously. It'll be interesting to see where it all goes and if Kripke has something to say as the series progresses, but for now this is a series that has no issue going over the top tip-toeing the line with silly. And due to that, it finds it's sweet spot of entertaining.

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Justice Warriors #2 does a fantastic job of delivering laughs while skewering our society. It works as a mad camp of a cop story that goes in directions that are completely unexpected. The creative team delivers a read where you have no idea what they're going to punch next and what jokes are coming.

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Knight Terrors: First Blood #1 is a pretty solid start that delivers more than enough to get readers to want to see what's next. with five other tie-ins also released this week, there's more than enough to check out. This is an event that's sure to have a twist based on that title, but we'll have to wait and see what nightmares await.

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Lamentation #1 is an interesting debut. It takes a familiar concept and moves it to a new location, mixing things up more than enough to keep readers on their toes. As expected, the team delivers a great first comic that tells just enough and teases just enough to create a solid mystery and at the same time putting it in a situation that creates a bit of dread as to where it's all going. It's what Bunn does really well, deliver a story that leaves the reader slightly off and wanting more.

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LEGO Ninjago: Garmadon #1 has me excited to read more. As a start for Skybound, it's a fantastic one showing the publisher is able to expand its offerings to all ages, a major move for them. It has me excited for not just the next issue but to see what the publisher has planned next.

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The series continues to be a highlight for the publisher delivering with every issue. If you're looking for a superhero comic that's not one of the Big Two, look no further.

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It's a departure from previous volumes in tone but this newest volume of Marvel Zombies does exactly what horror and science-fiction is good at, talks about the world we find ourselves in.

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The issue continues the blend of the adult and the kid. You can enjoy this adventure as giant robots and kids versus aliens but then there's also this layer of militarization and sending children to war. We also get an emotional rollercoaster of an issue with ups and downs throughout. At one moment you want to celebrate victory and another it's tragedy. The creative team toy with our emotions with perfect pacing and punches. This is a series I look forward to each month and Pak and Miyazawa keep delivering excellence with every issue.

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Mind MGMT Bootleg #1 is a welcome return of the property to comics. It continues the layered fun that was the first volume and does so in a way that new readers can dive in and longtime fans can get excited for what comes next. Mind MGMT Bootleg #1 isn't just a comic, it's an interactive experience.

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Mindset #1 is an interesting debut that has a lot to say. It wraps up its examination of our state of being in a murder mystery with that too acting as an allegory for what's going on. It's a start that'll get you to think. Not subtle at all, it's entertaining and challenges readers to come up with their own opinion on the topics it touches upon. There's potentially a very interesting story to come that'll hopefully entertain and make readers think even more.

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Mosely #1 is a solid start delivering a familiar story but one that looks like it might dive a bit deeper into themes as well as a father/daughter relationship. It could easily focus on just the action and smashy smashy of robots, but instead the team presents a debut that has a bit more depth and shows of an intriguing world and concept readers will want to explore more.

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My Bad Volume 2 #1 left me with a smile on my face as a reader and got me to actually laugh out loud multiple times. It's a silly love letter to superheroes that loves its genre and has no problem making fun of it too. A definite must get for those who need a pick me up.

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The Nasty #1 is a solid debut with an interesting take on the horror genre. It should be interesting to see where it all goes and overall, the debut issue shows off a lot of potential replacing what we'd expect is a horror story with something that resembles more of The Goonies.

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Negaduck #1 is a great first companion series to the current Darkwing Duck ongoing comic. It gives us another dip into the world which hasnt lost a step in the decades since the animated series ended. It also puts the focus on the villains who, beyond being thorns in the sides of our heroes, havent gotten this type of spotlight before. Its an exciting expansion to the series and hopefully the start of a lot more to come.

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New Mutants #2 continues the fun adventure. While the focus shifts a little, the comic is still all about the team and character interactions. There's a lot of humor to the comic and everything is with a wink, smile, and a nod. There's a charm about this series that's infectious and makes it stand out.

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Nocterra #2 is a great second issue that delivers more depth to the world and some exciting reveals. It's an issue that continues to expand upon the first building an exciting story in an intriguing world. This is some top-notch work and an action comic that begs you to get lost in the darkness.

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Nova #1 wasn't on my radar, but after reading this first issue, it's a series I'm absolutely coming back for more.

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Planet of the Apes #1 is a solid debut that continues to flesh out the world and its story. While it takes a bit to get to the main story it'll tell, it more than sets things up taking readers on a ride of where things are and how they got there. It's a fantastic start, perfect for long time fans and new readers.

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Purchase: comiXology – Kindle – TFAW – Zeus Comics

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In the end Predator vs. Wolverine #1 is silly fun in the best possible way. When it was announced Marvel would be handling the Fox properties, we all imagined Alien and Predator attacks on our favorite Marvel characters and here we are. This is a brainless blockbuster in every fantastic way. Just sit back and enjoy the ride.

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Punisher War Journal: Blitz is a nice return of the side-series and hopefully it continues to deliver one and done stories and not drag things out. It gives a little bit better idea of what's going through Frank's mind currently and shows there's some humanity in him, there's a lot of potential here to explore the current iteration of The Punisher further in the coming issues.

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Robin #1 is a solid start. It's the attention Williamson gives to its main character that really stands out. While the overall concept is one that's been done many times before, the focus on Damian and his personality makes this one interesting. This is a series to definitely check out and a character to keep an eye on.

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Rogues #2 takes what works with the Rogues so well and puts it front and center. This is a group that is its own support even with all the sniping and arguing. They're a family whether they recognize it or not and they each bring something to the table. They're the screwups and villains you're sort of cheering for and want to succeed and finally find peace and happiness but know that'll likely never happen.

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Savage Avengers #6 continues a wild ride of a series that's a hell of a lot of fun. It's popcorn entertainment in the best way with crazy concepts and ideas that hint anything can happen. It's the fun that comics should be.

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Scarlet Witch #1 is a fun start that can be read as a one-shot or enjoyed to see what else is to come. It feels different in that way from a lot of other comics to hit shelves, and that's a good thing. Despite it's issues, the debut is a fun one that looks to set up a new status quo for the character that opens up a world of opportunity and directions for her to go in to. Here's to see what's next.

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Sea of Sorrows #1 is a solid debut delivering a period piece of horror. The comic is more focused on building tension for what's to come than deliver scares. It's a psychological angle than cheap thrills. Like Road of Bones', Sea of Sorrows #1 is a hell of a start and perfect for those who are looking for a cold frightening chill in these fall and winter months.

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Shang-Chi #2 is another win for the team updating what could easily fall into stereotypes. The action is solid but it's the more human moments that really stand out in the issue. This is an issue, and series, that realizes that the main character at the center is what's interesting, not just action sequences. Shang-Chi matures the character and series and shows that with a little work, classic characters can feel new and fresh while still honoring what has come before.

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Shang-Chi #5 wraps up this chapter of the new direction for Shang-Chi but sets up what's to come. The team has done a great job of resetting the character and delivering a fantastic groundwork to launch many more stories to come. There's a lot of potential here and it should be interesting to see where this goes and the impact on the rest of the Marvel Universe. Overall, a solid story that's worth checking out.

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Space Job #3 is another great issue that adds to the workplace comedy. There's something that anyone that has worked in an office or for others can relate to. While the look might say soaring through space, the reality is, the comic is very grounded.

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Yeah, there's something ironic about a giant corporation that's owned by another that's very not punk putting out this comic. Still, Spider-Punk #1 is just a hell of a lot of fun. It leans into the concept without overdoing it and going up near the line of making fun of its punk world but never crossing it. It's popcorn entertainment with a bit of a left message to absorb.

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Overall, the first issue is a fascinating start. It's a comic I've been looking forward to since it was announced at Image Expo. The first issue doesn't disappoint, and sets up a strange world and topic that's rarely seen in comics. It's unique for sure, and that helps it make it beyond entertaining.

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Strange Adventures #8 is the issue that launches us into the final third of the twelve issue series. It's a sweeping story that examines wars and the mythology that spins out of them. Where the creative team takes this all should be interesting. How it will reflect on our modern times even more so.

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This is a Superman and Lois you should absolutely be reading. It's delivered each issue and has completely exceeded my expectations.

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Superman: Rebirth celebrates what has come before, and looks ahead as to what is to come honoring a legacy and one of the most recognizable characters in the world. The comic successfully catches readers up, acts as a prologue and an epilogue at the same time. But, what it does is give us hope in many ways and a Superman that seems to recognize his role in the world.

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Superman: Space Age #1 is an interesting debut. It's a comic that has a clear focus and theme running throughout. It does a great job of not overdoing its concepts but in each key moment, those concepts are important. It has an underlying philosophy about it and integrates that into the story in a smooth way that'll get readers to think and ponder what it has to say.

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Superman: The Last Days of Lex Luthor #1 is an intriguing start to a comic. It's more about Clark and Lex's relationship over the years than finding a cure. It's a comic about how our past can impact us decades later and shapes who we are and what we do. Mixed with a nice look overall, it's an interesting take on a relationship we've seen explored many times before.

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Swamp Thing: Green Hell #1 has a lot of potential in a series. It has an interesting premise and where it ends is somewhat predictable but sets up a fascinating conflict. We don't see enough stories about the environment finally saying enough is enough and taking on the humanity that has ravaged it. We can see that reality and result in the disease that has plagued the world for two years now. Maybe comics will finally take on that weighty subject and this is a tease for greater questions to come. Either way, this is a debut that delivers a nice dose of horror from some unexpected places.

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Sweet Tooth: The Return #1 is an interesting debut. While it doesn't have me wanting to see what has come before, I want to see where the series goes. The story of attempting to escape your current reality is something that's very relevant to today and the religious aspect to it makes it all the more intriguing. As someone new to the world of Sweet Tooth, I'm excited to see where it all goes and watch Lemire work his usual magic.

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DC Comics provided Graphic Policy with a FREE comic for a review

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Task Force Z #6 is a solid issue that lays everything on the table. If you've been wondering what's going on, this makes it all clear. It also gives the series a clear focus going forward for the short term. It's not too late to catch up and enjoy this underrated gem.

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The Antifa Super-Soldier Cookbook is a solid satire that has fun with the absurd reality some people live in. The disconnect from the truth and reality is there and Lubchansky uses that to have fun making a point at the silliness of it all. The Antifa Super-Soldier Cookbook will deliver laughs for those politically interested and delivers a one-shot comic I hope continues in some way.

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The Closet #1 is an intriguing start. It very much sets up who these characters are and the conflict they face with each other but beyond that not much. There's some teases as what's to come but not much more. It's focus is on delivering characters we can relate with an conflict so many have experienced with each other. The manufactured scares can wait, the melting of an family delivers enough of that in this first issue.

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What's presented in both story and look is small town America not many of us experience. These are the towns I see driving between DC and New York. You wonder how they function and why the people are still there and this series takes us into that in a ways. With that, we get a fresh voice and perspective to comics and one that's hopefully explored more as the series continues.

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Just like the movies it mashes up, The Devil That Wears My Face #5 is a comic you just sit back and enjoy. It has a nature about it that's hard to not find fun in. Add in Nic Cage's voice and imagine his performance as you read Legion's dialogue and it all creates an experience that you want to see come to the screen big or small. It's concept might seem a bit silly but this team has pulled it off to make this a must read.

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Holy Roller #1 feels like the right comic at the right time. Though the concept is a little heavy and honestly jarring with reality, it balances humor and heart to deliver the hero we just might need right now.

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The Killer: Affairs of the State #2 is another solid issue that narrows things down to what makes this series great. It's not about the kills and hits and action, it's about the man who does it all. It delivers an assassin we want to learn more about, hear what he has to say, and see what goes on in that brain of his.

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This first issue truly has a lot for fans who have been reading Aaron's previous Thor run, and those checking it out for the first time. This is a comic that mixes both superheroics and human heart.

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The Penguin #1 is a solid start. It suffers from “Tom King formula,” a pattern that has developed in King's recent releases. They all follow a similar pattern in their storytelling, for good and bad. It can distract from those who have read a lot of his works. Still, it's a solid opening that makes you want to come back for the “how” of it all. Hopefully it can break out from the mold as the story progresses.

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This issue has a lot more going for it, but it's really about the next phase of Rick's leadership, and I'm convinced things won't go smoothly. I'm expecting there to be debates about dictatorships, and possibly fascist leadership, we can see some of that already. Kirkman dioesn't really gives us as many shocks as he has in the past, but he has set the series on a more mature adult path for at least a little while.

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This new arc has been a slow but solid build introducing us to this new world and letting the malice (or expected malice) build. Is it in our minds considering the series history? Or, is there something up with these new characters and community that spells trouble for our heroes. Is it all too good to be true and this is the quiet before the storm? Kirkman and team know how to build to a cathartic explosion and this latest arc feels like it's building to something, I just don't know what.

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Thunderbolts #1 is a fun start. The comic is fresh while also the best of what has come before. It sets up an interesting team dynamic, and team in general, and delivers enough mysteries to come to keep readers on their toes. It's a solid buy for long time fans of the characters and property and those new to the Thunderbolts.

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Transformers #2 begins to deviate a bit from the classic comic delivering a bit more gore (humans are so squishy) but it also expands the world as well. Much like Void Rivals, we get teases of something bigger coming, the full “Energon Universe.” As said before, it's the details of the issue that stand out including setting up motivations for what's to come on all sides. Fans of Transformers and G.I. Joe won't want to miss this issue but it continues a solid start for those new to both to dive in to and enjoy.

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Transformers/Ghostbusters #1 is a comic I'm honestly surprised by how much I enjoyed it. I went in thinking a simple cash grab and came out smiling and wanting more. It's a celebration of two properties that feel so far apart but its shown can work together.

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There's a twist later in the comic that feels like a shift on the level of the gods reveal. I'm still trying to process all of that. It's a hell of a comic that's part of an epic story. While there's a main event, this is pretty close to surpassing it in entertainment. Don't miss out of this one as it's bringing together so much and paying off in a way that'll put a smile on your face.

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Transformers: Shattered Glass II doesn't feel like as much a tour as the first volume, instead delivering quite a few "holy shit moments in the first issue alone. It feels focused in on the corruption of one character and their journey and if it continues that, this could be one of the best Transformers miniseries in quite a while.

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The comic continues an epic event that lives up the promise and shows you can do big budget popcorn event comics and make them work. The team taps into the emotion of it all giving us deaths that feel heroic and remind us “till all are one.”

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Traveling to Mars #1 delivers a story of reflection. We're teased with the story of a man who hasn't done much with his life and finding meaning in his final days. I'm positive we're going to see a lot of surprises as the story progresses as Livingstone reflects on life and deals with his new robot friends. This feels like a series that's going to not just deliver some laughs but also very well might tug at heart strings as well.

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Traveling to Mars #2 continues to surprise. What easily could have been satire about the current race to Mars instead focuses on the man who is nothing but a tool for it. In two issue he's not so much part of the joke, or the joke itself, he's instead a man who has regrets and might have made a bad but understandable decision. This is a series that looks like it's going to surprise us as to where it goes.

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Trees: Three Fates #1 is a solid read that can be enjoyed even if unfamiliar with the world of Trees. It's a basic murder mystery with a unique location and setting but it's the details and characters that make it stand out.

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Ultimate Black Panther #1 is a solid start. It's a bit more backroom debates than expected, but that makes the comic stand out as Black Panther should be about the balance to statesmanship and being a superhero. It gets to the core of what makes the character and this world work so well. It also again stands out just enough from what has come before, laying the groundwork to expect new and exciting directions. Another solid start for the Ultimate Universe which is quickly standing out from everything else Marvel is currently doing.

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Ultimate Black Panther #2 is a strong comic and the series is building towards something interesting. It highlights the aspect of the Ultimate Universe under control of a small group and a people under siege. T'Challa's struggles as a leader are a highlight and the intrigue of who might betray him delivers a solid mystery. Overall, while it might seem similar to its Marvel Universe 616 counterpart, it's delivering familiarity in a new and interesting package that's well worth checking out.

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The issue is a solid one picking up from the last one's setup and delivering an action packed story that is a new take on building a team. What's revealed, and where it potentially goes, is exciting and for long time X fans, to see this direction feels like a new take on the classic gathering of a new X team (something that's happened many times before). The team has taken this series in an interesting and solid direction delivering excitement into Uncanny X-Men that's been missing for some time.

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Rosenberg has been mashing together some of the best of various eras of X-Men to deliver a story that's action packed and entertaining. He's putting his stamp on the X-Men status quo and history and brought the series back the excellence of what was.

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Undiscovered Country #7 is a new arc and a decent starting point for new readers. You should absolutely read the first arc but this issue is focused more on explaining the current state of the nation, both imaginary and in reality. It continues to build the world that Snyder and Soule have come up with much like the first arc. What's impressive though is how they do it feels like it has shifted gears a bit. An impressive start to what is a beyond intriguing series.

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I've never read Usagi Yojimbo but this debut issue has me understanding what the hype and love is all about. I'm not sure it's enough to get me to want to go back and see what I've been missing. But, it's more than enough to get me excited to read what's to come.

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Venom #18 is just a solid comic. It does what it needs to do and does it in an entertaining way. There's solid jokes in both dialogue and visuals and together it all creates a comic that feels like part of an event and not at the same time.

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Void Rivals #3 is another issue that'll have you pointing and saying “ooo ooo ooo” when the reference is revealed. The main story itself is decent and gets intriguing at the end but so far it's seeing the connections that have been the real draw. While Void Rivals #3 isn't a must for Transformers fans, it's a fun one to pick up.

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W0rldtr33 #1 is an interesting start of a comic, exploring today's issues with social media and technology as a whole while also delivering straight horror. While it's not clear as to exactly what's going on, the debut ends with unexpected shocks that leave even more questions out there. It's another mystery from Tynion that'll leave readers guessing what happens next.

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We Have Demons #1 is a solid start of a series. While it isn't anything completely new it delivers its story with a certain sense of flair that makes it a really fun and entertaining read. It doesn't take itself too seriously and you can tell all of the creators involved are just cutting loose and enjoying the comic. There's humor underneath even the most tragic moments of the comic. There's a solid vision for the series in every way and as a start to Snyder's return to his “indie” roots, this points to some solid things ahead.

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We Live: Age of The Palladions Black #1 has its bumps. Some of the story is a little choppy with talk of portable beacons, shields, and charging, but it all comes together nicely. If the first volume was a story of brother and sister's survival, this is the fight back as we get to see powered up superheroes kick some monster butt.

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Where Monsters Lie #3 continues a series whose concept is solid to start but whose delivery is executed so well. It's comedic in every moment and takes the serial killer horror concept to extreme levels and silliness. It's a fun comic, where the chaos is part of the draw and enjoyment.

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Where Monsters Lie #4 is a good ending to this series though not great. The comic works as an ending but leaves a bit too much in a “to be continued,” though it wraps up with “the end.” Hopefully things do continue and this is just the start of something more, there's a lot of ways it can go from here. But, as an exclamation of an ending, it doesn't quite nail things. A small change and it would but as is, it's a little bit of a clunker.

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WildC.A.T.s #5 is another fantastic issue that just has so much packed in. There's shock appearances, good fights, lots of humor, a bit of everything coming together to entertain. There's so many directions the series, and characters, can go, it's a series that keeps readers on their toes playing off of nostalgia but plotting a new path.

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WildC.A.T.s #7 continues a great series. It's done a fantastic job of working in classic elements in new ways and folding the characters into the greater DC Universe. It's also willing to throw some wild ideas and moments out there that keeps readers on their toes and create a reading experience that continues to be fun with every issue.

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WildC.A.T.s #9 continues a great story and integration of the characters and series into the greater DCU. It's been fantastic and delivered with each issue nailing key moments and doing a solid job of folding so many classic characters.

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Again, we were promised a brutal and bloody Wolverine story and this delivers.

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X-Force #2 is a solid comic vastly improving on the first. It doesn't tip its hand early and instead does the opposite revealing tidbits as the story moves along. It's a solid mix of reflection on events and action. Though not the traditional team book, this is more the X-Force I was looking for.

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The first issue is good and fun. As an entry point for new readers, it's perfectly fine with little knowledge needed and those who are long time fans should be excited to see folks together and about that final panel. This first issue isn't groundbreaking at all but what it delivers is entertaining fun and some times that's all you need.

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I hadn't read Superman in quite some time, but this return of the classic Superman has brought with it new life and a return to what I remember loving about the character. This comic has action in the title, but it also remembers there's a lot of heart at the center of the story too.

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Overall, there's something rather nice in Action Comics #1054. The comic doesn't have the doom and gloom of so much of what has been put out there and instead delivers the uplifting tale you'd hope from Superman. It has the action without the dark cloud hanging over everything. It's been a while since I've really been into Superman and DC is delivering a monthly dose of positivity that'll keep me coming back for more.

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The art by Stefano Caselli is beautiful with some great design of characters, especially when it comes to the diversity of their look. There's little I can say about the art other than it's just great to look at.

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All Star Section Eight #1 may be a continuation of obscure characters, but it's not a must to have read anything before the appreciate the issue. It features Ennis' signature humor and hyperbole along with solid art by McCrea. DC promised us something different, and this series might stand out as one of the most unique of the bunch, and that's not a bad thing.

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Batman #120 is another issue that just nails down the fundamentals of this character so well. It also delivers some nice twists and turns building to that last page reveal. While a lot of the comics' reveals aren't surprising, they still nail the moment in their delivery. To do that when it's expected is impressive. For those who might have been turned off by Batman's recent escalation of events in recent years, now is a time to give this series a new look.

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Batman: The Detective #1 is a fun start to a self-contained Batman story. It takes him to unfamiliar territory and seems to mix his different aspects well. It's a nice break from the greater macro Batman story taking place currently in other series. There's some that's a bit classic about it, a comic you can just pick up and enjoy.

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Captain Canuck continues to be one of my favorite comics with each release going towards the top of my read pile. It has all the superhero action without the cynicism, which makes it a unique treat in today's comic world.

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Cat Fight #1 is a nice start to the series. Folks who enjoy a good heist/revenge/action story, this is one to check out. It packs a lot into the first issue but does it in a way that keeps the readers engaged and adds to what's going on. It's a fun debut that's well worth checking out.

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Creed: The Next Round #2 balances the concept of charting one's own path while also balancing one's family history. It shows who we are is complicated and it's a fight for one's individuality. Beyond the family drama, we also get some entertaining boxing moments, delivering action. Overall, it's a solid continuation of the franchise that shows there's a lot of ways for this world to expand.

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Soule, Garney, and Milla set out to create a distinctive voice and look from the previous run, and they succeed. It's best not to judge on what has come before since this is so different and is clearly trying to be. So far so good, in that the character is being brought back to his roots in many way, and at the same time we're being given new things to keep us on our toes. I expect the first issue to be solid, and this team delivers an entertaining read.

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The worst thing about this series is there's so much more to go. I want to find out what happens now! If this was collected, I'd be glued to my couch reading it in one sitting to enjoy and find out what's next. But, each issue is played perfectly leaving readers hanging and guessing as to what's going to happen next.

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Deathstroke, Inc. #1 is a fun comic. It doesn't take itself seriously and just goes with the flow. There's no thinking here. It's big guns, cool toys, and lots of action packed in its pages. But, Williamson teases a little more with the characters' motivations. Whether the series continues its popcorn summer blockbuster path or can be more will be all about that and we'll have to wait and see. But, for a beginning, this is a crazy start that shows off everyone's talents.

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Green Lanterns is fun science fiction and building into a fun series that's basically a buddy cop comedy. It keeps things simple, but it also works due to that. By going back to basics in many ways, Humphries has leaped ahead to where this series has been for some time.

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Local Man #3 continues a fantastic series that'll leave readers guessing as to what will happen next and who's behind the murder. And thankfully, we're not just getting that but a tease of battles from yesteryear. Altogether, it delivers a series and world we want more of.

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Ordinary Gods #1 is a solid debut that has a bit of a Terminator quality about it. A mystery person shows up to protect an individual who's needed to lead the rebellion. It's a concept we've seen many times before but the settings and characters make it all feel new and unique. It's a solid start for a potentially very intriguing series.

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As I said earlier, I had high expectations going in to this one and it delivered. The All-New, All-Different Marvel has been very hit and miss for me, and this one is an absolute hit. Can't wait for the second issue and to see what Walker and Greene have in store for us.

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As a whole, this is a fantastic first issue that brings together a lot of characters in a way that's welcoming to new readers and should excite ones who have been around for a while, it got me excited. I can't wait to see where this event goes, hopefully it continues this first issue's excellence.

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Scarenthood #3 is a fantastic issue. For those reading the series, it'll keep you guessing as to what the reality is. Is this all in Cormac's head? Is this one person's mental breakdown? Thankfully, the team delivers an answer because I'm not sure I could stand another month to find out. For those that like horror stories with a slight twist, this is one to definitely check out.

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Sins of Sinister #1 is an entertaining start not only catching readers up but laying out when things get out of hand. There's an almost tragic aspect for our villain as he discovers he's not in as much control as he thinks. This is where the “smart person” finds out they're actually not that smart and there's a lot they haven't planned for that's now out of their control. It's an event that looks like it's keeping things fairly focused and if this debut is an indication, going to be a fun addition to the high bar that is “X events”.

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This issue has some awesome moments. There's two pages in particular that reiterate how much of a bad-ass Darth Vader is, which seems to be the point of the series. A fitting ending, though it doesn't look like a lot has changed from it.

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Strange Adventures #9 is a reminder that even heroes can do horrible things and that reality is dirty. It shows us some of the horrible acts committed by Strange in his battle against the Pykkt. It also teases that there's so much more to it all. Strange Adventures #9 shows that even just wars can be fought unjustly. There's a debate left for the reader as to what lines can and should be crossed in battle. There's still a lot to go in the series and where it takes us from here should be an emotional ride.

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It's just one issue, but it's one I really enjoyed. It also shows that DC can mix its history with a modern take that's entertaining for old and new fans alike.

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The graphic novel is entertaining and a solid mix of action and life lessons that'll leave kids and adults alike entertained. The Nameless City is the first volume of what looks like a great new graphic novel series and by the time I came to its end, I wanted to see what's next.

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Transformers #1 felt like too much of a retread of the original animated series' debut. The second issue began to really tread its own path and Transformers #3 is absolutely going in its own direction.

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Trojan #1 is an intriguing concept that's a lot of shock. It's definitely one to go into know what to expect, it's absolutely not for the faint of heart.

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The art by Edgar Salazar is the best it's been in the series. There's some fantastic panels and pages where the detailed nature of the Sister's armor stands out. The forces the face are also littered with small details that give each character so much personality. Every visual detail adds to the world and enhances the story. Salazar is joined by Arif Prianto on color who does a solid job of balancing the grimdark and Clayton Cowles lettering gives such personality to the characters and moments. The prayers of the Sisters are handled so well as an example.

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A.X.E.: Judgement Day #2 is a solid second issue with an ending that really shakes up the event. It sends it in an unexpected direction but one that makes sense based on the title. Where it takes things overall, who knows, but so far, this might be Marvel's best major event in years.

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The comic absolutely delivers horror tropes but there's something to it that makes it all enjoyable. There's an unknown aspect to it the comic that makes its story all the more scary and disturbing. Add in just enough macabre and it comes together to create the perfect tone for a comic tied into Carnage.

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In the first chapter of “Path to Doom” Jurgens and Zircher seems to be blending the old and the new together in a way that works and works really well. Action Comics #957 feels like a return to what Superman should be, and that's super.

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I'm blown away by the story which I can only describe as super. A fantastic ending that shows DC Comics has got a great grasp of mixing the old with the new.

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Adventures of Superman: Jon Kent #3 begins the upcoming conflict of idealism taking on the harsh absolutism of the world of Injustice. It should be interesting to see how Jon reacts in the next issue and you wonder if this event might be what breaks him a little in his journey onward. So far, it's nice to see Jon's general positive outlook in his journey and how that guides him here will be truly interesting.

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Alan Scott: The Green Lantern #2 is a fantastic issue that delivers a tragic origin while adding a dose of real history into it all. It takes Alan's continued evolution as a character to the next level creating even more motivation to his actions and setting up what should be an intriguing villain to come.

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Alien #1 doesn't brake any ground but does break the ice (bad joke, we know). What it does is a solid build up slowly adding to the tension for what we know is coming. It's classic in a lot of ways and it should be interesting to see if it keeps that up or if there's twists and turns to come.

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Alienated #1 is a solid start to the series that has us immediately wanting to come back to see more. Each character is interesting in their own way and where things end up should be fascinating to see their reactions. A fantastic debut that's definitely worth checking out.

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Astonishing Iceman #1 is an interesting debut that delivers some resistance to Orchis actions but doesn't create a dark cloud for it to fall under. There's a decent amount of humor and heart to it all creating a comic that takes a familiar concept but makes it kind of fun.

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I'll admit I've been skeptical about this event but three issues in, it's held up and been fantastic. What easily could have been an issue with a lot of punching turns into something a bit unexpected with the spotlight on Quicksilver. Hopefully the rest of the event keeps me on my toes as much as this one.

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Another solid chapter of an event that has delivered again and again. We're moving towards that end game and it should be any moment before all of the Avengers come together to fight the bad guy. Even with that common ending, I'm expecting this story has something up its sleeve. So far so good as this is an event that hasn't disappointed yet.

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Avengers: Tech-On #2 is a hell of a lot of fun. It doesn't take itself seriously at all. It's a comic that just throws crazy ideas out there and you run with it. The art is fantastic and just nails the tone and concept of the series. The designs are a hell of a lot of fun. It's a comic to just sit back and enjoy, going along for the ride.

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This is an awesome issue with a huge payoff at the end. It feels like we're building a whole new legend in many ways, and this issue is a key one.

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The second issue continues to add on the excellent first issue and lays the groundwork for what's to come months down the road. It's a fantastic comic that shows off both King and Finch's strengths and continues to show that Batman is one of the best comics DC is publishing right now.

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Batman Annual #5 delivers both concepts and story. It feels more like an example of what Tynion's run has been missing up to this point. There have been concepts thrown around but not much of an exploration of them and definitely only a slight exploration through the events of each arc. Batman Annual #5 asks philosophical questions while delivering no answers. It makes me want to read more to see if I can ever come up with my own.

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Batman and Robin #1 is an entertaining start that has a voice of its own and stands out from other comics in the Bat-family. It delivers a start that does a solid job of reminding us about the rather odd family dynamic and teasing enough of Bruce and Damian's personal life to let us know where they stand emotionally. This is one that's well worth checking out and swinging in to.

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Batman and Robin #2 is a solid issue and between it and the debut, makes the case this is the Bat comic on the stands right now. It's a fun read with a mix of grounded and campy, seriousness and humor, with relationships at the center of it all. Sit back and enjoy this one.

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Black Cat #1 is an excellent debut. It'll have you wondering why it's taken so long for this character to get her own series. It's a fun read that'll put a smile on your face and leave you wanting more.

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Black Cat #1 is another solid start for the series. It doesn't hold back even when dealing with an event. It takes that aspect and uses it as a launching board in some ways keeping the focus on the character and what she does best. Here's hoping this volume sticks around for a while because this debut is a hell of a lot of fun.

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Though it's rather confusing to not include the main character in a pivotal issue for new readers, the comic presented is well written with great art. So, things rely on what you expected and are looking for as to the comics' success. On its own, it's a great read.

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Black Panther #1 is an intriguing start that sets the character off in a new direction. Add in amazing art and you have a debut that can't be missed and worthy of a (former) king.

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Blue Beetle #1 is a solid start to the series. While some aspects might feel familiar, it does it all with quality and a bit of fun that'll leave readers wanting more. Add in a rather ominous ending, and we have a series that's not only ready to take shape and flight, but do so in a way that'll stand out from the pack.

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While the issue might not be the best place to start, there's also a trade released this week covering the first four issues, it is a place you can start. It's a great comic focusing more on the jockeying of the mob members more than anything and that unto itself is entertaining. This is a transition issue reflecting on the past and setting up the future. It's all about the mood and setting and delivers a solid read that entertains.

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BRZRKR #3 is an impressive issue. It gives us a lot of action and pure destruction. But, it also focuses in on the impact of that all on a person. We get to see the weariness build. We get to see him question his role. It's clear this is a series that's about a soldier who no longer wants to fight but all he knows how to do is that. What started as a generic action story has developed into something far deeper.

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BRZRKR #5 is a solid entry in the series. Its focus is learning more about B but really focusing on the sadness he experiences. We as readers emphasize with him more and become attached in a way. It's surely so that whatever is to come will feel like more of an emotional punch but for an issue we get to forget about the action and instead focus on a person who just wants to find peace. It delivers something completely unexpected from an “action series” and helps makes this series continue to stand out.

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I wasn't the biggest fan of this series since its reboot but this is the shot in the arm it needed. I want to see where it goes now and can't wait to see where the rest of the team comes from. A solid start that does what Marvel Legacy is supposed to do, get me to want to read more.

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But, this review is about this one issue, and it succeeds in everything it sets out to do, and does so while asking a very intriguing philosophical question.

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Civil War II: The Accused fills in a lot of gaps and I'd say is a pretty vital comic for those interested in Civil War II. But, more importantly, it actually comes close to delivering on the premise that was set up in the beginning of the event. It also leaves the reader with no clear answers. All of that together equals a success and the best comic I've read so far dealing with Civil War II.

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Daredevil: Woman Without Fear #3 is a solid finale. It continues an event tie-in that has stood out and is one of the best I've read in a long time. It also has me wanting to go back and see what I missed in Elektra's story but also excited about what's to come.

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Iban Coello's art style is fantastic. Despite the low-tech setting, there really is a great “Mad Max” quality of it all. Old technology and vehicles are reused. With color by Brian Reber and lettering by Joe Sabino, it all comes together in a focus that continues from Taylor's story. There's a detail about the art that helps make the world feel lived in. Things look worn and used. They're familiar but also slapped together. It's both clean and dirty in a way. Like the story itself, the details of the world look amazing and will get you to linger trying to figure out where it's all coming from in the regular Marvel universe.

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A comic I went into expecting the usual “event” blah out of it I came out of excited to see what comes next. This is an event that was promised to be epic and it delivers on the hype.

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Dark Nights: Death Metal Trinity Crisis #1 feels like the issue where this event just admits it's the latest "Crisis" storyline for the DC Universe. It does a solid job of both diving into DC history while also leaving it open enough for new readers to enjoy. But, again, there's a fault of the issue for not being part of the main series. It's an odd choice. Still, this is the second recent release for Dark Nights: Death Metal that acts as a jumping on point or an explanation of what's happening. If you've been following the event, it's a must get. If you're intrigued by what's going on, this isn't a bad place to start to begin the latter half.

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Dark Ride #2 is a fantastic second issue. There's a great mystery here but it also delivers levity and grounded situations we, the readers, can relate to. It could easily have gone all in on the horror aspect but it's clear the creative team has something greater planned for us. This is a series to dive into before it's too late!

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For too often spin-offs for events feel like a slight cash grab. Dark Web: Ms. Marvel #1 is far from that. The story is excellent and art solid creating a combination that makes this a comic that can be enjoyed on its own even without reading the event. It balances everything really well creating an experience that welcomes new readers and those heavily invested in what's going on. It actually makes me want to go back and read some of Kamala's adventures. I've done that here and there but this makes the case I've really been missing out.

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I've enjoyed some of the one-shots released so far but this one makes the case it should continue and makes you question why it's taken so long for this series to pick up again.

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Darkwing Duck #4 is another fun issue that hints at a bigger story to come while keeping everything focused. For long time fans it's a welcome return of the characters but for new readers the team has been introducing everyone slowly. Lots of fun that captures or childhood.

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This is a solid issue with the crazy humor of Russell mixed in with an interesting take on the Jetsons. Together, this is one to pick up and has a lot of depth mixed in with the humor.

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Devil's Reign #6 is a great ending. While I wish it was a bit more self-contained, it's set up of what's to come doesn't quite make you feel like you absolutely need to continue. With one more follow up issue to come, the event is one of the best Marvel has recently released keeping things compact, focused, and delivering actual emotional punches. While in the end the good guys win and the future seems brighter, it's also a reminder that even in victory it doesn't mean justice will completely prevail.

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Duke #3 is another homerun for Skybound‘s Energon Universe. The issue does an amazing job of honoring what has come before but also treading its own path. There's more than enough action, drama, and heart to keep readers engaged and entertained and wanting more. It makes us want to stand up and yell… Yo JOE!

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This first issue is a fun start of a quirky new series that delivers cute entertainment and has me really looking forward to see what happens next and where it all goes.

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Eugenic #1 isn't what I was expected in many ways. The issue is one that you wind up rethinking once you get to the end which is a fantastic reading and story experience. Can't wait to see where this goes and what this creative team has to say with this series.

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This event as a whole has felt like the type of battle I did as a kid pitting my toys against each other. It's been fun and entertaining but the reveal at the end takes it all to the next level and has me excited to see what comes next.

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I didn't know what to expect, but I'm impressed, really impressed. Fissure #1 was a comic that was on my radar but I'm sure it'll be on too few and they're missing out on a quality comic. This disaster horror story goes above and beyond in a way to not just entertain, but also reflects on what divides us.

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Freeway Fighter #1 is out in about a month which gives you time to pre-order it from your shop and hop on board what feels like the start of a badass story that takes the original roleplaying game and infuses it with other elements that have been added to the genre since. Strap in for an entertaining ride.

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Ghost Rider #1 is a solid start that has me diving back into a character I haven't really been interesting in for about 30 years. There's something about this start that reminds me of that 90s run that I grew up with and remember devouring when it hit the shelves. There's a lot of promise here and a debut that might put this classic character back in the spotlight where he belongs.

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The comic was unexpected and not sure it was even needed. But, after reading it, I know I want more and looks like we might get exactly that in 2020.

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Overall, the comic wasn't on my radar, but this is really solid and one I'd suggest checking out digitally. It stands out as a prime example of the type of entertainment that indie comics can deliver that you often don't see in the big publishers.

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Going to the Chapel #2 continues what is a fun series and put a smile on my face throughout. I find myself chuckling and just enjoying the story like a great action comedy on the screen. Can we please get that adaptation!?

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Within the first few pages of Going to the Chapel #3, I was not just smiling in enjoyment but laughing out loud. The comic is pure craziness and fun from start to finish. Just when you can't think Pepose can top himself, he does exactly that. The series keeps getting better with every issue and promises to deliver a bang of a finale.

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Grass Kings is a slow build that adds mystery and tension with each issue creating a world that feels realistic and at the same time magical in a weird way. By combining genres and themes it feels like something new and one I can wait to see where it all goes.

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Grim #2 is another fantastic issue of the series. It deepens the questions and raises more while also giving us characters we can either laugh with and/or feel for. It's a wonderful mystery set in an interesting world. Grim #2 continues a solid new twist on a classic concept.

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Guardians of the Galaxy #13 is a near-perfect jumping-on point. There's just one sequence between Peter and Gamora that feels really out of place. But, beyond that, the comic is a fun adventure. There's a certain energy and excitement about the issue that jumps from the page. If you've wondered about the Guardians of the Galaxy, this is the point to hop and because it looks like it's going to be an awesome ride.

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Harley Quinn: Black + White + Red #2 is a fun second chapter that's so removed and different than the debut of this series. It highlights that Harley Quinn's depictions and stories can be so varied. She's a character like the best of actors that can do drama and comedy with a flip of the switch. It also shows how much each creator brings to the story and drives how we see the character. Fans of Harley Quinn should be happy with this chapter and it's also a solid standalone story for those who want to discover more about her.

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Harley Quinn: Black + White + Red Chapter Ten does reference Harley's relationship with the Joker. Far too many chapters have. But it's someone else she's in pursuit of delivering something a little bit different. There's a grittiness in the art and story that's a bit different than the releases so far. It again shows off how many different spins you can give to a character and it's been entertaining to see what each creator delivers. Harley Quinn: Black + White + Red Chapter Ten is another solid entry in an anthology series that is a stand out digital release of the year.

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Harley Quinn: Black + White + Red Chapter Fourteen is an interesting entry in the anthology series. While the exploration of Harley's relationship with the Joker is a little tiring, the details of this take stand out. It's a digital comics that feels like every aspect has been really thought about in how it ties into and tells the story and Harley's journey. It's the type of story where you'd debate the details in English class. While it doesn't tread new ground it's also a solidly executed story.

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Heroes Reborn #3 is the best release so far in the event. But, like the previous issue, at times it feels like a tie-in than the main story. But, what's presented is really good, so there's good and bad with the release. Overall, the event is a bit frustrating in how it's presented and the pacing but we are at least getting some solid moments within all of the distraction.

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I Am Batman #1 is as solid as it's expected to be. The issue is a fantastic start to the series that plants a flag as to what this Batman is going to be like and how he'll be different. There's a tone and style to the narrative and visuals that makes the series stand out on its own as opposed to an extension of the rest of the Bat-titles. This is an issue to pick up and series to keep an eye on, especially if all of the issues are going to be this good.

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If you're a fan of 80s action films like Commando, Escape From New York, or its recent incarnation in The Expendables, then this is a comic for you. The final order cut-off is January 9th, so make sure to pre-order to not miss out.

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The comic is surprisingly deep with an underlying focus on today's socio-political state of things. That's unexpected and really changed this from a fun crossover to something a lot more. I went from looking forward to this to really wanting to see what comes next.

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Invincible Iron Man #1 is a great start that does an excellent job of balancing what has been going on with what's to come. It should continue to hook and excite long time readers while acting as a perfecting starting point for new ones as well.

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I'm impressed so far and this is an event where the tie-ins are adding to the larger story but at the same time the main series delivers. The major details are here and covers a hell of a lot with each issue. When events by the main two have felt like they've lacked in recent years, this one is heads and above expectations.

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I love the concept and want to see what comes next. There's a simplicity about it that's utterly brilliant and Kot and Casalanguida combine for a story that has you wondering how this hasn't happened earlier. A solid story that can be picked up as a one-shot and I think something greater, it's completely entertaining and a definite buy.

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While this closes one chapter, it feels like it opens up more as it sets the stage for the next year and beyond! It's an exciting issue that's oversized in every way, both good and bad, but it's still a hell of a lot of fun.

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Kang the Conqueror #1 is a solid debut. It takes a rather complicated history and streamlines it in some ways. Add in some actual emotional ups and downs and you get a comic that's a solid ride and entertaining. Where the series goes will be intriguing but right now even if it's a comic version of “this is your life”, it's a series that'll be worth picking up just to understand Kang's history.

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Knock Em Dead #1 sets things up for what's to come. It focuses on its main character to set him up before knocking him down. The second issue will be a shift from this and it'll be interesting to see where it all goes but as a start, this is a comedy career I want to see explored and where it goes.

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I honestly wasn't expecting a lot from Legacy of Mandrake the Magician #1. It's not meant as an insult but it's just not a character I've been interested in. Red 5 Comics has published some solid work though, so I had hope I'd be surprised. And, I was. Legacy of Mandrake the Magician #1 is a fantastic start and a great update to the classic character delivering superhero elements with your classic teenage drama. It's a series that intrigued me when it was announced and having now read the first issue, I can't wait for the next one.

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I expected one thing and this debut is something else by books end which has me only more excited to see where it's all going from here.

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I have no idea where Manor Black is going after this first issue. I expected a horror series but this is so much more delivering a unique comic that stands out from the pack. The trio of creators have another solid release here showing off the talent we've come to expect from all of them. Even with high expectations that not met them but blew past them in every way.

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There's times to admit when you're wrong about a series and this is one for me. Mars Attacks #3 has me hooked to go back and check out the previous two issues to see what I've been missing. This is an issue that's easy to pick up for new readers and its focus is something we can relate to. The team has delivered an issue that's not the over the top destruction that's expected but instead a focus on family. It's what I look for in a series, something focused on the characters within as well as the action and this delivers the combination perfectly with a solid dose of humor.

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If you haven't been reading Aquaman, you're missing out and you might not appreciate this mini-series. What's great though is to see Mera get the spotlight and it not being some blow off mini-series. Instead it's a comic series that's as important as the main one it spun out of and seems like it'll be a must for those reading Aquaman.

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I'll admit at first I was a bit lost in the comic, but as Midnighter explained things, I realized I wasn't missing anything and that Orlando has crafted a first issue that's solid for both new and old readers. This is a comic I was really looking forward to out of DC's "relaunch" and it definitely delivers.

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Yes, Ms. Marvel: The New Mutant #2 continues a rather controversial new status-quo for the character. But, the comic is actually good! It feels like a natural progression and Kamala struggles with this new reality like many readers are. The comic also takes what could easily be a rather downer of a comic and story and puts the usual Ms. Marvel spin on it with a dash of humor and hope. Overall, a pleasant surprise that captures the youthful and kinetically fun nature of the character.

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Nailbiter Returns #7 is a very different issue than what has led up to it and it's beyond welcomed. The visuals are crazy without being over the top and there's something fun about the “wtf” of it all. If you've been reading the series, the issue doesn't add a ton other than teases but it's a lot of fun. If you just like crazy art, go for it. This isn't the best place to start but it continues a hell of a fun horror series.

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I expected the worst and walked out with a first issue that's beyond impressive and fun in many ways. By sticking to the original formula Sacks and Checchetto have found themselves a winner in many ways. Can't wait to see where this goes and what they have in store for us.

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The first issue is a good one. It sets up the mystery well, gives us some action, and has me wanting to see what's next. I was skeptical going into this but now I'm excited to see where it all goes. When it comes to first issues, you can't ask for much more.

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While the reveal in Plunge #5 isn't original, there is a lot that is in the story. We learn a bit more about the worms and how they're described adds to the atmosphere of the comic. And that atmosphere is so much of it all. This is a horror story with sci-fi elements but at it's heart this is about a group of individuals who are presented with a mystery and difficult choices. The series continues to entertain and has nailed it at every issue. For those who enjoy horror, it's a must get.

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Power Pack #1 is a fun start to the series. There's a youthful energy about it befitting the characters and it's hard to not smile while reading it. There's so much to love about this first issue and it already has me hoping for more after this run is up. Power Pack #1 is exactly what comics should be, a hell of a lot of fun.

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The comic brings the vision and story together into a clearer vision. This isn't a beginning of a new direction for the X-Men as this is an event that will then lead into the next new beginning. This is a bridge much like Age of Apocalypse's individual series were to what comes next. The whole of the story is stronger than the individual parts, a theme that has weaved its way through the series. This is the point things get good.

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While I'm excited as to where this all goes at the same time it feels like the heart of the X-Men has been ripped out from them. They have often reflected the socio-political reality of the time and here they take on the role of the bad guys, nationalists fighting for dominance due to a perceived superiority. And much like those nationalists in all reality they will lose… when Moira dies down the road and this is all rebooted again.

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The art by Zdarsky is solid. The characters all continue to look great and the personalities stick out in their looks and body language. Each character has a style unto themselves in both. That helps add a depth and helps brings them to life. There's also a focus on the reactions in each moment. Body language and facial expressions are key and tell so much of what's going on.

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Punisher #1 delivers a new main character, new mission, new sidekicks, and lots of new weapons. But, at its core, it's the same tale of revenge taking the concept of the character back to his roots. This is a more grounded take on the character, taking things down a notch from the ever convoluted and “superheroic” nature of Frank Castles' version. Here, we get what works and works so well, a tale of revenge with the action of John Wick. It's simple and straight to the point and some times that's exactly what you're looking for.

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This series really brings back a classic Punisher feel and is a must for fans of the character.

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Is Ranger Academy #1 groundbreaking? No, it's something we've seen before. But, it's done in a way that's a lot of fun and full of energy to suck readers in and excited to see what's next.

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Red Winter #1 is a comic I didn't have my eye on necessarily though the subject and genre is one I enjoy. After reading this first issue, it's a series I'm diving in to with each subsequent release. This is also a creative team to keep your eye on. Red Winter #1 feels like a stealth release far too many will miss out on and if you're a fan of crime/noir stories or 80s films like Red Heat, it's a comic you need to grab.

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Scarenthood #2 is a solid horror/mystery series but from a perspective you don't see a ton of. This isn't some professional group or teens being stalked. This is a story of misfit parents attempting to solve a mystery like Gen-X Scooby-Doo. It delivers characters I, as a parent, can relate to and a story whose attention to detail creates a fantastic experience.

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The second issue continues the story of vengeance and ups the brutal nature of it all. This is a story that's both expected and unexpected at the same time as Red works her way up the chain to find the person(s) who wronged her while searching for her family. By giving us an anti-hero that's rare in a setting that feels even rarer in comics we have a series that takes a story we've seen before and deliver something fresh and new.

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Silicon Bandits #1 is a solid debut taking a traditional heist story and adding in some twists in futuristic tech. Underneath that, the story is a cautionary tale of the future tech bros want to bring, an android infused society where they profit, not caring for those impacted. Thankfully, the team cooks up a debut that entertains while also serving as a warning.

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There is some interesting things in that this graphic novel that's supposed to be occuring in the “heartland” of America, but there's a slight disconnect that feels like it's being written by someone who has never been in the heartland. Still, the story by itself is fantastic and is a bit more artsy and philosophical take of a classic story of a sheriff rooting out corruption.

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Solar Flare #1 is a fantastic start of a disaster comic whose focus on tension and the build pays off by the end of the issue. I can't wait to see if that continues throughout the series, but no matter, this is a great issue to start things with.

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Sonata #1 drew me in with an interesting concept but left me wanting to explore this world more. I want to dissect the allegory and see what Hine and Haberlin will “say” when it's all over.

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Specter Inspectors #1 is a solid debut that winds up being so much more than expected. It's a solid horror story for the younger set with just enough creepiness to entice fans of the genre or create new ones. It's an entertaining read that has me already excited to check out more and see where it goes.

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Spencer & Locke has its twist and brings something new to a genre that while entertaining, needs something new to really stand out. Whether or not the murder mystery is interesting isn't the draw for me going forward, it's all about Spencer and Locke. Much like Calvin and Hobbes, how Spener and Locke interact is the heart of the series and has me counting down the days until I can read more.

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I went in to the first issue with high expectations and the comic met them and more. A solid beginning that so far is the best “Avengers” title to date.

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It's not that hard to recommend Star Trek: Strange New Worlds The Illyrian Enigma #1 for those that have already been watching the television series. It feels like a solid extension of it and that's from someone who has never watched an episode. But, even for those that have never seen Strange New Worlds, the story is excellent with the socio-political underpinnings that makes Star Trek great.

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The Star Wars comic line being put out by Marvel is some of the best there is with beautiful art and stories that expand on the universe as well as honor what's happened elsewhere. This story arc is a prime example of that by picking up after Rogue One. It answers questions and introduces us to more of the world. It's a perfect example of how to build on a world, especially one that's been around for 40 years. This is a must for Star Wars fans.

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The issue is a solid one as this series feels like it's improving. The ability to blend together so many eras of Star Wars is impressive. At the same time the issue really drives home it's writing its own new addition to that history. This is becoming a surprisingly fun series that's a perfect summer read.

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The first issue is another solid entry in the new line of Star Wars comics and looks to add a lot to Obi-Wan and Anakin's relationship. Another must get for Star Wars fans.

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This series, like all of the Star Wars comics, have been fantastic adding to the universe. It's a must for Star Wars fans, and for those that enjoy a good jailbreak story, this is one to check out.

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Strange Academy #3 is another home run for the series and team. This is just a fun series with some great characters showing so much potential. It's a series I look forward to with every release and a comic I can sit back and enjoy with a smile on my face. If you haven't been reading it, you've been missing out.

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Stray Dogs #2 is another solid issue that builds upon the mystery. It teases hints and answers but leaves readers guessing. It also builds a dread throughout that you're not quite sure about. A fantastic series with a familiar concept but a whole new perspective.

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Suicide Squad #1 is a solid start with a very intriguing team. Amanda Waller is back in charge and is on a mission. She doesn't care who is killed to make that happen. Without major names, this feels like a series that anything really can happen and will keep readers on their toes to see who gets offed and how. A really solid (re)start to the series that delivers action and intrigue.

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A second fantastic installment of an event I wasn't expecting as far as quality. I thought this was a simple story arc but after two issues, it's quite clear it's so much more than that.

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I had issues with the last chapter, thinking that was the finale. This issue is the real one and it's a perfect ending to what has been an exciting and fun event. The only reason this is a read is because it's not a good entry point, but it's a great ending to this arc.

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This creative team is absolutely delivering with every issue and packing so much in to do it too! Superman has new life and it's partially thanks for looking back and embracing his past.

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There's some interesting concepts here, particularly condemning someone for actions they have yet to commit, and they aren't explored in depth, but instead we get a drag out fight that's satisfying and visually impressive. An event that initially sounded interesting is now a must read after this one issue and I can't wait to see where it all goes.

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This is easily one of the best Superman comics DC has put out in a while, and I can't wait to check out the rest of the series. This is another comic I came to the end and want a pairing of these two creators going forward with this character. Comics should be fun, and this comic is. The excitement of it all soars off the page.

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This series continues to impress me, and is easily the best Superman comic on the market right now. It has rarely faltered and kept me entertained while exploring the character. Such a fantastic series and I'm looking forward to the final two issues and see where Landis takes us.

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Task Force Z #10 is an issue readers have been waiting for. It's full of reveals and answers some questions. The end is definitely unexpected and a bit of a surprise. For those that have been reading up to this point, this one's a hell of a lot of fun. For those missing out on the series, it's one you'll want to go back and read from the beginning.

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Teenage Mutant Ninja Turtles: The Last Ronin #4 a chapter that feels desperate but never feels depressing. There's a lot of action and a lot of loss but it never quite hits you emotionally, because the issue keeps things focused on the living and the future. Through all of it, it focuses on the hope of success and what's next making sure to remind readers this is but a chapter in the greater story.

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Millar has been on a roll as he's expanded Millarworld and The Ambassadors #1 is no exception. How it fits into the big picture should be very interesting but even on its own, without all of that, it's a debut and series that's well worth checking out.

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The first issue was solid and second is just as fantastic. The Avant-Guards is the queer basketball comic you didn't know you wanted but whose voice makes it hard to not get sucked into the excitement.

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The issue is a solid one with just a few more to go before things wrap up. This absolutely is that key issue that gets the ball rolling to the end and delivers a lot of reveals as well as emotional and exciting moments. This series has been fantastic and there's not only excitement in how it'll wrap up but where things go from here.

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The issue is a good one and one and delivers a character I want to see more of. We're shown a Batman who isn't just flawed but also isn't invincible. We see him being defeated which gives us something we don't see too often when it comes to the character. The dark multiverse shook things up and we can still be surprised with something new like this. A solid addition to the world Scott Snyder is building and he and Tynion deliver a fantastic chapter in The Batman Who Laughs' tale.

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The Devil That Wears My Face #4 is a hell of a fun series that takes its concept and really elevates it to another level. You can almost visualize this on the big screen with its over the top moments and actions of its characters. It's a hell of a surprise and fun series to have ended one year and start a new one with, and one that shouldn't be missed.

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I had no idea what to expect going into this first issue and the series as a whole but after reading this first issue I want to see where it all goes. While the overall concept is familiar, what's delivered is unique and in a way that takes a world would a superhero and grounds it. A sleeper comic a lot of folks might miss and missing out.

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This is an action drama from John Ridley that shows how amazing Ridley is at world building.

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The Penguin #7 is another solid issue showing us the first rise of one of Gotham's leaders. It answers some questions and delivers an interesting take on the classic character. Like the series as a whole, the arc shows why this is a character to fear and truly giving him his due.

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The Savage Sword of Conan #1 is a great addition to the comic shelf. It not only stands out from the Conan the Barbarian series but is an easy way to dive into these worlds. It opens up the opportunity for Titan to not only give other creators a shot at writing Conan, Kane, and more, but also try out other characters from Howard's worlds and see what might work in their own comics. It's an anthology collection, a throwback to old comic magazines, that has been generally missing from the comic store shelf and is a welcome return.

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The Silencer is a winner blending action and humor in a familiar package that still feels fresh. While it doesn't feel very “DC” it is entertaining and part of the “New Age of Heroes” that I'm coming back to check out and see where it takes us.

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This was a comic that I felt came out of nowhere. It wasn't on my radar (sorry Ed and Adam), but after reading it, it absolutely is now. This is a comic I not only recommend for comic fans, but also for folks who don't normally read comics. We talk about comics that have the ability to cross over like that, and this is a series that absolutely has that potential based off of this first issue. This is one to watch… actually this is one to buy and read.

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This is a key issue that should have fans buzzing. Where the series goes from here is anyone's bet, because while the act committed could be seen a mile away, the why is a mystery that's yet to come.

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Familiar? Yes. But, it's really entertaining and a comic I really want to see where it all goes. This was one that sucked me in quickly and by the end I had a smile at the energy about it all. A solid debut that's a definite buy.

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The series is an interesting one. I don't know the interaction of these characters really well, so I'm not invested in that. I am invested in the time mystery. But, Abnett and the art team have made me really interested in the villain and the battle. The look of the comic has me hooked and looking forward to reading more.

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While not a good spot to start for new readers, this issue is a pay off for long time fans who should be more than happy about the twists and what's coming next.

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The X-Men have stumbled for quite some time and they're getting back to the awesome we've wanted. This is a great mix of some of the classic team situations we've had in the past but with an update that feels new and exciting. Where it felt like a chore to read X-Men comics in recent years (with some bright spots) I'm now looking forward to each issue of Uncanny X-Men and can't wait to see where it all goes.

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Each issue of Undiscovered Country has been a surprise. It's difficult to guess what to expect and what's in store for readers. It's rare to find an experience where you really have no idea what's coming. “Wild ride” is a too simplistic way to describe a series that seems to have taken inspiration from so many things. The series is one of the comics that keep you truly excited for the next issue to see what's next.

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Four issues and it's a wrap and I'm left wanting more, that's a good thing right? Please comiXology, Valiant, deliver more of this quirky and fun series that surely can be used to present these characters in a way the ongoing comics can't. Seriously, this can be the DC Super Hero Girls of the Valiant universe it has so much potential. In simpler words, if you haven't read this series, do yourself a favor and buy it now.

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Once it clicks that this is all true, Vanity #1 is an interesting debut. Without knowing where it's going, it feels a bit slow and plodding. Knowing what happens, I want to know what's next immediately. This is a comic to dive into for historical buffs, fans of vampire stories, or those that just want a really good read and something different than a lot of what's on shelves.

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Void Rivals #5 is what I've been hoping for from the series. The story feels like it's progressing beyond its launching of a comic line. It's beyond guest stars. All of that has built something towards this, though at times loosely. Hopefully the payoff is worth it, there's potential, but we'll have to wait a bit more and see.

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As a long time player who has gone deep into game rulebooks and elsewhere I was quite happy with Warhammer 40,000: Marneus Calgar #1. The comic had more than enough new to me and feels like it'd be a solid introduction for those new to the world. There's a lot packed in and done so in a way that's not overwhelming and natural. This is one that's solid sci-fi military action with a bit more depth and thought than we've seen from previous volumes.

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What's the Furthest Place From Here #1 is a hell of a start that delivers an interesting world. The concept isn't anything super new but the comic as a whole has a an aspect about it where it feels really fleshed out. It feels like there's thought put into every small detail. This is an interesting start that should have comic and music fans buzzing. For everyone else, this is absolutely going to be a hit to keep an eye on.

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I had no idea what to expect going into the first issue, but Ellis and Davis-Hunt deliver an intriguing start that feels like it's an updated take on superheroes perfectly fit for today's crazy world. Many have pondered how you tell stories in today's world when things are so off the rails already, but Ellis in this first issue feels like he's cracked the code.

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WildC.A.T.s #2 improves on the first issue giving a solid villain for the team to go against and delivering surprises. This is a comic that delivers action but also the ramification of those actions. It takes what worked well with the original and updates things a bit with the team finally fitting in nicely with the DC Universe and delivering a bit more personality beyond how cool they look when they do battle.

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The question going into X-Men Red #1 is whether it can be more than just “X-Men on Mars”. The debut issue sets a groundwork that's intriguing and interesting with conflict to come and political machinations and drama to keep things interesting. It's a solid debut that promises a bright future for the once red planet.

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While I'll admit I didn't catch everything going on in the first issue (nor do I need to), the debut is a hell of a package that will get you to think about it well after you've read it. Young Terrorists is a debut that is as thought provoking as much as it is raw and brutal. Can't wait to see what comes next.

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007 #1 is an excellent beginning. The issue feels like the start to a film with the opening action sequence that leads to what's coming and of course muddles up Bond's ability to do his job in some way. For fans of spy adventure or James Bond, it's a solid get and perfect entertainment.

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I'm really close to saying this should be a buy. The main reason I don't is I want to see where it goes from here. It could be great, or it could go off the rails, and the issue doesn't quite stand on its own, but it's really damn close.

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Abbott continues to impress and for those that love a supernatural detective story, this is a must get. It's a perfect example of writing and art coming together and how you can use a time period to make the story even greater.

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There's a lot packed in here and something for everyone. No matter the era of your enjoyment there's a story that fits it and this is really a comic that has an amazing amount of talent. It's truly a celebration of such an iconic character and for the celebration alone it's a purchase. At times, comics like this are a let down, but this is the exception with every story entertaining in some way and a few that shine. It's the rare oversized celebration comic that lives up to the occasion.

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Action Comics #1051 is a solid start to the series. With a new anthology focus, it has a little bit of everything making it easy to change things up and keep things fresh. The trio of stories each have their own strengths with a variety of styles and voices and a wide focus. Overall, a solid start to the “Dawn of DC.”

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This is a hell of a debut that feels like it's a natural direction building off of the last two major runs and setting Peter and Spider-Man up for a new direction. It's good, really good. And it has this on-the-fence Spider-Man reader coming back for more… and excited about it.

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I'm not the biggest Spider-Man fan. Amazing Spider-Man #76 ups the soapy drama of the series while delivering something that feels new and different. For this casual fan, it's an entertaining read. Most importantly, it has me wanting to see what's next and come back for more.

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American Vampire 1976 #2 is a fantastic second issue. It takes a step back to make sure all readers are caught up and on the same page while hurtling the story forward balancing its various aspects. While it's the second issue, it feels like the true start to things and is as good a starting point as the first issue. If you were a bit confused by the debut or feel like you were missing something give this second issue a shot and get caught right up.

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Animal Pound #3 is a solid issue taking us through various governments and what they bring to the table. The slide to where things go is slow but looking back, you can see the start of it all and the why of it all. Where things go next will be key and interesting but overall, the series is a wonderful new and updated take on a classic tale.

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The second issue continues the excellence of the debut and is a slow build up. There's some emotional highs and lows and sincere feel to it all. It's not an over the top patriotic spin. It's a fantastic series so far that mixes real history with characters we love.

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It feels like a lot of the recent stories have promised “epic” and have failed but this one has delivered so far with two issues that up the action and danger and tease out the mystery of it all. This is an “event” that's paying off and the weekly pace is helping a ton so far. I know I wouldn't want to wait a month or even another week for this fast paced adventure.

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Another fantastic entry in the series. One that again changes the narrative style a bit focusing in on one character despite all of the chaos. This event has been delivering and is keeping us excited to see what's next!

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Just when you think things might have fallen into brainless punching, the series event series has no problem showing it can shake things up. Here we get a depth to the destruction and fighting that's unexpected and through subtle moments we also get different perspectives. A wonderful issue that continues the excellent narrative that's been weaved. "No Surrender' is proof that big events can work and is one of the most unexpected positive surprises of the year so far.

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Batgirls #1 is a great balance of action, humor, and mystery. While it continues the back-up shorts, the first issue is a “fresh start” that new readers can easily pick up and enjoy and long time readers will want to see what's next. There's so much packed in a comic that knows what it is from the start and makes its vision and voice clear. One hell of a debut and great start to help wrap up DC's year.

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Batgirls #2 is another solid issue. It delivers the same excitement and fun as the debut issue. There's a style about it that lets you know this is a comic that knows what it is… and that's a hell of a lot of fun. Even if you don't know the characters, this is a series to check out and join in on. It's hard to get through it without finding yourself smiling and enjoying the energetic ride.

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Snyder and Capullo continue to make Batman a must read and consistently the best comic DC is putting out right now. Awesome with every issue.

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Having been on a jury, the arc is hitting me a bit more than I'd expect without that experience. Like Wayne and those around him, the role is a tough one as you decide the fate of an individual and possibly condemn them to death. Luckily, the guilt in mine wasn't in doubt just if it was an pre-determined act. Still, this issue, and the last, have gotten me to think about the decisions we made and whether we debated everything properly. It's a fascinating piece of work that shows that even without the cowl, Batman works at an entertaining and amazing level.

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Batman #92 is a fantastic balance by providing a story that can be enjoyed on its own and tying into the bigger story-arc. It entertains with lots of action, some humor, and thrilling moments. Batman #92 leaves the fighting to others and focuses on the intelligence of Batman as he battles a nemesis. It's a nice change from previous issues. Tynion is nailing it on his run and this only makes the upcoming "The Joker War" even more anticipated.

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Batman #107 is a solid comic that really feels like it moves the series forward. It balances the current story while setting up what's to come. It doesn't feel like it's just focused on the future. More impressively, it takes the concepts that we know are coming and teases them out. It dances around what's to come hinting at the future and doing so in a way that makes it all the more exciting.

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Batman #110 ups the action and really gets the ball rolling even more. It's a hell of an issue where the cards are laid out on the table and we can see the “fall of Gotham”. We get a villain that feels like Batman's equal but left with questions as to how stupid people are, because it's clear as to who's behind everything. Still, it's a fantastic chapter as this latest arc of Batman is one of the best in a while.

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Batman #114 is summer blockbuster worthy. There's a hell of a fight and a lot of surprises in the issue as the Peacekeepers battle it out in Gotham and Batman's caught in-between it all. This is some of the best additions to the Batman myth in a long time giving opponents who feel worthy to take on Batman and his entire time and also feel grounded in many ways. Where this is going to go remains unknown but it's a journey I'm all in for. It's one hell of a ride so far and hoping it to continue to be.

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Batman/Santa Claus: Silent Knight #2 is solid entertainment. Perfect for the holiday season, it's popcorn fun with a nice ride throughout. The ending of the series feels slightly predictable but I don't really care. This is escapist entertainment at its best. A fun comic to site back and just enjoy.

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Batman/Superman #2 is a fantastic second issue. The cynicism for the concept has gone away. It's a ride I'm completely strapped in for. It hits the key beats perfectly delivering on expectations but doing so effortlessly and with a hell of a lot of fun.

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The issue is probably not on enough people's radars and that's there loss as this looks like it is taking some great elements from DC and just rolling with it and having fun. This may be the start of one of the most fun comic crossovers in a while.

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The comic feels like the entire team is just having fun and has cracked the code of adding metahumans to the Batman universe. The first issue was good. The second issue is fantastic. This is a series that should be on your radar and your pull list.

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Kelly and Lanzing deliver a story of clay turning to quicksand as Karlo's actions spiral out of control. They present a person who could have found a happy life, at least one that was acceptable, but due to an inability of getting out of one's own way, it's another tale of tragedy.!

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Ben Reilly: Spider-Man #1 is a solid issue. It feels a bit like Ben Reilly has had some redemption since his debut so many decades ago and this is a prime example of how well the character can be used. There's a lot to mine and this series feels like it might be the final bit of vindication that his creation so long ago might have been a hell of a thing after all.

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It's that clear love of what has come before that really sinks in and is clear in Beware the Planet of the Apes #1. It honors what has come before which will get fans excited while also laying a new chapter for those who might not be as familiar. It's a must for fans of Planet of the Apes.

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Birds of Prey #1 is a fun start to the series. It delivers action and laughs in a familiar formula, but it's one that works and works well. We know what to expect and by the end of the comic, things are very clear with some nice surprises. Overall, it's a great start that promises a hell of a lot of entertainment to come.

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The issue is a solid mix of action, some humor, and revelations. The end was something that was a bit obvious, but it's still something I want to see where it goes. Fletcher and Wu are giving us a rocking series that's full of fun action, and a great mix of humor too.

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Black Panther #2 is another fantastic issue. And that shouldn't be surprising. Ridley and the rest of the creative team have put out fantastic comics in the past so, it's not surprising they continue to. The series gives us a much more human look at T'Challa and a King who isn't perfect. It's superhero action that shows mistakes can be made and decisions can hurt others. It truly takes Black Panther from his cosmic adventures and brings him back to Earth.

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Captain America #1 is a solid start overall. It looks to use a time period in Steve's life to not just fill in gaps but also show us more as to what makes this character so fantastic. At the same time, it also reflects on our real past and looks towards the future and concept of being a hero. An entertaining new volume that delivers some sunshine after a previous gloomy run.

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Captain America #0 is a fun one-shot that sets up whatever is to come. Yes, there's teases of each series spinning out of it but the comic itself doesn't feel like a pitch whose goal is to only set them up. It's a single issue you can pick up and just enjoy with an over the top story and fantastic art.

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It's a first issue and you get two stories from three top-notch creators. I've waited for this first issue, and I wasn't disappointed at all. It was a fun first issue, with a mix of classic and modern sensibilities about it. It also presents a super hero that can stand with the Big 2, and that's not easy to do. Can't wait for the second issue to hit.

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Catalyst Prime: Accell feels like it continues to add to the superhero genre, something thats tough to do and most importantly, when Im done reading it I feel like I just had a lot of fun and cant wait for the next issue.

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I had no idea what to expect going into this series and coming out the other side… it's awesome. It has an energy and vibe that's missing from a lot of comics. It has action, humor, solid banter, and more importantly characters that feel very aware of what they're doing. Marvel has position the series to be the center of what comes next and if this is any indication of what's coming, bring it on.

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Criminal #4 is a depressing comic in so many ways but it also is gripping an done of the best comics of the week.

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The first issue is a winner delivering humor and a flow visually and through the narrative that sucks in the reader and makes you want more. There's a pacing that takes you through it all and gets you to the other end waiting for more action and wanting more humor as we explore this world and characters. And, with the shiny action outside, there's an interior depth that begs to explored and debated.

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Daredevil #1 is solid as expected. The comic does a great job of setting up the next adventure while wrapping up what has come before. It acts as a decent spot for new readers to hop on and should make longtime readers happy. Overall, things are looking very intriguing for the Daredevils and this series continues to be one to not miss.

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Rafael De LaTorre‘s art is fantastic. Along with color from Federico Blee and lettering by Clayton Cowles, the comic looks fantastic. There's a general look to the comic of a dark cloud hanging over Elektra as she scrambles. This isn't a flashy comic with lots of splash pages but instead there's a tightness about the panels and focus of each of a woman whose world and past is closing in on her. The style and look perfectly captures the tone of the story and in many ways brings so much of the tension and reflection. LaTorre perfectly nails down close up shots of Elektra's face as she looks out and ponders what's happening.

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Dark Ages #1 is a solid start. Taylor is delivering yet another spin on classic characters in a new world and setting. The debut sets the bar as what we can expect and the answer is everything. No one is safe and we're being delivered a solid spin and direction it seems like. If you like Taylor past similar work, this is a start that's well worth checking out.

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Dark Ark has not only impressed me but its exceeded my expectations creating a Biblical horror series that's also a whodunnit. A great combination that has me sucked in waiting to see what's next and who the killer is.

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I'll straight up say, I was floored by this first issue which completely surpassed my expectations and reminded me much more of the classic Miller comics I grew up reading. There's been lots of hype building to this, and when I got through it all and to that last page, that hype felt warranted.

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Dark Knights of Steel #2 is a solid issue that leaves us with a holy shit moment. It leaves us questioning who are the real heroes and if there are any in this story. Taylor has taken the expected heroes versus impossible odds in new setting formula we were expecting and is delivering us another shakeup to the genre he's mastered so well. This is a hell of a series that looks to keep its readers on their toes.

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Dark Nights: Death Metal Robin King #1, like the other one-shots, stands out. If you want to learn more about Robin King, it's out there but there's just enough having to do with the main event, it also doesn't stand on its own. Still, it's an entertaining read that's beyond insane and fun.

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Dark Ride #1 is an interesting and intriguing debut. There's a lot of directions it can go and with the way the first issue plays out, who knows what's to come. There's a fun ride to it all, one that horror fans and beyond will want to check out.

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Dark Ride #4 is another fantastic issue that continues to bring things together slowly. It teases out the weird making you want to find out what's really going on. It does an excellent job of balancing its scares never crossing the line where shock is its driver. Instead, its the characters within and their reaction as to what's going on that's the draw… ok, and the scares.

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Though it's been over a decade since the first release of a Dark Souls video game, Dark Souls: The Willow King #1 is a debut that's easy to dive into for old fans and new readers. It packs a lot into the issue acting as a primer as to where things stand and setting the story up for the adventure to come. At the same time, it presents a moody world full of danger.

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Dark Web: Ms. Marvel #2 is just a hell of a lot of fun. The comic could easily stand on its own, having little to do with the greater event. Even if you're not interested in it, this is a two issue series that's worth picking up to just sit back and enjoy.

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Dark X-Men #1 is a lot of fun. Action. Humor. It's exactly what you'd expect going into it and has me excited to read more.

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Darkwing Duck #1 is such a fun and welcome return of the series. Here's hoping it has a run that goes longer than the animated series it's based on.

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Darkwing Duck #2 is another fun issue that'll leave readers excited to pick up the next one to see where the team takes the series. It's not just a villain of the week story, there looks to be a bit of an ongoing narrative as well which can take the series and characters to the next level. Much like the debut, this is a solid story that captures the classic cartoon.

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DC vs. Vampires #6 is another fantastic issue for the series. It keeps you guessing and when events play out or things are revealed, it'll leave your jaw hanging open. It has me excited to see where the latter half of the series goes as the issue is clearly the low point that our heroes will need to climb out of to save the day… if they can.

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DC vs. Vampires #7 does an amazing job of launching the latter half of the event but at the same time making it feel like a starting point. For those awaiting the series' return, you'll be happy with the mix of action, drama, and so much more. For those that want to dive in, you can and you'll be sucked into the world. A fantastic start to the epic battle to come.

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DC vs. Vampires #8 is another fantastic issue. If you haven't been reading the series, go out and start from the beginning. For those that have been reading, looks like it's game on and things are about to get wild.

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DC vs. Vampires #12 is a fantastic ending to the series. Hopefully, we get more. What's presented and hinted at leaves so much more to be done and so much more to explore. Easily one of the best "Elseworlds type event in some time, one that deserves an encore.

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What stands out about DC vs. Vampires: Hunters #1 is its surprises. Much like the main series, the comic never quite goes in the direction you expect. It has shocking moments for sure, and there's a body count, but it surprises the reader. More importantly, it points to a very intriguing second half of this series.

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DCeased: Dead Planet #4 helps fill the the giant space missing when it comes to summer popcorn films. The comic is a solid mix of focusing on the characters and emotion and delivering those moments that pop. The issue is clearly a transition and set up for the end game to come and it looks like it's going to be a hell of a fight. While I've really enjoyed the series before, I'm beyond excited to see where it goes from here.

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This is one were I want to know as much about what happened in the past as the current story presented. This feels like so many concepts I love put together into what's basically a Western. There's gangs harassing individuals and the loner has to stand up to them. But, it's done with such style that it feels new and interesting and a world I want to explore and find out more about.

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Devil's Reign #1 is a pretty solid start to the event. It lays out the situation and also builds the tension and threat to come. The issue balances action with quieter moments and has enough surprising parts to keep readers on their toes. Overall, it does a solid job of introducing the event to new readers while keeping long time readers engaged with what's to come. While its concept might not feel new and a mix of events of Marvel's past, Devil's Reign #1 delivers a new shine and focus with today's political climate.

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The art is fantastic as well. Marco Checchetto delivers a style that fits the mood, helped by Marcio Menyz‘s colors and Clayton Cowles‘ lettering. Like the story itself, there's a darkness and cloud that hangs over the art but at no point does it feel depressing. There's a frustration that oozes off the page as the heroes feel beat down but not beaten. There's also some humorous moments through it all as well, nailing the little bit of levity that Zdarsky's script brings. The art also transitions so well from debates around a table to full on action without missing a beat.

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Do a Powerbomb! #1 is a hell of a lot of fun. That's amazing to say considering the sadness within but it's a fantastic start that mixes the over the top visuals and characters of wrestling with drama. It has the highs and lows of it all captured in a single issue. It's a fantastic ride that has me pumped to see where it goes from here.

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Do a Powerbomb #3 is best described as full of personality. We meet the contestants and their finishing moves, we get a sense of the world, and the stakes are laid out for many. There's a great mix of action but it's the heart that really stands out to me. The guilt of Cobrasun and what he did is clear throughout the issue and ups the drama of everything going on. There's an amazing focus on the weight he carries on his shoulders which has become center of the series. What started as a "wrestling comic has turned into something so much more.

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Aaron and Bachalo have put together a really fun debut that exudes energy off of the page. This is a series I looked forward to debuting, and it delivered in every way. By Vishanti it pulled it off!

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I loved the first issue and love the second as well. Great art. Fun story. Great characters. And the fact it pays off in the second issue. There's a lot answered and there's a lot more set up. Can't wait to read the third in what is one of the freshest new comics of the year.

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Eight Billion Genies #3 is another fantastic issue of a series that has infinite possibilities. Literally, anything can happen. But, even with that, the team keeps things focused and don't let their ideas get out of hand. So much is packed in but it's never overwhelming or distracts. Each issue has been amazing at its focus and constraint while also delivering the unexpected.

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ENIAC #2 is a great second issue. The series is a hell of a start and high bar for new publisher Bad Idea. It mixes solid action with a techno-thriller mixed in with a little bit of horror. The combination is a fresh take on a classic concept. The series may be hard to get being limited to a couple hundred comic shops but it's one that's well worth seeking out.

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The event continues at a breakneck speed and delivers excitement that's not expected and very welcome. It's another example that events can work and work really well. It brings together so many different threads and delivers weaving in old and new. Add in fantastic art and you've got an X-event that's one of the best in recent years.

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This event delivers in wrapping up years of plot lines, and messy time travel plot lines at that. It also sets up some twists with one saying holy crap and one not expected to be in this issue, but expected due to solicitations. X events have been hit and miss for years but this is one that delivers in every way and that includes this final issue.

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Field Tripping #1 is a fantastic debut. The comic is one of the most entertaining of the week with a sly sense of humor that has fun with taking a kids concept and making it a bit more… adult.

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It might seem like I'm not totally excited by these first two parts, I am, it's just the visual art definitely outshines the story and out of the two, it's the art I find myself dissecting panel by panel. There's been a lot of hype around “The Button” and these two first parts definitely have paid off, just not quite in the way I expected, but what it does have me is excited to see where this is going as we're clearly seeing the introduction of a lot of new into the DC Rebirth Universe and that new feels like it's going to be really exciting.

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The industry has been shifting away from spandex and capes for some time, and indie, web, and digital comics have been leading that charge. Rosy Press' Fresh Romance #1 is the latest example that there truly is something (and someone) for everyone when it comes to comics (and life). A fantastic addition that revitalizes a genre in comics often overlooked, or dismissed. The quality brings the issue, and genre to life.

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G.I. Joe: A Real American Hero #303 is a solid comic. It's somewhat predictable in some ways but enjoyable and fun. The art is top notch and it moves the story arc along with some pretty big moments that'll play out for some time. It's not too late to dive into this next step for G.I. Joe and it's well worth the dive in.

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G.I. Joe: A Real American Hero #304 is another fantastic issue for a series that is a welcome return. Everyone is firing with every release and longtime readers should be excited for the new found energy. New readers will be sucked in by the art and the ease of understanding of what's going on. The series, despite 300 issues in, feels fresh, and ready to be discovered and enjoyed.

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Golden Rage #1 is a familiar but solid start. The concept might be something we've seen, but the detail of the debut feels like a real world and gives us much more than just the battle and survival. This is a group that has been around for some time and there's history here. Like Jay, we're welcomed into it and it should be a wild ride.

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Golden Rage #2 is another fantastic issue that has its roots in similar stories before but takes the concept in a whole different direction with its details. It's one that I had high hopes for when I heard the concept and in two issues, it's exceeded expectations.

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Green Lantern #1 is a great start creating a debut that's easy to dive into. It hints and teases the rich history of the characters while not relying on it to tell its stories. All of that adds to the stories that Adams and Johnson are telling. Combined with great art, this is another top notch release as part of DC's “Dawn of DC” initiative.

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Its so rare to have a ripped from the headlines, true life comic come out and its fantastic its of this high quality.

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The comic had me intrigued with the opening discussion of what makes the character stands out. It's the later visuals that have me wanting to see more of this series. I wasn't much of a fan of Gwenpool before but I'm definitely intrigued now.

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Hairball #1 is an interesting comic. It leaves you pondering which is scarier, whatever the cat is up to or the adults? It perfectly delivers a haunting dark cloud hanging over the issue, building a vibe that's unsettling. There may be a cute cat on the cover, but what's inside is anything but.

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Harley Quinn #2 is such a fantastic issue. It takes you on a ride and ranges of emotions. The fact I already love Kevin as a character and am cheering for him says everything. Sadly, I'm already attached so fully expect something terrible will happen. For now though, like Harley, I want him, and this comic, by my side.

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Even with all of that, Harrower #1 delivers a killer ending that'll leave fans of the genre, and readers as a whole, wanting to read the next issue immediately. It's a fantastic wtf moment that opens so much as to where the series will go and what scares and kills are coming. The makings of a bloody good story.

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Harrower #3 ends things with a nice what the hell moment. It plays into some of what has been hinted at but we'll finally get a better sense of things. The issue leaves things in an exciting place and one hell of a final page that'll leave readers wanting to find out where things are going and get to the truth of it all.

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Hellboy and the B.P.R.D. 1957: Forgotten Lives is a fantastic one-shot anyone can pick up and enjoy. It's a story we can all relate to. Remembering our friends or relatives or those that influenced and entertained us is something we all experience. Despite that sadness the story at the end feels like a celebration in a way. It doesn't fall down the usual path of Hellboy punching things, instead, it delivers a much story that is much more a challenge for us to reflect and think about those we love.

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Hellions #1 is a solid debut. It delivers action and a team you want to cheer against. It's concept isn't new and we've seen it many times before but it's cast of characters creates such an x-factor it's hard not to want to see it all go off the rails. It's one of the better Dawn of X titles and a debut that'll have you want to check out more.

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This is a hell of a downer of an issue but it makes the story so far even more tragic. We've gone past the shock of it all to the point of realization of what has happened and who it has happened to. The team presents heroes not cut down in battle protecting the world but individuals murdered at their most vulnerable.

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The story is subtle in its politics to start, instead focusing on the world building and in many ways feels like Sheridan's previous ARG work. It sucks you in and then layers on the deeper meaning. The first issue touches upon it but it's focus is the hook and story and to build a world we want to see more of.

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House of X #3 is the most traditional of Hickman's X-Men entries so far. It's all about the action and the battle to come. With Cyclops in the lead, we get some of the more expected banter between teammates though dialogue as a whole feels sparse, This is one that's about the visuals taking you along for a rocket ride of an issue.

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The comic is an interesting one continuing to change the X-Men in ways I'm torn about. The characters continue at times to be uncharacteristic of them. As if they've been brainwashed into the cult of Charles. They're no longer students, they're kool-aid drinkers. There's an amazing story here by House of X #5 continues the shift from minority heroes to the terror of the minority.

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It's clear the two creators have something to say and I wish we got more in this first issue. My only complaint is that it was a rather quick read. I want to see more of what Millar has to say, and Albuquerque's fantastic art. I went in not knowing what to expect, and came out the other end of the first issue blown away and wanting more. In many ways Huck is an anachronism, and that's not a bad thing at all. Some times that's completely refreshing.

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I Am Batman #0 is a nice bridge from the previous series and this one. We get to see Jace's initial steps as Batman after his discovery in the previous series. We get more of his thoughts, motivation, and his view as to what he needs to do next to succeed. It gives us a flawed individual who we can see grow and while we might not always agree with what he does, we can understand his viewpoint. It gives us a well-rounded character that could very well be the future of the DC Universe.

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Immortal X-Men #1 kicks things off setting the X-Men in a whole new direction. It builds off of what has come before and sets up so much new to come. Its humor keeps things light and funny delivering an engaging start that's not to be missed.

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Inferno #4 is a fitting end to Hickman's run. It ends his take and direction for the X line and hands it off to new creators allowing them to plant their own flags while not totally being shackled by his rules. He's opened the sandbox a little further to allow others to create. By shaking things up himself, it also doesn't feel like others are undoing what he has envisioned, it's his choice in some ways. It's a diplomatic ending that's befitting delivering an almost meta finale.

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Can't wait to see where this one goes and this is a must for horror fans or those that like stories with some layers, this is a must.

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Archie has another solid horror comic addition to their line-up. The comic is a concept that seems like it wouldn't work but the comic not only does but exceeds expectations. Much like Afterlife with Archie, it's a different spin on classic characters and one that twists them in a way that not only shows a love of the original material but also delivers a fun and entertaining new read and experience.

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Justice Warriors #1 also includes two additional stories by Bors that feature all the witty humor you'd expect from him. It's a fantastic start delivering everything I hoped it'd be and then some. Just a fantastic read that'll have you laughing at the absurdity and then crying at the reality it skewers.

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King in Black #4 is a hell of a comic that'll get you pumped and excited. There's just one more issue left and this could leave us with a hell of a change to the Marvel landscape. Marvel has stumbled with events in recent years but King in Black #4 has delivered with every issue and is their best in a long time. It brings popcorn excitement and this issue helps lights our darkest hour.

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Really solid and entertaining, this is one I look forward to the second issue.

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Knight Terrors: The Joker #2 is an excellent comic that works so well on its own, separate from the event. There's a twisted humor about it all. It's a comic where you'll laugh but not want to because it's so out there… in a good way. There's also a fantastic underlying gutting of the corporate drone world. All together, this is an event tie-in that stands out from the pack.

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Know Your Station #1 is an interesting start that's a who-done-it but with some layers and commentary thrown in. It does what sci-fi does best, comments on society, while also making sure to entertain.

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M.O.D.O.K.: Head Games #1 is just funny. It's hard to not get to the end and smile and want more. It's a comic that doesn't take itself seriously and instead takes a goofy concept and villain and works with it. This is a comedy and knows it's a comedy taking what we love about superhero comics and upping it to 11.

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Maestro #1 is a comic where I cringed at first. I didn't think it was a story we needed to know, the mystery worked. But, after reading the issue, it's a solid opening that has a lot of potential as to where it takes us and goes. While much of it is familiar it's a perfect start and base to see the further evolution of the Hulk as a character.

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The series is one of my favorite out there and if you haven't checked it out, the trade is out this week as well. Mech Cadet Yu has an amazing amount of depth for an all-ages series and whether you want to take it on one level as giants robots versus aliens and on another it's about class. No matter how you take it, it's entertaining and a must get.

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There's so much going on in this issue and it ups the action with battles on multiple fronts. It's difficult to discuss how fantastic it is without spoiling things but if you're a fan of the series, this is a great issue. If you like classic anime, this is a must get. Not the best issue to start with but for long time readers, so satisfying.

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Metal Society #1 is a hell of a start. It does what good sci-fi does, entertain and also explore our own world. But that exploration is even more interesting in that it takes on so much to reflect upon and forcing the reader to think and chew on their own. Wear a mouth guard, this looks like it's going to be one hell of a read and fight to come.

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Metal Society #3 is another great entry in the series. It entertains with a futuristic take on MMA but also has an underlying aspect to it that explores so many themes and concepts. It's a comic that can be enjoyed on multiple levels. For those that enjoy "sports comics, this is one that's not to be missed.

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Metal Society #4 is another fantastic issue. The series might on the surface feel like just a "fight comic but it features a depth that feels like it goes on and on and begging to be explored and debated.

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Moon Knight #7 is a solid issue with a great sense of style about it. It delivers action, humor, and mystery in a combination that makes it really fun. It's a concept we've seen many times before but it's done in such a way it's hard to not sit back and just enjoy the ride.

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The series is fantastic and having fun with tropes and expectations with it being a sequel to a horror story. Like the best, Nailbiter Returns #2 plays with things keeping the readers on their toes and not expecting what to happen next. It creates an excitement and energy about it that's a hell of a lot of fun to read and experience. It's a sequel I didn't know I wanted but two issues in, beyond happy it's here.

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Nailbiter Returns #6 is another fantastic issue and I wish I could read more of the series as Halloween approaches. It's a fantastic balance of humor, action, and horror. It knows exactly when to hit the punchline and when to deliver the blood. It also knows the genre so well to both be an homage and spoof in some ways. With the series now shifted to the Scooby-Doo investigated portion instead of just the scares, we get to see what else this creative team can have fun with. If you're a fan of the horror genre, this is a must and so much fun.

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Non-Stop Spider-Man #1 feels like non-stop action. It's a solid debut that visually stands out. There's nothing (that I know of) that's on the comic stand that looks like it. Its use of angled panels, really angled pages, is unique and memorable. It exudes enthusiasm and energy about it that fits Spider-Man. You might eye-roll at yet another Spider-Man comic on the shelf, but when it's this good, it's worth it and the wait.

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Non-Stop Spider-Man #2 is a lot of fun. The art pops from the page. The story is interesting. It's a second issue that delivers as much excitement as its debut, not an easy thing to do. There's debates as to how many series are too many for characters but when they're as unique as this, bring more on!

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Nuclear Power #1 is a hell of a start. The alternate history story feels relevant in many ways and delivers a focus on details that's unexpected and very welcomed. It's a series that feels well-thought-out. The art has a sense to it that's both beautiful and off-putting to look at. The comic as a whole gives a sense of order but something's off. It's a deliver that sucks you in making you want to find out more and explore the deeper meanings of what the comic is trying to deliver.

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Nuclear Power #2 is another solid issue. It's really set things up well and I have no idea what direction it plans to go. It could easily veer into a more X-Men type story. It could also stick to its more grounded aspects of a world controlled by the military. Hopefully, it finds a nice balance between those as it's done so far. There's a lot to come based off this issue making this a series to really keep your eye on so you don't miss out.

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Nuclear Power #4 continues the excellent series with just two more issues left. We now know where the lines are and who has betrayed who. It's been an interesting series that has delivered action, twists, and some interesting moral debates within. This is an alternate history that wants to teach us about our history and challenge or present.

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Transformers: Optimus Prime #10 continues to show that IDW's Transformers comics are so much more than people give them credit for and deliver commentary and lessons regularly like the best sci-fi does. A layered story and issue that'll leave you pondering its meaning for some time to come.

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Outsiders #1 is a fun start that delivers a dose of sci-fi superhero action. It teases a lot to come that may be a huge addition or shakeup to the DC Universe, but we'll see how it all plays out. Until then, it's a debut comic that's a lot of fun and delivers a beginning that feels grand in its scope and ideas.

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Peacemaker: Tries Hard! #1 is a great debut. It's absurd in its situations playing up everything to extremes but never quite crossing that line to distract. Every moment is used to pack in a joke and a laugh, and through it all, you feel a little bad for Peacemaker. Well worth a buy if you're a long time fan of the character, new to him, or just need a good laugh.

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Plunge #2 continues the psychological horror thriller adding to the mystery of it all and going for unease instead of scares. It delivers a fantastic mix of characters and settings with a look that helps create a creepy tone. This is a must for those that enjoy this sort of horror and for even those that don't.

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Plush #1 is a twisted start with an over-the-top premise that'll deliver laughs. There's so much to take in, it's hard to say what will deliver more entertainment in the future. If you like series like Chew and I Hate Fairyland, this is a debut you'll want to check out.

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Plush #2 is insanity and it's fantastic. It's hard to not laugh at its over the top nature and appreciate where it goes. Exactly where that is, I have no idea, but I'm here for the ride.

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The art is great. The writer is wtf funny. It's such an oddity and it's fantastic.

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Power Pack #2 is an event tie-in done right. It doesn't get dragged down by its constraints and instead uses it to really make its characters stand out and just have fun with it. The issue tackled is a potentially serious one, a tone that doesn't match the team. So, the creative team keeps things in the Power Pack's court making sure they're front and center and the event is just another storyline.

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Punisher #2 is a hell of a second issue that changes up the character enough to make Joe Garrison stand apart from all of the others who have worn the skull. It also keeps the mystery going as to who was behind the murders making it all the more exciting to see who will next to be punished.

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I wasn't sure what to expect going in to this first issue but by the end, I want to read more and read it right away. BOOM! Studios is on a string of successes lately and this adds to it with a fantasy tale all can enjoy. Ruinworld is a world I want to read more of, to explore more of, hell I want to game in the world. A fun first issue that delivers action and smiles.

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Runaways is a fantastic addition to Marvel's solid Secret Wars event. It's a series that I'm hoping will stick around after the event too. We get a series like this every so often, but they never seem to last as long as they should. Here's hoping this sparks something new, and this one stays for a while.

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Will Dragon eventually go to Canada? Will he and his friends become an enemy of the United States? How long will this last? I haven't been reading in quite some time but in this simple, focused issue, Larsen has me interested in coming to see where he takes this all and how this magical world full of superheroes deals with real world bigotry.

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Secret Invasion #1 is a worthy successor to the event of the same name. While it hits a lot of the same beats to start, it's fun and entertaining capturing today's reality. Where it differs will be key and it'll be exciting to discover that as well as who we can and cannot trust.

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Sensational Wonder Woman #1 is a solid start to the series. There's a build-up to that ending with teasing of the situation through the comic. It's an interesting comic that uses its visuals to really set up the situation and world and has me sucked in to find out more about what's going on.

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Shadow Doctor #3 is a fantastic issue. It gives us more of who Nathaniel is. By combining his current situation and some flashbacks to his time growing up, we get an even better sense of his life and his morals and inquisitive nature. Then there's Capone. The comic delivers an emotional rollercoaster for him and sets up an unexpected journey through the issue. This is an amazing comic about an amazing life that captures a bit of American history everyone should check out.

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She-Hulk #1 is a fantastic debut that has such a focus and awareness of the character. I presents a superhero that is easy to relate to, especially if you're getting up there in age. It's my favorite debut so far this year.

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Skullkickers Super Special left me wanting more. Seriously, the comic was, and is, so unique in its style and voice it deserves a return to find the massive audience it should have. All these years later, it's like returning to an old friend and one you want to keep hanging out with.

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Space Job #4 is a fantastic ending to this volume and leaves us wanting more. It's a series that caught us off guard as far as expectations and delivered solid laughs with every issue. A sleeper comic of the year that shouldn't be missed.

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This might feel like a cash in but it doesn't feel that way when read. I'd take this type of series over a lot of the recent Spider event stories as there's just something fun about it all and while it feels epic it also doesn't feel over the top. Add in the humor and banter and you've got a first issue that just nails it.

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The first issue exceeded my expectations with a solid mixture of action and humor. I went in liking the concept and came out loving the comic. Can't wait to see where Hopeless and Rodriguez take it from here.

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Spy Superb #2 in the end is action comedy and it does it so well. You can see the comic play out as if it were on the screen with a great delivery of the lines and exasperation of so many of the characters as they get dragged into Jay's adventure. It's popcorn fun in comic form and a ride I want to sit back and enjoy.

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Spy Superb #3 wraps up this trilogy of issues and leaves me wanting more. There's so much more that can be done and where this series can go, here's hoping we get exactly that.

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A solid comic that does a great job of moving the big story forward and adding depth to the Star Wars world. There's dots connected in a way I haven't seen before and Gillen continues to raise the importance of Rogue One. This is a pretty big issue for Star Wars fans and one that's well worth getting.

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If you've enjoyed Marvel's Star Wars comics, or want to see what the fuss is about, this is a comic to absolutely check out. It kicks off with tons of entertaining action and shows why Vader is one of the biggest badasses in the galaxy.

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If you're a fan of Star Wars, this comic event is a must get.

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Four issues!? I want more! And I especially want more Rucka/Checchetto Star Wars. I've been pretty reserved as far as my excitement for what's to come, but with this first glimpse of a post Jedi world, I'm getting more excited, and much less nervous. It's been almost 30 years since Jedi wrapped, but reading this series, it's like no time has been missed. I finished reading this fourth issue only wanting to read more.

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Strange Academy #2 is a crazy paced issue where entire scenes and situations are left for a single page or a single panel gag. It's a whirlwind tour of the school and what the kids will be dealing with. It also drops hints as to where things will be going. And it needed to be this way. An issue focusing more on any of the elements would have felt like it dragged on and given other aspects the short end of things. Instead, everyone gets their moments with a lot of humor thrown in. For as crazy as it is, it's a great read and a welcome return of the series.

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Strange Adventures #10 is the issue where the magician reveals the trick in a way. Mr. Terrific not only lays out his conclusions but why he came to them. His words are one that's full of regret and sadness over his own experiences as his own truth is revealed as well. It connects the dots that have been set up for the nine previous issues while setting up what should be a hell of a final two issues.

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If you want a sci-fi mystery set during the Cold War, Strange Skies Over East Berlin #1 delivers and then some. It's a fantastic start to the series that takes us back to a different time and feels like it will have layers to examine much like the science fiction of the time. It's a solid start to an intriguing series.

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Subgenre #1 is a weird start that dances around and pulls off something so many other comics have failed at. Where it goes with it all is key but I have faith in Kindt who has shown time and time again he can balance short entertainment with long term payoff. The fact he has this reader looking for clues shoes he's “trained” his readers well to look over every detail, as you'll never know what will matter.

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Suicide Squad #5 is a fantastic entry in a series that's been entertaining the entire time. It almost stands on its own and can likely be picked up by new readers with few issues. What's better for long-time readers is that there's some major moments when it comes to the team's dynamics that'll have major implications going forward. At the end though, it left me wanting more Bloodsport.

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Teenage Mutant Ninja Turtles: The Last Ronin #3 is a hell of an issue. It shows us the Turtles that were, the Turtle that is, and the battle that is to come. It's a comic that celebrates what was, is, and will be. There's an epic nature about the issue that has to be experienced to really understand. This is a comic that's pure love for the Turtle fans.

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The art is solid, using a noir-ish style but a more modern setting. It all comes together for a start that fans of detective stories will want to get.

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The Cull #1 is a really solid start. There's the quibble that there wasn't much more pushback about what the individuals do at the end, but where's the fun in that? It's a debut that gives us some adventure but also emotional heart as well.

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The story as a whole is intriguing with some gruesome murders and two characters who are more psychological than slasher. You can see the influences for The Deviant #1 and it takes what works from them and uses them really well. More importantly, it's just entertaining horror that promises to slash through the cheer of the holiday season and deliver a bloody good time.

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The Devil That Wears My Face #2 is another fantastic issue. It keeps up the concept which might seem B-movie at first, but its delivery just works so well. If you're a horror or action fan, it's a series that shouldn't be missed.

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The issue is the fun I expected and the series as a whole is one that should be a part of everyone's buy pile. If you missed the previous three issues, you can start here, but be prepared to want to go back and grab everything that has come out before it.

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Holy Roller #2 is another fantastic issue. It delivers a satisfying punch to individuals it's easy to hate and deserve to be punched. It also does it with a little bit of humor making it all a bit more fun. The series is delivering the hero we need right now.

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This is the Wonder Woman we need. This is the Wonder Woman we deserve. This is the Wonder Woman I've wanted for so long. Yes please, more of this. The Legend of Wonder Woman is an absolutely buy and comic you should be supporting in hopes we get more.

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The Madness #1 is John Wick but replace a dog with a fianc and kids and a criminal syndicate with the US government, superheroes, and a Middle Eastern leader. It's not complicated, yet, it's somewhat predictable, but it's really well done. A solid start that adds just enough detail to make it stand out.

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The Ministry of Compliance #1 is another intriguing series from Ridley. There's potential here for a hell of an epic and one that'll be packed with details and worldbuilding. As a start, it should suck in those that enjoy sci-fi that'll make you think mixed with a little John Wick action. It's another excellent release that shows off Ridley's talents that we need more of in comics.

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The Penguin #3 is another fantastic issue of a comic that has “best of the year” qualities about it. Each issue has delivered in unexpected ways. It has added layers to the character of the Penguin elevating him from his trick umbrella past. Most importantly, it has given us a character that you feel empathy towards while also being completely frightened by. It's one that shouldn't be missed.

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The Penguin #4 is another amazing issue in a series that stands out as one of the best on the shelves right now from any publisher. Don't sleep on this one. It's delivered excellence with every issue.

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The new volume continues exactly what we've seen before, not changing the solid formula at all, and that's not a bad thing when it works so well.

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The comic is fun and it feels like not a beat was missed in its absence. The series even continues its excellent interviews at the end with real life female scientists. It's a fantastic addition that captures the concept of the series. The Unstoppable Wasp fills a massive gap in the Marvel line up and is fantastic in its return. It's hard to read it and not have a smile on your face by the end.

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The Variants #1 is an excellent debut that'll leave you guessing as to what is reality and what's not. Is this leading to some multiversal adventure or is this Jessica breaking from reality? Simone delivers teases and you'll want to come back for more by the end of the issue. Just when you think a concept of infinite possibilities can't deliver anything new, this creative team surprises us and does exactly that.

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The Variants #2 is another fantastic issue. The series is amazing so far and I have no idea what's happening next. If you're a fan of mysteries, drama, or Jessica Jones, this is one that's not to be missed.

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Noto and Simone definitely deliver a rollercoaster of emotions in the issue as each punch is thrown and each tragedy revealed. The Variants #3 is another fantastic issue that has us screaming to know what happens next. It's a fantastic series that takes the rather overused multiverse concept and give us something new, a solid mystery.

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This issue, while simple, is all about that emotional journey and build up to the cathartic end. It's an emotional roller coaster that pays off in a build up throughout the issue. Kirkman is a master of this type of storytelling and here's a prime example of setting the mood, building tension, and letting it build to release.

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Carol Lay, Matt Brady, and Steffie De Vaan deliver prose with Lay, Joe Orsak, and Cayetano Valenzuela providing illustrations. All are interesting reads and feel like the in addition to bonus of the comic which makes you feel like you're getting even more bang for your buck.

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The issue is a solid second one. The first evoked our childhood and this second one evokes our adulthood and the reality we now live in. As usual, when it comes to Transformers comics, there's more than meets the eyes.

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Ultimate Spider-Man #3 is a fantastic issue really driving home the fundamentals of what's making this series work so well. It's just a solid comic that's fun and in some ways still a decent point to start reading from. It builds upon the mystery of this world but not too in the weeds yet. But, most importantly, the fun and enthusiasm of the comic and its characters spills off the page.

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Ultimate Universe #1 is a solid start of the new Ultimate Universe. It ends things in a very interesting spot and position that again has echoes of some other stories but really shakes things up moving forward. While Ultimate Invasion had my excitement for what's to come diminished, Ultimate Universe #1 gets that excitement right back to where it was. Here's hoping this is the real sign up what's to come.

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Uncanny Valley #1 is a fantastic start. The comic is a great concept, some fun, some humor, some heart, and a lot of action. It's another sure hit from Fleecs who has been knocking them out of the park and this cements him as one of the top creators to watch for this year.

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Undiscovered Country #8 is another fantastic journey into the crazy world this creative team has created. There's a horror story awaiting as we're given the setup that we know is too good to be true. But, where it all goes is unknown. Undiscovered Country is a series where anything is possible and with that it has become a series where we're forced to expect the unexpected and just enjoy the wild ride.

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Universal Monsters: Dracula #3 is another amazing issue in what has been a hell of a series. It's kind of hard to praise it more than I have for three issues now. The art is another level. The story is a classic. The only issue is I want to read it all at once now. This is a series that's good and is only going to be better when it's completed and can be read in one sit through.

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Venom continues to be one of Marvel's best series out there. It has added depth to a character who up to this point lacked any. Venom, and Eddie Brock, has finally gone from a Spider-Man who eats people, to a character you can empathize with. Cates has made me care about the character for the first time and put together an amazing focus on character, action, and big picture storytelling.

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Where Monsters Lie #2 really comes down to the idea of a clown with a flamethrower. If the insane concept doesn't get you to smile and laugh a little, you're probably not going to enjoy the comic. It's out there in a good way and takes the 80s slasher concept to a whole new, and fun, level.

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WildC.A.T.s #3 is exactly that, fun. It continues a series that takes what worked so well in the 90s but refines it. Much like the re-launches of this team throughout the years, this latest volume focuses on certain aspects and does them so well delivering a new take that has the DNA of what was but mixes it up just enough to deliver something new but familiar. After years of false starts, this is a series that might have finally cracked the code of re-introducing the world of Wildstorm into the DC Universe proper.

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The series as a whole has felt like it has cracked the code of how to bring Wildstorm and DC together and WildC.A.T.s #6 delivers a launch for the wild ride to come. The series has been full of nostalgia as well as forging its own path. A welcome return of the characters has me excited to see where things continue to go and evolve.

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Wolverine: Black, White, & Blood #1 is a hell of a start for the series. It's a solid read whether you like Wolverine or not. Each story is full of violent, brutal, action, but also has more than enough to have you pause and think. A solid start to the series that makes the case for more of these types of releases.

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This is a solid murder mystery read that so far just happens to have Wolverine involved. I've never listened to the podcast but after reading this first issue I'm tempted to give it a shot. This is a great set up to the story and again it feels more like a police procedural than anything else. If that sort of story appeals to you, this is a comic that's a must get.

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I wasn't sure what to expect going into this graphic novel, but this is a wonderful take on a classic character in a new way that feels fresh and also like something you want to share with others.

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I've enjoyed X-23's adventures over the years but she's never been a character I've cared about. Tamaki in one issue has me beginning to care about her. There's a focus on character as well as the action and together it creates a comic that's a wonderful read and fantastic debut.

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The artwork is a bit unexpected in the main story but this debut issue is solid in every aspect. It has the action, the violence, the humor, and the right attitude. It all comes together in a way that is a welcome return to the classic misfit team from the 90s and me excited to read more of their adventures.

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There's revelations here. There's action. There's heart. The issue has a lot packed in and really moves the story along. It not only defines the focus of the current X-Force but it also helps place the series as to where it stands in the greater X world. The comic has a classic style to it and Brisson definitely hearkens to the feel of the team years ago. This is a back to basics comic in many ways and in doing so, it moves the series and characters along rather far.

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This first issue feels like a return to the classic X-Men I grew up reading decades ago with a mix of action and humor but most importantly reminding us that these though these characters have extraordinary powers, they're very much human. Welcome back my X-Men!

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Zawa + The Belly of the Beast #1 mixes beautiful art, an entertaining story, and a fantastic underlying message into a comic that's an absolute buy.

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While I'd love to have seen more of a meta-discussion of online culture and fanfiction, there is some of that, but that's not really the point. The point is to provide something different and fun and this annual succeeds when it comes to that.

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Batman: The Imposter #1 is a fantastic start to the series. It isn't some dark and gritty read one might expect from DC Black Label. Instead, the issue has a very practical approach to it all. What Batman even faces is down-to-earth in some ways. Combine that with some great art and this feels like there's potential here for a memorable Batman story people will come back to for a while.

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Beyond Real #1 is a story about discovering a higher power and then getting answer for that “divine being's” wisdom and choices in your life. It's delivery along with beautiful art will get you to pause long after reading and ponder your own role in the greater world and ask if there's something out there guiding it. As part of Vault's program where the first issue is given away to retailers, this is one to get and then make sure to order the second.

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Dark Ride #5 is another stellar issue of the series. It keeps things moving while also adding more mystery and questions while also pulling back the curtain a bit hinting at the horrors going on. If you're a fan of the horror genre, this is a series you don't want to miss.

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This isn't a deep layered graphic novel, it's not supposed to be. This is geared towards younger kids who'll enjoy the characters and style and simplistic story. Still, I found it all enjoyable and can't wait to read and see more of it all. If there's a little super hero in your life, this is an absolute must buy for them. If you're an adult, it's one you'll want to check out to see what the kids are so excited about.

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It looks like Rebirth is going to be more than just the rebirth of DC's legacy, but also a rebirth of hope and fun in comics.

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Hardware: Season One #1 is another solid start for the Milestone line. The issue nails its tone and delivers a frenetic opening that has the reader along for the ride. Even when the art is a bit confusing, it's still engaging with a beautiful style that nails the issue's tone and narrative. Milestone is quickly shaping up to be everything we'd hope and this is a prime example of what that is.

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I'll admit the concept cause me to roll my eyes when I first heard it but two issues in, the series is solid in so many ways and it actually shows a villain on his journey to be a hero. This has quickly become one of my favorites of Marvel NOW! so far and a favorite of mine for Marvel in quite some time.

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A solid start full of emotion and questions.

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King in Black #3 continues an epic story. While it foreshadows things a bit too much the end of the comic made me forgive that with a new player on the field. Things really feel epic but at the same time the issue and story stays focused on a small cast. There's been a string of misses as far as major events in recent years but King in Black continues to impress and exceed expectations.

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King Thor #1 is a comic I can recommend for those who've been following this story from the beginning. For new readers, the issue might be a bit over your head, especially the end. If you want to take part, you'll need to do some research along the way. The issue feels like the beginning of the end. One last chapter to add to the book that began seven years ago.

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I enjoyed the previous event that led to this more as it went along but this first issue has so much energy and fun about it, plus there's a mix of giant monsters to enjoy. Bunn brings action, heart, humor, and fun in a series that's quite unexpected from Marvel. While I was really interested in this first issue, I wasn't expecting to enjoy it as much as I did and out of everything I've read so far this week, it stands out from the pack.

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Planet-Size X-Men takes things to the next level. It's an epic story that has huge implications for the future of the Marvel universe. It also in ways celebrates the past with numerous references to the history of the X-Men. If you thought House of X/Powers of X changed the status quo, this is up there on that level. This is one no X-fan should miss out on and shows the god-like power of the X-Men.

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Red Winter #2 takes the interesting premise of the first issue, builds on it, then throws something completely unexpected to the mix. It's a hell of a second issue that's a rollercoaster and beyond a solid entry in its genre, and comics in general.

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If the issue isn't on your radar, it should be. As someone who has never liked the Silver Surfer as a character, this debut issue has me wanting to read more immediately. Add in that this is a chapter in Cates' bigger plan makes it a must.

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This first issue really caught me off guard in a good way. The comic is really interesting due to the characters and the art. It's something that I got to the end of, and immediately wanted to read more. It's just a good comic that focuses on characters, not flash, and excels because of that.

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Snow Angels Season Two #3 is another fantastic issue. It really plays to the strengths of comic books using the visuals to tell so much of the story. But brilliantly, so much of that is in the background for readers to spot. It's acknowledge only briefly, the focus is in the fear and the hunt. With issues to go, this is a series that keeps you guessing as to where it's going.

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Solarman #1 is a solid debut and I can't wait to see what comes next. The issue is an exciting start and fills a much-needed niche that other publishers woefully ignore. This is a superhero comic for the masses and hopefully the masses find it, cause it's solid. If you're looking for a superhero alternative from the big 2, look no further.

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Great dialogue, solid action, cool story, Spider-Force #1 is another win for the Spider-Geddon event.

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The comic feels like what's come before, but just in a different universe. That's good and bad in that it feels familiar and is just as fun, it's bad in that we don't know Miles' history/origin/etc. There's some questions to be resolved, and hopefully we get some of it. And hopefully the comic keeps it up, because it'll be fun as we find it all out.

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This is an absolute get if you're a fan of Star Wars, Marjorie Liu, or Mark Brooks. The new series continues Marvel's killing it with their line of Star Wars comics.

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As a long time fan of Star Wars, Star Wars: War of the Bounty Hunters Alpha is exactly the type of story I want to read. It expands upon the world we know adding to it and not discounting what has come before. It's additive. It's also a hell of a lot of fun with great action and humor with some fantastic pacing. Though it looks like this crossover event is pretty expansive, if it keeps up this quality, I'm going to wish it was even longer.

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Superman #1 is a lot of fun that throws in a lot of new aspects for readers. It delivers the positive flavor one would expect from the series delivering action as well as the heart in the middle of it all. A super start for Superman.

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Remember how comics are supposed to be full of fun, positive action? This captures that and brings so much more.

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While the formula for Teenage Mutant Ninja Turtles: The Untold Destiny of the Foot Clan #1 is familiar, the team delivers it with such entertaining fun. It takes a mix of personalities as this type of “Dirty Dozen” mission entails, and throws them together into brawling action. To some extent it feels like it embraces Turtle side-scrollers hitting the nostalgia even further. Teenage Mutant Ninja Turtles: The Untold Destiny of the Foot Clan #1 is a solid, fun, start that's perfect for long time fans wanting to see what's next for the Foot Clan and new and returning readers that want to discover that as well.

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Thanos is a force of nature who can tear through his opponents with ease and we see here his leadership in quite a few ways as he reasserts his dominance. It's a solid debut and I can't wait for the next issue.

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The Disciples #1 is a slow start, but by the end of the first issue, we've got our first horror moment. It's a build throughout the issue that pays off. It had me saying WTF. Definitely a great addition to sci-fi horror like Alien, Aliens, Event Horizon, and other classic films in the genre. Can't wait to see where it all goes, and counting down until the second issue.

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The Sheriff of Babylon again and again impresses with its layered storytelling that challenges the reader to not just read between the lines and deeper meanings, but also think about history (both modern and of the distant past) and how that history has impacted our own views. It's an excellent discussion of modern and world events and the current situation in Iraq, and a discussion whose politics are muddied and not so clear. This is a prime example of how comics are more than just spandex and superpowers and instead can be used to explore and discuss our modern times and the geopolitical world.

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This series is going to be an underground hit, you heard it hear first. I expect sell-outs, so make sure you grab a copy while you can! Such a strong, and entertaining debut.

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Johnson has another interesting series on his hand here and by the time this first issue wraps up the directions it can go are pretty endless and all are interesting. Not too shocking that I enjoyed it, and I can't wait to get my hands on the next issue. The comic comes to shelves this October and it's one you'll definitely want to check out.

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Whalesville x Rocks and Minerals is something very different for Bad Idea both in content and format. But, it's another win for the upstart publisher. There's quirky fun about it that hearkens back to stories of my childhood (the terrorizing 80s). This is one for the whole family to enjoy from the fun stories to the beautiful art. It's a unique experience on the comic shelf.

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All-Star Batman continues the series' impressive streak of adding rich character to Batman's world without rewriting his past in any major way. It shows you can add to a character who's been around for decades without rewriting the past. Snyder continues to impress and the entire series has benefited from a truly all-star creative team of artists. Easily one of DC's best releases with each issue and I look forward to what's to come.

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Batman #108 is a fantastic issue. It builds out the cast of Gotham with new characters and new aspects. It builds towards the city we saw in Future State. All of that is done with eye-popping art and in a way you come away with a different perspective on a possible enemy. This is the Batman I've been hoping for and excited to see where the series goes.

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The series continues to come together, and so far it's a lot of fun. The first two issues feel like the start of an epic animated crossover movie that was never made, but should of. Fans of these classic characters should be excited for this one. I can't wait to see what comes next.

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Ignited #1 plants a flag for H1 Comics. It shows the line isn't afraid to touch upon real world issues. It shows it's not afraid to touch upon controversial issues and take a stand. This comic will piss a lot of people off for that. And they'll be the ones missing out and what is the beginning of an intriguing new world.

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IVX promises to shatter the Marvel Universe as you know it and judging by this first issue it'll be one hell of a ride.

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Snow Angels #1 is an intriguing debut. We both do and don't know a lot about this world. We're presented the “rules” of it all but teased there's so much more. Then, you get to the end and get a feeling the series is going in a whole other direction. With this creative team, it's not surprising the debut is so good. It's a mystery that sucks you in to its wintery nightmare.

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I figured the comic would be entertaining but this goes beyond that. This may be the surprise of the week.

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Much like the first issue, this second one is very much a set-up as a familiar villain shows up at the end another nod that feels like as much a throwback to classic Superman as the current hero very much is.

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Undiscovered Country #9 continues to take us on an adventure much like Alice in Wonderland. We're presented a wondrous world full of possibilities but underneath that wonder is horror. But, what's most impressive is the series continues to hold a mirror to our reality. It may be a funhouse mirror but it's still a twisted reflection of the world we live in. The series as a whole questions American exceptionalism and the building blocks of our nation. It challenges us to question what's right and what's wrong and to think about what happens if any extreme “wins”.

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The first issue has really impressed me and as the launch title of the next class of Black Mask Studios comic books, it's a hell of a start that shows off why this publisher is one to watch out for. Can't wait to read the second issue and see where this all goes, especially as to how that bank comes into play.

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That reveal too throws into questions some of the statements from previous issues. Who's the mysterious game piece that's been off the board? Is it the Hulk who know is returning? Or, is it the twist at this issue's end? We'll find out soon (yay weekly!) but this series has been a fantastic ride that has kept readers on their toes and is constantly playing with expectations. This is a perfect example of what events should strive to be.

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Avengers World is a series that's flown under the radar, overshadowed by the higher profile Avengers series. Barbiere and Dekal have turned it into a top tier series that not only entertains, but adds depth in both the greater world building and characters themselves.

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Bad Reception #1 is probably under the radar for many but this is a break out release featuring a hell of a story and art. It's one that'll get you to think of your own media consumption and social media use. It also entertains. Can't wait to see where this goes from here.

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Batman #91 is the best issue so far of this opening storyline. It delivers so much packed into one issue from interesting discussions to great action. While it's not the best starting point, it is one hell of a comic.

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Batman #116 is another solid chapter of “Fear State”. There's an epic scale to it all yet also feels like so much is packed into the issue. None of it feels shorted at all. It's an impressive balancing act and a highlight of one of the best Batman storylines in years.

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Batman: City of Madness #1 is good. It's really good. There's so much going for it from the story, to the dialogue, and then how the art brings it all together. It's the perfect Batman story for the spooky season and one to absolutely pick up for fans of Batman or horror.

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Batman: One Bad Day Riddler is a hell of a start to this series of one-shots. It delivers a rather unnerving tale as the Riddler unravels and builds himself back up. It's a new status-quo that hopefully becomes the Riddler we know going forward creating an even more frightening foe for Batman to tangle with. On it's own, it's one hell of a read that'll stick with you.

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Batman: One Dark Knight #1 is a solid start. The story is familiar but it executes it in such a way that it still stands out. It's quality at every level.

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Beneath the Trees Where Nobody Sees #2 is a hell of a second issue of a triumph of a series. It stands as one of the best of the year. Top notch writing plus top notch art take a familiar concept and just launches it to new levels. This is a can't miss and has us excited to read more in 2024.

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Black Tape #1 might open with a focus on loss and a feeling of dirt with entertainment vultures but it ends with an intriguing mystery and direction that'll leave readers wanting answers to. A solid debut that isn't so much about the music dying, instead it hints at the exploitation that comes after.

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BRZRKR: Fallen Empire #1 is another great entry in the series and adds to the story of B. While I initially rolled my eyes at what felt like a movie/tv pitch, I'm actively excited to see it move to that and hopefully expand the world further. Even if you don't know the story of B, BRZRKR: Fallen Empire #1 is a comic to check out and it very well might get you excited to learn more and see what you missed.

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Cobra Commander #4 is a solid issue that continues to connect the dots and converge the series with Duke. It's one that's full of action and surprises and shows off everything the series delivers with each issue and then some. One not to be missed.

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This first issue is such a departure from what I expected. DC Comics promised we'd see a fresh and diverse new line of comics, and this series is clearly a key in that. The look is fresh. The voice is fresh and fantastic. The character is finally unique than just a mystique who's a jackass. I'm signed up, and can't wait to see where it goes.

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Crossover #2 is a fantastic second issue that grounds the fantastical set up. Like so many solid sci-fi stories, this one is not just entertaining but acting as commentary and reflection on our reality. What seemed like an initial fun homage to comics is quickly shaping up to be an excellent story about our politics and reactions to fear and the unknown. It also reflects how quickly we can “other” individuals and groups to justify actions. With one issue, the series has become infinitely more interesting and deep.

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Dark Knights of Steel #3 is another solid issue of the series. It's slowly building the intrigue and action to come instead of just rushing into things. It also has no problem piling up the bodies and destruction. In other words, it's using its disconnect from continuity to full advantage and delivering a reading experience that's familiar but also keeps readers on their toes.

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There's not much more to go and I have no idea how this is ending. The issue is solid in playing with the reader's emotions and when you think things are turning for the better, you get knocked back down. It's an emotional roller coaster with intelligent plotting that uses the various storylines to enhance each other and toy with those ups and downs. Another solid addition to the event series.

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Dark Spaces: Wildfire #1 is a hell of a start with amazing art and a very unique concept. It shows off Snyder's talents as he moves away from the fantastical and horror to a more grounded story. His framing of the story and issue are top notch and mixed with art that will blow you away, this is a hell of a start and an issue that's a must get.

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Dark Spaces: Wildfire #2 is a hell of a second issue for one of the freshest series of the year. A unique concept with amazing art creates a reading experience that's a must.

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DC vs. Vampires #3 is a hell of an issue that keeps readers guessing as to what's going to happen next. There's enough twists and turns for a miniseries let alone one issue. What's great is, the issue, and series as a whole, has stuck to a psychological aspect that has made the comics entertaining. It easily could have been just one giant action fight but instead it keeps things in the horror space leaving you to constantly guess who might be a vampire and who might wind up dead.

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DC vs. Vampires #5 is another solid issue of a series that keeps surprising. The action is great. The paranoia keeps building and the end of this issue delivers a little sadness as well. But, overall, the comic is a hell of a lot of fun you can easily get lost in and want to see what's next.

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The issue doesn't waste a moment setting up the various personalities of the characters and letting them shine in the issue. It also does an excellent job of setting up the plot to come and the mystery being dangled in front of us. A fantastic issue that's a must see.

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Devil's Reign #2 is a solid second issue for the event. It keeps up the quality of the debut and then some. There's an element about it that allows you to just enjoy the action but also dive deeper and ponder what it has to say. If it's able to keep this up, this event might be one of Marvel's best in a long time.

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Devil's Reign: Winter Soldier #1 is a solid issue that stands on its own. While it's part of Devil's Reign, it feels more like a one-shot that will lead to something down the line. It's a perfect example of a character's involvement in an event enhancing their story instead of just being a part of the event. A fantastic issue that has us excited to see what Lanzing and Kelly does in the future with Captain America's corner of the Marvel Universe.

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Doctor Doom #3 is a fantastic issue delivering a nice mix of tragedy and action. There's so much packed in, this is a prime example of what comics can be. It also keeps you on your toes as to what might happen next delivering a healthy mix of mystery and reveals. This issue continues what might be the best series of the year.

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Eight Billion Genies #2 is a fantastic second issue because of its focus. It could easily get caught up in the insanity but its the focus on the characters and their reactions that make the comic work so well. Like The Walking Dead, it's about the people, their interactions, and their reactions to a world of chaos. And like that series, it's what makes the comic stand out and one to not miss.

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The first four issues of Eight Billion Genies is about the first eight weeks. The series now pivots to the next eight months. We've already seen the chaos that has ensued and now we get to see what might be the possibilities to come. But, despite that world of possible, it all comes back to a small group in a bar. The series is focused on the impact of a world gone crazy instead of the crazy itself. And that's what helps make this one of the best new series of the year.

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I was skeptical, I'll admit it. Two issues, and that skepticism is gone. The Flash has been a consistently entertaining comic and this new story arc is exactly that. Joshua Williamson's run on The Flash has been amazing so far and this latest arc is an example of what he's been bringing to the character.

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I'm not sure if I'm totally sold on The Flash #1 but it's a very entertaining start that feels like a new beginning. There's a vibe like we're walking into an expansion of The Flash's world, much like the growth Green Lantern saw many years ago. No matter, the art alone is more than enough to check out the issue.

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There's not a lot of rocket science to the comic. It's action pack and the Nazis get their butts kicked. In this day, that's about as satisfying as you need. The team mixes the high octane action with just enough rah-rah to not go too over the top into parody instead keeping the tone grounded in a retro sort of way. Fun action delivered through awesome art creates a comic that's a hell of a lot of fun.

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Hawkeye Freefall #2 is a fantastic comic. There's a fantastic mix of comedy and action. The former comes from some unexpected places like the Hood. The series is just a fun read that has you wanting to immediately read more. Then you get to the end of this issue and immediately want to go back and read it again.

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Hellions #2 is a fantastic issue. While it moves away from the weightier aspects set up in its debut, it entertains delivering a lot of action and some laughs. It's been a long wait since the first issue but it's been more than worth it.

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I never read John Constantine's adventures in its Vertigo roots. I've only experienced him as part of the DC Universe. Whether those adventures are over remains to be seen but this is a solid debut that delivers a horror comic that creeps but doesn't scare. While the greater Sandman Universe hasn't been my cup of tea, I'm all in on this series. I'm sure there's more for long-time fans that I don't know but as a debut issue, it nails being open to new and old readers alike.

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Justice Warriors #3 is another amazing issue and some of the smartest writing on the shelf right now. It delivers laughs and witty satire in a unique and entertaining package.

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Local Man #2 is another fantastic issue of a series that's far more than one more deconstruction of superheroes. It delivers a core about celebrity, bias, and the legacy we leave. It's a comic that entertains and has a message underneath that's far too easy to relate to.

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Each character has an obsession, an addiction, as they pursue their goals. Batman and Man-Bat are similar in many ways. As the comic highlights, one is going down a monster driven dark path. The other journeys down a dark path full of monsters. Man-Bat #1 is a solid debut with an interesting underlying aspect to it about drug addiction. There's a lot there and hopefully we get more of the thinly veiled story, it creates an interesting twist to the character.

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Masterpiece #1 is a solid debut from a team that delivers great comics. It feels like a new concept and sets up enough you want to find out more and see where it all goes. This is absolutely another entertaining hit from Bendis and Maleev and not to be missed.

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Moon Knight #5 is everything I want from this series. It explores the character's mental state, his upbringing, and how it's all impacted him. It also delivers a lot of action finally delivering the reveal of the “big bad” we've been waiting for. It's a hell of an issue that feels like it really pays off for those who've been waiting.

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Nemesis Reloaded #1 is the insane violence Mark Millar has delivered in the past. Everything is ramped up to 11 delivering a comic that feels like it is both taking itself seriously but also spoofing so much of what has come before. No matter, it's a hell of a lot of fun and a welcome return after being missing for so long.

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All in all Nick Fury #1 is a fun first issue that puts this new Fury front and center in a series that harkens back to his father and past. It's all about style and flash, which much like a Bond film, is exactly what I'd expect. Add in trippy color choices and you have a first issue that goes by quickly, but every bit of it is enjoyable fun.

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There's a lot of build up to this first issue and it lives up to the hype in every way. It's a fantastic new series that delivers in experience and characters and there's no doubt it'll be a hit and massive seller. The visuals and world building is fantastic, with every detail adding to the experience. But, it's the heart and experience at the center of it all that's the driver. We get the sense of loss and trauma from these characters. Their pathos is our draw. There's clearly a lot of thought put into not just the first issue but the series as a whole and we're in for an interesting an entertaining ride.

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Old Man Logan for me is one of the best, if not the best, comic that Marvel is putting out right now. It's exceeded my expectations in every way, and a comic I'm looking forward to with each release. More of this quality please!

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This might be a story about an alien world where a dome may fail and everyone dies from freezing to death, but it also stars characters who are focused on what's next in their lives and what their role in society will be… and relationships with each other. As I said, put this in any-town America and the story could work, even the freezing weather aspect. There's a grounded aspect to it all that makes it stand out as a series I can't wait to read more of.

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Petrol Head #1 is a hell of a start and one of the better of the year. The story is familiar but the execution of this debut is so good. This is one that stands out this week and has us excited to see what's next.

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Shadow Doctor #5 is a fantastic finale that leaves the reader wanting more. It's a great use of the comic medium that highlights an interesting part of American history. It does it all in a gripping and engaging way. One of the best comic releases this year.

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There's a positive and fun aspect of Shazam! #1. It's just a great read that entertains and hearkens back to the silly pulp comics of the past. The creative team both celebrates the past and sets the series on a new path. It's a mix of old and new that finally stands out from the pack. It's a great comic that'll put a smile on your face.

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Spider-Geddon #2 continues a fantastic event that has delivered at every step and continues Marvel's knocking it out of the park when it comes to their Spider-Man events. Lots of action, lots of great interactions, and it goes in different directions you might not expect. It's just fun which is exactly what I'm looking for in this type of story.

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This is one hell of a start. It's a series that I went into not expecting a ton from, and came out hoping Marvel shines on a light on these characters for many years to come.

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I loved this issue. Its focus on the White family is a step back from high flying action we can get elsewhere and the focus on the next generation is such a great direction. The comic isn't full of action, but it has a hell of a lot of heart. I haven't read much Superman for a while, but this has me counting down until the next issue.

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Task Force Z #3 is a fantastic issue with an amazing mix of character development, action, and shocking moments. This issue brings so much together and feels like a major moment in an event before the series wraps up. Where this is going next is unknown but it's a ride I can't wait to see more of.

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Taskmaster #1 is a hell of a lot of fun. Not sure what else to really say. There's a mix of action and humor and anyone can pick up the comic and enjoy it. It's not deep. There's no deeper themes. It's a simple frame job that has the main character in the crosshairs of others who want him dead in revenge. It's a simple concept but executed so well. I was hoping the comic would be entertaining and it exceeded my expectations getting me to laugh out loud and leaving me with a smile.

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I loved the first issue to the point I'm already wanting a big screen adaptation. Wagner and the team create a sympathetic main character who I really feel like is being dragged into a crappy situation. That also has me actually caring about what happens to him and also the ability to enjoy more than just the action. A solid debut that understands action isn't everything.

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The Joker #2 is another fantastic issue. The series has begun to balance its serious tones with the lighter aspects of Batman's world. It also sets up what should be an action-packed series going forward as the various competing groups eventually clash. It continues to surprise me forgoing the expectations I had of it and instead delivering a series that doesn't celebrate the chaos of the Joker and instead examines the lingering damage that endures.

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I had no idea what to expect going into this and I want more immediately after reading it. This feels like the start of an epic Thor story and I can't wait to see what Aaron has up his sleeve.

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This is another great issue that delivers the more we should expect. The series has been entertaining and the fact you get so much more for your money makes it feel like even more of a deal and good value. AHOY is the company to watch out for in 2019 as they continue to show why they were the best of 2018.

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Thor #1 mixes action, emotion, and spectacle. The result is a debut issue that's welcoming to new readers and should intrigue long-time fans. With unexpected twists and a whole new direction and status quo, this debut sends Thor off into the cosmos for adventure and excitement.

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Timeless #1 is a solid read that focuses more on one character than teasing out what's to come. There's only about 3 pages total that does that and some of the teases we generally have answers to. But, it's that end page that'll have readers in the know lingering and excited for what's to come. In an age of leaks and spoilers it's a reveal that has been kept impressively quiet. It also teases what might be one of the biggest shakeups to come to Marvel in quite a while.

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I was a bit iffy on the series when it launched, but I'm all in after Transformers #4. The series keeps improving with each issue and really creating a unique voice for itself.

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Ultimate Spider-Man #2 is a fantastic second issue. If you were excited by the first, the second is sure to amp all of that up. This is a take on the character that's familiar but quite different, acting almost as a "what if riff on things that have been teased in the main Marvel Universe for years. The comic is one of the best Marvel is putting out right now and we're excited to see what the next issue brings.

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I'm not normally a fan of Venom but this first issue has really caught my attention and could easily make me one.

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There's a lot already a part of DC's Batman universe, but We are Robin carves out a new and unique space that looks like it's going to be pretty entertaining.

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We Ride Titans #1 is a solid start to the series. It delivers something new from a genre that was getting a little played out. There's tension and a lot of dynamics that are easy to relate to. As expected, this is a debut to make sure to grab from the shelf and absolutely check out the second issue when it arrives.

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The overall package is great and small story issues are easily overlooked. Morrison and the team have put together a graphic novel that's relevant to today. It uses what's going on the real world to drive the story but never lets it get overwhelmed by it. Instead, the graphic novel delivers a lot of what we want and it being an Earth One story, we get to see new directions we never expected. This is a the Wonder Woman of love and heart that has no problem punching someone. In today's world, that feels like something fresh and new.

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I enjoyed the first issue, but this second issue has me excited to see what comes next and ponder the layered nature of it all.

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Black Panther #1 is exactly what I was hoping for in a series written by Ridley. It delivers just enough to chew on and think about while setting up an action mystery that feels more thriller than spandex superhero action. After a galaxy spanning epic, the comic comes home in a more grounded, down-to-earth, focus of a man who may be split in too many directions and whose past decisions are coming back to haunt him.

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The comic is fantastic and cements Bunn as a master of horror. This is one that's an absolute must get and one you don't want ruined. Bone Parish brilliantly blends the familiar mob/drug story with that of a horror aspect, something that seems so obvious to do, but so far has had only mediocre results. Here though, the surprise ending and reveals raise the story to the next level and creates a comic series that will absolutely make “best of” lists come year end.

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I had high expectations going into Conan the Barbarian #1. Somehow it met all of them and then some. This is a hell of a debut and new chapter for the classic character that will hopefully launch adventures of this quality for many years to come.

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I had no idea what to expect going into this first issue, but I've come out of it a Riri fan. She's so much new and so much even I can relate to. This doesn't feel like a derivative of what was, there's so much there that's new. And what it especially has is heart and something we can relate to. An absolutely fantastic debut.

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Space Job #1 is the surprise of the week. I didn't expect a ton going into it, just a riff on Trek, but the debut had me laughing multiple times and smiling throughout. I'm a fan of “holy shit” type of humor and this comic is deep in that keeping readers on their toes as to what messed up situation is going to be revealed. This is a hell of a debut and has me excited to see where this series, and these screw-ups, boldly go.

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Space Job #2 is a solid second issue showing the debut wasn't a fluke. The comic is very smart, taking digs at our work reality instead of being another homage/spoof to Star Trek. It's well worth getting, especially if you need a good laugh. Here's hoping it can keep it up.

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Just a fantastic ending that has me hoping for more but at the same time hoping we don't Rosenberg leaves a lot up to debate and does so in a way that the adventure will continue through our imagination. If you haven't read the series, this is one to go back to the beginning and see what you're missing. Being able to sit down and read it in one sitting without gaps ups the enjoyment immensely, but even after such a wait, it's completely worth it.

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A.X.E.: Judgement Day #1 is a solid debut delivering more than just groups clashing before fighting the greater threat. There's a lot to chew on as Gillen lays out varying motivations and resulting in actions that are questionable for many. There's also shocks, lots of shocks as the Eternals make a hell of a move that is sure to anger many. Many events in the past have started with a bang and fizzled. This is a nuke drop and here's hoping it can keep it up.

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The issue is a hell of a start and how you do an event. There's more than enough there to be inviting to new and old readers and it delivers a hell of a punch.

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The two stories feel so wildly different in quality not only am I scoring them separately but doing separate “recommendations.” One is a story that has me wanting more right away while the other feels a bit more forgettable. Together, they “introduce” a character, and a world, that's long overdue for the West and welcome addition. Aero #1 isn't flawless but it has a sense of freshness about it that deserves your attention.

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Two issues in and the series is a home run. This is a bit of a grittier and darker take on Batman fitting in action, psychological examinations, character studies, and amazing art. Easily the best Batman book out there right now after two issues, and that's saying something.

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Just enough information is given for readers to understand what's going on, and enough information is held back to make you want to find out more as to what's going on too. The first issue blew me away. I can't wait to see where the series goes and how it tackles such a heated topic.A brilliant example of social commentary in an entertaining package.

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Arkham City: The Order of the World #1 is a solid start, perfect for the Halloween season. It answers some important questions raised after “A Day” that aren't being dealt with elsewhere. Most importantly, it ties into the greater narrative without being bogged down by it. This is a comic that has a style, voice, and vision all its own and for those that love horror or police procedurals, this a comic that's a must get.

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This is a flip to what has come before and the magic vs. technology set up is obvious. To see where it goes and how much it hearkens back to the first series will be interesting but if this first issue is any indication, it's a continuation that'll stand on its own bringing enjoyment to new readers and excitement for those who have been there since the beginning.

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Atomic Robo is seriously one of my favorite comic series. It's so much fun to read, and reminds you comics are supposed to be exactly that. With a new publisher hopefully it'll become more available and on more people's radar, because it's one of the series I have no hesitation at all recommending. This first issue of this new volume is no exception.

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This continues to be an event that's a hell of a lot of fun and living up to the hype, exactly what I was hoping it would be.

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This might be my favorite issue so far and that's from an even that has delivered with almost every issue. Yes, we knew this was coming but the details and how it's all put together makes it shine. Events are dragging down comics? Here's your exception and an example of what every one should strive to be.

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Barbaric: Axe to Grind #1 is another fantastic debut for the series and a must for fans of the first volume and fantasy fans. It both embraces and spoofs the barbarian questing genre and most importantly entertains with every detail.

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Barbaric #2 is another solid issue that continues a hell of a fun adventure. There's something fantastic about this series in that it adds to a genre that has been around for decades while also acting as an homage and a bit of a send-up as well. There's something for everyone here and in all of that, it's able to keep readers on their toes. The first issue was fantastic and this follow-up is able to keep up with another amazing entry.

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Just when you think Tom King's stories can't get better, he outshines himself. Combo that with Mann's art and you've got an issue that's entertaining, gets you to think, and will put a smile on your face when it's all over. The first of a two-parter, I can't wait to see what comes next.

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The team have created a comic that gives us a Joker and Batman relationship as one that can be debated for some time. The details, the actions, what's said, can be dissected for a long time. This is what the relationship of the two is all about and we realize that it's not Dick, Jason, Damian, or Alfred that will come between Bruce and Selina, it's the Joker.

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The issue is an interesting one that'll get you to think about the relationship between the Joker and Batman and with its ending, it'll be interesting to see the impact on both Batman and Catwoman. This is one I've been thinking about and the quality is solid. This isn't a comic you pick up for the action, this is a character study of two of Batman's greatest villains.

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This entire arc feels like a play with actors taking on roles and delivering an emotional punch. It's a story that helps define Batman not as a god who is always right, but as a man who makes mistakes. It's a realization of reality by Bruce. This is one hell of an arc and a story that I can go back to over and over to pick out the tiny details. A fantastic ending that launches both Batman and Bruce Wayne in a new direction and a dose of reality.

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Batman #100 is what I've wanted from "Joker War" since the beginning. Yes, it does feel a bit like a transition to what's next, it's also a statement as to Batman's failures. This issue lays out the Joker's motivations and viewpoints and forces us to question Batman's effectiveness in multiple ways. We see how Batman's inaction has impacted a citizen of Gotham and perpetuated the violence. We also see that failure of definitive action being explored again perpetuating the cycle. This is the highlight of an uneven event and finally delivers meat on the bones.

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Batman/Dylan Dog #1 is a hell of a start. The comic delivers two characters in Dylan Dog and Batman/Bruce Wayne that are so perfect together in a story that makes sense and doesn't feel forced. It has a look and flair that is a throwback to pulp adventures and Batman team-ups of the 90s. It's a fun comic that even readers unfamiliar with Dylan Dog can enjoy. A solid debut that has us already wanting more of this new dynamic duo.

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I'll admit, I came into Batman/Santa Claus: Silent Knight #1 not expecting much but boy I was wrong as far as that. The story is fun, entertaining, full of action, some laughs, good action, and perfect for the holiday season. Don't be naughty and sleep on this, it's what comics are supposed to be, fun entertainment. Just one issue in and I'm hoping this becomes a yearly tradition.

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I'm still not totally sold on team-up comics but Batman/Superman: World's Finest #1 is a hell of a start. The comic just nails things in every way. There's something really fun about it, the perfect comic to just lay back and lose some time reading. Fun writing and beautiful visuals come together for a fantastic beginning.

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Batman/Superman: World's Finest #2 is fun. It's a hell of a lot of fun. The series is quickly becoming a favorite of mine with an energy that makes reading the comic enjoyable. It's a reminder that comics can be fun and entertaining and succeed without a dark cloud hanging over every aspect. It's a ray of light that's been missed and needed.

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Batman: Black & White #1 is a hell of a start to the series. It had me lingering on pages in awe of what was before me and wanting more. It shows off some amazing art and will have you longing for more of this and fewer boxes on the page. This is a fantastic issue for Batman fans and fans of beautiful art. It also creates a high bar for future issues to reach.

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Batman: Last Knight on Earth #1 is a wild ride of a debut. I'll leave you wondering what is real and what's a hallucination. It'll also want you to immediately come back for more.

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Batman: The Brave and the Bold #1 is a solid start to the series featuring a nice mix of stories that are fun and feature some great art. Why “Batman” is in the title is a bit of a headscratcher, especially if it features far more than just Batman and his family. Overall though, it's a great read and one that's a definite buy. It's a rate anthology where every story is top notch and something to get even if they were on their own.

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The comic delivers on its promise of a politically and socially infused comic that also features superpowers. The first issue is a whirlwind that brings you into the journey in the way a good story should. It's a ride full of emotion that evokes today's social ills and problems.

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Black Adam #1 is a fantastic debut. This is a "mature superhero comic in that it'll make readers think yet delivers the action and spandex and capes one would expect. I had high expectations for it and it met them in every way. One of the best comics of the week.

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Black Canary seems to be another break from the DC mold, helping the publisher diversify their line and most importantly do that with fun, entertaining comics. When I was done reading the first issue I not only wanted to read the second, I also wanted to hear the album that'd been produced by the band within.

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Black Widow #2 delivers the goods and tops the first issue in every way. That was the basic setup but this is the issue where the cards are on the table and we get a thrilling story of espionage and sleeper agents. There's also enough teased out to get readers really interested as to where it all goes, especially due to the ending which really emphasizes the “why” of it all. This is just a fantastic superhero comic without the flashy spandex.

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Black Widow #4 continues what is a fantastic series. It really brings a lot of fun and action. Each issue delivers laughs and cool moments. This is one of the best debuts for the character in years. If you've missed out, it's not too late to catch up and see the quality you've been missing.

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Blade: Vampire Nation #1 is good. Really good. It screams that the concept, and this creative team, deserve to return for more. A series of miniseries, an ongoing, I don't care, this one-shot is fantastic and is so different than the rest of Marvel's line. It shows so much of what can be done with this corner of the Marvel Universe, it's like a nation just waiting for the right leadership council to see its potential and have it thrive.

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This is a complete package of a comic that has lots of action on the surface and so much more below. While things are still being set up in Coates' signature style, the ending leaves us questioning what's next in a “I didn't see that coming sort of way.” When a soldier and a patriot doesn't have a country or government that believes in him, who might he turn to? What roads may he walk down? Are there others who better embody his ideals he can fight for? These are all questions we're about to find answers to in what is an amazing run so far.

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The issue is another excellent entry from the team and Cap has been one that's a mix of action and exploration of today's America and the situations we face. It's a superhero comic that makes you think and is a prime example that you can easily mix politics with superhero comics.

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I'm recommending this as a buy, not particularly this issue, but since Valentine took over. This issue on its own isn't a great starting point for new readers, though I'd imagine those already reading will be pleased. New readers might want to go back a bit. It seems like a series that's both beautifully written and drawn. Sadly I haven't kept up with the series, but not time like the present to go back and catch up.

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Champions #1 is a hell of a debut delivering a start that wears its thoughts and heart on its sleeve. This is a flag planted as to what this series is about. And delivers conflict in that even the next generation isn't in lockstep as to how they should go about making the world a better place. It's a beginning, and probably the best so far of the three volumes. It not only has a vision for what it wants to say but how it's going to say it. Much like Millennials and Gen Z, it understands its politics is a part of its story. Champions #1 has no problem talking about them and trying to fight for what's right.

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While the series is heading towards its sixtieth and final issue, there's not time like the present to start from the beginning and catch up. With games and a television show in the works, Chew is still poised to be a massive break-out in the comic world. It's kind of hard for it not to be when it's this so infectiously fun.

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This year seems to be a solid one for political comics, and especially satire, with Prez being one of the other standout highlights. Both succeed in showing an understanding of a broken process and broken system, while lampooning them in a way that makes you laugh, though we all should probably be crying from the reality of it all. It's just a first issue, but Citizen Jack looks like it's just what I need to get through the 2016 election.

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Cobra Commander #1 is good. It's really good. The comic might be the strongest debut out of all of the Energon Universe and has me excited to see what comes next. This is a Cobra Commander that already feels manipulative and scheming and where those machinations go and how it connects to everything else is going to be one hell of a ride.

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Cobra Commander #2 is another fantastic issue that continues to cement the Energon Universe as the best comic universe on the market right now. What Skybound and the creators have done is to give properties that have been around decades a shot in the arm, a hell of a new kick off. This comic is a prefect example of that, mixing in old and new to make long time fans happy, welcome new ones, and keep everyone guessing what will happen next.

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Another great issue in what is becoming one of the best series out there. Fantastic storytelling and fantastic art and bonus prose combine for something that stands out from the crowd.

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Criminal #5 is as amazing as I'd expect. It continues one of the best comics out today and that's not even counting all of the extra material included in the issue. This is a perfect issue to hop on and check out what you're missing and long time readers will be excited to see where this goes.

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Crossover #3 is a fantastic issue that blends different worlds even more and allows Cate and Shaw return to an earlier property of theirs. That inclusion is fun (seriously, go read The Paybacks) but the further reveal really ups the “oh shit” factor of it all. This is a top-notch series that in its third issue has shifted things a bit taking this comic to an even crazier level of entertainment.

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This first issue gives me so much hope. Walker looks like he's going to actually say something with this series, and at the same time provide a lot of entertainment in doing so.

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Cyborg is one of the strongest debuts in the DCYou line-up. It blends superhero sensibility with a real world we can relate to. Walker achieves that with the addition of small details, small thoughts, and fantastic responses to simple questions or moments. Can't wait to see where the series goes, but with just two issues, I'm completely on board.

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Daredevil: Woman Without Fear #2 is a tie-in but it's a comic that can stand on its own. It feels like the event is almost secondary as Elektra reflects on her life. It's a hell of an issue for a fantastic miniseries that has me begging for more. Even if you're not reading Devil's Reign, which you should, this is well worth picking up on its own.

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Dark Ages #2 is a fantastic second issue. The first setup the world to come and this issue gives us the conflict to come while also going over the history that was. Such a solid story that it's one to not be missed and feels like a classic Marvel alternate future in the making.

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Dark Knights of Steel #1 is a hell of a start. Taylor has gone the extra distance with this debut and series. It doesn't just take characters and dump them in a new setting. It delivers some subtle changes to a few that delivers what feels like a whole new experience in many ways" in a new setting. If the debut delivers this much, I can't wait to see what's next.

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I had high hopes going into reading this graphic novel and it didn't disappoint at all, meeting my lofty expectations. I found myself emotionally caught up and invested in this story, and the real experiences Dini had, especially as someone who grew up watching the two shows he's most known for. It gives us a glimpse behind the curtain, no matter how ugly that may be. Dini and Risso have put together a biography in graphic novel that bends and twists the genre into something more.

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Kot and the team are delivering a story that's exactly what's so powerful about entertainment. We read a story whose layers have a deeper meaning and in this case it's a warning of where we may be going. Some of the best entertainment not only entertains but also acts as a metaphor for the world and this delivers exactly that and then some.

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The comic is a hell of a second issue. DCeased #2 improves upon the first issue taking us away from traditional tropes and instead uses them to focus on something else. The first issue was good. This second issue is great. What started out as a riff on something we've seen so many times before is turning in to something truly spectacular.

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DCeased: Hope at World's End Chapter Two is an amazing second chapter that takes you on an emotional roller coaster. It's beyond fantastic and a hit me out of left field. While some might be predictable, it doesn't lessen the impact. This is an issue you can pick up and read on its own. It'll suck you in and have you wanting more of this quality.

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DCeased: Hope at World's End Chapter Three helps cement this series as one of the best digital comics out there but also one of the best comics going right now. Each chapter can be enjoyed on their own while revealing bits about the bigger story. They're also packed with emotion from joy to sadness from despair to hope. It's an emotional ride that's worth the money.

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Dead Day #1 is a hell of a debut. The team has put together a comic that introduces you to so much in one issue and really sets things up in an exciting way. There's back matter material too that fleshes out this holiday and event even more that makes it feel fully realized. This is a hell of a start and from the first issue it feels like Dead Day is something to celebrate.

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I honestly went into this with no expectations and maybe a bit of a negative one (I don't care too much for Deadman), but came out loving it. I can't wait to see the next issue not just for Vaughn's solid writing, but Medina's art too. If you're a fan of horror this is one you'll absolutely want to check out as it's a solid comic to be released as we head into the Halloween season.

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And part of the reason it doesn't feel like a cheap trick? We get an epilogue! And what an epilogue, that ties into the events into the greater mystery as to what has happened with the DC Universe. This doesn't feel like a stunt, it feels like something that's a small piece of something greater. By mixing in real emotion, giving us clear answers immediately, and add in solid art, we've got a hyped issue that actually lives up to it.

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Do a Powerbomb #2 is an amazing second issue. I said "holy shit out loud when I got to the ending and immediately wanted to read more. If your a fan of wrestling, action, or good drama, this is a must. One of the best second issues of the year.

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Going in I expected… not this and finishing it I was not only pleasantly surprised but excited to see what comes. An impressive start, Doomsday Clock #1 feels like a bridge from what was to what is. There's a clear reverence to the source material in its presentation, themes, and the characters. At a time when “event/gimmick comics” feel like they've burned themselves out, Doomsday Clock #1 is a pleasant surprise that has me looking forward to diving into the unknown.

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Duke #1 is another hell of a start for the “Energon Universe.” As part of Transformers and Void Rivals, the trio of comics set up pillars for what's to come, each with their own voice but all tied into each other in ways that don't feel forced. A solid start that hopefully delivers an update to a classic property and keeps it going for another 40 years.

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Earthdivers #1 kicks off a nice time travel "what if type of story. Its focus is what makes it stand out keeping readers guessing what might happen next. While the overall idea isn't anything new (kill someone to change the future), how it's presented feels different and fresh and makes it a debut that's well worth checking out.

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The entire miniseries has been top notch so far and this issue again leaves me wanting more of these characters. It's a touching comic which may leave you an emotional wreck by issue's end.

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Eight Billion Genies #1 is a great start to the series. It opens up a literal world of possibilities as we see how wishes from genies can get out of hand. While the world as a whole spirals, its focus on a few individuals keeps the comic focused and something the reader can relate to. As expected, it's a great read and an absolute “buy”.

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ENIAC #1 is a solid debut in both a comic series and for a publisher. Bad Idea has delivered quality after a lot of hype and build-up, so pressure is off, they've succeeded. The comic has an intriguing plot, interesting characters, fantastic art, it's a big budget film in comic form. It might be hard to find the issue with Bad Idea's limited release plan but it's absolutely worth it. Order online if you have to and pressure your local shop if they're not on the Bad Idea train. This is one that's going to go over big.

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ENIAC #3 continues a quality series from Bad Idea. The production quality is excellent from the card cover to the quality of the paper within. It features a solid story with fantastic art. The series has its followers and deserves far more delivering the high-quality entertainment I'd expect from this creative team.

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I have no idea where this is going but I'm on board and what's set up is an intriguing concept. While it's not unique it is done in a way that teases the mystery and ups the anticipation of what's to come.

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Snagglepuss continues to impress with a story that's touching and explores a time period that feels so long ago. Russell weaves together drama with history to deliver a comic that's entertaining and educational.

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The first issue feels like the start of something great, an event that begins in a way that immediately makes you think it'll be an action packed epic story that'll go down as a classic and launch the X-Men into the future (or the past).

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Awesome to read, beautiful to look at, Extermination has exceeded expectations for an event and brought back the awesome to the X-Men. This issue will have folks dissecting what's revealed for some time and I'm sure this is an issue that'll be referenced for years to come in various ways. One more issue to go in what is the best X event in years.

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Far Sector #2 is a fantastic follow-up. It adds depth to characters and the world while moving the murder mystery forward. Only two issues in a twelve-issue series, I'm already saddened there's an endpoint. This is a world I already want to see more of.

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Far Sector is an amazing series, one of the best of the year. Far Sector #8 delivers another chapter in a police procedural that's infused with socio-politico commentary. This is a series that's "in the now," not afraid to tackle current issues and real-world discussions. Most importantly, it entertains while doing so. With each issue, the series makes the case for "best of 2020."

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The series is a solid one reminding me of the sports focused manga I've been getting in to. It's a great debut and one that was unexpected in how much I enjoyed it all. A definite get and a comic that's going towards the top of my read pile going forward. It delivers action, emotional ups and downs, and surprising depth in its characters all in one issue.

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Going in, I was nervous, but Fight Club 2 was one of my most anticipated books for 2015. Coming out, it's now one of my favorite books to debut this year. The fist issue is out May 27, definitely give this one a try.

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I loved this first issue and it's an entertaining comic that at first seems like it'd be great for kids and adults alike and then you get to the end… and I'm rethinking that aspect. I have no idea where this is going, I just know I want to read it and find out.

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The issue is a fantastic start with highs and lows. There's lots of action, hope, despair, and more hope. It's a rollercoaster that's both escapist and a reflection on today's reality and what was. We're in a real world fight against a rise of far right ideology and fascism and a second rise of Nazi beliefs. To get a comic with some good ole Nazi punching is quite welcome.

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Friday was an unexpected release and one that is more than welcome. It's the start of a great mystery where the relationship between the protagonists is the main point. The emotional driver and scares isn't what's being carved into a tree or an old tale but how Friday and Lancelot relate to each other. It's a brilliant next step for those who want to see what's possible after the young adult adventures.

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Williamson and Alexander have presented us with a world I want to learn more about. The characters have personalities and based on their actions, they're willing to take action that feels natural and justified. There's real emotion here which is something I'd expect in a world worn down. Frostbite feels like a series I want to spend the upcoming winter months (and beyond) with.

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Future State: The Next Batman #1 is a winner of a comic. I wanted to read more immediately and now I want an entire series exploring this world. There's some great concepts here and an interesting exploration of the line between justice and fascism. Where the line is drawn is a great concept to dive in to and this comic dances around it with some fantastic writing and characters. A lot is packed into the extended issue and it's such a welcome addition to the DC and Batman mythology.

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Gargoyles #1 is an excellent start. Not only did it leave me wanting more, it has me wanting to go back and watch the original animated series to see what I missed. It's surprisingly "adult in what it talks about catching me as a new reader off guard but also sucking me in. This isn't the "kids series I thought it was, and partially dismissed it because of, and has me excited to discover more.

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GCPD: The Blue Wall #2 is another fantastic issue by Ridley and the team. This entry highlights what he does best as a creator delivering a challenging and tragic issue.

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GCPD: The Blue Wall #3 is John Ridley at his best for storytelling. It delivers a complicated, character driven story, that is full of uneasy answers. It isn't afraid to delve into issues that are realistic and dealt with every day, spotlighting the dirt of society. It's a fantastic adult take on the superhero universe showing Ridley continues to be a voice comics needs.

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Grim #1 has already sold out at the distributor level and might be hard to find at shops. There's a second printing coming in June and I fully expect that to sell out too, so hurry and don't miss out on what is one of the best debuts of the year so far.

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There's a point that the exploration turns into abuse porn in many ways. We relive Harley's traumatic experiences over and over at the hands of the Joker. It gets tiring and "been there, seen it". But, this comic delivers an air of romanticism that's not aimed at the Joker and when you get to latter moments there's something touching about it all. Harley thinks about the horror but longs for what feels like her true love to save her. As a comic goes,the first chapter of Harley Quinn: Black + White +Red is a fantastic read and as an introduction to this series, it's a hell of a start.

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Harley Quinn: Black + White + Red #3 helps cement this as a digital series that's a must get with each chapter delivering something new in self-contained stories. DC seems to really have nailed down a strategy for the digital releases and Harley Quinn: Black + White + Red is a crown jewel and perfect example of the publisher's future.

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It's not surprising that I enjoyed Harley Quinn: Black + White + Red Chapter Eight. Not knowing the specific story, just the creative team, I knew I was going into something I'd like. But, what Kibblesmith and Sauvage deliver is an homage to so much of the pop culture I consumer and hold dear. It's a connect the dots of things I enjoy. It's another winner for DC and their DC Digital First program. Not only is it a fun comic but it's yet another stand-alone comic anyone can pick up and enjoy. It's also yet another example of what you're able to do creatively with Harley Quinn.

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Harrower #2 is another fantastic issue that's a must for horror fans. There's a lot it plays off of but also delivers so much that's new and interesting showing it's marching to its on beat. There's still a lot of questions out there and far more raised with this issue that hints at an exciting series.

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For Whom The Bell Tolls wraps up Hellboy's adventures and leaves them open too. It is a damn near perfect ending to this series which has been a masterclass in storytelling and art.

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Beautiful and haunting is the best description of this story which is not only an entertaining read but whose art transcends everything. This is a comic that you'll spend hours looking at every small detail Gianni includes within and appreciate that this is just something that comes once a year if we're lucky.

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While we all claim we dislike comic events, Heroes in Crisis shows that there's little reason to stop them. They deliver a break in story that can't be told in any one series. They can also be of a quality that entertains, shocks, and has a deeper emotional impact all at once. And, they can be personal. Heroes in Crisis shows that even event comics can be more. If King has taught us anything from his past works, it's that we're in for a hell of a ride.

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This is an issue that feels like things are coming more into focus and the actual detective work begins. We've gotten what feels like false starts to the series in some ways but this issue really moves the story forward and gives us our real first clue as to what happened. This is a perfect middle point that has me excited to see where the rest of the series goes and it reminds us what the series is about, the trauma people experience and that it's ok to seek help.

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AHOY Comics continues to deliver with their second release in High Heaven. This is a comic company that burst on the scene with pretty big promises and has delivered with two issues. You feel like you're getting a lot for your money and all of it is quality. Not only do I look forward to this series' next issue but I'm also front and center to see what else AHOY has up their sleeve.

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Hostage is one of the most fascinating releases this year in both its story, attention to detail, and how it's laid out. For a slice of real life through graphic journalism, this is a must get.

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I Hate Fairyland #1 is exactly what you'd expect going into it. It's just insane violence with a slight offensive nature about it all. It does a solid job of setting up what's to come while catching up new readers. It's cathartic violent fun wrapped up in a cute beat up package that'll give you the finger.

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If You Find This I'm Already Dead #1 is a fantastic debut that feels like a more modern version of classic sci-fi pulp. If you're a fan of Flash Gordon, this is a comic that's an absolute get and if you just like good comics this is one that shouldn't be missed.

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I think what's really interesting about this issue is that it doesn't have the boastful nature that I'd associate with Doctor Doom. The comic is muted in a way which gave me the impression he was really thinking things through. Most importantly, it has me wanting to come back for more and see what happens next. Doom is a favorite of mine and putting him in this situation looks like it'll give us something actually new involving him.

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Iron Fist #1 is a great debut honoring the old and new. It doesn't feel like the “classic” is being shuffled out the door. Instead, this feels like a blend of the two but more importantly the continuation of two ongoing stories, Danny Rand's as well as the new Iron Fist. By doing that we get twice the fine and a nice opportunity to do some things that are really interesting and new for both characters.

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Artist Antonio Fuso delivers a visual treat and is able to make a claustrophobic setting even more interesting. This is basically two individuals sitting down and talking but Fuso's art is fantastic picking up small details of each character and delivering some panel layouts that are unique and interesting.

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Juggernaut #1 is a fantastic debut of a comic. It adds a lot of depth and emotion to a character who has at times lacked it. There's a fantastic mystery here of a man who's at his lowest and is attempting to get his life in order. In many ways it's a story of addiction, failure, temptation, and possible redemption. It's aspects we can all relate to and helps take this classic villain and a much welcome direction.

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A character transformed. And that ending! This is one comic that's not to be missed.

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By the end of this issue, I want to see King and Shaner on a Green Lantern series. They've shown they can do heart, action, and make it all look good. This is not just the best “Darkseid War” tie-in so far, but this is just a great comic period. It's full of heart in many ways, and also gets you to think and debate the role of a god. One of the best I've read this week, and one of the best I've read in a while.

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Kill a Man is amazing with aspects of what I liked about the flow of films like Rocky or Creed. Yes, there's some formula to it but there's a focus on James as a person that's missing from so many other stories. It's a graphic novel with honesty and truthfulness about James' experience you don't see too often. There's a rawness to it all both in and out of the ring with emotion flowing through it all.

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King in Black #1 kicks things off with jaw-dropping moments and unexpected twists. But, it's the heart of it all where things succeed. Eddie Brock brings a touch to the story that we can all relate to. And, more importantly, he brings a character we can empathize with and feel sorry for. He's likely sacrificing himself to save the world and his kid and knows it. Yet, he goes through with it. King in Black #1 is the shift of Eddie Brock from anti-hero to true hero willing to make the ultimate sacrifice for the greater good. It's the start of an event but also the next step for the character that Cates and Stegman have been adding depth to for years.

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King in Black #2 is a hell of a second issue. It takes us on an emotional rollercoaster while also delivering big screen popcorn levels of visuals. It's a great combination and what events should be. Two issues in and this is one of Marvel's best events in many years.

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The team is knocking it out of the park with a series that is just amazing in every way. Years in the making, the story is coming together in a way that makes it worth the wait.

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Local Man #1 isn't another dissection of the superhero nor is it just a riff on what's come before. By the end, there's clearly something more going on. While the comic has a foot in its past, it also feels like it's charting it's own future and part of the new wave of heroes coming out of Image that show you can deliver fantastic story and eye-popping visuals at the same time.

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I don't know what I was expecting with this comic series but I want more. BOOM! has another fun one on their hands that hopefully becomes an ongoing based on the first issue. There's so much potential here and a voice about it all that's fun and entertaining, exactly what comics should be.

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M.O.D.O.K.: Head Games #2 is a fantastic second issue that has me wanting to read the third right now. I laughed out loud multiple times. Really laugh out loud. It's a comic that put a smile on my face. It's beyond good and is the exact escape we sometimes need and look for in our comics.

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This is a fascinating first issue and delivers a story that has me caring for a character I've never particularly liked. It has a clear vision for a character who, like his shapeshifting, has been all over as far as history and background. The team here is delivering something that feels special and like it'll be the next maxi-series “must read.”

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Masterpiece #2 is just fantastic. It is packed with laughs, tension, that cool you want from a heist story, all with great art. This is another amazing hit from Bendis and Maleev and one that I already want to see on the big screen and continue any way possible.

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Nearly everything Jeff Lemire releases is gold. Mazebook #1 is another amazing debut from the creator that's sure to create buzz and wrack up award nominations. It's sad. It's beautiful. And, it'll hit so many readers in the gut and take them on an emotional ride. This isn't a “feel good” comic to read but it's an amazing start to an adventure to come.

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I love Midlife (or How to Hero at Fifty!) #1. It's a hell of a debut that delivers a hero we can relate to and at 50, a hero we don't see often enough. Gen X might have grown up on comics, but Midlife (or How to Hero at Fifty!) #1 is one that might just be “our” comic.

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The issue is a stand alone comic that also adds to the ongoing narrative. It gives us violent action, and tender moments. We also get some solid commentary about today's issues. All this in one comic! Did I enjoy it? If the above isn't evidence enough… hells yes I enjoyed it. You will too. Go and buy this.

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Power Rangers: Ranger Slayer #1 is a fantastic one-shot that has me, someone who's not a Power Rangers fan, wanting to read more. There's just a fun ride to it all that's easy to follow but clearly delivers a bit more for those who are long-time fans. It's also a one and done comic that you can pick up and just enjoy while also acting as a follow-up to what was and leading into what's to come. I began the comic not a fan of the Power Rangers and ended wondering what I missed out on and where to start.

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I can't say I completely get what's going on with this series but there's no ignoring that this issue is full of emotional weight with the expected amazing art. The series continues to be a head scratcher but it's a head scratcher I look forward to reading every month and one of the best of the year.

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Two issues and this series is fantastic. It's building a mystery that I want to find out about. It's not a chore like some reads where you just want to find out the answer, this is one that you can easily become invested in as it blends superheroics and a simple question. I want to know about Naomi's past. The team is delivering a comic that's all about the mystery but is filled with emotion and one of the best new characters in some time.

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On the Stump #1 is over the top insanity. The concept is so out there and a hell of a lot of fun. It pokes fun at the current political climate while also recognizing where we're at as a society. It's a funhouse mirror reflection of our reality. It's also a debut we're casting a ballot for.

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Once & Future #1 is a solid debut. The comic has a fun vibe about it and is able to blend a serious subject with comic fantasy. The characters all stand out and the pacing is amazing. It's one hell of a beginning that shows off why it's already into four printings and expect many more.

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The comic nails its zombie roots with a fantastic build to those final moments. We learn about the characters in an organic way that flows though there's one bit that's a bit too much of a foreshadowing of what's likely coming. The comic nails the tense build as individuals barely escape and the mobs' swarm. It's exactly what fans of the genre will want and that's a good thing. It teases a lot of what has happened using gore to emphasize instead of shock delivering a debut that's one to watch.

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Along with the art, Clayton Cowles‘ lettering plays a fantastic role in giving us a grit about what's spoken but the inclusion of interesting angles for gun blasts and noises creates a sense of motion for the action. One particular scene with a “slam” written out, that sound's lettering is presented in a way that's fresh and helps drive where the action is taking place adding to the flow of movement presented.

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At first, Road to Bones #1 might not seem original but by its end, it's a debut that'll have you begging to read the second issue immediately.

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Rogues #1 is a hell of a debut. It'll have you feeling empathy for Snart of the other Rogues and quickly go to disdain. It touches upon a glaring gap in so many comics that there's little when it comes to programs to help reform former villains to prevent them falling back into old habits. It also emphasizes the years wearing on us and our regrets. It's a fantastic start that has us excited to see what's next.

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Savage Circus #3 is a build up moment where the hero regroups and gets ready for the battle to come. It takes the first two issues setup and transitions it to the action to come. It adds depth to our hero. It just nails it in every way getting me even more excited for what's to come.

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There's something surreal about this issue's release today of all days and it feels as though it's as pertinent to today's political situation as it was when the series debuted 8 years ago. It's the rage many of us feeling and a reality many of us would like to see happen. All it'll take is a spark and some inspiration. But for now, we can imagine that revolution kicking off and experience that possible reality on the printed page.

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This issue, we're missing her dossiers that were in the first two issues, possibly because Des Taylor has revealed all there is for the reader to know before the epic conclusion. What surprised me most about Des Taylors writing is his attention to details. Taylor makes of habit of making things factually accurate, which is different for some comic book writers. It only makes sense as readers, because in this age of Google we have easier access to information than generations past. Overall, a great read.

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Scout's Honor #1 is a fantastic start to the miniseries. It approaches a familiar concept but does so in different than expected ways. There's many directions and issues that the series seems it'll be tackling delivering much more than just another clash in a post-apocalyptic world. We're getting a series that'll challenge and discuss where you go when you find out your world is a lie. It's a timely comic that we might be able to reflect on our own reality from.

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Secret Wars: Secret Love is so good, with so many varied creators, it has reminded how much Marvel has dropped the ball with the relaunch in a few months. Whitley not on a Misty Knight series? Cmon! Michel Fiffe not being given something! Marguerite Bennet, Katie Cook, Felipe Smith, Gurihiru, Kris Anka, this comic is filled with folks who are comic stars. This is the type of creative line-up I'd be building a line around. I want more of this!

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And it's a really interesting story. What happens in Shadow Doctor #2 is unexpected with ups and downs and some really fascinating twists. The fact that this true has sucked me in even more. I have to know what happens next for Nathaniel and where the story goes. For those that enjoy mob and crime stories, this is a must. For those that like history, this is a must. And for those that enjoy history about race in America, this absolutely is a must. Shadow Doctor #2 is one of the most original comics on the shelf and beyond engaging.

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Shang-Chi #1 is fantastic. It hearkens back to classic martial arts films with lots of action, lots of family drama, but also modernizes them to rely less on stereotypes and instead focus more on the characters themselves. I feel like I know more about Shang-Chi from this one issue than all of the other comics I've read featuring him combined. This is a comic I've been hyped about and it thankfully lives up to my expectations and in many ways exceeds them.

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Shanghai Red is a revenge tale, but it's one that feels unique due to its setting and characters. There's a grittiness about it all and a low-fi aspect that makes it stand out from the pack. This is an absolutely fantastic debut issue and one that has me sucked in to see where it all goes.

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The series is creative and there's an energy about it that makes it beyond entertaining. The issues so far are so full of detail that you'll linger on pages to see how society has changed and what has been impacted. The layers of storytelling here are a lot and so good. Image has been putting out solid comics and this is one that stands out from the pack.

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Snow Angels Season Two #1 is an issue full of surprises. It plays with its concepts of expanding the world by limiting what the girls, and we, can see. But, it also greatly builds things out with the revelations about the Snowman and what the girls discover in their journey. It's an issue that sets the series on its next adventure and shows us there's a massive world beyond the Trench.

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Snow Angels #2 is a solid entry. It both builds on the world and makes you forget about it and focus. There's an anxiety that builds through the issue to the very last panel. It has me wanting to see what's next as soon as possible.

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Snow Angels #3 builds upon the story in so many ways. We learn more about our main characters. We learn more about the frozen world. There's a focus on adding details while also delivering excitement and wonderment. It's a fantastic continuation of a series that has me excited to see what's happening next and where it all goes.

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Snow Angels #4 continues the slow build of the series but by the end, the issue feels like the real beginning. Everything up to this point is prologue and now, much like Mae Mae and Millie, we're left to a story of discovery attempting to leave behind the terror stalking the previous pages.

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Just when you think the series is going to go in one direction, Aaron and Latour shifts things and the end of this issue is one of those. Where things are going and how it'll play out? We'll have to wait and see and I'm counting down the days. Consistently one of the best comic series on the market.

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I had high expectations for this first issue and it exceeds them. Just a fun event that I can't wait to see where it goes. Damn near perfection.

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Stake #1 is a fantastic debut that took my expectations and shattered them. There's parts that caught me as a reader completely off guard. I want to see what comes next and where the series goes from here. It's not the simple direction I was thinking. While the concept might sound like a vampire story you've read and seen so many times before the actual end product is so much different.

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By the time I got to the end of the issue it's clear we need more one-shots in comics that anyone can pick up and enjoy and anyone doesn't need years of backstory to get the full story. This does that and includes so much for those who have stuck with it all. Aaron pulls off the impressive with that and shows why he's one of the best writers in comics.

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It's Marvel Star Wars. That alone is reason enough to check this out and while it's not great for new readers it builds upon the various excellent history that we've had the ability to enjoy over the last year or so. This first issue delivers and has me anxiously awaiting what comes next.

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Stillwater #1 is a fantastic comic that's a must for fans of the horror genre. It's a solid debut issue that while has a lot of familiar elements, puts them together in such a way that they suck you in. Where this series goes should be fascinating and what happens next is unknown. But, it's that mystery that we want to explore more of.

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Stray Dogs #3 continues the cute dog meets murder mystery. It does so with tension and excitement that builds through the issue. It's another fantastic entry that'll keep readers guessing what's true and what's not and where things are going from here.

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Stray Dogs #4 is a fantastic issue that lays the cards on the table. You find yourself yelling “get out of the house” much like you would a horror film. The build up of revelations is perfectly executed delivering a punch in that last page. This is the issue where the truth is clear and will make you want to see what happens next immediately.

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Stray Dogs #5 is a solid ending to the series. It wraps things up nicely with an emotional rollercoaster that at times tugs at heartstrings. But, the issue doesn't quite stand on its own. It feels like returning to a film “after the break” and in ways is a little unsatisfying as a stand alone issue. Yes, it's part of a single story but it's a single story broken up in issues and in this case the issue itself feels a little thin. But, it works so well as part of the whole. If you haven't read the single issues, it's a story that sticks the landing and will be a collection that's well worth picking up when released.

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Oni Press provided Graphic Policy with an advance copy of this issue for FREE for review.

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I had high expectations for Super Sons #1 and this first issue blew me away delivering a fun read that has me wanting more and looking forward to the adventures ahead. It perfectly reflects the young age of its two stars giving us a new team that's not only super but can be enjoyed by people of all ages. This is some of the most fun I've had reading a comic in a while. Those these two have titans looming over them in their parents, in one issue they've made the case they're already stars.

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The debut issue is a solid one. The negativity of Miller's recent works is gone and instead we have a focus on the positive and justice focused nature of Superman. In it, the creators show they get their subject by delivering the building blocks that have shaped his focus on helping those in his later years. It's an unexpected debut and one of the best in takes on Superman in recent memories.

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A fantastic debut and one of Marvel's strongest in their “Marvel Legacy” line, the first issue kicks off a mystery that feels like a hard boiled spy action thriller. I'm strapped in for the ride because as a start this promises a good one.

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Out of all of the “Rebirth” issues so far, this one has me the most excited for the series the follow. There's something about the tone, the art, the package that has me smiling and wanting more. I've never cared for the Teen Titans, but now I can't wait to read more.

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Overall, the first issue is a a fantastic start, and I look forward to checking out the second. This seems like a series that'll be much more than I expected when all is said and done.

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As we go deeper into the mystery more and more questions are raised and many are never answered. That's part of the tragedy and madness we're taken into. This is a raw story of grief and humanity and presents no true answers. In doing so, it leaves the reader to reflect and think and when you get to those final pages it'll leave you haunted and trying to come up with answers of your own.

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The Bat-Man: First Knight #1 is a great start with a debut that makes me feel like I should be sitting around the radio, tuning in, and enjoying the show while drinking my Ovaltine. There's a nostalgic aspect to it that captures a tone that you just don't see much of today. It's a hell of a start that has us excited to see what comes next and already hope we get more.

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The first issue was fantastic and this second issue is amazing as well. This is a hell of a story that seems to really be a match that tests everything about Batman. Not since the Court of Owls have we had a villain who is a match, if not the better, of Batman. And we haven't had a story where it really felt that Batman might lose but also cross a line he doesn't want to. This is the mini-series to go all in for as it's one hell of a story so far.

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I had very high expectations going into reading this and came out the other side wanting to read it again and share it with more people I know. It's a fun take on history that'll have you researching what's true and what's close to the truth. But the key is, through all the weird, the story is beyond entertaining.

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The Deviant #2 is a hell of a second issue. It is up there with horror tales making readers guess as to where it's going to go and if there's not something more sinister and deeper going on. It's an instant classic right now that every horror fan won't want to miss.

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The Displaced #1 has a great concept about it. It sucks you in and makes you want to find out what's next for the story. So far, it's an intriguing mystery that's set up in a way that leaves a world of possibilities as to what really happened to the town and its people but it's the characters left that make the comic a must read.

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The Flintstones #2 is a comic who has ads to buy “crap” in between pages making fun of buying “crap.” It's amazingly meta and beyond subversive. And this is also exactly what I was hoping we'd see in this series.

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This had to end eventually and twelve issues feels too short in many ways. Hopefully we get more Russell soon because I know this usual satisfied my craving for smart commentary through comics. Some of the smartest writing anywhere wraps up that way and shows off why it's exactly that.

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The Good Asian #1 is a fantastic comic. You can enjoy it for its detective story alone. But, it's the details that really build out the issue and series. It has an authenticity about it that feels like it props up its main story. It's a hard comic to read at times with the racism thrown around, but that adds to the authenticity. This is a comic for fans that love a good noir story to chew on or like a little bit of history in what they read. A hell of a start.

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The Joker #1 surprised me. It's a comic I thought could be good but wasn't sure what we were getting. With a focus on those hunting the villain, we get a story of one last attempt at justice as opposed to something that might deify or wash a reprehensible individual. It's a debut that shows a hell of a lot of potential for what's to come. Hopefully it keeps its focus on the nightmares that haunt us throughout life.

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The Killer: Affairs of the State #1 is a fantastic start to the latest volume that'll have you contemplating its layers. A contract killer is forced to work a “soul sucking” job that's “worse than death” while plotting to kill someone else. There's something there about positions and roles one has and later the system as a whole that we're a part of. If you enjoy action and adventure that Bond brings but not a fan of its imperialist tendances, this is the series to get.

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I loved these comics when they were first released, I love them now. Here's hoping we see some of the other comics from Radical released under other publishers, but at least we get this solid one to enjoy. An absolute buy.

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The One You Feed #1 is an absolute get. The unexpected release of it adds to the fun of it all but the quality is the real draw. This is a future fantasy story that has a lot of intrigue going for it and teases that it'll take us in unexpected directions. The fact it's pay-what-you-want is a bonus (and you should pay for it). Panel Syndicate is a publishing platform who is synonymous with quality and this is another feather in its cap.

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The Other History of the DC Universe #2 is another fantastic and amazing issue. The series is calling out the failures of DC Comics' history and the issues with its narratives. It's impressive the publisher would do this at all. The fact it's all at such a high quality is such a treat. Each issue feels like it's a college level course in DC comic history. Time for all of us to get schooled.

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The Penguin #2 cements the series as one of the best of the year so far. Two issues in, both have demonstrated a quality that's amazing on every level. It's one that's not to be missed a gem of DC's “Dawn of DC” line.

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The Penguin #5 is another amazing issue that cements the series as one of the best of the year. It has taken characters and made them both frightening and sympathetic while taking us into the mind of each. Here's hoping the next year can bring more of the same as the Penguin begins to really make his moves.

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The Recount #3 continues a series that deserves far more buzz than it has. This is a series that feels like it could be ripped from the headlines and perfect for television. It has such an amazing quality about it that I immediately want to know what happens next as a good action-thriller should. It's a hell of a next issue that pulls off covering a lot and packing it into a single issue.

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What is the end game for every one? We have just a few more issues to go to find out in what is not just one of the best comics on the market, but also one of the best discussions of the US occupation of Iraq from someone that was there.

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The Sheriff of Babylon #11 continues the streak of a series which is honestly brutal about real world issues. It might be one of the most interesting look at the Iraqi occupation and I'm sure when it's all wrapped up this will be a series that's examined for the story it tells and the real world it reflects.

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The Silver Coin #1 is a solid start to an interesting anthology. The end I expect leads in to what's next and has me wanting to read more. This series might work a bit better as graphic novel or trade but as presented it has you wanting to find out what happens next but also appreciate its one and done nature.

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If you can't tell, I really dug the first issue. It's the fun escape I was looking for when I read it and sets up a series that'll be a great mix of serious, fun, and encouragement. A solid debut and a great way to begin the year.

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The Walking Dead #192 is an issue I dreaded to read. I knew what was likely to come. I'll be on the couch now curled up in a ball working through some stuff.

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Another fantastic issue of the series and another fantastic comic from AHOY Comics who has become a publisher that is standing out from the crowd and delivering some of the best value for your dollars.

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Time Before Time #1 is a hell of a debut with a lot of detail helping to really make the story. There's a solid concept here and the ending has me guessing as to where this is all going. Since it involves time travel, I have no idea where that might be. This is one to absolutely get so you can sit back and enjoy.

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This may be one of the best debuts of the year. An absolutely amazing first issue. Can't wait to read more.

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The issue is good and then you get to the end and it all becomes clear as to what's going on. The rug is pulled out from under the reader and it goes from good to amazing. This is one of the best comics I read this week and one of the most fun I've read all year.

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The Dinobots allowed the heroes to remain heroes, and this story adds depth to the characters that makes you question if they're heroes too.

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Tumor holds up after all of these years and continues to be a must-read. Whether or not you enjoy noir/crime stories, this tale is fantastic and heartbreaking. Make sure to put it on your summer reading list as it's the sort of mind trip of a graphic novel that's fun to curl up with and devour while laying by a pool or beach.

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Ultimate Spider-Man #1 does something the previous Ultimate Spider-Man didn't quite do for me, it feels unique. It stands out with its own voice, a different take on a classic character, and delivers some emotion that pulls you in and makes you care about the characters. Overall, a fantastic start to the Ultimate Universe.

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The first issue is a great debut and while it relies on familiar character types and conflict, the use of classic Valiant characters in this new setting is fresh and entertaining. I can't wait to see what the further issues bring and hopefully we get some more.

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Vengeance of the Moon Knight #1 is a hell of a start to the new year. It delivers such great details, action, character interaction, and that ending. Here's to the next chapter for the Moon Knight and whatever is to come next.

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Waller vs. Wildstorm #1 is a solid debut that has us excited to read more. We sadly will have to wait for the second issue, but what has been shown so far makes us not just want that but this entire concept expanded upon. The comic entertains while also exploring our very complicated and dark reality.

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Warhammer 40,000: Marneus Calgar #2 delivers one hell of an ending. I gasped out loud and immediately had to check to make sure this reveal was brand new. It completely upends so much of what we know making Marneus Calgar much more than Captain America in Power Armor. This is a second issue that completely outdoes its debut and should create a hell of a lot of buzz.

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What stands out about Where Monsters Lie #1 is the fact it is a comedy. It's funny. Really funny. Like, you will really laugh out loud type of funny. The comments are quick and the characters are bizarre and it all works so well because it's playing it all straight. If you're looking for a twisted laugh or a fan of the slasher genre, this is a must get.

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Just when you think the series can't get any better, it surprises you.

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Winter Soldier is clearly a different type of superhero story. Yes, there's the action we'd expect but it's the actions at the end of the battle that seems to set it apart so far. The introduction of R.J. has set up something that's potentially very interesting flipping the script on Bucky in many ways forcing him to become the teacher and completing his growth from a trained killer to something more. This is a series to keep your eye on in 2019.

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Wonder Girl #1 is an issue with a lot on its shoulders. The character is clearly one that DC has a lot of plans and hopes for and needed a debut issue that delivered on that. Thankfully, it does, and then some. Wonder Girl #1 is a hell of a start with a fantastic focus and beautiful art. This is the rare comic that is able to shine under a lot of pressure and even then, exceeded expectations.

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With a mysterious new villain whose reveal not only makes sense but delivers a “why hasn't this been done before?” vibe, Wonder Woman #1 is an amazing start that adds a massive boost to a series that's sure to excite some and divide others. It's not afraid to wear everything on its sleeve with a debut that's sure to get folks talking and create a hell of a buzz. This is one to not sleep on and miss out!

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X-Factor #1 is a fantastic read. The series plants a flag as to how it fits into the X-Universe and what it's about. This is a series that has no problem wearing everything on its sleeve for folks to enjoy. It also feels like a truly team book where everyone has their moments and stands out. The creative team has done a fantastic job in every way. The comic is both tragic, humorous, hopeful, and relatable. It's a damn near perfect start.

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Piskor is giving us the definitive history of the X-Men like he's done with hip-hop and doing so in a way where it feels fresh and new despite 54 years of existence. He's doing what feels like the impossible, taking a complicated history and distilling it down to the important moments and presenting it in a way that's perfect for new and long time fans alike.

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This is a hell of a debut with a clear direction and voice. The issue has me excited now after a rather down return of Grey. What felt like a bad idea seems to work well here and the gap in time is part of that driver. Welcome back Red, here's to a return in so many ways.

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You can actually check out the comic on the Zodiac Starforce website, and get prepared for the new series' debut this coming Wednesday! And of course we'll have a review. This one is a buy though, if you can find it, and if not, you can read it at the link above.

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I will say, I was really surprised by the comic. Ennis does great war comics, but throwing in racial aspects really makes this one stand out. It also impressively makes me want to see how close it is to actual history as far as the war. It's a comic that makes me want to learn. This comic has been the surprise of the week for me. Absolutely check it out.

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The Sheriff of Babylon is a fantastic adult series exploring recent history packaged in familiar pop entertainment and a genre that we often see. It's a riveting series that has me looking forward to the next issue and I seriously have no idea what to expect next. I just know it's going to be amazing.

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Amazing Fantasy #1 is absolutely fantastic. The art is great. The story is entertaining and fun. It sets up a story that honors the pulp roots it comes from. This is a comic to pick up, relax, and just enjoy these summer months.

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Shadow Doctor #4 is another amazing issue in an amazing story. Its details reverberate today in many ways and it serves as a reminder of how things haven't changed and for good reason. We as a nation are still paying for the crimes committed. Shadow Doctor #4 is a reminder that there is still so much more work to be done.

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The issue is a solid one leaving me excited to see where the finale takes us and wondering how Batman will win in the end. It's a prime example of both Snyder and Jock being at the top of their game.

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This comic is my favorite of the week delivering two entertaining stories that are entertaining in totally different ways.

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A solid start that shows why this is one of the best comics on the shelves. Snyder continues to surprise at the quality and depth delivered (as well as bringing something new) and the addition of Albuquerque on art is the icing on the cake. Absolutely awesome.

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Dark Nights feels like it's getting better and better the more it goes on and these one-shots have helped make that the case by adding depth to each of these new villains. They're stories that can't fit in the main series but need to be told. Abnett and Tan deliver an issue that gives us everything we need packed into one comic. It's a prime example that you don't need to drag things out over multiple issues and spin-offs. This is how a comic should be and why Dark Nights: Metal is shaping up to be one of the best events in a long time.

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I had a high bar for the issue and it met it and exceeded it. Some of the one-shots lately have slumped a little but this one is the best yet. Batman: Who Laughs is a thing of nightmares that embodies everything Dark Nights: Metal is about.

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Black Widow #3 is just a fantastic issue. The action is solid. The humor is great. There's just so much there to enjoy and it's all tied together with top-notch visuals. This is a comic that just improves on the previous two and it's a series that's getting better with every issue.

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Captain America is an embodiment of politics and Coates recognizes that. This is an exploration of who the character is, what he stands for, and how that fits in his fictitious, as well as our, world. This first issue is one that entertains and makes you think, something Coates excels at. An amazing debut that's an absolute must buy.

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Do I love the debut? That's an understatement. I've enjoyed everything Lion Forge has released in their Catalyst Prime universe but this comic debuts in such a way that it challenges a lot of other superhero comics out there from the big two. It has a life that's missed by many and attention to detail that creates an experience that's heads above the rest. My favorite comic I've read this week.

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Crossover #1 is an amazing start with a love letter to comics and its community. It also is a larger discussion about community as a whole with a lot of interpretation possible by readers. This is a comic that should be on everyone's pull list and I have no doubt it'll be seeing multiple printings and lots of buzz when it eventually comes to shelves. Do yourself a favor and don't miss out. Crossover is a comic that should be on everyone's pull-list.

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Soule closes a chapter in the life of Matt Murdock and we'll have to wait a few months to see what's next but this is a beautiful comic that feels like a fitting tribute to Daredevil and personal in a way too. The team is given us a hell of a chapter that's hard to not choke up a little as the final pages are read. “Death” of heroes seems to happen every week in comics, and never permanent, but when the story is this good, who really cares.

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This series has been amazing from the start and a solid first issue is followed up with an amazing second. This is a smart series that mixes superheroics and a political mystery. Doctor Doom #2 is a fantastic issue that helps plant the flag for one of the best series on the shelves today.

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The issue is an amazing one and what the series, and DC Rebirth, have been building up to. The reveals pay off and the concepts that Johns introduces are ones that are unique and deliver an energy that takes a bumpy maxiseries and makes it really pay off and worth it. This is how you begin to stick the landing and hopefully the next two final issues do exactly that.

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This is an issue where the details add up together into a package that's near perfect. I enjoyed Spider-Verse but there's an energy about this issue that has me beyond excited for its event sequel. Hopefully we get more of this and hopefully we get to revisit Earth-138 sooner than later.

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Lois Lane #1 is one of the best debuts of the year. It's a comic that's long overdue but better late than never. The team has shown Lois Lane is the star we always knew and most importantly, you don't need superpowers to have strength and shape the world.

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To say this issue is amazing and a thing of wonder is an understatement. The team has put together an origin issue far into their narrative. The issue delivers and does so in an amazing way. This series, and this comic in particular, recreates the magic of my childhood. Naomi #5 is a marriage of a wonderful narrative and beautiful artwork. It's also a series that's woefully overlooked and one of the best superhero comics on the market today.

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Nocterra #1 is a solid start. Though it feels like an amalgam of other stories, it's entertaining and packed with stunning visuals. We get an interesting world, solid protagonist, and the focus on details that flesh out its characters and world. It's an amazing start and we're all in for the ride.

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Once again, Transformers has explored a real world topic in a way that you rarely see in comics and provides a touching comic honoring a character that has been around for decades. Like so many issues before, Transformers: Optimus Prime #9 once again shows why these characters are more than meets the eye.

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Plunge #1 is a fantastic debut. It's a must for horror fans and especially for those who like films like the Abyss, Jaws, and Leviathan. We're just in the setup phase but the mix of characters and missions creates a start that's beyond engaging and a hell of a beginning.

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Just a magical beginning mixing familiar genres and tropes creating something better.

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This is me, is there any shock that I wouldn't enjoy the series? So far, out of all of the new DC series I've read, this one is my favorite, and thankfully we have a year to enjoy it.

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As a fan of this type of story, Rorschach #1 is a home run for me. I found myself going back to count shots and matching up blood spurts. I looked for clues as I went along. It sucked me in attempting to unravel the mystery as the comic progressed. I'm a crime/noir comic fan and this is up there. For those who might be turned off because it involves Rorschach and/or Watchmen, you're missing out on a hell of a debut and a comic I'm dying to read the second issue of.

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A wildly entertaining new series that combines logic puzzles and basic programming instruction with a page-turning mystery plot! Bring on the next volume!

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The issue was delayed, but it's worth the wait. Hickman brings together years of ideas and stories, and launches into many decades more to come.

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Strange Adventures #1 delivers a debut that'll get the reader to think and reflect. It's an exploration of the horrors of war, during and after, in a pulp-adventure wrapping. While we've seen many of these themes before with King, the package and delivery is still top-notch. It's a must get first issue that entertains and will get you to ponder.

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Strange Adventures #6 is the high point of the series showing of the cerebral nature of it all. Like discussed above, it's a dance between two highly intelligent people as they figure each other out. The investigation continues as Michael still searches for the truth and we the reader are continued to be forced to question everything we're shown in the past.

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The Sculptor is about obsession, and being too focused on something. I guarantee though, that once you pick up the graphic novel, you'll quickly become obsessed with it, and not want to pick it down. While the graphic novel might be thick, it's a breezy read, that's beautiful art, a beautiful story, and continues to be a stand out graphic novel. It's been so long since I've read the original release, it's hard to say if the new oversized edition really adds much, but it's a perfect opportunity to discover a modern classic

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Fans of The Walking Dead might be both sad and happy with how things have wrapped. We're not totally without future stories. From television shows to books, there's much more life into this world yet to come and experience. And we can go into that with the knowledge that there's hope for a future that's a little better. A series whose message is that through trials and tribulations we can all make a better future. For a world built off of a bleak premise, its gift is one of a brighter future we can all make together.

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Two Brothers is a fantastic example of the maturity that exists in the comics medium, a graphic novel that can be appreciated by comic fans, and those who enjoy good literature. It's a beautiful read for many reasons, and easily one of my favorite graphic novels of the year so far.

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The first issue sets up the series as a fish-out-of-water buddy cop story as Becca meets Goleta the Wizardslayer. And while that might seem formulaic, it's a lot of fun. I seriously can't wait for the second issue, and out of all of the new Marvel series, this one stands out as the best debut of them all.

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Decorum #1 is a jaw-dropping debut. It's a must get for all comic fans as it challenges everything about comics from the narrative to the art, and Sasha E. Head‘s fantastic design work. Part story, part worldbuilding, Decorum #1 is a unique experience. It's also a near-perfect debut.

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While the end is a bit predictable the overall read is amazing and is a comic that blends entertainment, socio-political themes, a reflection on real world events, and drama, with a dash of philosophy. It's an amazing issue for an already amazing series.

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The Other History of the DC Universe #1 is a triumph of a comic. Though it's main character has amazing powers, in the end it's the man that truly matters. We see his impact, both good and bad, in the streets fighting and his role in the school guiding. Ridley shows us the fallout, the bodies piled up, the marriage shattered. He gives us a realistic and honest take on the superhero. And he does all of this in one issue.

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It's a complete package that knows what it is from story through the art. And because of that, it's beyond fun.

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An amazing beginning that has me excited to see what Ridley will deliver in the subsequent issues and a set up that feels like we'll get the depth he's delivered elsewhere in comic form. Absolutely amazing on every level and it matches my anticipation in every way.

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Barabric #1 is a hell of a start that sets things up nicely. By the end, we know the mission, we know the tone, and we know “the rules”. There's an underlying intelligence in all of that's unexpected and makes this stand out. This is a comic for people looking for something a little smarter than your average hack and slash.

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Barrier is unconventional in every way exploring violence, language, and immigration in a story that weaves together in an unexpected way. Writing this review I have the hindsight of have read the entire series digitally but rereading it all this time later, I can't help be amazed at how good this is. Now, more individuals can read what is a comic that's as timely today as when it was first released a year ago.

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Is perfection too much to call something? The first part of Kite Man's story and this create two issues that for me is the best of the year for me. Kite Man has turned from a joke to a tragic character and one I have a lot of sympathy for. Just utter brilliance that can show that even joke characters can be made into something special.

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This is one of my favorite issues of the year giving us a new dynamic between Batman and Superman and making me want to see a Lois Lane and Selina Kyle road trip comic. Simple in concept but deep in execution, Tom King has cemented himself as one of the top writers of the year with just this one issue.

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Coming out the other side of the issue, I want more of this nightmarish Dark Multiverse. No matter what happens at the end of Metal, this issue alone has me wanting to see DC explore these worlds more and give us the dark twisted versions of our heroes I never knew I wanted.

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I wasn't sure what I was expecting in this first issue, but I can definitely say this wasn't it. Waid seems to have redefined a first issue giving us one that's worthy of being the opening sequence on the big screen. Comics are supposed to be fun, and Samnee and Waid have nailed it.

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The issue, the series so far, is utterly brilliant. It questions where we are as a nation. It questions what it is Captain America is standing up for. It makes us think and debate what America truly is. It also reminds us that we too easily trade our ideals for security and have on too many occasions abandoned those who live in the United States.

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Is the comic good? It's beyond good, it's great. Criminal #1 shows that Brubaker and Phillips is a team of creators that are some of the best in the comics business. Criminal #1 is one of the strongest debuts in quite a while and a very welcomed return.

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The issue is pure brilliance with a level of meta that you're not sure what is what isn't true. For comic historians and fans, there's so much to enjoy about the issue and for those you have gone to a certain convention, the locations shown are recognizable. This is a comic that can be enjoyed for it's noir and crime focus and loved that it's so much more.

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The issue is amazing blending fact and fiction to deliver a comic that entertains but will also leave you pondering the truth of it all. Criminal is three issues in and one of the best comics on the market (again). It's not too late to dive in as this is a comic that should be on everyone's pull list.

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Eternals #1 clearly takes a lot of inspiration from the relaunched X-Men. The inclusion of info dump pages and the tone itself feels very inline of that entire line of comics. That's not a bad thing because it works and works REALLY well. Eternals #1 is a highly anticipated comic for 2021 launching the year and if this is any indication of what we can expect for the year, it's going to be a very good one. The comic sets a high bar for what follows in its path and easily meets the expectations for this debut. It's a must get and a great way to start the new year.

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The downside of Exit Stage Left: The Snagglepuss Chronicles #1 is that it sets up such high expectations not only for itself, but everything else we might expect in 2018. That's the trouble with going first, if you're as good as this is, everything else has to measure up and very little will.

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Far Sector #1 feels like a standard Green Lantern story in many ways but the quality of the writing and art makes it stand out. This was an unexpected debut partially due to the imprint. When I expected quirky, I got something that's far from it and runs circles around some of its spandex sister series. It's a hell of a debut and one that should be on everyone's pull-list.

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Far Sector might be one of the most important series on the shelf today. While it clearly went into things looking to discuss real-world issues, those issues have flared up and the comic has echoed moments we're seeing played out in real time. While the lack of escapism might seem like a negative, it in fact feels like a positive. The comic is helping me process reality and work through what we're seeing and experiencing. This series was already one of the best being released, it might now be one of the most important.

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Future State: Harley Quinn #1 is a hell of a start and I world I want to see more of. There's so much teased and hinted at, I want more! Two issues are not enough! The look and story are fantastic and such a change from what we've seen so often with the character. While some aspects are familiar and been done, the overall package is fresh and new. It's a fantastic comic with Harley Quinn and that's coming from someone who's not the biggest fan of the character. If I'm recommending it, it's a solid buy.

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G.I. Joe: A Real American Hero Saturday Morning Adventures #1 takes me back the 35ish years and made me feel like a kid again. It perfectly captures the classic experience continuing it on with brand-new over the top adventures. It's been a long time coming and I'm glad it's finally here. This is a must get for fans of the classic cartoon.

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G.I. Joe: A Real American Hero Saturday Morning Adventures #4 takes me back almost 40 years and made me feel like a kid again. It perfectly captures the classic experience continuing it on with brand-new over the top adventures. It's been a long time coming and I'm glad this series is here. If anything it left me wanting more and bummed we had to wait so long for this take. This is a must get for fans of the classic cartoon.

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Green Lantern: War Journal #1 is a fantastic start to the series that tugs at heart strings and gives us even more reasons to love the character. It also delivers an ominous threat that is intriguing and interesting with a cinematic setup that's memorable and delivers amazing action. The comic is a damn near perfect package.

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Harley Quinn: Black + White + Red Chapter 5 is fantastic, though that should be too surprising. There's a mix of a fun story, fantastic art, great layouts, to deliver a digital experience that makes the price a steal. The digital series has been a home run so far and this latest chapter just adds to what is one of the best releases of the year. Another amazing chapter that's an absolute must buy.

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Harley Quinn: Black + White + Red Chapter Eleven is fantastic and one of my favorite entries in the anthology series. It mixes humor with a bit of darkness. And, while it goes in directions that are expected and familiar, it does so with so much glee and fun it's hard to not enjoy the ride. It's an entry that honors Harley's roots while also delivering another special take on the character.

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Harley Quinn: Black + White + Red Chapter Thirteen delivers rapid-fire jokes. There's just so much there for so many people. Jokes cover everything from Michael Cohen to leaked emails to the NFL to the Joker's former tattoos. Every bit of dialogue is packed with a set up and delivery of a punchline. This is hands down my favorite chapter of the anthology series so far. It got me to laugh and keep laughing throughout with a style that departs what has come before and delivering smart, joke-filled commentary.

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It's another solid issue that feels like it's even better than the first and has me super excited to see what's next. AHOY Comics has something special here not just delivering solid main stories but packing so much into each issue that they really feel like you're getting your money's worth. Another must get from this upstart publisher.

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Overall, a funny and perplexing story, that engages the reader, brings the along a very familiar path and then a throws a monkey wrench in the works. The art by Jason, is lively and realistic at some points. The story by Jason, is more than your typical time travel story, as it gives new dimensions to the morality tale. Altogether, a fun ride of a story, that will surprise you at every turn, as it turns what could have been a mundane often told story into a hidden love story.

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This third volume somehow leapfrogs the other two. Whether it's due to learning or the material within, something about it created an emotional reaction I haven't felt by any media in quite some time. And most importantly it got me to think about where we as a people and nation have been, where we are, and where we're going.

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The worst part of the Marvels Epilogue is that it left me wanting more. The story, while entertaining is too short. The reader gets a treat and teased by a fleeting moment of excellence. Thankfully we can return to it as many times as we want to enjoy over and over. This was a defining series and this epilogue, while a long time coming, reminds us why.

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The most straightforward issue of the series so far is also quite surprising in both the humor, how relateable it is, and a shocking ending. King and Gerads are putting together comic of the year material here and with the first half being this good, I can't wait for the second.

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I've loved this series so far even when it has left me scratching my head. This issue though feels like a one-shot you could hand to anyone who has had a kid or expecting and they can relate to it in some way. A fantastic issue overall that had me laughing and is full of quirky heart. For a series that has been so solid, this issue stands out as the best so far.

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This is a hell of an issue and maybe the best reveal in comics in the last decade. This series has been impressive up to this point but this issue cements the maxiseries as a modern classic. With one more issue to go to explain and wrap it all up, this is the true climax that will set up an emotional finale.

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As much as I examine the comic, it's flawless. The worst part is, I want to read more. It's such a fun read it flys by and a month is too long to wait. Motor Girl is my new favorite series and one of the best on the market today.

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What starts with putting a smile on my face ended with my jaw dropped and a gasp. But, even with the air sucked out I still kept smiling due to the first half of the comic. Moore brilliantly mixes humor and emotion in a comic that has delivered with every issue and continually surprises. Easily my favorite comic out today and one of the best being released.

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With a real Presidential election going on that seems more and more like the world Russell is depicting, you have to wonder is he actually writing thoughtful satire, or is he just ahead of the times? A great read for those who care even a little about the political world around them.

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It'd have been interesting to have read Punchline #1 in the wake of a Trump re-election but that's not reality. Instead, with President-elect Biden the reality, the comic is a clear exploration of the wake of the last four years and Trump's America. It also teases what those four years mean for the world as Punchline, much like Trump, has sold his brand to other countries. Punchline's "joke" is Trump's nationalism. They're both a cancer that threatens to engulf us, slowly killing society. Punchline #1 is one of the most intriguing comics to be released this year by the big two and shows that costumed superheroes can explore our society effectively. This is a comic that's not to be missed.

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Robin and Batman #1 is amazing in every sense. The story is great. The art is beautiful. The combo is unreal. It's a hell of a debut from two creators who have already set a high bar. One issue in and I'm already demanding more from this team.

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If you can't tell, I loved Seven Secrets #1. Taylor and the team knock it out of the park with a story that's full of action but doesn't forget the heart. There's some tragedy there that a parent and a child can relate to, even if just understanding the horror, which makes the comic so much more than cool stunts and cool fights. It's a series that was already at the top of my list of ones I was excited to read and this start makes it one of my favorite debuts of the year.

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Southern Bastards #14 is a prime example of why this series is one of the, if not the, best comic on the market right now. And so far, this is the best issue I've read of any comic this year.

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This is just a straight up comedic and fun issue full of small entertaining moments. From start to finish it nails everything perfectly. Add in the art by Jimenez and you've got an issue that's absolutely fantastic and fun to read and one that left me with a smile on my face to the very last moment.

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This is an amazing release that exceeds expectations in every way and near perfection, if not achieving it. Beyond the story, Yang delivers a history of the KKK in the United States including some of his personal experiences with racism. In a world with right-wing fascism, hatred on the rise, and it all front and center, to have Nazi/racist punching so clear is a breath of fresh air. Superman is a symbol for fighting for what's right and this comic embodies that clearly in every way.

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The anthology is an inspiring endeavor and sets up such a high bar for what's to follow. I went in knowing Superman: Red and Blue #1 was full of talent but how daring some of these stories are was not expected. To finish reading some of them a little choked up was

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The Goon #2 has it all, and that includes a Looney Tunes like homage. The Goon for me is one of the most fun comics out there. It doesn't take itself too seriously. Powell is a master of mixing elements so that it all works out so well. Two issues in and I'm still in love with this series. It's not too late to dive in and see what you're missing and why this is so good.

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The Recount #1 is a hell of a debut. The subject might be a bit “too real” but the execution is done so well it's difficult to not be entertained. The comic is a must-get for those that enjoy political thrillers and I'm excited to see where the series goes from here. It's a shocking start of a gutsy series that's out at both the right and wrong time.

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The Recount #2 somehow outdoes the first issue. It ups the action while taking us a bit into the corruption that has gotten the country to this point. The first issue was a bit of a shock to the system with the second issue leading us to jaw-dropping action and excitement. It's a hell of a series that'll be a bit too close-to-home for some but if you can get past that, it's a hell of a ride so far.

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A perfect example of this is towards the end of the comic which features the use of a Superman sheet that features comic book panels. For many, the use of this sheet might be overlooked, but its coloring makes it stand out, almost screaming at the reader to be noticed. It's small details like this that adds so much to the story. Here, a symbol of American ideals, freedom, justice, AMERICAN way, can't be ignored and underlies a theme that's been threaded throughout a lot of the series. A perfect example of imagery that enhances the dialogue.

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AHOY promised a lot going into this debut and they have delivered a comic that feels at times more magazine than comic (in a good way). You really feel like you get a lot out of this and if this is the start, I can't wait to see what's next.

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The first issue was fantastic, the second is just as amazing. AHOY Comics launched and told us to expect more from comics and in two issues they have me doing exactly that. This comic would be worth the price for the main story alone but then there's a second comic, plus prose stories, and it's all good. This is seriously some of your best value for your money when it comes to comics and this publisher is at another level.

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Again, AHOY Comics and the team on this comic has delivered entertainment from start to finish. It again shows we should expect more from our comics and AHOY is again making the case that they should be the publisher of the year and this is one of the best monthly comics being put out right now.

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Undiscovered Country #1 is one of the strongest debuts of the year. It delivers an adventure and mystery all mixed into one. It introduces us to a fleshed-out possible future that as a reader, I want to explore. Add in lots of extras in backmatter material and you have a first issue that's a must get.

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We Live #1 is the best debut I've read this year. I can find no faults and it had me bawling. It's an entertaining story, an engrossing world, and full of emotions. This is a comic that should be on everyone's pull list.

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